LOSE YOUR MIND. EAT YOUR CREW. DIE. Take the helm of your steamship and set sail for the unknown! Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.
İncelemeler: Çok Olumlu (1,737 inceleme) - Bu oyun için yazılan 1,737 adet kullanıcı incelemesinden 84% kadarı olumlu.
Çıkış Tarihi: 6 Şub 2015

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Küratörler Tarafından Öneriliyor

"A narratively driven rogue-lite, perhaps a more story-driven FTL? Whatever the case the world is fascinating and the writing sublime and funny."
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Son güncellemeler Tümünü görüntüle (44)

16 Kasım

Zubmariner update: Unknown Depths

Hello, delicious zailors!

We present a further look into the depths of the Unterzee!

View this post with the images on our blog

Zubmariner will be the first major piece of DLC for Sunless Sea. Equip a zubmersible add-on to your ship of choice, and explore the profound darkness beneath the Sunless Sea.

Unterzee living

We're continuing work on concepts for cities and terrain on the Zee floor.

Dahut is a brightly coloured pastoral wonderland, populated by Drownies.

An exploration into the possibilities of Under-Unterzee housing.

Unknown Depths

Diving beneath the surface will never be safe, and you will never be certain what you will find down there. However, the rewards could be great...

One of the core concepts in Sunless Sea is venturing into unfamiliar waters. Closer to home, the locations are more fixed. Further out, you can’t be sure if that island you stopped off at to pick up much-needed supplies will be there. And out in the wilds, you can never be sure what you are going to find.

In Zubmariner far more of the layout will be unknown to you.

To achieve this, we’re using procedural generation to populate the areas beneath the surface. Whenever you start a captain with a new map, the game will furnish the seabed with random rocks, coral outcroppings, fissures and debris.

Some example terrain types

Each area of the Unterzee will have unique types of terrain that can appear within it, and the density of the terrain will vary from location to location.

We’re working on tools to help tweak these density values and ensure the right amount of coverage for all the different areas of the game. This will be coupled with a method for ensuring that terrain isn’t accidentally placed too close together, so we can be certain that players (and predators) can navigate down in the depths. You might end up with a nice, clear path to your destination, or have to tackle a network of subsurface obstacles.

In addition to the terrain, there will also be randomized enemies to fight, threats to avoid and treasures to retrieve down on the ocean floor.

We’re implementing new spawning methods to ensure we have toothsome opportunities waiting for you each time you dive. A Favorable current might speed you on your way or the skeletal remains of an extinct species may have been exposed, ready for you to examine it and bring your findings back to London.

Journeying on the surface is a fairly consistent experience once you have learned the routes between ports, but there’s never any certainty in what you will encounter on the Unterzee floor.

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23 Ekim

Pre-orders now open for Sunless Sea prints!

Ahoy, captains!

Demaeux's Navigational Chart of the Known Unterzee is now available as an A2 giclee print from our friends at Gamer's Edition!

Pre-order yours now

Pre-orders are open until 9 November at midnight GMT.

Gamer's Edition will post all prints in time for Christmas. We won't be doing another print run of these for the foreseeable future, so now's your chance!

6 yorum Daha fazlasını oku


“Sunless Sea's method of storytelling isn't unique, but it has never been realised with such impact and elegance.”
10/10 – Eurogamer

“Absolutely the best writing in any video game since, well, as long as I can remember.”
10/10 – PCGamesN

“a very compelling and satisfying adventure... The realm of possibilities seems endless, and every time I set sail I find something new.”
9/10 – Destructoid

Bu Oyun Hakkında


Take the helm of your steamship and set sail for the unknown! Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.

If the giant crabs, sentient icebergs and swarms of bats don’t get you, madness and cannibalism certainly will. But that old black ocean beckons, and there’s loot for the brave souls who dare to sail her.

Betray your crew, sell your soul to a Devil, marry your sweetheart. Survive long enough and you’ll achieve your life’s ambition.

You will die, but your legacy will live on…

Key features

  • A deep, compelling world packed with 200,000+ words of stories and secrets. Find your father’s bones. Determine London’s destiny. Defy the gods of the deep sea.
  • Beautiful, hand drawn art - castles of sparkling ice, prisons perched on lily pads, fog-shrouded lighthouses and the DAWN MACHINE.
  • Your captain will die. But you can pass on resources from one generation to the next. Acquire a family home and a hoard of heirlooms. Build up your own story across generations of zailors who braved the sea and lost - or won...
  • Real-time combat against ships and Zee-beasts, spider-crewed dreadnoughts and sentient icebergs.
  • Light and dark, terror and madness: stray too far from the gas-lamps of civilisation and your crew will grow fearful and eventually lose their sanity.
  • Upgrade your steamship with powerful engines, cannons and pneumatic torpedo guns. (Or buy a bigger, better ship.)
  • Hire unique officers like the Haunted Doctor and the Irrepressible Cannoneer. Each has a story to tell, if you can draw it out of them.
  • Choose a ship’s mascot: the Comatose Ferret, the Wretched Mog, the Elegiac Cockatoo, and more!
  • Trade or smuggle silk and souls, mushroom wine and hallucinogenic honey.

Sistem Gereksinimleri

Mac OS X
    • İşletim Sistemi: Windows XP or later
    • İşlemci: 2Ghz or better
    • Bellek: 1 GB RAM
    • Ekran Kartı: 1280x768 minimum resolution, DirectX 9.0c compatible graphics card
    • DirectX: Sürüm 9.0c
    • Depolama: 700 MB kullanılabilir alan
    • Ses Kartı: DirectX 9.0c compatible
    • İşletim Sistemi: Mac OS X 10.6 or later
    • İşlemci: 2Ghz or better
    • Bellek: 1 GB RAM
    • Ekran Kartı: 1280x768 minimum resolution, DirectX 9.0c compatible graphics card
    • Depolama: 700 MB kullanılabilir alan
    • Ses Kartı: DirectX 9.0c compatible
Yararlı müşteri incelemeleri
210 kişiden 192 tanesi (91%) bu incelemeyi yararlı buldu
49 kişi bu incelemeyi komik buldu
kayıtlarda 5.2 saat
Yayınlanma: 20 Haziran
Here's an example why this game is awesome:

At the port I picked up a passenger.
Turns out he's a shapeshifting face-eating monster.
One by one he eats my crew and drops faceless bodies into the sea.
Several times I tried to catch him and failed.
At the end only me and my first mate are left alive.
There's a bunch of options how to deal with him like fight, talk, use this, use that...
There is also an option to admit that there is no monster and its been you all along.

How much greater can it get?
Bu inceleme yararlı oldu mu? Evet Hayır Komik
58 kişiden 55 tanesi (95%) bu incelemeyi yararlı buldu
kayıtlarda 92.4 saat
Yayınlanma: 28 Mayıs
If I wait until I exhaust all the possible scenarios Sunless Sea has to offer before I write my review.....there will never be a review. I love love love this game. Imagine a Victorian Steampunk world with a heavy dose of Lovecraftian goodness and a Choose Your Own Adventure style of playing, and you get SUNLESS SEA!
First the positives. There is absolutely tons of material. Readers will love this game because there are so many stories and it would be impossible to cover them all with one captain. You give your captain a history and profession, and depending on what you choose will determine your crew and your stats. You then head out into the black sea to explore and discover. You can either choose to find your father's bones, amass a lot of sea stories for a book, or retire wealthy in your seaside mansion. While you are pursuing your goals, there is also your crew members. Like in Mass Effect, they have interesting side missions and also help boost your stats. There is also the romance option. The music in this game is very original and is enjoyable to listen to as you play.
Now for the potential negatives (for me this game is almost perfect). This game is not for everyone, and I would be lying if I said that I didn't see how other people couldn't adore this game as much as I do. First of all, don't play this when you are tired. Since you have to read everything, you need to be awake and alert, or the game can come off as boring. Also, there are no cut scenes, voice overs, or AAA graphics. If any of these things turn you off, do not invest in this game. You will die A LOT. But that is okay because you are supposed to. With each captain you learn more about the harsh world you are playing in and your strategy improves. However, many will probably not like having to die a lot to achieve headway.
For me, this game is highly enjoyable. It may not be for everyone, but for those who love stories and a steam punk Victorian setting, it is a gem. If you are wondering whether this game is for you, check out the game Fallen London done by Failbetter Games. It is free and it gives one a good idea of the gameplay storywise. I look forward to many many more hours of exploration and new stories.
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162 kişiden 118 tanesi (73%) bu incelemeyi yararlı buldu
5 kişi bu incelemeyi komik buldu
kayıtlarda 21.3 saat
Yayınlanma: 1 Eylül
I want to recommended this game. I want to, but I can't.

Sunless Sea is a very original and interesting game with a unique setting. In it, you choose who you are from a select few backgrounds and victory conditions, then you embark into the titular sea to explore and achieve whatever goal you set for yourself. Think FTL, but instead of jumping from event to event you actually steer your ship there and can sail around the map at your leisure.

All of this sounds good one paper, until you have to start managing your resources most of which cost money. the early game will see experienced players shooting back and forth between the main hub (London) and various select locations that can be farmed for money. Money will get you new ships and improvements like any other game, but the problem comes when this money farming grind starts to spill over into the mid game and even the end game. next thing you know ten hours have gone by and your still running sunlit mirror boxes back and forth for cash because your nice new ship consumes more fuel and supply. Only on occasion do you find the time to explore other parts of the map or continue a story line for one of your officers.

And then, when on your 20th journey to the money farm, you die. Why? No idea, because after 20 times you stop actually reading the text for the event.

Sunless Sea is a game I want to recommend, but the grind is pushing past the level of most japanese games. What I can say is that it's a game that needs a sequel, because there's a lot of great stuff going for it, and even more stuff that needs improvement.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
42 kişiden 40 tanesi (95%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
kayıtlarda 9.7 saat
Yayınlanma: 30 Temmuz
This game is beautiful, but you do not play it for its beauty.

This game is hard, but you do not play it for its difficulty.

This game is sonorous, but you do not play it for its melody.

You play this game because its world has its tentacles in you, not just literally, but figuratively. Because you've seen some things that can't be unseen and even if the character that actually saw them is five generations distant, having fallen afoul of some mass of flesh, you can't sleep until those mysteries are resolved. Because you think this time, this time will be the time you do it right and you find out what it all means.

And you don't. And you die. Or worse.

But you saw some new things and you lost in a new way and those scrabbling bits of beautiful, crisp prose, evocative yet still economical, the work of someone who has been honing their hand at writing faux-Victorian video game text for the better part of a decade, those bits of prose unfold yet more of this wondrous world and feed your addiction and before you know it you've selected a legacy and rolled another character and oh, hell, here we go again. Yes, Admiral, I'd like another mission.

Buy this game. It'll make you eat your mind. It's very persuasive like that. And you'll have such a great time doing it.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
30 kişiden 26 tanesi (87%) bu incelemeyi yararlı buldu
4 kişi bu incelemeyi komik buldu
kayıtlarda 281.6 saat
Yayınlanma: 15 Ekim
You can grind if you want to
You can leave your friends behind
'Cause your friends don't grind and if they don't grind
Well they're...actually playing the game how it's supposed to be played...

Despite what every other negative review says, grinding is the absolute worst way to go about making money and upgrading your ship. The best way to actually upgrade your ship is to explore and complete stories (missions)...seriously, explore *everything*, take chances, complete stories, and you will end up with more money than you actually know what to do with.

Already been someplace? Good, go there again (and again); every time you dock somewhere, you have a chance of encountering a different story that you haven't encountered yet. If you are relying on grinding, then you are making a chore out of something in the most unnecessary manner possible.

TLDR (you probably have ADHD) - Do stories, make money, upgrade you ship, don't bother grinding.
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