"Infectonator : Survivors" is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world.
Nutzerreviews: Sehr positiv (161 Reviews)
Veröffentlichung: 14. Apr. 2014

Melden Sie sich an, um dieses Spiel zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren

Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

“Infectonator : Survivors is currently in Alpha, which means we haven't finish it yet. What you see now is only a portion of what the full game will be. By buying Early Access you are giving your support for the team to continue developing the game and to make it MORE AWESOM-ER! On top of that, you'll receive a new build of Survivors every month and get to play it before anyone else. You can even pitch in ideas and help us shape the game better. As early adopters we will also reward you with The Art of Infectonator digital art book (like the game, these aren't ready yet, but you'll be the first to get access when they are launched).

Currently the game includes:
* Single player mode with randomly generated goodness
* More than 20 unique survivors, including special cameo appearances
* Huge range of weapons and items
* Random game events

Our to do list includes:
* More characters
* More weapons, turrets, items & gears
* Research & Crafting system
* Build & Customize HQ
* Oregon Trail-esque traveling system with a twist

On the game's price - we are keeping this price until the end of early access, when the full game is released. The price will not go down until then, and in fact, will probably only go up once all the new features are included and we're in final release.”
Weiterlesen

Infectonator : Survivors - Early Access kaufen

 

Von Kuratoren empfohlen

"Survival during the zombie apocalypse in a pixelated world, that just might be an old school gamer's paradise."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (24)

29. Januar

Update #21 - Mac Version Improvements - Jan 30, 2015

Hello Mac Survivors,

This update is specially made for you Mac users. Today I've just uploaded a new and improved Mac build, you should be able to get it automatically trough Steam's Auto-Update system.

What makes this build different than previous Mac builds is that I'm now able to compile the game directly to Mac executable. This is now possible because I managed to get my hands on an old second-hand MacBook.

Previously I was not able to do this because I'm using a Windows PC to build the game, to export it to Mac I must use a third-party wrapper. I'll try not to get too technical, but the bottom line is that the third-party wrapper had a few issues and was poorly updated. These problems lead to me not able to update the game's Mac version properly.

If you are a Mac user, you must have experienced your saved game suddenly disappearing. Hopefully this update will fix that problem.

Let us know what you think, and/or if you still experience problems.

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter

0 Kommentare Weiterlesen

28. Januar

Update #20 - New Lights - Jan 28, 2015

Hi Survivors!

This week we've made improvements in the game's aesthetics. We added dynamic lights and shadows to make it more beautiful.



This new light system takes a few extra draw calls from your GPU, but it should not be a problem. Please let us know if you experience any lags or slow downs due to the new light system.

UPDATES
Here are the updates this week

  • New Dynamic Lights - Dynamic lights and shadows made the game's visuals more interesting.
  • Fixed UI Bugs - The last update introduced a few bugs in the UI system. It should be fixed now.
  • Player Options Preferences Saved - Your options preferences are now saved, it will automatically store and load your previous settings. So, you don't have to re-adjust your settings again every time you run the game again.
  • Bug Fixes - fixed other more minor bugs.

Let us know what you think of the new lights system in the comments below!

Next in our schedule is to refine and implement base building mechanics and other simulation & management game mechanics. We'll also gradually add more content such as : crafting items, gears, and maps.

We promise to bring more updates in the following weeks!
Thank you for being patient with us and the game's development.

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter

7 Kommentare Weiterlesen
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Reviews

“Infectonator: Survivors is the twist on the Left 4 Dead formula you’ve been waiting for”
http://www.indiegamemag.com/infectonator-survivors-gets-the-greenlight-on-steam/

“The gameplay is absolutely infectious! All around zombie fun!”
8/10 – http://www.gamesinasia.com/infectonator-survivors-christmas-review/

“The kind of axe-meets-zombie head action that frankly never gets old!”
http://jayisgames.com/archives/2013/12/infectonator_survivors_christmas.php

Steam Greenlight

Über dieses Spiel

"Infectonator : Survivors" is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world. You must scavenge resources, build defenses, and find a way to survive in a game where death is permanent and levels are randomly generated.

Key Features
• Awesome pixel art graphics.
• Randomly generated cities every time you play.
• Permanent Death. Each survivor matters, every decision counts.
• Addictive TD gameplay combined with action packed real time strategy elements.
• Deep and engaging management simulation gameplay.

Systemvoraussetzungen

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 2.33 GHz or faster processor
    • Memory: 512 MB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows XP or higher
    • Processor: 2.33 GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Minimum:
    • OS: Mac OS X v10.6
    • Processor: Intel Core™ Duo or faster processor
    • Memory: 512 MB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Mac OS X v10.6 or higher
    • Processor: Intel Core™ Duo or faster processor
    • Memory: 1 GB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
Hilfreiche Kundenreviews
64 von 90 Personen (71%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 12. November 2014
Early Access-Review
This game is a tad bit fun. It might even be worth your hard earned monies. But not at the price of 12.99. This is a 2 to 3 dollar game at best. I can easily, off the top of my head, list games that are in the same genre and beat this game hands down: Project Zomboid, Fort Zombie (even with all the bugginess), and rogue survivor. What I expected, from the description of this game, was Fort Zombie+Project Afterlight-lots of things due to it being alpha. What I got instead was essentially a more spiffy web browser game (even the graphics reinforce this notion of the game).

Pros:
+Solid semi-fun mechanics

Cons:
-No challenge (you don't even need turrets half the time and you would be hard pressed to lose any survivors)
-Limited tech tree
-Oversimplified mechanics (for a zombie game that's 12.99)
-Unintriquing story
-Pretty much no content that justifies the current price even for an alpha

This may all change as the devs continue to release material for the game. However, until they do I highly recommend those of you looking for a rogue zombie game to check out Project Zomboid, Rogue Survivor, and even Fort Zombie if you are considering this game. If you haven't played Rogue Survivor it is FREE to download and play, and it offers a good challenge for those who like games in the rogue genre. On the other hand, if you want a good rogue-like game that combines RPG, strategy, and tower defense there is also Dungeon of the Endless which is absolutely fantastic (and very challenging).
War dieses Review hilfreich? Ja Nein Lustig
22 von 26 Personen (85%) fanden dieses Review hilfreich
25.3 Std. insgesamt
Verfasst: 8. Oktober 2014
Early Access-Review
While the game seems fairly simple, there is actually a decent amount of strategy to it, especially as time goes on and it gets harder and harder to fight through zombie waves. I'm reviewing this game in it's alpha form, so keep that in mind while reading.

Pros
+ Fun and addicting gameplay as you try to survive as long as possible
+ Equipping characters with different guns is a lot of fun
+ Gun sounds are really well done
+ Randomized maps and items make for a lot of replayability
+ Scavenging system is a lot of fun

Cons
- Not enough tower defense elements (you can set up turrets and that's about it)
- Trying to support more than 4 survivors isn't really worth doing until much later in the game
- Zombie health increases as days go on, I'd much rather see bigger hordes
- "Zombie Hunts" aren't much fun, especially when there are 1 or 2 zombies left and you're just walking around aimlessly hoping they pop up. That mode of gameplay should be redesigned
- Maps are very small
- Price is a bit high for an indie alpha

Overall, I'd still recommend getting this game to support the developer. It can provide hours of fun and has a ton of replayability.
War dieses Review hilfreich? Ja Nein Lustig
10 von 14 Personen (71%) fanden dieses Review hilfreich
35.3 Std. insgesamt
Verfasst: 24. Oktober 2014
Early Access-Review
For $13, I'd say that so far I've gotten my money's worth. The game is in Alpha, and is receiving updates at a decent pace as well. As I've played it, there have been a few things that I feel would make it better have they been added, but the game's still Alpha, so long as they keep working on it, I can only see it getting better.

Pros:
-Excellent music (one of the main things that brings me back to playing it at times)
-Good variety of weapons along with tiered progression
-Decent variety of survivors to find, and an okay amount to pick from to start off the game with
-Plays very well on my laptop, minimal lag and such, so it's a solid experience that isn't interrupted by FPS drops

Cons:
-It can get repetitive after a while of playing
-Entirely Single Player at the moment, no idea if they plan on some kind of Co-op or something
-Obviously Alpha, so there may be a few bugs here and there (many of which in the past have been successfully patched)

Well that's about all I can think of off the top of my head at the moment. It's a pretty fun game with excellent music and it's an enjoyable way to spend a bit of time. As of this moment, I'd say it deserves an 7-8/10, it's fun, but breaks should be taken every so often to not tire it out (like many other games of course), and it's still in Alpha so we don't necessarily know exactly where it's going from here. (Also I might update this every so often as the game progresses, maybe I won't, we'll see).
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.0 Std. insgesamt
Verfasst: 20. September 2014
Early Access-Review
Its a Great Game even in Alpha it has a good Array of Weapons! that range from Snipers TO Melee! and if you ever wanted to know how to Control your Own Group of Survivors this games For YOU! but im just a critic but still its a good game to Play!
War dieses Review hilfreich? Ja Nein Lustig
5 von 8 Personen (63%) fanden dieses Review hilfreich
3.6 Std. insgesamt
Verfasst: 2. November 2014
Early Access-Review
Pretty good and "cute looking" survivor sim, for lack of a better word. It's got some depth to it, as you've got to scavenge supplies, ammo and food to stay alive. It's pretty harsh at first, atleast with a full group, as supplies can run dry faster than you'd like. But once you get the hang of it, it's pretty easy to survive for a longer period of time. It is a roguelike in the sense than you squad can die, and they will remain dead. You do have a small window of 10 seconds to revive them when they fall, though it may not always be the easiest thing to do since by then you'd probably be swarmed with zombies anyway.
Repetative but ok retro music, sweet pixel art graphics, lousy crafting and item variation sadly, some replayability. Even thought it's got it's flaws, it manages to make me want to play some more.. But in short bursts.

Also the storepage needs an update, as all the screenshots are of a completely different version of the game (maybe even the flash version?). And the storepage claims to have Achievements and Trading Cards, none of which it has... which is rather iffy to my. I take that kind of stuff serious, misleading customers. It doesn't sit well with me.

PR is not this games strongest boons, especially when I read there are people copying the entire game and selling it on IOS appStore.. Copyright claim perhaps? Anyway..

For what it is, I give it an 7/10 for now. It's a totally okay Z-survival micromanager. If it gets better, I'll re-review it.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 30. September 2014
Early Access-Review
This addicitive little game is a mixed bag of genre's and styles.

https://www.youtube.com/watch?v=9ZIYWxr8C5s

It's got tower defense elements.... rts elements.... roguelike elements.... and plenty of Zombies thrown in for good measure. You goal is to micro manage a group of survivors in a side-scrolling zombie apocalyptic world to try and find rescue. Along the way you find loot, upgrades and defenses to help your journey. It's a great game that will have you coming back for more just to try out different tactics and routes. - Recommended!
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
6.2 Std. insgesamt
Verfasst: 13. Oktober 2014
Early Access-Review
This game is already showing GREAT potential! I am already hooked, and have only played for less than 2 hours. The music is great...other than it sounding like it is from an old nintendo game (which I like), it's got like a Michael Jackson Thriller type feel to it which I think adds to the apocalyptic zombie infested survival feel. I love all the upgrades as well as different party members and overview map. It offers a lot of freedom to the game and just makes it all the more addictive. If the developers are reading this - Keep up the good work! I would love to see how this game improves on its already fun gameplay.
War dieses Review hilfreich? Ja Nein Lustig
7 von 13 Personen (54%) fanden dieses Review hilfreich
2.7 Std. insgesamt
Verfasst: 14. September 2014
Early Access-Review
For an early access game it is very playable. However resources are a little more limited than they need to be. It seems less like a challenge and more just kind of unfair. I can go to 3 different locations and search everything and sometimes never find supplies.

Also, building a farm currently does nothing unfortunately so it is a waste of research atm. It also doesnt feel especially random. The game starts the same way every time and you always have the same hq on the same spot in the map with the buildings varying slightly.

That being said it is still a very fun game especially for alpha and the tactical combat is pretty enjoyable. I think this game could certainly benefit from letting you create your own characters and making the experience a little more varied each playthrough but so far it is coming along.

Cant whole heartedly recommend yet but some small tweaks could go a long way here

6/10
War dieses Review hilfreich? Ja Nein Lustig
2 von 4 Personen (50%) fanden dieses Review hilfreich
35.2 Std. insgesamt
Verfasst: 17. August 2014
Early Access-Review
Alright after 6 game over i think its safe to say ive seen the game.

I like the idea and i can't wait for more content. I am a huge fan of Survivor Squad and this play like it. Survivor squad is a bit surperior though. Purely for the fact that you get alot more survivors, You can build bases and defend them.

My major complaints are this. I have never been higher than 4 survivors. The game just refuses to give me more. That's why I always play the convict and swat. They to my opinnion are the best.

The hazmats should have little to no hp. They are exploding zombies. The fact that they take a full turret and like 2 clips is way too much. They also make melee weapons useless on them. They explode on death which has resulted in me quiting and reloading many times. In my hoenst opinnion, they can keep the explosion. Thats what makes them dangerous but cut thier hp by atleast half.

My only other complain is the lack of supplies. If you play with 4 survivors. I can never find food to keep them all and it results in very quick deaths. Before anyone say "its the zombie apoc" I say "It's a game, Games don't play by logic"

For the +, It does require you to move your survivors and kite. I like that idea, A pause and order would be a nice feature but it not entirely required but would be a very huge + if they added that.

all in all, Its an alpha. It's still fun even if it has crushing difficulty.
How crushing? A little under Dark Soul.
War dieses Review hilfreich? Ja Nein Lustig
11 von 12 Personen (92%) fanden dieses Review hilfreich
6.7 Std. insgesamt
Verfasst: 14. April 2014
Early Access-Review
Nach ausgiebigen Anspielen komme ich zu dem Schluß dass das Spiel ein enormes Potnetial bietet. Noch fehlen einige wichtige Dinge wie eine Pausenfunktion oder die Warnung vor einem Endboss. Auch der Schwierigkeitsgrad erscheint mir noch ein wenig zu hoch, aber, das Spiel ist ja noch im Early Access. Wenn die Entwickler sich dahinterklemmen und auf die Communtiy hören, dann kann Infectonator: Survivors ein richtig gutes Spiel werden.

http://youtu.be/BcADvAjvBis
War dieses Review hilfreich? Ja Nein Lustig
0 von 2 Personen (0%) fanden dieses Review hilfreich
83.2 Std. insgesamt
Verfasst: 2. November 2014
Early Access-Review
Amazing,funny game in an Oldschool-Rpg Style.You got lots of Characters,Weapons,Items,and so on to unlock.Really fun game.You can choose your own tactic to defeat the Enemy´s Zombie Waves,skill your own character and many more!
This game contains even DOGE! :P

WORTH BUYING!
War dieses Review hilfreich? Ja Nein Lustig
2 von 14 Personen (14%) fanden dieses Review hilfreich
16.3 Std. insgesamt
Verfasst: 15. Oktober 2014
Early Access-Review
Für den Preis nicht empfehlenswert

Dass Spiel kann wirklich ein echt gut unterhalten für mehrere Stunden da ich 10 Euro bezahlt hab fühl ich mich ver♥♥♥♥♥t. Ich empfehle euch das Spiel zu holen für ein niedrigeren Preis oder beim einem Sale
War dieses Review hilfreich? Ja Nein Lustig
50 von 60 Personen (83%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 14. April 2014
Early Access-Review
Pretty fun little game. For an early access game, it's pretty enjoyable. Very difficult at times. If you expect it to be like Toge's
flash project "Infectonator", you'll be dissapointed. It has the same art style, but this game is much more than what the original flash game was. There's still some room for work here, but like I said.. Early access, so it has time to become something huge.
War dieses Review hilfreich? Ja Nein Lustig
46 von 54 Personen (85%) fanden dieses Review hilfreich
9.0 Std. insgesamt
Verfasst: 14. April 2014
Early Access-Review
Infectonator : Survivors , Small Review by Santo98

I would just like to start with this game being within Alpha and I can not go full blown with this.

Pros:
- The Music gets you pump'd
- The Scavange System is nice
- Movement system is nice, you can either click and drag or just click
- For being in Alpha, there is a nice amount of weapons.

Cons:
- After Completing a Mission, you are only greeted by a sentence saying you've made it, at least something visual
- The price of healing, I think it could be lowered to atleast 30 or 35 coins, 50 coins is quite a lot
- Your ability to reload, automatic reloading between waves would be nice

Overall though, I'm enjoying this game so far and hope the best for it and all of it's future updates, being a fan of the series.
War dieses Review hilfreich? Ja Nein Lustig
46 von 71 Personen (65%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2.7 Std. insgesamt
Verfasst: 14. April 2014
Early Access-Review
This game really shows that surviving in a zombie apocalypse world is so damn hard
War dieses Review hilfreich? Ja Nein Lustig
23 von 35 Personen (66%) fanden dieses Review hilfreich
4.6 Std. insgesamt
Verfasst: 14. April 2014
Early Access-Review
I loved the original games but this is quite different but its not a bad thing it is still highly adictive once you get the hang of it I simply love it :D
War dieses Review hilfreich? Ja Nein Lustig
8 von 8 Personen (100%) fanden dieses Review hilfreich
58.7 Std. insgesamt
Verfasst: 15. April 2014
Early Access-Review
I played the flash version, loved it. I was excited for this early release and have not been disappointed. This game is simple, addictive, and (surprisingly) thought provoking.

Pros:
-Weapon range
-Character builds
-Random events
-Research system
-Characters actually loose life when they don't eat
-Weapon knockback feature
-Replayability

Cons:
-Reloads and/or heals not completing on level transitions
-Map navigation makes portion of the game slow and tedious
-Level length (would love to see some 3 or 4 transition buildings to add to difficulty)
-Supply/Weapons are never obtained where they should be (gun store/police station never have any guns). Would be cool to know exactly where to expect to find certain types of items. Would make map navigation more strategic.
-Supplies are maybe a little too scarce (while I realize this meant to be a zombie survival game, 2 to 0 supplies per building make it almost impossible to keep the basic 4 character team build from starving each round after a while). If you want to have more than four players to focus on research, forget about it. I very rarely keep more than 6 players on my team for this reason.
-Not being able to walk and reload at the same time. increases difficutly, but not very realistic.

Best Feature:
The "random events" system at the end of some levels is what completes the game for me. After a few hours, the game can become fairly stagnent. Difficulty increases, but if you get the hang of weapon combos (2 ar's, 1 shotgun, 1 melee) and creating choke points, you can breeze through most of the levels with little difficulty. And then, once the game starts to become mechanical and get boring, it throws an uncontrollable wrench into your system: "You hear moaning behind the door...A zombie horde is onto you, you manage to get away but now all survivors make it." All of a sudden, you loose your best weapon, you loose your best player, and you have to completely reevaluate your approach.. Do I need to go find a merchant?. Do I need to go find a survivor?, etc.. BRILLIANT game mechanics to spice things up in a no-going-back zombie game. I would love to see further development in this portion of the game.

Worst Feature:
My biggest complaint about the game mechanics would have to be with the map navigation. As the cities get bigger, only being able to move to adjacent buildings makes the game progression very slow and tedious. At certain points in the game, you just want to move across the map quickly, especially when you have alreayd cleared 98% of it. It would be nice to be able to move to any building that you have already occupied, no matter where it is on the map or how far you are from it. This would expediate th e most tedious portion on the game and let you get into the core gameplay quicker.


All-in-all, a very good game. For the price, I would recommend it.
War dieses Review hilfreich? Ja Nein Lustig
82 von 146 Personen (56%) fanden dieses Review hilfreich
9.0 Std. insgesamt
Verfasst: 4. April 2014
Early Access-Review
Enjoying the game thus far. A review isn't ethically possible until it gets released, but feel free to check out my gameplay videos in the meantime if you're curious as to how it plays:

https://www.youtube.com/watch?v=Tq3FwVXjqIs

https://www.youtube.com/watch?v=uknmUiecTp0

https://www.youtube.com/watch?v=SkIwQgTrgNU
War dieses Review hilfreich? Ja Nein Lustig
6 von 6 Personen (100%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Verfasst: 16. April 2014
Early Access-Review
Infectonator joins the ranks of the many iOS ports assailing Steam, but it's not a bad get for us. See, while this version would still work better with a touchpad, its simple and satisfying game mechanics make it fun, addictive, and challenging regardless.

It's still quite rough around the edges in its current state. I've experienced a handful of bugs, but none that are so glaringly awful that they've made the game less fun. No, on the contrary, while I facepalm every time I read "4 supplies was consumed," I like the goofiness of Infectonator. It's quite charming, even with its silly references (L4D, doge meme, HL2, etc).

So, what's fun about it? It's a real-time strategy game with a crew of survivors functioning like towers in a tower defense game. You can direct their movements throughout small maps, build turrets (actual towers), and scavenge for supplies while fending off (you guessed it) zombies. The basic gameplay involves choosing who goes on a mission in which area and, ultimately, fixing a car filled with fuel to GTFO of town. There's nothing really profound here; it's just a solid melding of elements that are fun.

Now, normally when a game designer says "Hey, I really like RTS games, FPS games, RPG games and, hell, I like playing horseshoes, too. I will make all of those one game," I cringe and run very far away. Here, it's simple enough that it can't fail. There are RPG elements (or "element" really). Level up your homies and you can click one of their stats to make it higher. There are management elements: scavenge the supermarket for food or the gas station for fuel. There is real-time strategy. There is tower defense. None of these things is particularly great, but alll of them together make for a fantastic time waster.

It plays like an iThing game because it is an ithing game. If you don't mind paying $10 for repetitive but frantically enjoyable gameplay, do it. I recommend.

6.8/10
War dieses Review hilfreich? Ja Nein Lustig
5 von 5 Personen (100%) fanden dieses Review hilfreich
4.6 Std. insgesamt
Verfasst: 15. April 2014
Early Access-Review
If you liked the flash games (Infectonator: World domination, Infectonator: 2) then you will love this game too. Instead of playing a scientist hell-bent on ruling the world with zombies, you are killing them. Aswell as surviving. Meaning you need to keep watch on your food, fuel and the state of your survivors. The game may be in early access but it's already a great game.

And for you L4D fans you can play as the characters from L4D 1.

Great fun, Good mechanics, Can't wait for more to be added. What are you waiting for?
War dieses Review hilfreich? Ja Nein Lustig