Wage futuristic war by piloting a fully customizable 50 foot tall mech into battle. Fight for personal glory or battle for territorial domination in a persistent online warzone with your friends in various unique battlefields and combat environments. Do your duty. Serve your people. Pull the trigger!
Análises de usuários: Positivas (19 análises)
Data de lançamento: 22/jul/2014
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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

Dark Horizons : Mechanized Corps has been brought to the Steam Early Access program by its development team at Max Gaming Technologies, LLC. in order to enable fans of this genre to have the greatest influence possible on the title’s development.

We are all mech fans here at Max Gaming Technologies, LLC., so we know how passionate many of you are about wanting a great Mech combat experience. As such we want to ensure that each of our supporters has the opportunity to help influence the game's development as much as possible. Not to just refine and tweak the experience, but to make it more Mech smashing bad-ass with each and every release!

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

“Our goal is to have Dark Horizons : Mechanized Corps completed some time in 2015. However with this said, this is just an estimate and is entirely dependent upon just how awesome you guys are at supporting the game while it is in Early Access through your purchase of the game and with the fantastic feedback that we know you the community want to give.

Como a versão completa será diferente da versão de acesso antecipado?

“The initial Early Access version of the game contains much of the core combat game play for Dark Horizons : Mechanized Corps. The initial Early Access version of the game will launch with a handful of missions and game types, the ability to play on and offline, and will contain the starter Mechs for each class along with a variety of weapons and equipment to customize each Mech with.

As we develop thru Early Access our goal is to iteratively enhance the game towards the full release content plans, which will include many additional Mechs, weapons, updated graphics and animations, game play modes and features and our full vision of the persistent online battle engine called "Faction Wars".

Faction Wars will be an online representation of the Dark Horizons Universe with a persistent war map where player driven squads and factions will play to capture territory, gain in-game bonuses and fight for superiority. Features will include large map battles, small recon and raid type battles, arena competitions and allow players to earn in-game credits to build out their Mechs.

The full version will also have a full set of support for many popular Steam features including a full set of stats, leaderboards, achievements, full controller support, Big Picture support and SteamOS. Again, many of these features will be available as they are integrated during Early Access.

Qual é o estado atual da versão de acesso antecipado?

“While Dark Horizons : Mechanized Corps is currently in “Alpha”, core functionality is implemented and playable. However, players should expect bugs, possible crashes, game play balancing tweaks, frequent updates and an enjoyable game experience while helping influence development.

Current feature include but are not limited to:
  • 4 Mech Classes
  • 35 different weapons an equipment
  • Full Mech customization
  • 2 playable levels
  • 3 game play models (Attrition, Free For All, Mini-Nuke)
  • Online and offline game support

We recommend that you not buy or play the game during Early Access unless you clearly understand what Early Access is and are interested in helping improve the game during its development.

O preço do jogo será alterado após o fim do acesso antecipado?

“Please note that the Dark Horizons : Mechanized Corps will likely be in “Early Adopter” status until some time in 2015, as such our current pricing has been set to reflect its ‘in early development’ nature.

As we reach new milestones, you may see the price of the game increase to reflect this new content. As an early adopter of the Dark Horizons : Mechanized Corps you will be entitled to all future updates (including DLC) for free.

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

“While Dark Horizons : Mechanized Corps is in Early Access we will be capturing anonymous analytics data and interacting as closely as we can to community here on Steam. While we have a big list of things we want to accomplish with this game, we know that what is most important is ensuring that we fine tune, enhance and provide new content that will help make the game experience right at every stage possible.

We want to recapture what helped make our first mech title Dark Horizons Lore : Invasion both a 2005 IGF finalist and a cult classic by making the game more than just something you kill time in, but by making it an experience that you partake in and feel a part of as the game changes and adapts via the Faction Wars feature as it happens. As such your involvement in the game and its community is critical towards what the final outcome of the game will be.

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Comprar Dark Horizons: Mechanized Corps

Comprar Dark Horizons: Mechanized Corps - Four Pack

Includes four copies of the base game - Send the extra copies to your friends.


Recomendado por curadores

"3rd person action simulation. Lots of customization in design feature. 16 player multi. Lots of similarities to an older MechWarrior(tm) game."

Atualizações recentes Ver todos (18)

7 de novembro

DHMC - November Event Schedule

We have started scheduling Novembers events for DHMC, to be hosted by various members of the staff.

The current list includes the following events: More to come!

Saturday Morning Bot smash!
Saturday - 11/8/2014 - 11:30AM EST/8:30AM PST

Saturday Morning Bot smash!
Saturday - 11/15/2014 - 11:30AM EST/8:30AM PST

DHMC Faction weekend!

More details to come on Faction weekend, but we will kick it of with:

Friday Night Fights. - Crashsite
Friday - 11/21/2014 - 10:00PM EST/7:00PM PST

Remember best way to keep informed of event times etc... is to join the official Steam Group:


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31 de outubro


The next update is right around the corner, which will be followed by 2 more updates before the winter holiday.

We have been working on various parts of the game including:

New and updated missions
Weapons and mech balancing
new weapons
mech movement and cockpits
and Faction Wars….

Coming in version

In the upcoming patch version we have working on improving performance so we can update visual distance in the game, reducing the amount of fog.

Why is this a big deal you may ask? We have added 2 new zoom levels for use with long range weapons, like the ARCs, LARBS and the NEW! sniper cannon which will be released in .


Also coming in the next build is a new mission “Crashsite”, updates to the mech balancing, additional feedback when being attack, and many bug fixes.

And then?

Coming shortly after is something we are all excited about, and for this we will just let the picture speak for itself.


First person cockpits have been a long time coming , and the first iteration to make it back into the game is coming later in November. With this we will also support server settings to force cockpit only.

And last but not least we are hard at work on Faction Wars, with elements coming out over the next couple updates with the start of the persistent system coming soon..

Upcoming Events

We will be hosting more multi-player events in November, including a introduction to the Factions in three weeks. To be kept up to date on scheduled events we encourage you to join the OFFICIAL GROUP at http://steamcommunity.com/games/dhmc .

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Sobre este jogo


In the year 2210, fifty years after the start of the machine wars, the battle mech is the premier weapon of war. Standing over 35 feet tall and weighing up to 40 tons, these hulking behemoths are walking arsenals of firepower and armor that have no other rival in a theatre of war. As part of your factions Mechanized Corps, you will need to utilize your intellect to custom configure battle mechs that suits both your play style and the mission parameters as well as hone your skills and cunning as a pilot to survive

Play on your own or join the action online in a persistent warzone called “Faction Wars” that enables you to not only fight for domination over mission zones to earn unique unlocks and achievements, but also create and manage squadrons, and tracks player and squadron stats.

Dark Horizons : Mechanized Corps is the sequel to the 2005 Independent Games Festival Finalist “Dark Horizons Lore” reviewed on The Junkyard http://legacy.the-junkyard.net/reviews.php?action=viewreview&id=46.

Currently Implemented Features:

  • Intense mech based combat. Unleash your firepower and tactics on your opponents. focus your attacks to localize damage to destroy weapons, equipment or even cripple and more readily destroy enemy mechs.
  • Customize multiple mechs to suit different styles of play or mission types. Choose from 4 different mech classes, 35 different weapons and pieces of equipment, custom paint styles and colors and more. You can employ any of these saved configurations in-game as you play.
  • Play any mission offline versus bots, in instant action mode.
  • Or get into the action online against up to 16 other players (per mission)! NOTE: 32 players being worked on.
  • Earn stats for leaderboards and achievement unlocks in a persistent game environment.
  • Massive mission environments, with 2-3 zones at launch of early access.
  • 3 games modes including Attrition, Free for All, and Mini-nuke.

NOTE: The Faction Wars system is currently still in development, but out first order of business after EA launch is to work on getting the persistent stats feeding into the online war map system.

Features that are in development
  • Create or join a squad and fight together to take control of various mission zones online.
  • 32 players for online missions.
  • Addition of dozens of new and unique weapons and equipment to configure your mech with.
  • More mechs for each class, providing additional unique configuration options to try out.
  • Faction Wars, the persistent online war component will be implemented on a ongoing basis with features like:
    • Variable spawn points per mission based on which faction has control over that mission online and other factors.
    • Implementation of 3 main factions (Federated States, Eastern Confederation, Overload Mercenary Guild).
    • Contract missions for mercenaries and faction pilots.
    • Co-op missions with special raid and recon missions.
    • Pilot progression through military ranks that also unlock faction bonuses.
  • Deploy equipment in-game at various locations throughout each mission to construct bases that will help secure key locations and enable your team to take control of the mission against your opponents.
  • Additional Game play modes like Siege, Raids, and Arena mode.
  • Addition of new missions through out Early Access.
  • Support for additional platforms (Linux/SteamOS/Mac).

Requisitos de sistema

    • OS: Windows Vista SP2
    • Processor: Dual core 2GHz
    • Memory: 3 GB RAM
    • Graphics: DirectX 9 256MB Video Ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9 Compatible
    • OS: Windows 7, 8.1
    • Processor: Dual Core 3GHz
    • Memory: 6 GB RAM
    • Graphics: DirectX 9 512MB Video Ram
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9 Compatible
Análises úteis de usuários
1 de 5 pessoas (20%) acharam esta análise útil
3.1 hrs registradas
Publicada: 7 de novembro
Análise de acesso antecipado
A ton of potential, can not wait to see cockpits in the game!
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20 de 24 pessoas (83%) acharam esta análise útil
48.0 hrs registradas
Publicada: 22 de julho
Análise de acesso antecipado
I thought the game played solid. Plenty of Mech variations and weapons. I had no problem climbing in and doing battle. The missions are well made and full featured, and the bots play well. Not bad for early access. I'm sure they'll be adding stuff and tweaking the hell out of it in the coming months. I'm looking forward to when we can form squads and track stats and have an effect on the war. Then this game will become really great.
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14 de 16 pessoas (88%) acharam esta análise útil
10.9 hrs registradas
Publicada: 24 de julho
Análise de acesso antecipado
edit: updated a review to give more info a bit

This is one of the most 'solid' EA release I have ever played. If you are looking for a solid Mechwarrior-like combat, this game can give you that. There are things that need polishing. However, the downside is that you can hardly find people to play with due to the soft launch. Devs are fixing things and will do a proper launch soon.

To top it off, it is a Team vs Team, heavy mech combat. You cannot skate around super fast and do crazy manuever like Armored Cored's mech. Your mech is basically a tank with legs, so no fancy movements.

You build your mech from several chasis(will be adding in the future updates), put on the weapons and equipments. To balance the fight smaller chasis is faster, but less armor, and carry lighter equipments. Bigger chasis is slower, but tougher, more armomr, heavier weapons, however, loadout comes down to the battle points, you cannot just put anything in there, it is limited by battle points for each mech, and different mech will have different points.

The combat itself is fun, especially with another player. There is AI support for both single and multiplayer match, but it is not that smart, however, they do there jobs well, especially when they are with players. Combat will be tactical to certain points that you need to manage your weapons, you can fire all weapons at once or as a selective group, which can be set in the hangar. Weapons have its effective range, some can easily overload your system, and some weapons' projectile do travel the distance, so they can be dodged.

There may be claims that it takes too long to take down a mech, which is not true if you know what you are doing. Your mech (as of the current build) has 3 parts, torso, and 2 legs, and around 7-8 additional parts depending on your loadout. These parts have their own HP, so if you just shoot at every part, not just particular part. It will take a while to take down a mech. Mechs can be take-down by destroying their bodies, or both of their legs.

Nice and Solid Gameplay despite the EA release, but the Soft Launch is killing it slowly.
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12 de 14 pessoas (86%) acharam esta análise útil
14.2 hrs registradas
Publicada: 23 de julho
Análise de acesso antecipado
If you are expecting to get a polished Mech game up front with a large server population, please do not buy this game, watch it with interest but do not buy.

If you want to help participate in helping to flesh out and test a fun Mech combat game this might be for you.

For much less then I blow on a meal, I bought access into this game figuring I would just wait and see. I have found playing just a short while that I can see some potential in this game. Being in an Australian timezone I feel it will be a long time before I can play online with the dedicated servers due to ping and player numbers, so I am restricted to Single player. However the beauty of this game is if I can get enough friends interested, I can run my own dedicated server.

The fact this game even has that mode is GREAT, it adds much more variety & options then the drudgery that is playing MWO, or Hawken.

"SO FAR" the devs are showing interest in the community feedback so far which is great, if they can keep that up, that will help them a long way.

The graphics aren't phenomal, though respectable, the gameplay mechanics work, though do need a lot of work, and the devs are stated that is part of their plan which is good. The overall Vision the developers have for this game is very good, its just a matter of whether they are able to get there.

If you just consider this a Speccie stock purchase, and play a bit now and then and provide feedback it will hopefully help the Devs get this game to where they want.
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13 de 17 pessoas (76%) acharam esta análise útil
2.5 hrs registradas
Publicada: 22 de julho
Análise de acesso antecipado
As a Starsiege fan I have to say that I was pretty surprised at what I got for an early access game. The game just went live today but already you can see a lot of cool things happening in regards to giving you that stompy mech experiance that has been missing all these years. It's also really nice that there are both online and offline options so you can play against other players or try out different mech configs on your own. So overall while its a bit rough around the edges, so far so good :)
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8 de 9 pessoas (89%) acharam esta análise útil
2.1 hrs registradas
Publicada: 22 de setembro
Análise de acesso antecipado
This game is very rough. No tutorial that I could find, and although there is a bot option in Instant Action, other players do join pretty quick. I guess just check the key bindings and figure it out. It's not too bad of a learning curve.

The game plays pretty good. The lightmechs are real fast, the heavy mechs slow, though with 3rd person view only (for now - develepers stated working on cockpit view) and crazy jump jets it sometimes feels like you're piloting a figurine on a tabletop not a multi ton mech. It has some large, wide open levels and I've had some pretty intense battles.

There is a decent selection of pre made Mechs, some you'll even reckognize form Battletech or Mechwarrior. They all have different capabilities and the developrs have done a good job making some feel and handle very different, some refinement is needed.

The graphics are right now fairly rough but I expect texture updates eventually.

All in all, if you're looking for arcade type combat in mechs try it out, I imagine after some updates the controls might turn a bit more.....realisitic? Is that possible in a fictional game? Anyway, hopefully you get what I'm trying to say.

If you love giant mech games and know what buying early aceess can mean and the risks involved (such as games never being finished or taking radical turns and not being the same game you bought) then I recommend it, as it's on sale (or was) and 5$ is decent to support the developrs.

If not a huge fun but a moderate fan, or missed the sale, it might be worth waiting to see the game in a more polished state before decding to support it or not, and you might get another sale in the meantime.

6.5/10 at full price, 7.5/10 on sale........for the time being

Maybe I'll see you on the battlefield!
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3 de 4 pessoas (75%) acharam esta análise útil
5.3 hrs registradas
Publicada: 29 de julho
Análise de acesso antecipado
Dark Horizons looks and feels like classic Mechwarrior, one week into alpha and there isn't much in the game (4 mechs , 2 maps, 3 game mods, multiplayer and instant action) but! the game has a lot of potential. if your an old Mechwarrior or Heavy gear fan I would give this one a shot you won't be disappointed.
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8 de 14 pessoas (57%) acharam esta análise útil
2.0 hrs registradas
Publicada: 9 de agosto
Análise de acesso antecipado
This right here? This is what Mechwarrior Online should have been.
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2 de 3 pessoas (67%) acharam esta análise útil
30.6 hrs registradas
Publicada: 31 de julho
Análise de acesso antecipado
Early Access so there's obviously some bugs still. Considering that, this game is still pretty strong and well done. Especially at this early alpha phase. I'm a huge fan of the game so far and can't wait to get into more battles.
Learning the weapons so far is the trickiest bit, and building your own loadouts. As this game develops it's definitely one to keep an eye on.
See you next Thursday!
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2 de 3 pessoas (67%) acharam esta análise útil
5.1 hrs registradas
Publicada: 21 de agosto
Análise de acesso antecipado
Not a ton of content and a lack of a tutorial (or at least, I didn't find one) but it's in EA so that's most likely going to be fixed. As far as the gameplay goes, so far it's amazing. My only issue with it is the lack of an explanation of what stuff is. I want to have a mech with those beam weapon things... but I have no idea what they are called T.T Like most EA games I have reviewed so far I'm going to say this game is worth the investment. Maybe you will not like the alpha because of it's lack of content and tutorials, but it's only going to be getting better.

Update: Newest update fixed the issue I was having with finding lazers :D Safe to say that the game is much better already and I can't wait to see what the next update will add!
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2 de 3 pessoas (67%) acharam esta análise útil
11.9 hrs registradas
Publicada: 10 de outubro
Análise de acesso antecipado
Dark Horizons is back and now you can make your mech yours. There's four chassis on which you can load weapons, armour and tools, from really light scout-like vehicles that are hard to hit to slow, lumbering hulks bristling with hurt and thick armour.
The style is very different to Lore, being less twitch and more tactics, but you can tell they're both Dark Horizons games. As such, running alone is a much bigger risk than it was in Lore, so take some friends with you.

Definitely reccomend. See you on the battlefield!
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3 de 5 pessoas (60%) acharam esta análise útil
6.0 hrs registradas
Publicada: 29 de julho
Análise de acesso antecipado
If you loved the Mechwarrior 3 & 4 series, you"ll love this one. And the bases are just like the one in Mechcommander with repair bays and capturable. For an alpha release this is pretty stable and has enough features to keep gameplay interesting. Heartily recommended :)
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1 de 2 pessoas (50%) acharam esta análise útil
4.8 hrs registradas
Publicada: 12 de setembro
Análise de acesso antecipado
I like it thus far. Has a ton of potential. I recommend it to any disgruntled MWO pilots.

AI bots to fill in for humans
More interesting game modes than MWO (deliver a bomb to enemy base and destroy it, for example)
Some modes have respawn, others do not, its player choice
"Faction Wars" (Community warfare) planned will likely be out before MWO at this rate
Customizable mechs, working mechbay with 360 view.
free paints and cosmetics
More weapons than BT/ MWO
Time to Kill is much higher than MWO, leading to more interesting combat
Heat and weapon management system forces players to fire weapons in groups
Ability to play on and offline
As an early adopter you will be entitled to all future updates (including DLC) for free.

Graphics are bad (in progress)
Not a huge player base yet
AI is fairly dumb
Mech customization is limited to hardpoints and battle value. Cannot strip armor, add heatsinks ect
Currently only four mech chassis, more planned
Few maps

Mechs have a battle point value cap, this keeps mechs from being OP
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1 de 2 pessoas (50%) acharam esta análise útil
3.4 hrs registradas
Publicada: 27 de setembro
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1 de 2 pessoas (50%) acharam esta análise útil
0.7 hrs registradas
Publicada: 26 de agosto
Análise de acesso antecipado
So far im actually impressed a lot of work still ot be done espically with the mech movement seems a bit jerky but on a whole very impressed bought it for myself and my Brother and so far were both impressed, cant wait to see what comes next.
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1 de 2 pessoas (50%) acharam esta análise útil
27.6 hrs registradas
Publicada: 9 de setembro
Análise de acesso antecipado
Fun, Fast-Past, and really easy to get into.
Even as an early access it is addictive, running around in Big Stomp-Stomp and running into enemy hordes and commiting suicide, Not only that but ALL players (Atleast right now) are even, you don't have to grind for ten weeks to unlock a mech, they are all already unlocked, and you can add whatever you want to it, as long as your mech can handle it and it is within the mech's Battlepoint range. Anway, currently there is a little bit of customization, and big explosions. Would buy again.
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2 de 4 pessoas (50%) acharam esta análise útil
51.0 hrs registradas
Publicada: 20 de agosto
Análise de acesso antecipado
The next great mech game, carrying on the torch of mechwarrior and armored core (in a way). Like all EA games, this one is really rough and very limited but the skeleton is there for an amazing game. Movement is currently limited to a speed/time system, with some light jetboosting mechanics, however I hope they go the route of armored core and have boosting be a larger part of the game. There is pretty much just deathmatches and capture points at this stage of development, but id love to see a 1v1 arena style mode, as well as missions. Buy if you expect a barebones game....for now.
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13 de 57 pessoas (23%) acharam esta análise útil
0.9 hrs registradas
Publicada: 22 de julho
Análise de acesso antecipado
If you are on the fence about getting this game I would adivse you to stay away from it. The servers are unpopulated, the gameplay feels clunky, and the graphics are poor.
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