LOSE YOUR MIND. EAT YOUR CREW. DIE. Take the helm of your steamship and set sail for the unknown! Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.
사용자 평가:
Recent:
매우 긍정적 (평가 94 개) - 82% of the 94 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 2,857 개) - 이 게임에 대한 사용자 평가 2,857개 중 81% 가 긍정적입니다.
출시 날짜: 2015년 2월 6일

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SUNLESS SEA 구매

 

최신 업데이트 모두 보기 (52)

2016년 5월 12일

Zubmariner News for May

Hello and welcome to your update for May! We’re working on a new zee-beast, looking at the different ways the environment will help or hinder you beneath the Zee, and offering a taste of the Zumbarine acquisition story. Plus, if you’re in London, come and meet team FBG at MCM Comic Con!

View this post with pictures on our blog

Text resizing will be introduced for Zubmariner (and in Sunless Sea)

If you’ve been following Sunless Sea, you’ll know that we had some real trouble working with text in Unity 4. We’ve been beavering away behind the scenes to move Sunless Sea into Unity 5, which has enabled us to work on a new user interface.

This new UI, which will be applied to both the base game and the Zubmariner expansion, will allow you to resize both the text itself and the Gazetteer. You won’t need to own Zubmariner to get the update, it’ll apply to Sunless Sea too.

An Agreement About Nothing Of Consequence

London, the Presbyterate, the Khanate, Khan's Shadow, the New Sequence and even the Iron Republic have all concluded that there's nothing of any importance under the Zee, and they've all agreed to leave it well alone. That means the places below the waves are off limits to you, too.

A benefactor approaches you with an urgent request to help her find something she’s lost. She has the resources to help you build a Zubmarine shell in secret, if you can find the parts.

There is nothing of any importance under the Zee, says The Agreement. If that’s true, why is it enforced so vigorously? Could it hurt to find out for yourself?

Breathe any easier?

Oxygen is precious, under the Zee. You’ll have a limited supply, but passing over an oasis will halt the depletion, and give you some supplies.

An oasis

Some oases will be surrounded by snarls of witherweed - which will cause damage to your hull. How much do you need the oxygen?

A New Zee-Beast: The Neither

A swift, dark, serpentine thing with wriggling cilia. A moray-millipede.

The Neither

Meet Team FBG at MCM Comic Con in London

If you’re planning to come to MCM Comic Con London at the end of the month, some of Failbetter will be there in the indie game area, showing the iOS version of Fallen London and giving away event-exclusive goodies (badges, t-shirts and playing cards!).

댓글 8 개 더 읽어보기

2016년 4월 13일

Zubmariner will be released in Autumn 2016!

Hello, delicious friends!

Zubmariner will be released in Autumn 2016

We presented our progress on Zubmariner to a delightful crowd at EGX Rezzed last weekend!

Watch the video

Mac and Lottie introduced some new elements of Zubmariner, including underwater currents, a first look at Zubmarine transformations and some details about new ports and zee-beasts.

We're doing an AMA on 19th April

Fallen London is more than your home port: it's also the name of our first game, the text adventure which spawned Sunless Sea. We're releasing it as an app for iPhone, iPad and iPod Touch on the 19th April.

To celebrate, we're doing an AMA on Reddit at 4:30pm GMT/12:30pm EST. Drop by and ask us anything!

New music from the Fallen London universe!

Alongside the app, we're also releasing a soundtrack for Fallen London, made by the same composer who created the beautiful soundtrack for Sunless Sea.

Stream the first two tracks on Bandcamp

We'll be back with another update on Zubmariner's progress in a few weeks. Until then, happy zailing!

댓글 16 개 더 읽어보기

평가

“Sunless Sea's method of storytelling isn't unique, but it has never been realised with such impact and elegance.”
10/10 – Eurogamer

“Absolutely the best writing in any video game since, well, as long as I can remember.”
10/10 – PCGamesN

“a very compelling and satisfying adventure... The realm of possibilities seems endless, and every time I set sail I find something new.”
9/10 – Destructoid

게임에 대해

LOSE YOUR MIND. EAT YOUR CREW. DIE.

Take the helm of your steamship and set sail for the unknown! Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.

If the giant crabs, sentient icebergs and swarms of bats don’t get you, madness and cannibalism certainly will. But that old black ocean beckons, and there’s loot for the brave souls who dare to sail her.

Betray your crew, sell your soul to a Devil, marry your sweetheart. Survive long enough and you’ll achieve your life’s ambition.

You will die, but your legacy will live on…

Key features

  • A deep, compelling world packed with 200,000+ words of stories and secrets. Find your father’s bones. Determine London’s destiny. Defy the gods of the deep sea.
  • Beautiful, hand drawn art - castles of sparkling ice, prisons perched on lily pads, fog-shrouded lighthouses and the DAWN MACHINE.
  • Your captain will die. But you can pass on resources from one generation to the next. Acquire a family home and a hoard of heirlooms. Build up your own story across generations of zailors who braved the sea and lost - or won...
  • Real-time combat against ships and Zee-beasts, spider-crewed dreadnoughts and sentient icebergs.
  • Light and dark, terror and madness: stray too far from the gas-lamps of civilisation and your crew will grow fearful and eventually lose their sanity.
  • Upgrade your steamship with powerful engines, cannons and pneumatic torpedo guns. (Or buy a bigger, better ship.)
  • Hire unique officers like the Haunted Doctor and the Irrepressible Cannoneer. Each has a story to tell, if you can draw it out of them.
  • Choose a ship’s mascot: the Comatose Ferret, the Wretched Mog, the Elegiac Cockatoo, and more!
  • Trade or smuggle silk and souls, mushroom wine and hallucinogenic honey.

시스템 요구 사항

Windows
Mac OS X
    최소:
    • 운영체제: Windows XP or later
    • 프로세서: 2Ghz or better
    • 메모리: 1 GB RAM
    • 그래픽: 1280x768 minimum resolution, DirectX 9.0c compatible graphics card
    • DirectX: 버전 9.0c
    • 저장공간: 700 MB 사용 가능 공간
    • 사운드카드: DirectX 9.0c compatible
    최소:
    • 운영체제: Mac OS X 10.6 or later
    • 프로세서: 2Ghz or better
    • 메모리: 1 GB RAM
    • 그래픽: 1280x768 minimum resolution, DirectX 9.0c compatible graphics card
    • 저장공간: 700 MB 사용 가능 공간
    • 사운드카드: DirectX 9.0c compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
매우 긍정적 (평가 94 개)
Overall:
매우 긍정적 (평가 2,857 개)
Recently Posted
Games No Featured
( 1.4 시간 기록 )
게시 일시: 2016년 5월 26일
A game in which it has great story and I just can't get into it.

Reasons for this include:
Rogue-Like
How the gameplay plays out
And just about everything actually for me.

Not much to say,but this game just wasn't for me.So it will stay around the one and a half hour mark.
Lake Rat
( 103.2 시간 기록 )
게시 일시: 2016년 5월 25일
Holy crap this game is so well written. its really easy to lose yourself in this one.
its also a relaxing game to play if your used to something more fast paced
HughJas
( 72.6 시간 기록 )
게시 일시: 2016년 5월 24일
A beautifully written choose-your-own adventure with a serious sense of forboding that will have you second-guessing everything you do. There are so many stories to stumble upon in the Unterzee, the only reason I don't have hundreds of hours played is that I had to stop myself from losing more of my life to this game. My 73 hours were logged over the course of 5 days.

I... I think I pushed a zailor overboard. Maybe she jumped. Maybe she was taken... but I think I pushed her. I definitely ate the other one, though. No mistaking that...

What would the wife and kid think? Oh well, I made it back, so at least Junior will have a nice inheritence...
Mppqlmd
( 84.0 시간 기록 )
게시 일시: 2016년 5월 24일
This is simply the best game i have ever, ever, ever played.
The gameplay is simple, slow, and you could think that it's boring. The game only relies on narration and atmosphere, and letting you live strange and amazing stories in what is, to me, the best universe invented for a video game. It is funny, scary, touching (how i cried for Pigmote island...), simply amazing.
Don't worry about the echoes (money). Don't worry about dying, and take your time to discover the hundreds of things that can happen to you in the Neath.

CaptFoxyCuddles
( 21.8 시간 기록 )
게시 일시: 2016년 5월 23일
Awesome game, I love it. I do wish there was more in it but it really is such a lonely game. Being alone out on the zea is quite terrifying if you don't have the resources. The lore is wonderfully put together and there is plenty to work towards unlocking. I would definitely give it a 9.5/10
bt.mcdaniel88
( 3.3 시간 기록 )
게시 일시: 2016년 5월 23일
There is a really good game somewhere in here; the strory is strong and the visuals are very consistent with the theme. Unfortunately, the gameplay is shallow, the story moves too slowly to keep me involved, and 99% of everything onscreen is olive, gray, brown, or black.

At some point, I had to stop waiting for something interesting to happen.
Actually Playing Overwatch
( 27.7 시간 기록 )
게시 일시: 2016년 5월 23일
Fun to read writing, and an interesting mix that feels like a gamebook with a world to traverse. Only complaint is that it's designed to take 60 seconds between areas, often which only include 12 seconds of reading once you're about 10 hours in. With some cheating it seems that after beating a lot of the early quests, the lategame stuff can take up to getting 40 hours in, more if you die by one of many ways often due to a series of unfortunate events that suck all of one or more resources. Even late game you're nowhere near immune. Still, the writing and world is so interesting I think the time spent so far was worth it, even if the tedium might push me away now. (Make faster late game boats/shorten late game harbor timer).
Conner
( 19.9 시간 기록 )
게시 일시: 2016년 5월 22일
Really enjoyed this... quite hard... not sure if there is an end? I haven't got that far! 7/10.
Hobo
( 6.0 시간 기록 )
게시 일시: 2016년 5월 21일
This is a game that grows on you. Be patient and take a bit of time to learn how the game works, and it starts to make sense and become fun. 7.5/10
dulBIRAKAN [Linux]
( 24.3 시간 기록 )
게시 일시: 2016년 5월 21일
I intended to play this game for about 6 hours and to move on to something more... mainstream. I got hooked. The game is full of intriguing stories. While not much of a looker, the game provides great content and atmosphere in a way $50 AAA titles can not. I can not stop sailing the Zee... My hunger for stories have taken over.

Oh and as always, the game runs great on Linux.
InSpades
( 39.9 시간 기록 )
게시 일시: 2016년 5월 19일
So deep, so rich, so worth playing
sle!n
( 19.0 시간 기록 )
게시 일시: 2016년 5월 18일
i absolutely love the world, the atmosphere and the writing.. its a very slowpaced game, but a brilliant one!
drivetheory
( 50.0 시간 기록 )
게시 일시: 2016년 5월 18일
Delightful Experience.
Licky
( 26.7 시간 기록 )
게시 일시: 2016년 5월 18일
not for everyone and gets boring playing the same early game over and over, but its comfy enough to give a few goes and come back to every now and then
chadchabot
( 21.5 시간 기록 )
게시 일시: 2016년 5월 16일
It's an interesting piece of semi-interactive fiction, but I just don't care for the incredibly slow pace of gameplay. I've read some pieces about how the game designers explain away the grindiness of the game as adding to the emotional feel or "terror" or what-have-you, and I think that's hogwash. It's a slow game, an incredibly slow game. Perhaps as a more straight-forward piece of fiction it would win me over, but as a game it hasn't.

Unless you're really looking to spend hours roaming mostly aimlessly, and feeling the oppressive passage of time, save your time & money; go read some Lovecraft inspired books to get into the world.
OminousBrainWorm
( 6.8 시간 기록 )
게시 일시: 2016년 5월 16일
Sunless Sea is a great game. It has many great features that many people can enjoy. This game can become very harsh if your not careful playing it. This game also has a amazing storyline and story writers that keep the game interesting. With the stories you can earn by playing fallen London along side it adds a large amount of new value to the game. This is a solid game and I would recommend it to anyone who likes reading interactive stories.
Cosmo
( 5.9 시간 기록 )
게시 일시: 2016년 5월 15일
I'll be short.

The art is great, the writing is fantastic, the universe and atmosphere is spot on.

The actual gameplay and combat is horrendous. Same for the economy. The UI also takes more than a while to get used to reading properly.

I have about 20 hours in this, uncovered most of the map minus 2-3 locations and got to the end-game point where i was hunting down specific things and chasing down 500 hp monsters.. and it was at that point where i drew a parallel to another game.

Terraria.

You have the same 'this is my map that will become my home' feeling, there's the same long-term item/quest progression and while the universe is more interesting here, it's not too far thrown from Terraria's offering of a 'living'/evolving world. Sadly, this is where i realised how much i disliked moving the ship across the zee, the actual core gameplay of moving and shooting the ship, and how much time that took to get to the good bits, the role-playing events, the storylines and the outcomes. For some reason, some of Terarria's 0.05% drop rate items felt LESS like a grind that getting Echoes here, and that was because the core game was still fun to play. Eventually you'll end up with ships with an Aft weapon and Forward weapon but by the time you get there to enjoy variety, you can kill anything in the game with a Deck gun you purchased 20 minutes in the game and the starting ship. A final note on the gameplay, the game doesn't tell you this, but selling pretty much anything is a mistake. Minus stories which you can sell if they go over say 10 to the University, you should be keeping everything else you stumble upon, even to the risk of overflowing your cargo, since you'll need it for some quest at some time and getting that item back will be a HUGE hassle. Secrets/Skill points also apply for that since you can trade them in for unique items at a certain spot.

Either way, all in all, if you can get Sunless Sea for anything under 10E, pick it up and spend a weekend with it, it's not a bad experience, just don't expect to be kept drawn in too much.

PS: For a game that also has rogue-like passing-down/legacy mechanics, you really lost a ♥♥♥♥ tonne of things upon dying to the point of wondering why it's even really there, one of the most expensive things you can never get back is your ship. Setting yourself up for the next character takes more time and effort that just keeping your current character alive and properly fitted.

PS2: Speaking of rogue-like, for a game with so much unique content and poor core gameplay, i don't know why anyone would play a legacy of multiple characters with this. You'd be doing pretty much the same things, with a slightly-randomised map, nailing down the first three hours to doing the same things anyway until you get your actual sea-legs and can afford trips and events which you have already mostly seen anyway and know in which order to do to be MAX EFFICIENT.
Legitimate Official
( 79.5 시간 기록 )
게시 일시: 2016년 5월 15일
Play this stupid game. It's a naval roguelike with storylets and skill tests, and the writing SPARKLES.

I talked my navigator into letting me eat his soul and at one point I couldn't go home to port for MONTHS until I had killed enough zeemonsters to offer secrets in trade to the gods so they wouldn't make my lesbian wife dump me when I got home.

play this stupid game.
Cbshadow231
( 25.0 시간 기록 )
게시 일시: 2016년 5월 15일
Never before have I been so astonished at a game's ability to pull me in and immerse me in the world so much that theories and questions are constantly coming up in my mind. This game is so artfully made, so eloquent, and with the best unexpected humor, to call it a masterpiece would be a trivial compliment in scale to how fantastic this game truly is. The gameplay is everything I could hope for in a sea (or zee) captaining experience, not to mention with a lore unlike any other, so convoluted and enigmatic, yet more satisfying and wholesome than a chest full of riches. The story and mysterious world surrounding this game are by far the greatest I have ever encountered so far in a game, yet to the initial few playthroughs, hidden. Its one that is initially unseen and unspoken, yet once you find it, its like the Neath itself, unfathomably extensive and mysterious. The only negative aspect I have to say is that the game isnt easy, and I dont mean that as in it's unfair or that I simply cant play well, it's the fact that while youre exploring and learning more and more, you are at a constant struggle to survive. There is no simple farming for money, there are no quick tips to beat difficult enemies, theres not even a constant map over your multiple captains' lifetimes. So if you enjoy a real challenge, a unmatched immersive story, and have a hankering to be a hardened, monster-wrangling, zee-loving gentleman fighting to survive in an industrial revolutionary underground ocean, there is no better game for you than Sunless Sea!
Cycle
( 30.4 시간 기록 )
게시 일시: 2016년 5월 15일
30만자의 단어와 "Zea" 같은 해적들 발음으로 가득한 태양은 없지만 텍스트로 가득한 바다를 항해하는 게임. 처음 소개 받기를 대항해시대의 로그라이크 버전이라고하여 무역을 하는 게임이라고 생각했지만 ...

이 게임은 철저하게 원양으로 모험을 떠나야 플레이를 지속 할 수 있게 설계 되었다. 연안에서 무역을 하면 손해를 보기 매우 쉬운 구조라서 항해를 지속하기 어려워지며, 그닥 재미도 없다. 새로운 섬에서 새로운 이야기를 보는 재미로 플레이하면 재밌다.

30만자... 정말 이야기가 많아서 20시간 정도 플레이하는데 지겹지 않았다. 북쪽과 중간에 위치한 섬의 이야기를 조금씩만 들었을 뿐인데;

한국 사람들에겐 영어라는 점이 단점으로 다가 올 수 있지만, 한번에 읽어야하는 글은 평균적으로 와우의 퀘스트 정도의 분량 밖에 되지 않기 때문에 그렇게 부담스럽지는 않다.
Most Helpful Reviews  In the past 30 days
22명 중 22명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
14.0 시간 기록
게시 일시: 2016년 4월 27일
Purchased this game one year after release. I've found the game extremely entertaining. It reminded me of a good ol' fashion choose your own adventure book. The game is unforgiving at first, but stick with it. Try not to google too much as it will ruin some story lines. Be prepared for a LOT of reading and a LOT of dying. It's a nice fresh gameplay experience - a good break from the norm.

I would highly recommend trying their web browser game Fallen London. It will give you a feel for the story and is pretty good. Free as well.
이 평가가 유용한가요? 아니요 재미있음
14명 중 14명(100%)이 이 평가가 유용하다고 함
추천
40.7 시간 기록
게시 일시: 2016년 4월 28일
Why does darkness frighten men? Because it is animate; immaterial. Darkness is possibility. A realm populated by dreams and terrors, hopes and fears. When absence of light deprives the eye of its vital purpose, man no longer sees with his eyes but with his mind. To explore the darkness is to explore ones self. The sunless sea is such a realm. It is a world filled with horror, if that is what you take with you. It is a realm filled with wonder and beauty, if such is the domain of the mind. Sailing on the wide black zee can be tranquil or terrifying. Though the story aspects of the game are scripted out beyond your control, the comprehensive atmosphere of the world depends entirely on your own perception. Such is the nature of darkness, and the neath. Such is the nature of the Zee.
이 평가가 유용한가요? 아니요 재미있음
8명 중 8명(100%)이 이 평가가 유용하다고 함
추천
9.4 시간 기록
게시 일시: 2016년 4월 27일
Failbetter Games has created a lovely, strange, dark and often humorous world. I love the flexibility offered for building your own narrative within this game. I would strongly recommend Sunless Sea to anyone who likes Welcome to Nightvale or Alice Isn't Dead, in particular.
이 평가가 유용한가요? 아니요 재미있음
6명 중 6명(100%)이 이 평가가 유용하다고 함
추천
32.0 시간 기록
게시 일시: 2016년 5월 9일
It's quite difficult at the beginning to plundge into this game. You will probably find yourself revolving around, trying to figure out wth are you suppose to do, scrounging for fuel and supplies. However, once you've reached a certain point in game, when you actually know what to do, the real game starts. I honestly can't remember when was the last time I've spent 5 hours in a single game session. I even started making my own notes about where I can buy specific wares, at which port. I do realise tho, that there are easier ways to do this, but where's the fun in that?
Nevertheless, its a cruel world out there. The game expects you to die. I mean literally, it wants you dead, and you know its true when you realise that most of the achievements refers to dying. There are various ways to die in this game, it can be an awfull contingency that can jeopardize the whole game, or some creature that will one-shot you from a distance. If you thought dying in dark souls is the worst thing that can happen, you are clearly a landlubber. In here, you can easily lose hours of gameplay in a single slip up, which forces you to stay sharp the whole time. Of course there are ways to ease your death with heritage system and stuff like that, but you will always suffer some loss.
Overall, I highly recommend this game for everyone who digs that kind of climate, or just seek for a well-written rpg.
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
50.0 시간 기록
게시 일시: 2016년 5월 18일
Delightful Experience.
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
5.9 시간 기록
게시 일시: 2016년 5월 15일
I'll be short.

The art is great, the writing is fantastic, the universe and atmosphere is spot on.

The actual gameplay and combat is horrendous. Same for the economy. The UI also takes more than a while to get used to reading properly.

I have about 20 hours in this, uncovered most of the map minus 2-3 locations and got to the end-game point where i was hunting down specific things and chasing down 500 hp monsters.. and it was at that point where i drew a parallel to another game.

Terraria.

You have the same 'this is my map that will become my home' feeling, there's the same long-term item/quest progression and while the universe is more interesting here, it's not too far thrown from Terraria's offering of a 'living'/evolving world. Sadly, this is where i realised how much i disliked moving the ship across the zee, the actual core gameplay of moving and shooting the ship, and how much time that took to get to the good bits, the role-playing events, the storylines and the outcomes. For some reason, some of Terarria's 0.05% drop rate items felt LESS like a grind that getting Echoes here, and that was because the core game was still fun to play. Eventually you'll end up with ships with an Aft weapon and Forward weapon but by the time you get there to enjoy variety, you can kill anything in the game with a Deck gun you purchased 20 minutes in the game and the starting ship. A final note on the gameplay, the game doesn't tell you this, but selling pretty much anything is a mistake. Minus stories which you can sell if they go over say 10 to the University, you should be keeping everything else you stumble upon, even to the risk of overflowing your cargo, since you'll need it for some quest at some time and getting that item back will be a HUGE hassle. Secrets/Skill points also apply for that since you can trade them in for unique items at a certain spot.

Either way, all in all, if you can get Sunless Sea for anything under 10E, pick it up and spend a weekend with it, it's not a bad experience, just don't expect to be kept drawn in too much.

PS: For a game that also has rogue-like passing-down/legacy mechanics, you really lost a ♥♥♥♥ tonne of things upon dying to the point of wondering why it's even really there, one of the most expensive things you can never get back is your ship. Setting yourself up for the next character takes more time and effort that just keeping your current character alive and properly fitted.

PS2: Speaking of rogue-like, for a game with so much unique content and poor core gameplay, i don't know why anyone would play a legacy of multiple characters with this. You'd be doing pretty much the same things, with a slightly-randomised map, nailing down the first three hours to doing the same things anyway until you get your actual sea-legs and can afford trips and events which you have already mostly seen anyway and know in which order to do to be MAX EFFICIENT.
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4명 중 4명(100%)이 이 평가가 유용하다고 함
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26.7 시간 기록
게시 일시: 2016년 5월 18일
not for everyone and gets boring playing the same early game over and over, but its comfy enough to give a few goes and come back to every now and then
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4명 중 4명(100%)이 이 평가가 유용하다고 함
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109.1 시간 기록
게시 일시: 2016년 5월 9일
Sunless Sea is a true gem. Easily one of the best games I played this year.

It is so simple, yet so complex. The game tells countless stories and even after more than a hundred hours of play still manages to surprise me.

I´d love to see a remake of the old classic "Pirates" that plays just like this. :-)
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6명 중 5명(83%)이 이 평가가 유용하다고 함
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12.5 시간 기록
게시 일시: 2016년 5월 14일
Recount of Chief Engineer Zadel's Journal

"I signed on for a job on a rough looking ship sailing to several locations for the views, the money was good, and i got no family keeping me back. We stopped first at the Mansion, visiting 3 Sisters, they were all kind and kind-hearted
We next visited Sherperds Isle, then Demaux's Gate and so on......
Though none of us new the real destination, the Captain was looking for a good profit job, and he heard of delivery job for Sphinxstone from the Salt Lions to London. 200 Echoes for purchase and a reward of 500 Echos upon delivery.
We made a few runs, meeting my future wife during this, and having a son....
He was then made a offer that our Captain accepted reluctantly....we were to carry our delivery of Sphinxstone to The Chelonate, a town made on a enormous turtle shell, far....far to the east.
Due to our upgraded engines we managed to out manouver many pirates.
We finally made it to Port Cecil, which was only a day or 2 trip away from Chelonate, and morale was rising due to our survivablility, that was...until we met a fully grown Elder Angler Crab. Its massive claws and unrivaled speed our ship was no match.
I think i was the only one who managed to escape on a lifeboat, and now i drift helplessely out into the darkness of the Zee".
End of Journal Summary..


Actual Review

This game is great, the amount of stratergy on luck that you need is incredible to actually be decent at this game, there are so many choices and areas which you can go which you can get more loot, liek fuel, supplies or even some artifacts which you can sell for that cash money.
Though my way of playing the game varies from others i usually look for the Salt Lions as soon as possible, so i may start deliveries of Sphinxstone so i may be able to get lots of Echoes decently quickly, it is smart to try and stay out of combat, it can be avoided if you notice the enemy first, switch of your lights and quickly turn around.

For the price it is this a game thats diffenently worth it, maybe even more

TL:DR This game is good, good for price, good in depth rating: 9/10.......get this game.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
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89.3 시간 기록
게시 일시: 2016년 5월 1일
Note: Hi, i really recommend this game, but i also recommend you to not read this review...if you happens to have this game already, or can get it for cheap, i recommend you just dive in, completely blind, your first few hours will be even better that way, because you won't know what to expect.

...
Ok, you're still reading, so on to the proper review...

"London has fallen...Queen Victoria sold it to the Echo Bazaar to save her husband from illness, and thus, a flock of bats carried the city underground, on the edge of the Underzee, in a new, dark world, that is full of weird technology, magic and secrets. Now London is not fighting the world powers of the surface, but the civilizations that have conquered the Underzee before it."

Sunless Sea is set in the Fallen London's setting. You do not need to know that browser game to enjoy the setting (i didn't), but it's refreshing to see a dark world that is its own, original thing, rather than an umpteenth uninspired reuse of the H.P. Lovecraft cannon.
It's the end of the 19th century, you were born underground in Fallen London, and now you're gonna try your luck sailing the Underzee, the dark and foreboding sea under the world, hoping to achieve fame, fortune, or maybe some secret goal of yours...more likely, you will die from the many dangers that awaits you, or maybe you will just go insane from the horrors you will face.
But who knows ? Maybe years later, one of your distant heirs will be smart enough to use your experience and achieve what you couldn't.

"I'm leaving London for the first time...I'm starting my new life as a Zee captain...the Zee is in front of me, wide open. Grim and forebonding, much like my mood..."

You sail across the Zee on your boat, trying to find new ports and thus new opportunities to fulfill your goals. I won't spoil how many there are, but the Zee is vast, and each port is very unique. Along the way, you will meet new characters, find new stories and quests to pursue. Sunless Sea is a deep game (no pun intended) you will still be finding brand new stuff 50h in, when most games have already revealed most of their content.
Even after 90h, i've only reached one ending, and there are many stories threads that i never had the opportunities to finish. There are so many characters, so many unique places that i just love to visit, so many stories that are a pleasure to read. This will often lead to quests where you will have opportunities to change things in the Underzee, for better of for worse, according to what you want your captain wish to achieve, or what you want to personally discover.
There is a lot to read, but you're never forced to read if you're not in the mood like it. Most players I have talked to told me they started the game by rushing things, without reading much, and it's a perfectly fine way to play. You will have many opportunities to read what you've missed before when your current captain inevitably die and his/her heir starts their own journey.

"It's almost a relief to meet that pirate ship...Yes they want you dead, but at least, you know you're not the only one sailing into Darkness...also, you're not defenceless, and their wreck will probably provide you with much needed supplies"

Sunless Sea is very much a slow-paced game. The actual sailing on the water takes a long time, especially with the starting boat, and even upgrading things will just make it more likely for you to take long journeys that takes hours rather than really speed things up. But it's not a boring pace. It just emphasizes the creepiness and loneliness of you and your crew. The game is about strange places and creepy atmosphere, and the slow pace emphazises that perfectly.
However, you will from time to time meet enemies to make for a nice change of pace. The combat is really one of my favorite parts of the game. It's a much needed change of pace, it's challenging enough that you're happy when you beat a tough enemy, but it's easy enough that you can usually escape if things go wrong, which is a good thing because the game is already very unforgiving in its other aspects.

"Sure there are some unsavory characters, some unspeakable horrors and dreadfuls acts done everywhere in the Zee...but what about you ? what are you willing to do or sacrifice in order to achieve your goals ? ...By the way...What happened to that young sailor that joined your crew last time you were here ?"

A common misunderstanding about the game is that it's too difficult, that you're gonna be stuck with no fuel in no time. Sure, the game IS difficult. You're gonna die a lot.
But it's not gonna be due to basic survival like "having enough fuel and supplies to go back to London". Though your earlier captains might struggle with that it's just because you do not know enough about the game.
But the game is not about theses things, it's actually quite easy to survive. With each new captain, you will better understand how things work, and the many many opportunities to get ressources on the Underzee.
You will know you're starting to get good at the game when you're not worried about the day-to-day survival, but you're trying to think about how to win the game.
Which brings us to another negative point that is often raised about the game: grinding. Some people think the game is all about grind, because they found one thing that gives them ressources and try to do it over and over again. That's not how you're supposed to do things. Don't worry too much about ressources, try to explore, try to discover new stories and finish new quests, in short, enjoy the game instead of grinding it...and the ressources will pour in quite easily.
However, for end-of-game characters, characters that are trying to reach an ending, there is definitely some grinding to do because most of the endings require a lot of ressources. That's probably the one negative thing i have to say about this game, it takes a while between the moment you think you're gonna be able to win, and the actual winning. But still, there are so many things to do, that you shouldn't worry about that until very late into the game.

"The Zee is full of stories and full of songs...though many are terrifying, they are a rich source of knowledge for the discerning captain"

It's hard to talk in details about Sunless Sea, because anything could be a spoiler. But on the whole, i will say it's one of my favorite games ever. It has a very unique world, it's bursting with things to do and discover, and it has one of the best soundtracks I've ever listened to (listen for free or buy it at bandcamp: https://failbettergames.bandcamp.com/album/sunless-sea-ost ). Its slow-paced gameplay would, in another game, be a handicap, but it fits the atmosphere of Sunless Sea perfectly. Summing up the game is so hard...Exploration, discoveries, interesting characters, horror, great stories and hard choices to make...it has all of that and much more.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
34.9 시간 기록
게시 일시: 2016년 5월 13일
If you like Fallen London, then you would definitely like Sunless Sea.
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5명 중 4명(80%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
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237.5 시간 기록
게시 일시: 2016년 5월 13일
I played the game a little.

Though seriously the game was excellent, with an intriguing storyline and in general a must get for those who enjoy games with a rich storyline and fun gameplay, you'll find yourself on the verge of failure many times, no matter how good you think you are, that's what makes this game so fun to play.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
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103.2 시간 기록
게시 일시: 2016년 5월 25일
Holy crap this game is so well written. its really easy to lose yourself in this one.
its also a relaxing game to play if your used to something more fast paced
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2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
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79.5 시간 기록
게시 일시: 2016년 5월 15일
Play this stupid game. It's a naval roguelike with storylets and skill tests, and the writing SPARKLES.

I talked my navigator into letting me eat his soul and at one point I couldn't go home to port for MONTHS until I had killed enough zeemonsters to offer secrets in trade to the gods so they wouldn't make my lesbian wife dump me when I got home.

play this stupid game.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
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6.8 시간 기록
게시 일시: 2016년 5월 16일
Sunless Sea is a great game. It has many great features that many people can enjoy. This game can become very harsh if your not careful playing it. This game also has a amazing storyline and story writers that keep the game interesting. With the stories you can earn by playing fallen London along side it adds a large amount of new value to the game. This is a solid game and I would recommend it to anyone who likes reading interactive stories.
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84.0 시간 기록
게시 일시: 2016년 5월 24일
This is simply the best game i have ever, ever, ever played.
The gameplay is simple, slow, and you could think that it's boring. The game only relies on narration and atmosphere, and letting you live strange and amazing stories in what is, to me, the best universe invented for a video game. It is funny, scary, touching (how i cried for Pigmote island...), simply amazing.
Don't worry about the echoes (money). Don't worry about dying, and take your time to discover the hundreds of things that can happen to you in the Neath.

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19.0 시간 기록
게시 일시: 2016년 5월 18일
i absolutely love the world, the atmosphere and the writing.. its a very slowpaced game, but a brilliant one!
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13.0 시간 기록
게시 일시: 2016년 5월 13일
It's a great game with exquisite artwork and music, really good for exploring and discovering all the details and side stories spread all over the under zee. The game has a superb story and is challenging, sometimes even frustraiting, something that has been forgoten in games. what i liked the most is the way the world of the game absorbs you and lets you enjoy the adventure, if you haven't played this game you missing on something really good and diferent.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
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11.2 시간 기록
게시 일시: 2016년 5월 13일
I bought this game unsure if it was for me so kept an eye on a 2 hour timer so I could get a refund in case it was not.

Next thing I know it was 11 hours later.

I haven't actually played it since then and I do keep meaning to get back to it but the prospect of dying and having to redo everything up to that point is kind of offputting me. Even so it was worth it just for that one day of play.

In terms of the style it is genuinely amazing and you can literally lose yourself in it for hours. The writing is mostly good but at times seems a little bit random, almost computer generated. Obviously it isn't because you see the exact same text repeatedly whenever you re-enter that area or talk to the same person. In that regard it feels like they could have written a few variants for each thing just to increase replay value. As I said, the prospect of redoing it all when I inevitably die doesn't exactly appeal to me.

Then again it has now been long enough since I last played it that I might just start from scratch anyway...

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2명 중 2명(100%)이 이 평가가 유용하다고 함
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50.6 시간 기록
게시 일시: 2016년 5월 15일
Uniquely entertaining and dazzlingly eloquent. A pitch perfect tone and mood that is completely mezmerizing. Eat your crew. They're yummy.
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