Wage futuristic war by piloting a fully customizable 50 foot tall mech into battle. Fight for personal glory or battle for territorial domination in a persistent online warzone with your friends in various unique battlefields and combat environments. Do your duty. Serve your people. Pull the trigger!
使用者評論: 大多好評 (43 篇評論) - 43 個使用者中有 79% 為該遊戲做出正面評論。
發售日: 2014 年 07 月 22 日

登入以新增此項目至您的願望清單、追隨或是標記為無興趣

搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

Dark Horizons : Mechanized Corps has been brought to the Steam Early Access program by its development team at Max Gaming Technologies, LLC. in order to enable fans of this genre to have the greatest influence possible on the title’s development.

We are all mech fans here at Max Gaming Technologies, LLC., so we know how passionate many of you are about wanting a great Mech combat experience. As such we want to ensure that each of our supporters has the opportunity to help influence the game's development as much as possible. Not to just refine and tweak the experience, but to make it more Mech smashing bad-ass with each and every release!

這個遊戲的搶先體驗時間大概會持續多久?

“Our goal is to have Dark Horizons : Mechanized Corps out of early access in 2016. However with this said, this is just an estimate and is entirely dependent upon just how awesome you guys are at supporting the game while it is in Early Access through your purchase of the game and with the fantastic feedback that we know you the community want to give.”

完整版與搶先體驗版在計畫上有何不同?

“The initial Early Access version of the game contains much of the core combat game play for Dark Horizons : Mechanized Corps. The initial Early Access version of the game will launch with a handful of missions and game types, the ability to play on and offline, and will contain the starter Mechs for each class along with a variety of weapons and equipment to customize each Mech with.

As we develop thru Early Access our goal is to iteratively enhance the game towards the full release content plans, which will include many additional Mechs, weapons, updated graphics and animations, game play modes and features and our full vision of the persistent online battle engine called "Faction Wars".

Faction Wars will be an online representation of the Dark Horizons Universe with a persistent war map where player driven squads and factions will play to capture territory, gain in-game bonuses and fight for superiority. Features will include large map battles, small recon and raid type battles, arena competitions and allow players to earn in-game credits to build out their Mechs.

The full version will also have a full set of support for many popular Steam features including a full set of stats, leaderboards, achievements, full controller support, Big Picture support and SteamOS. Again, many of these features will be available as they are integrated during Early Access.”

目前的搶先體驗版本發展情況如何?

“While Dark Horizons : Mechanized Corps is currently in “Alpha”, core functionality is implemented and playable. However, players should expect bugs, possible crashes, game play balancing tweaks, frequent updates and an enjoyable game experience while helping influence development.

Current feature include but are not limited to:
  • 4 Mech Classes
  • 40+Full Mech customization
  • 6 playable levels
  • 4 game play models (Attrition, Team Death Match, Free For All, Mini-Nuke)
  • Limited Single Player contract missions
  • Online and offline game support

We recommend that you not buy or play the game during Early Access unless you clearly understand what Early Access is and are interested in helping improve the game during its development.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“Please note that the Dark Horizons : Mechanized Corps will likely be in “Early Adopter” status until some time in 2016, as such our current pricing has been set to reflect its ‘in early development’ nature.

When the game comes out of Early Access, you may see the price of the game increase to reflect this new content. As an early adopter of the Dark Horizons : Mechanized Corps you will be entitled to all future updates for free.”

在開發遊戲時,您打算如何與社群互動?

“While Dark Horizons : Mechanized Corps is in Early Access we will be capturing anonymous analytics data and interacting as closely as we can to community here on Steam. While we have a big list of things we want to accomplish with this game, we know that what is most important is ensuring that we fine tune, enhance and provide new content that will help make the game experience right at every stage possible.

We want to recapture what helped make our first mech title Dark Horizons Lore : Invasion both a 2005 IGF finalist and a cult classic by making the game more than just something you kill time in, but by making it an experience that you partake in and feel a part of as the game changes and adapts via the Faction Wars feature as it happens. As such your involvement in the game and its community is critical towards what the final outcome of the game will be.”
繼續閱讀

購買 Dark Horizons: Mechanized Corps

購買 Dark Horizons: Mechanized Corps - Four Pack

Includes four copies of the base game - Send the extra copies to your friends.

 

最近更新 檢視全部(35)

2015 年 12 月 22 日

DHMC Dev Diary 12/22/2015

First and foremost the team wants to wish everyone a happy holidays and thank you again for your continued support. That said we have a few updates we would like to share with you on the state of development.

Winter Sale! DHMC is on sale during the Steam Winter Sale.

Upcoming update - We will be posting an update sometime this week to the current live version of DHMC. This update will be solely focused on adding some more single player scenarios to the current game as well as a slight update to the 1st missions.

The update to the 1st mission adds an additional success criteria to the mission. After destroying the Radar array the player will also need to travel to an extraction point in order to successfully complete the mission.

The team will post more detailed update information the day it is released.

Road to next major update - The team is continuing its major update/upgrade of the game and is making great progress. The hope is to share this progress with you in a playable version in the first of of 2016 when we will be moving from an alpha state into a beta state of the game.

Among the changes we have talked about in previous posts to movement, animation and physics of the mech we are also working on upping our visuals in all facets of the game. Below are a few pictures on new things to come in the first part of next year.

To join the conversation hit the forums:
http://steamcommunity.com/app/266470/discussions

To keep up to date join the official game group:
http://steamcommunity.com/games/dhmc



UPDATED animated mech hanger



NEW - Ambient battles action (Above is a battleship battle)



NEW - updated urban gameplay environments. Improved visual, improved navigation.

4 則回應 繼續閱讀

2015 年 11 月 2 日

DHMC Dev Diary 11/1/15

The month of October has been another great month for development of the game. As our designers are making progress on new mission environments, the programming staff has been working on some retooling and cross platform testing.

The team is working to make sure the next major release will include support for not only windows but also Linux and Mac platforms via steam, hopefully with support for a wider range of hardware. No release date yet for the next major update.

As a quick sneak peak we thought we would share a few pics.
(NOTE: These pictures were taken in and unfinished environment)





As you can see the Windows and Linux clients have similar graphics quality



The Mac client is running on a lower Intel graphics card, and though there are some noticeable differences the game is still playable on the card.

Stay tuned next week for some more of the new visuals from the game, plus info on an upcoming minor patch to the current client with some new missions.

To join the conversation hit the forums:
http://steamcommunity.com/app/266470/discussions

To keep up to date join the official game group:
http://steamcommunity.com/games/dhmc

3 則回應 繼續閱讀
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

WARNING: THIS GAME IS CURRENTLY IN EARLY ACCESS AND IS CONSIDERED IN ALPHA. IF YOU DO NOT WISH TO PARTICIPATE IN ACTIVE DEVELOPMENT OF A GAME, PLEASE DO NOT PURCHASE THIS ITEM. YOU WILL EXPERIENCE POSSIBLE BUGS, GAME RE-BALANCING AND PERSISTENT STAT RESETS DURING THE DEVELOPMENT PERIOD OF THIS GAME.

In the year 2210, fifty years after the start of the machine wars, the battle mech is the premier weapon of war. Standing over 35 feet tall and weighing up to 40 tons, these hulking behemoths are walking arsenals of firepower and armor that have no other rival in a theatre of war. As part of your factions Mechanized Corps, you will need to utilize your intellect to custom configure battle mechs that suits both your play style and the mission parameters as well as hone your skills and cunning as a pilot to survive

Play on your own or join the action online in a persistent warzone called “Faction Wars” that enables you to not only fight for domination over mission zones to earn unique unlocks and achievements, but also create and manage squadrons, and tracks player and squadron stats.

Dark Horizons : Mechanized Corps is the sequel to the 2005 Independent Games Festival Finalist “Dark Horizons Lore” reviewed on The Junkyard http://legacy.the-junkyard.net/reviews.php?action=viewreview&id=46.

Currently Implemented Features:

  • Intense mech based combat. Unleash your firepower and tactics on your opponents. focus your attacks to localize damage to destroy weapons, equipment or even cripple and more readily destroy enemy mechs.
  • Customize multiple mechs to suit different styles of play or mission types. Choose from 4 different mech classes, 41 different weapons and pieces of equipment, custom paint styles and colors and more. You can employ any of these saved configurations in-game as you play.
  • Play any mission offline versus bots, in instant action mode.
  • Or get into the action online against up to 16 other players (per mission)! NOTE: 32 players being worked on.
  • Earn stats for leaderboards and achievement unlocks in a persistent game environment.
  • Faction Wars, persistent online battle.
  • Multiple mission environments, with 6 zones currently available.
  • 4 games modes including Attrition, Team Death Match, Free for All, and Mini-nuke.
  • Create or join a squad and fight together to take control of various mission zones online.
  • Pilot progression through military ranks that also unlock faction bonuses.
  • Implementation of 3 main factions (Federated States, Eastern Confederation, Overload Mercenary Guild).

NOTE: The Faction Wars system is currently still in development, but out first order of business after EA launch is to work on getting the persistent stats feeding into the online war map system.

Features that are in development
  • 32 players for online missions.
  • Addition of dozens of new and unique weapons and equipment to configure your mech with.
  • More mechs for each class, providing additional unique configuration options to try out.
  • Faction Wars, the persistent online war component will be implemented on a ongoing basis with features like:
    • Variable spawn points per mission based on which faction has control over that mission online and other factors.
    • Contract missions for mercenaries and faction pilots.
    • Co-op missions with special raid and recon missions.
  • Deploy equipment in-game at various locations throughout each mission to construct bases that will help secure key locations and enable your team to take control of the mission against your opponents.
  • Additional Game play modes like Siege, Raids, and Arena mode.
  • Addition of new missions through out Early Access.
  • Support for additional platforms (Linux/SteamOS/Mac).

系統需求

    最低:
    • 作業系統: Windows Vista SP2
    • 處理器: Dual core 2GHz
    • 記憶體: 3 GB 記憶體
    • 圖像: DirectX 9 256MB Video Ram
    • DirectX: 版本:9.0c
    • 網路: 寬頻網際網路連線
    • Storage: 2 GB 可用空間
    • 音效卡: DirectX 9 Compatible
    建議配備:
    • 作業系統: Windows 7, 8.1, 10
    • 處理器: Dual Core 3GHz
    • 記憶體: 6 GB 記憶體
    • 圖像: DirectX 9 512MB Video Ram
    • DirectX: 版本:9.0
    • 網路: 寬頻網際網路連線
    • Storage: 2 GB 可用空間
    • 音效卡: DirectX 9 Compatible
值得參考的用戶評論
7 人之中有 6 人(86%)認為這篇評論值得參考
3.1 記錄時數
張貼於:02 月 4 日
搶先體驗的評論
Dark Horizons: Mechanized Corps is an Arena base Mech Shooter. It consists of different game modes like King of the Hill, Domination, Capture the Flag, Deathmatch [...] and offers a variety of available Mechs which you can customize to fit your needs.

You can play offline against bots or online against other human players - totally up to you. Both modes give you exp and credits which you can spend on either of them.
The Mech customization is good and offers a lot of different weapons and parts to make your mech a proper killing maschine.

When all of this is so good, why am i not recommending the game? Well, that's because i have huge troubles running it!
GeForce GT 730
AMD FX(tm)-6100 Six-Core Processor
16,00 GB RAM
Microsoft Windows 7 Home Premium
These are my specs and i still can't run the game at a proper fps - neither on high, middle or low settings.
That is really sad because i was looking forward to have some fun. :( Anyways, unless the Dev's provide a stable game i am afraid i cannot recommend it to other people.
這篇評論值得參考嗎? 搞笑
10 人之中有 8 人(80%)認為這篇評論值得參考
0.8 記錄時數
張貼於:2015 年 09 月 9 日
搶先體驗的評論
I'm fan of Mechwarrior. But i reject MWO because there is no singleplayer game.
After many searched, i decided to buy this game.
I really hope the developer put more effort into it.
The price is should be worth more than what is the content now.

There are few thing i suggest to be ready first:
-Optimise graphic setting, really lagging during full screen
-Simple tutorial for battle controling.
-Texture improvement
-Sound improvement

I recommend buying if you're fan of MechWarrior. GIve a support for it.
I not recomend buying if you're looking immersive visual & sound gameplay.
這篇評論值得參考嗎? 搞笑
7 人之中有 4 人(57%)認為這篇評論值得參考
1.5 記錄時數
張貼於:2015 年 09 月 6 日
搶先體驗的評論
it's an attempt at mech warrior. it's got problems but it's early access. i enjoy it, it's slow motion quake in giant robots!
這篇評論值得參考嗎? 搞笑
30 人之中有 26 人(87%)認為這篇評論值得參考
66.8 記錄時數
張貼於:2014 年 07 月 22 日
搶先體驗的評論
I thought the game played solid. Plenty of Mech variations and weapons. I had no problem climbing in and doing battle. The missions are well made and full featured, and the bots play well. Not bad for early access. I'm sure they'll be adding stuff and tweaking the hell out of it in the coming months. I'm looking forward to when we can form squads and track stats and have an effect on the war. Then this game will become really great.
這篇評論值得參考嗎? 搞笑
23 人之中有 21 人(91%)認為這篇評論值得參考
10.9 記錄時數
張貼於:2014 年 07 月 24 日
搶先體驗的評論
edit: updated a review to give more info a bit

This is one of the most 'solid' EA release I have ever played. If you are looking for a solid Mechwarrior-like combat, this game can give you that. There are things that need polishing. However, the downside is that you can hardly find people to play with due to the soft launch. Devs are fixing things and will do a proper launch soon.

To top it off, it is a Team vs Team, heavy mech combat. You cannot skate around super fast and do crazy manuever like Armored Cored's mech. Your mech is basically a tank with legs, so no fancy movements.

You build your mech from several chasis(will be adding in the future updates), put on the weapons and equipments. To balance the fight smaller chasis is faster, but less armor, and carry lighter equipments. Bigger chasis is slower, but tougher, more armomr, heavier weapons, however, loadout comes down to the battle points, you cannot just put anything in there, it is limited by battle points for each mech, and different mech will have different points.

The combat itself is fun, especially with another player. There is AI support for both single and multiplayer match, but it is not that smart, however, they do there jobs well, especially when they are with players. Combat will be tactical to certain points that you need to manage your weapons, you can fire all weapons at once or as a selective group, which can be set in the hangar. Weapons have its effective range, some can easily overload your system, and some weapons' projectile do travel the distance, so they can be dodged.

There may be claims that it takes too long to take down a mech, which is not true if you know what you are doing. Your mech (as of the current build) has 3 parts, torso, and 2 legs, and around 7-8 additional parts depending on your loadout. These parts have their own HP, so if you just shoot at every part, not just particular part. It will take a while to take down a mech. Mechs can be take-down by destroying their bodies, or both of their legs.

old:
Nice and Solid Gameplay despite the EA release, but the Soft Launch is killing it slowly.
這篇評論值得參考嗎? 搞笑