"Infectonator : Survivors" is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world.
ユーザーレビュー: 非常に肯定的 (120 件のレビュー)
リリース日: 2014年4月14日

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは開発段階によって大きく変わることも、そうならないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

“Infectonator : Survivors is currently in Alpha, which means we haven't finish it yet. What you see now is only a portion of what the full game will be. By buying Early Access you are giving your support for the team to continue developing the game and to make it MORE AWESOM-ER! On top of that, you'll receive a new build of Survivors every month and get to play it before anyone else. You can even pitch in ideas and help us shape the game better. As early adopters we will also reward you with The Art of Infectonator digital art book (like the game, these aren't ready yet, but you'll be the first to get access when they are launched).

Currently the game includes:
* Single player mode with randomly generated goodness
* More than 20 unique survivors, including special cameo appearances
* Huge range of weapons and items
* Random game events

Our to do list includes:
* More characters
* More weapons, turrets, items & gears
* Research & Crafting system
* Build & Customize HQ
* Oregon Trail-esque traveling system with a twist

On the game's price - we are keeping this price until the end of early access, when the full game is released. The price will not go down until then, and in fact, will probably only go up once all the new features are included and we're in final release.”
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Infectonator : Survivors - Early Access を購入する

 

最新の更新 全て表示(17)

10月16日

Update #14 - Material Merchant! - Oct 16, 2014

Hello Survivors!

We have a quick update this week. We introduced a lot of new features in the last update, with it comes lots of bugs too. So, this week's update patches those bugs and adds more features. :P

MATERIAL MERCHANT
Now you can buy materials at the merchant, yay! This will make finding materials a lot easier. Then again, we have not yet balance this.

AMMO & CURRENCY
We are in the process of changing the game's currency, from CASH to AMMO. You will notice that the CASH indicator will now be AMMO instead. We figured that in a zombie apocalypse any conventional banking system would have collapsed, rendering any regular currency obsolete (your money would be worthless). In this kind of world, bullets/ammo will be the new form of currency as economy will be based on trading & bartering goods.

If bullets are the new currency, what about shooting and reloading firearms? Well, at the moment you can shoot & reload as much as you want, but we'll be changing that as well in the next update. In the next update reloading your weapons will cost some AMMO. You will have to adapt and plan on when to use Melee or Guns.

OTHER UPDATES
Our update doesn't stop there! We've also made a lot of bug fixes and tweaks.

  • Zombie AI fix - Fixes zombie idle bug.
  • Police Station Layout - Fixes a bug when generating Police station level layout.
  • Research Balancing - Changed research projects requirements.

Thank you for being patient with us and the game's development.
I'll see you again in 2 weeks with more updates!

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter

4 件のコメント 詳細を見る

10月10日

Update #13 - New Time System & HQ Interaction - Oct 10, 2014

We have a very interesting update this week! First we have a new programmer in our team, my good friend Andrew Jeremy offered to help me with the game's technical development. Andrew actually has been in our team since the beginning as our sound & music guy, he created all the music in our game. Other than being an awesome music composer, he is also an awesome programmer! With his help, we managed to speed up the game's development process.

NEW TIME SYSTEM
Which brings us to this part. With help from Andrew, we managed to change the game's "End Day" system into a "Time-based" system. The reason behind this major change is that I noticed from various Let's Play videos that the End Day system was not very clear and confusing. People often do not realize that they have to press the "End Day" button in order to progress, or sometimes presses the button by accident causing them to lose resources. We hope that this new time system will give you, players, a better gameplay experience.

With this new system, a new day in the game will start at 6AM (in-game time) and ends at 6PM (also in-game duh!). Allowing you to assign survivors to do multiple missions and research projects during a day.

This new time system also opens a lot of new possibilities. For example, we could have roaming hordes of zombies or bands of bandits that could move in the map and attack your base. That is just one example, imagine the possibilities! Let me know if you have ideas and suggestions, we would love to hear what you think!



INTERACTIVE BASE CAMPS
We have also reworked the UI when you are in your HQ/base camp. You can now interact with objects in your HQ/base camp, instead of having a set of buttons at the bottom of your screen. We believe that this is better and more intuitive.

NEW WORKSHOP SYSTEM
The new time system also opened a new door. We can now make researching and crafting more interesting. Instead of only having a progress bar, you can now see the survivors working and adding points to a project.

OTHER UPDATES
Our update doesn't stop there! We've also made a lot of bug fixes and tweaks.

  • Survivor Shooting Bug - Delay bug in shooting when using automatic weapons is now fixed.
  • Panic Animation Bug - Sometimes you find survivors showing the walk animation while standing still, this bug is now fixed.
  • Sound Channel Crash - The game will no longer crash if it loses the sound channel.
  • Code Tweaks - Performance improvements.

Thank you for being patient with us and the game's development.
I'll see you again in 2 weeks with more updates!

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter

10 件のコメント 詳細を見る
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このゲームの掲示板でバグを報告したりフィードバックを残そう

レビュー

“Infectonator: Survivors is the twist on the Left 4 Dead formula you’ve been waiting for”
http://www.indiegamemag.com/infectonator-survivors-gets-the-greenlight-on-steam/

“The gameplay is absolutely infectious! All around zombie fun!”
8/10 – http://www.gamesinasia.com/infectonator-survivors-christmas-review/

“The kind of axe-meets-zombie head action that frankly never gets old!”
http://jayisgames.com/archives/2013/12/infectonator_survivors_christmas.php

Steam Greenlight

このゲームについて

"Infectonator : Survivors" is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world. You must scavenge resources, build defenses, and find a way to survive in a game where death is permanent and levels are randomly generated.

Key Features
• Awesome pixel art graphics.
• Randomly generated cities every time you play.
• Permanent Death. Each survivor matters, every decision counts.
• Addictive TD gameplay combined with action packed real time strategy elements.
• Deep and engaging management simulation gameplay.

システム要件

Win
Mac
    Minimum:
    • OS: Windows XP
    • Processor: 2.33 GHz or faster processor
    • Memory: 512 MB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows XP or higher
    • Processor: 2.33 GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Minimum:
    • OS: Mac OS X v10.6
    • Processor: Intel Core™ Duo or faster processor
    • Memory: 512 MB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Mac OS X v10.6 or higher
    • Processor: Intel Core™ Duo or faster processor
    • Memory: 1 GB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
参考になったカスタマーレビュー
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 11.4 時間
早期アクセスレビュー
Extremely fun towerdefense game.
It gives several fun hours of play as it is now, and i belive that with continous updates this game might just give hundreds of hours of gameplay! :)
投稿日: 4月27日
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.4 時間
早期アクセスレビュー
There are small Parts that really makes me rage about this game, But otherwise, I love it and I´m pretty sure the Updates will make this Game one of the Best Zombie Indie Games exsisting.
投稿日: 5月1日
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.6 時間
早期アクセスレビュー
its too easy for survivros to die in the VERY BEGINING of any playthrough. and when they do, it just throws you off completely.
theres definitly a spot for improvment >.<

otherwise bugless
投稿日: 5月31日
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.6 時間
早期アクセスレビュー
good gAME
投稿日: 6月1日
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.1 時間
早期アクセスレビュー
It's a good deal for a early access game, and it plays well. My only complaint is that it gets hard too fast and it has bad mouse controls. Still fine, but I think more work on pacing would help it alot. Maybe check back in a month or two and see how it turns out.
On a Scale from 1-10 I give this game a 6/10 and a Jenny Benz, rounding out to, its an early access game, if you want to play and support this game, go ahead. I know about, and have loved Toge for their other Infectonator games, and I'm glad they are spicing it up more. I do recommend this game, but be careful about early access games.
投稿日: 6月2日
このレビューは参考になりましたか? はい いいえ
9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 17.2 時間
早期アクセスレビュー
EarlyAccessのため、ハングしたり進行不能になったりとバグは多いが、案外面白くなりそう。
戦闘はWave攻勢形式で、明確な侵攻ルートの無いTD系。
病院や民家など、自由選択のステージをクリアすることで食料や武器を調達する事になる。
何が良いかといえば、ドット絵風のグラフィックや8bitサウンドなどのレトロさだ。
ゾンビゲーやTD好きな人にはオススメ。
投稿日: 4月15日
このレビューは参考になりましたか? はい いいえ