You become a survivor in the zombie infested ruins of society, and team up with your friends to remain among the living.
Käyttäjäarvostelut: Erittäin myönteinen (88,581 arvostelua)
Julkaisupäivä: 7. heinä, 2014

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Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli saattaa muuttua merkittävästi sen kehityksen aikana. Jos et ole innostunut pelin pelaamisesta sen nykyisessä muodossa, haluat ehkä odottaa, kunnes peli on pidemmälle kehitetty. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

“More things are constantly being added and the experience will change over time. It's less beta testing at this point and more expanding on the game, although bugs and glitches are inevitable.”

Miten kauan Early Access -vaihe kestää?

“Most likely for several months, but it will depend on what the community thinks.”

Miten täysi versio eroaa Early Access -versiosta?

“The current final release goal is to improve graphics, upgrade networking functionality, create more content and provide full Windows, OSX and Linux support.”

Millainen on Early Access -version nykyinen tila?

“The game is completely playable with hours and hours of content to explore.”

Hinnoitellaanko peli toisin Early Accessin aikana ja sen jälkeen?

“It will remain free, but the abilities provided by Gold may change. Nothing that will make the game pay to win, however.”

Miten yhteisö otetaan mukaan kehitysprosessiin?

“Throughout all of the development so far popularly recommended ideas have been added to the game. This will continue through the Steam release with the forums. The Steam Workshop could also be integrated to allow the community to create their own content. Polls are widely used to gauge community interest in various ideas.”
Lue lisää
 

Kuraattoreiden suosittelema

"Minecraft + DayZ = Where could anybody go wrong :D Seriously addictive multiplayer survival game!"

Uusimmat päivitykset Katso kaikki: (50)

18. lokakuu

3.1.1.0

Hello!

These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"

Additions:

  • Added pathfinding tab to the editor.
  • Added zombies tab to the editor.
  • Added visibility tab to the editor.
  • Added bind command to assign an internal IP to the server.
  • Added viewmodel shake when dropping from up high.
  • Added explanation to all commands that can be viewed with Help [CommandName].
Improvements:
  • Removed staying scoped in when firing a bolt rifle due to popular demand.
  • Unlimited roads can now be placed.
  • All the move keys are tool_2 rather than a mix.
Tweaks:
  • Increased reflection resolution slightly.
Fixes:
  • Fixed a crash that kicked all players.
  • Fixed hitbox when a player respawned.
  • Fixed aiming movement multiplier.
  • Fixed a bug when spawning objects in the editor.
You can now begin laying out the pathfinding regions to your level (Which is automated and very easy, super exciting!) and placing zombie spawnpoints, however zombies are not in yet. This patch was focused on adding the navigation graphs required for zombies to actually pathfind, so probably next update. The saving takes a bit longer now due to the way the navmeshes are saved, but this performance will improve with optimizations.

Regarding the numerous questions as to why 3.1.0.0 did not mean the full release of 3.0: The version number system is set up as [Major Update].[Large Update].[Medium Update].[Small Update/Patch]. As for the initial public version you can probably expect it to be coming up in the next month or so, as once the next few large features are in it'll be quick to start adding content and smaller features.

Questions:

LYY
"All kinds of the gun is too large, resulting in the shortcut key accounts for all the 5/4."
> The current inventory system will be vastly expanded on, for one there will be specific slots for primary/secondary weapons that will appear on the character model. This way the 1 and 2 keys will be bound to a weapon and the other hotkeys to whatever is in the hotbar.

collin1158
"Nelson can you make a tutorial on how to add an object from blender to unturned? That was be soooo great, thanks in advance!"
> I will personally make a few videos on how to make specific types of things (buildings, guns, etc) much further down the road, but for now there are a few nice tutorials on the /r/unturned subreddit. For people looking to convert their files I believe someone was posting the other day about a tool that lets you package them into a .unity3d file.

Thanks for reading!

211 kommenttia Lue lisää

15. lokakuu

3.1.0.0 Update Notes

Hello!

These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"

Additions:

  • Added far superior hit detection system.
  • Added new read/write system to allow even larger file sizes and unlimited objects, trees and spawns in the editor.*
  • Added all new packet routing system to resolve crazy multiplayer issues.
  • Added graphics option for scope quality. (Recommend high.)
  • Added temporary lock when a prediction error occurs.
Improvements:
  • Added more letters to the valid set.
  • Changed hashing to require less performance.
  • Players don't show up until they're fully loaded.
Tweaks:
  • Increased draw distance of roads significantly.
  • Decreased buffer size of network/smaller writes.
  • Decreased ping samples and increased sample rate.
Fixes:
  • Fixed fog to draw in the dual render scope.
  • Fixed swapping stance insanely fast.
  • Fixed movement jitter when changing stance.
  • Fixed a crash loading lists.
  • Fixed a method relay issue in singleplayer.
  • Fixed using commands on the server.
  • Fixed singleplayer inventory UI updating on death.
  • Fixed a bug with equipping items.
  • Fixed position interpolation for other clients.
  • Fixed a performance issue with scopes.
  • Fixed another inventory UI bug.
  • Fixed equipping items when the server finished an action first.
  • Fixed default water height. (Keep in mind you can change it in Lighting.)
The hit detection is now way better than it was in the last update, and a big thanks to Gray and Lhyme for being a huge help testing on proper servers!

Unfortunately it's late and I have to go in a minute, but rest assured that the hit detection can only get better as time goes on and that work on pathfinding will begin tomorrow!

*A side effect of the new savedata is that the playerlist on each server has been reset.

Thanks for reading!

217 kommenttia Lue lisää
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Arvostelut

“I think what is there looks pretty promising, to be honest.”
-rocket2guns (DayZ Creator)

Steam Greenlight

Tietoja pelistä

Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

Survival:
It is entirely possible to live off the wilderness by harvesting trees and rocks, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

Early Access:
This is the first public release of the game, but new features and content are constantly getting added as a result of community feedback. You can see how far the game has come with the help of the community since the original testing prototype:

Järjestelmävaatimukset

PC
Mac
    Minimum:
    • OS: Newish
    • Processor: Good
    • Memory: 512 MB RAM
    • Graphics: Good
    • DirectX: Version 9.0
    • Hard Drive: 200 MB available space
    • Sound Card: Good
    • Additional Notes: If your computer is a toaster make sure it has at least 2 slots and is plugged into a wall socket.
    Recommended:
    • OS: Newest
    • Processor: Best
    • Memory: 4 GB RAM
    • Graphics: Best
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: Best
    • Additional Notes: A decent sized monitor.
    Minimum:
    • OS: Newish
    • Processor: Good
    • Memory: 512 MB RAM
    • Graphics: Good
    • Hard Drive: 200 MB available space
    • Sound Card: Good
    • Additional Notes: If the apple logo is rainbow colored it probably will not work.
    Recommended:
    • OS: Newest
    • Processor: Best
    • Memory: 4 GB RAM
    • Graphics: Best
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: Best
    • Additional Notes: A proper mouse with buttons.
Hyödylliset arvostelut
46/53 (87%) arvioi tämän hyödylliseksi
22.3 tuntia pelattu
Early Access -arvostelu
Erittäin mukava peli kavereiden kanssa, singleplayerikin on toimiva mutta hieman tylsempi koska kavereiden kanssa on aina hauskempaa ;)
Julkaistu 13. heinäkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
25/28 (89%) arvioi tämän hyödylliseksi
34.8 tuntia pelattu
Early Access -arvostelu
This game is so awesome play, you just need friends to play it with you, its easier. I think that everyone must try this game
Julkaistu 24. heinäkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
13/19 (68%) arvioi tämän hyödylliseksi
29.7 tuntia pelattu
Early Access -arvostelu
älä välitä grafiikoista ne on huippuluokkaa tälle pelille!!! mahtava peli kavereiden kanssa yksin peli on tylsä koska ei ole kavereita mutta kumminkin suosittelen lataamaan <3
Julkaistu 23. heinäkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
11/16 (69%) arvioi tämän hyödylliseksi
22.9 tuntia pelattu
Early Access -arvostelu
Iha himo hyvä peli ladatkaa ja jos haluatte kavereitten kanssa niin ladatkaa evolve
Julkaistu 17. heinäkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
5/5 (100%) arvioi tämän hyödylliseksi
56.7 tuntia pelattu
Early Access -arvostelu
Noh tämä peli on simppelisti pelilistani huippua, ei tarvi kauaa pelata että oppii kuinka pelata
Tässä on muutamasen plussaa miksi pidän tästä pelistä
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+Enemmän keinoja kuolla kuin ruoan ja juoman puute tai tulla syödyksi
+Vaikeustasot
+Ilmainen
+Multiplayer
+HUUME MARJOJA :DDD
+Isot sopivat mapit
+Autoja
+Suuri valikoima aseita
+Mahdollisuus Rakentaa
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Mitä mielestäni saisi lisätä?
Aseita
Autoja
PEI mapin suurentamista
Elukoita
Enemmän Rakennettavaa
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Miinuksia ei juurikaan ole
Arvosana Pelille Unturned 96/100
-Maiksu
Julkaistu 27. heinäkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei