You become a survivor in the zombie infested ruins of society, and team up with your friends to remain among the living.
使用者評價:
最新:
極度好評 (6,420 篇評論) - 過去 30 天共 6,420 篇使用者評價中有 89% 篇好評。
整體:
極度好評 (224,146 篇評論) - 224,146 篇使用者評價中有 92% 篇給予該遊戲好評。
發售日: 2014 年 07 月 7 日

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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“More things are constantly being added and the experience will change over time. It's less beta testing at this point and more expanding on the game, although bugs and glitches are inevitable.”

這個遊戲的搶先體驗時間大概會持續多久?

“Most likely for several months, but it will depend on what the community thinks.”

完整版與搶先體驗版在計畫上有何不同?

“The current final release goal is to improve graphics, upgrade networking functionality, create more content and provide full Windows, OSX and Linux support.”

目前的搶先體驗版本發展情況如何?

“The game is completely playable with hours and hours of content to explore.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“It will remain free, but the abilities provided by Gold may change. Nothing that will make the game pay to win, however.”

在開發遊戲時,您打算如何與社群互動?

“Throughout all of the development so far popularly recommended ideas have been added to the game. This will continue through the Steam release with the forums. The Steam Workshop could also be integrated to allow the community to create their own content. Polls are widely used to gauge community interest in various ideas.”
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執行 Unturned

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09 月 23 日

NPCs Progress Report

This week I've been working on the backend/functionality for NPCs and I'm quite happy about the amount of progress so far!

Characters are created with a new object type where you specify all the clothes, gear, equipped items, hair, etc you want them to have and then can be placed in the level editor. They have plenty of unique idle animations, look around, inspect their items and will look at you when you're standing next to them or talking to them so they aren't static like most objects!

You then create a Dialogue which will be opened when the character is spoken to. The dialogue contains a list of potential messages for the NPC to say, and a list of clickable responses which chain together more dialogues. The text is animated and can have pauses inserted for emotional moments, although it can be skipped with F or disabled entirely in the options menu:



Now here's where it gets interesting: Every message and response is optionally given a list of Conditions and Rewards. Conditions limit when something can happen for example the player has to have the Police skillset, or their reputation has to be less than -20, or they need a special access pass item they were given from a quest.

To give you a lot of options with this there's a Flags system which is stored per-player and can track information for you like the player's karma with a group, whether they said something to someone or how many times they performed an action. Most NPCs will use this in one way or another, but the biggest I have planned is to allow you to rank up through the Coalition as you do more quests to help out.

Rewards then allow you to give the player items/experience/reputation and/or set these flags which can then be checked by conditions.

The Quests system is built on top of these Conditions/Rewards, and can be given to the player as a reward. There is a new list in the information tab which shows all of your quests and lets you inspect them to check your progress:



NPCs can also run stores which buy/sell specific items for XP points:

Note: This menu especially still needs a bit of work



Another main thing I did this week was bring back the reputation system. It's now determined by who the aggressor was: if you attacked first your rep will decrease and vice versa. You can also boost your rep by healing other players. Reputation is shown in the chat, playerlist and when looking directly at someone, and is titled/color coded as their score gets larger. Unfortunately it's tricky to determine whether a kill was offensive/defensive, so if this doesn't work out very well it can easily be adjusted more similarly to 2.0.

The rest of today and probably a bit on the weekend I'll still be polishing up these features, for example adding item icons to the quest details, fixing bugs, improving the UI and more options for conditions/rewards. My goal/plan for next week is to start on the actual content with an NPC base in the waters of Southern Russia for 3.17.0.0 next Friday!

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09 月 16 日

3.16.4.0 Update Notes

Update Notes:

Additions:
  • Added Soulcrystal achievement/puzzle/easter egg.
  • Added ability to place buildables in the level editor.
  • Added precision in-game building for camera mode. [Default F6]
  • Added Ramp Walls. [IDs 1414-1418]
  • Added config options for hint and full server descriptions.
  • Accepted several new curated workshop items.
Improvements:
  • Improved stairs/ramps not to have top edges so they are more useful.
Tweaks:
  • Tweaked server description to use sign formatting and "<br>" for newlines.
Fixes:
  • Fixed firstperson gun/melee to create matching world lights.
  • Fixed chandeliers and ornate street lights using light halos.
  • Fixed hyper zombies to use emissive textures for eyes.
  • Fixed exposed holes in undersides of several bridges on Russia.
  • Fixed paintballgun barrel spawning instead of Russian beret.
  • Fixed refreshing players in server info screen.
  • Fixed to force dequip discarded items when resizing inventory.
  • Fixed syncing saved shipping containers open state when connecting.
  • Fixed holstered weapons when dragging directly from nearby items.
  • Fixed duping items with item display storage.
  • Fixed mannequin obstruction bounding box.
  • Fixed decaying buildables that were placed in the future.
Buildables:

To help make the world feel more alive you can now place buildables from the level editor! This opens up several options such as fortifying a location for part of a map's story, while still keeping it available to destroy and build a custom base. While building in-game if you have the camera tools available you can now use the editor tools [F6] to get precise snapping and alignment just right, and work on creations that would usually be blocked. Pro tip: use Ctrl+B and Ctrl+N to copy paste positions/rotations to perfectly line up items like kitchen counters.

NPCs:

Yesterday I finally got started with NPCs! Right now the plan is to have a safezone out of the way on some maps where you can choose to visit and interact with the them - i.e. it's completely optional and you won't be running into AI bandits in the wild. I think it might also be a good reason to bring back the reputation system, where keeping a good rep is required for getting quests/trading (not offloading junk, more like the gunsmith is looking for high tier attachments/weapons) with most NPCs, and others a bad rep. Rewards for quests I'm thinking would include things like specially boosted weapons, otherwise unobtainable items and blueprints to craft modified items. Definitely this is very different for the genre, so I'll be keeping an extra close eye out for your suggestions/feedback. Personally I'm hopeful it will provide a lot more singleplayer and PvE content.

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關於此遊戲

Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

Roomscale VR Support:


Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低:
    • 作業系統: Windows 7 32-bit
    • 處理器: 2 GHz
    • 記憶體: 4 GB 記憶體
    • DirectX: 版本:9.0c
    • Storage: 1 GB 可用空間
    建議配備:
    • 作業系統: Windows 10 64-bit
    • 處理器: 3 GHz
    • 記憶體: 8 GB 記憶體
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • Storage: 4 GB 可用空間
    最低:
    • 作業系統: Leopard 32-bit
    • 處理器: 2 GHz
    • 記憶體: 4 GB 記憶體
    • Storage: 1 GB 可用空間
    建議配備:
    • 作業系統: Yosemite 64-bit
    • 處理器: 3 GHz
    • 記憶體: 8 GB 記憶體
    • 網路: 寬頻網際網路連線
    • Storage: 4 GB 可用空間
    最低:
    • 作業系統: Ubuntu 32-bit
    • 處理器: 2 GHz
    • 記憶體: 4 GB 記憶體
    • Storage: 1 GB 可用空間
    建議配備:
    • 作業系統: Ubuntu 64-bit
    • 處理器: 3 GHz
    • 記憶體: 8 GB 記憶體
    • 網路: 寬頻網際網路連線
    • Storage: 4 GB 可用空間
Customer reviews
Customer Review system updated Sept. 2016! Learn more
最新:
極度好評 (6,420 篇評論)
整體:
極度好評 (224,146 篇評論)
評價結果


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顯示:
890 篇評價符合上述篩選條件 ( 極度好評)
最近張貼
PPAlien
954.1 hrs
搶先體驗的評論
張貼於:09 月 25 日
超級好玩 super fun
Helpful? 搞笑
so蕾姆
28.6 hrs
搶先體驗的評論
張貼於:09 月 24 日
有d好玩 d人不停送頭
Helpful? 搞笑
HUNTER
14.8 hrs
搶先體驗的評論
張貼於:09 月 24 日
very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very good
Helpful? 搞笑
(TW)a0982707773
316.0 hrs
搶先體驗的評論
張貼於:09 月 23 日
神作
Helpful? 搞笑
(HK)spyro 巴哈姆特
7.6 hrs
搶先體驗的評論
張貼於:09 月 22 日
Good zombie game!值得dow,多人玩倍樂趣
Helpful? 搞笑
Knight of Firmament
360.4 hrs
搶先體驗的評論
張貼於:09 月 18 日
Good game
Helpful? 搞笑
[R.O.C.K]
36.1 hrs
搶先體驗的評論
張貼於:09 月 18 日
Fun
Helpful? 搞笑
★Fish1ne
122.6 hrs
搶先體驗的評論
張貼於:09 月 18 日
JOIN MY SERVER :D
Helpful? 搞笑
RYMANT_T
221.6 hrs
搶先體驗的評論
張貼於:09 月 16 日
Why my radation bar will decrease automatically?
how can i stop it?
i almost die
Helpful? 搞笑
别人家的诚哥
52.5 hrs
搶先體驗的評論
張貼於:09 月 15 日
好玩!
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
123.7 記錄時數
搶先體驗的評論
張貼於:08 月 30 日
很不错的一款生存游戏
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
274.7 記錄時數
搶先體驗的評論
張貼於:09 月 7 日
GODDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
game
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
727.9 記錄時數
搶先體驗的評論
張貼於:08 月 28 日
好玩~
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
144.7 記錄時數
搶先體驗的評論
張貼於:09 月 7 日
好玩 爽
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
1,069.0 記錄時數
搶先體驗的評論
張貼於:09 月 7 日
This game have a lot of cheater...
I always get kill by cheater.....always...
I began to lose faith in the game
but Unturned is great. besides cheater
這篇評論值得參考嗎? 搞笑
Most Helpful Reviews  Overall
142 人之中有 129 人(91%)認為這篇評論值得參考
有 6 位使用者認為這則評論很有趣
推薦
19.0 記錄時數
搶先體驗的評論
張貼於:2014 年 07 月 8 日
我拖著十幾隻殭屍火車時遇到了兩個穿背包的裸體黑人
其中一個說"a guy!"
另外一個說"Zombie!!!!!"

然後我們三個就被殭屍咬死了。 真是個好遊戲,10/10。
這篇評論值得參考嗎? 搞笑
48 人之中有 44 人(92%)認為這篇評論值得參考
推薦
15.7 記錄時數
搶先體驗的評論
張貼於:2014 年 07 月 10 日
Unturned是一款僵屍生存遊戲
畫質:中
音樂:無
難度:普通[看你玩的模式]
多人生存遊戲 玩起來像DayZ
優點:免費,多人,團隊合作,地圖大,武器多,飢餓度口渴度汙染度讓這遊戲更真實,可以自己改角色皮膚臉部
缺點:跟七日殺一樣 角色的物品無法存起來 到新遊戲或回到地圖永遠光溜溜QAQ[也有可能是我不知道著麼存起來XD]
這篇評論值得參考嗎? 搞笑
50 人之中有 45 人(90%)認為這篇評論值得參考
推薦
134.8 記錄時數
搶先體驗的評論
張貼於:2014 年 07 月 18 日
這遊戲的介紹開頭我想了有點久,
Unturned <<未轉變者>>,是一個以多遊戲要素結合的...末日求生遊戲,
以簡單的風格,不可小看的畫質渲染...((汗))
與朋友去尋找物資,蓋上自己的建築,與其他倖存者為了活下去廝殺,
完全免費的內容,只差你肯不肯支持小作者,
比其他遊戲遊戲更有簡潔有力的獨門特色去吸引著一去接觸他的玩家,
個人覺得這款遊戲,真正價值多少,由你自己體驗最佳!
這款遊戲可是一個僅僅16歲的製作人一手創作的個人小品遊戲.
這篇評論值得參考嗎? 搞笑
24 人之中有 22 人(92%)認為這篇評論值得參考
推薦
12.8 記錄時數
搶先體驗的評論
張貼於:01 月 23 日
我一開始以為這遊戲是款pay2win的遊戲,但當我開始玩的時候,我才發現世界上原來有這麼好的免費遊戲。

這遊戲跟許多沙盒類的遊戲一樣,到後面最危險的生物是【人類】,人類比殭屍還不視字,都把雙手舉起來了還把我殺掉XD,不過這也是沙盒類遊戲的特點之一,所以我們只能 唉~~~~~。
我最喜歡這遊戲的是更新,有更新玩家才會想玩下去,這遊戲更新的東西都很神奇,像紅眼殭屍(相信我你不會想遇到)、新地圖和一大堆的新東西,最讓我這個noob感到開心的是 : 有合成表了 ! ! ! ! ! ! ! ! ! ! !,這遊戲的包包也有改變過,從一格一格的物品欄,到每個東西都有大小格的.....這該怎麼講,不管了。

9/10分
這遊戲可以給那些想玩DAYZ之類的遊戲但是沒錢的玩家解解渴,我覺得黃金包就像是贊助包一樣不會一開始就給你全副武裝,只會加一些表情、角色數量上限和一些武器skin而已,不會造成不公平的現象。

附著一點,一定會有人在問"要怎麼連上伺服器?"事實上很簡單,先到steam(我建議先開啟unturned),之後到左上角的檢視,點一下,從設定數上來第五個伺服器你會看到steam跑出另一個視窗叫伺服器,左下角有一個叫遊戲的選項,拉到最下面應該會看到unturned,點一下之後會看到unturned的伺服器,選一個你喜歡的伺服器之後按右下角的連線,你就會進到那個伺服器了。
這篇評論值得參考嗎? 搞笑
21 人之中有 18 人(86%)認為這篇評論值得參考
推薦
45.9 記錄時數
搶先體驗的評論
張貼於:2014 年 07 月 16 日
這遊戲不錯玩 而且都有持續的再更新 重點是東西又多 是個蠻有潛力的遊戲:D:
這篇評論值得參考嗎? 搞笑