"Infectonator : Survivors" is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world.
Análisis de usuarios: Muy positivos (185 análisis)
Fecha de lanzamiento: 14 de abr. 2014

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Infectonator : Survivors is currently in Alpha, which means we haven't finish it yet. What you see now is only a portion of what the full game will be.

We are an indie game studio from Indonesia, our team is small and passionate. We are using our own savings to develop this game. By buying Early Access you are giving your support for the team to continue developing the game and to make it MORE AWESOM-ER! On top of that, you'll receive a new build of Survivors every month and get to play it before anyone else. You can even pitch in ideas and help us shape the game better.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“We don't actually know when exactly the game will be finished. We are trying to make the game as good as possible. That means that changes may happen along the way as we try to improve our game. These changes may also effect our project timeline. Even so, we are hoping to complete development by 2016.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“The full version of Infectonator : Survivors will have more content and features such as :
  • more characters
  • more items
  • more weapons
  • story driven quests
  • cutscenes
  • random events
  • boss battles
  • more camps, towns, and cities
  • more simulation & management elements
  • and more things to do
We are hoping that Infectonator : Survivors will be the zombie-apocalypse-survival-simulator-roguelike-like that you will play again and again.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“Infectonator : Survivors is playable, you can explore random generated cities and buildings, rescue and manage 20+ survivor characters, fight variety of zombies, collect items and weapons, do research and crafting.”

¿Variará el precio del juego durante el periodo previo y posterior al acceso anticipado?

“Once early access is complete we intend to raise the price, so get in early and see how the game evolves!”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“We're really keen to hear about everyone's experiences playing Infectonator : Survivors. We'll be hanging out on the steam forums, grabbing your feedback and ideas for new enemies, mechanics and content, and using your collective experiences to perfect the game's balance. The early feedback we've received has already helped shape it for the better.”
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"Toge Productions and the Infectonator series have a long history on NG, including the alpha of Survivors! Enjoy the full version now on Steam!"
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Actualizaciones recientes Ver todos (28)

11 de mayo

Update #24.5 - It's Bug Fix Time - May 11, 2015

Hello Survivors!

We notice these minor bugs on the game that we missed to patch up, so here goes a quick update for it.

UPDATES
Here are the detailed change log for this week:

  • Dynamic Light Notification - We found some users complaining about dynamic light switch button being broken because it didn't change the effect at all. So, we now provide notification menu to tell you that you need to restart the game if you want to turn it on or off.
  • Dialog System Bug Fixes - Sometimes the game goes awry when you retreat from mission.
  • Mission Objective - Mission objective glitch is now fixed.
  • Additional Perks - Adding new perk.
  • Minor Bug Fixes - Such as melee weapon that is not working, memory leak, etc.

Other changes:
  • Zombies Spawning During Exploration - Now in the exploration mission, you will notice that zombie wave is disabled and the entire horde is all spawned with several groups in each room. You will have the sensation of discovering a lot of zombies ready to attack you at once every time you enter a room.
  • Camp Fire Oscillating Light - This is minor, but it makes the camp fire look pretty though :)

Let us know what you think of the updates in the comments below!

We promise to bring more updates in the following weeks!
Thank you for being patient with us and the game's development.

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum
. You can also make a shout out on Toge Productions' Facebook or Twitter

2 comentarios Leer más

21 de abril

Update #24 - More Updates and Upgrades! - April 21, 2015

Hello again survivors!

Today, we are back to give you more improvements and features!

Camping System
Remember the small HQ you occupy every time you complete your mission, in the earlier version of the game? While for some times we put it aside from the game, we've re-enacted the feature and turned it into camping system. This camp will help you to take rest and prepare your survivors for next explore, such as restoring survivors' health, rearranging weapons and gears, etc. It is not fully implemented yet, but later every of your survivor will have their own camping perk that can give benefits to your current team, for example one of the survivors can automatically heal injured survivors.

Retreat While Exploring Map
As we know that in prior update, we'd recreated exploration flow and turned it into procedural map travel maze, where survivors are able to continue exploring buildings next to it. This time, besides camping, you can just cut off your journey and get back to your base immediately amid your way to other places. It's benefit for you when you feel you cannot continue because of your survivors' condition or when you're running out of time (move) to travel, as it could give you penalties. This mechanism can still be improved and still is missing few things, but we're almost there!

UPDATES
Here are the detailed change log for this week

  • Camping System - You can set a camp in the middle of your travel and make preparations.
  • Retreat - You can abort your mission and head back to HQ.
  • Additional Perks - Adding new perk.
  • Additional Songs - Adding more in-game background music.
  • Bug Fixes - fixed other more minor bugs.

Let us know what you think of the updates in the comments below!

Improvement in crafting system, material usages, and HQ construction/activity are our next goals, so expect us to finish it on some next updates!

We promise to bring more updates in the following weeks!
Thank you for being patient with us and the game's development.

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum
. You can also make a shout out on Toge Productions' Facebook or Twitter

1 comentarios Leer más
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Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Críticas

“Infectonator: Survivors is the twist on the Left 4 Dead formula you’ve been waiting for”
http://www.indiegamemag.com/infectonator-survivors-gets-the-greenlight-on-steam/

“The gameplay is absolutely infectious! All around zombie fun!”
8/10 – http://www.gamesinasia.com/infectonator-survivors-christmas-review/

“The kind of axe-meets-zombie head action that frankly never gets old!”
http://jayisgames.com/archives/2013/12/infectonator_survivors_christmas.php

Steam Greenlight

Acerca de este juego

"Infectonator : Survivors" is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world. You must scavenge resources, build defenses, and find a way to survive in a game where death is permanent and levels are randomly generated.

Key Features
• Awesome pixel art graphics.
• Randomly generated cities every time you play.
• Permanent Death. Each survivor matters, every decision counts.
• Addictive TD gameplay combined with action packed real time strategy elements.
• Deep and engaging management simulation gameplay.

Requisitos del sistema

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 2.33 GHz or faster processor
    • Memory: 512 MB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows XP or higher
    • Processor: 2.33 GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Minimum:
    • OS: Mac OS X v10.6
    • Processor: Intel Core™ Duo or faster processor
    • Memory: 512 MB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Mac OS X v10.6 or higher
    • Processor: Intel Core™ Duo or faster processor
    • Memory: 1 GB RAM
    • Graphics: Any GPU that support Pixel Shader version 2.x or above
    • Hard Drive: 100 MB available space
    • Sound Card: Any
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