Ihr könnt die Zeit einfrieren und die Welt mit dynamischer Spielphysik beeinflussen, was euch unendlich viele Möglichkeiten bietet: Bewältigt anspruchsvolle Ebenen und schwierige Rätsel auf eure eigene Art und Weise. „Super Meat Boy trifft auf Braid”: ihr werdet ein Leben nach dem andern verlieren, aber jede Menge Spaß dabei haben!
Nutzerreviews: Ausgeglichen (170 Reviews) - 65% der 170 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 7. Feb. 2014

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Von Kuratoren empfohlen

"The telekinesis mechanic is implemented extremely well and the difficulty will keep even seasoned platformers on their toes."
Lesen Sie hier das vollständige Review.

Über dieses Spiel

Ihr könnt die Zeit einfrieren und die Welt mit dynamischer Spielphysik beeinflussen, was euch unendlich viele Möglichkeiten bietet: Bewältigt anspruchsvolle Ebenen und schwierige Rätsel auf eure eigene Art und Weise. „Super Meat Boy trifft auf Braid”: ihr werdet ein Leben nach dem andern verlieren, aber jede Menge Spaß dabei haben!

Nichts ist vorbestimmt, jeder Level hat viele verschiedene Lösungsmöglichgkeiten. Wer das „Ein Treffer tötet”-Gameplay erfolgreich meistert, kann sich als echter Held fühlen!



  • Spiel komplett auf Deutsch
  • Über 50 Level in drei verschiedenen Welten
  • Telekinetisches Spielerlebnis: Spieler können Elemente in der Umgebung bewegen, um Ethan den Weg freizuräumen
  • Physik-basierte Puzzle: Dank Echtzeit-Physik und einer großen Bandbreite von Objekten mit verschiedenen Eigenschaften kann jeder Spieler seinen eigenen Lösungsweg finden
  • Viele Herausforderungen: Zeit-, Fragment- oder Pause-Herausforderungen bieten zusätzliche Spielziele in jedem Level. Außerdem wurden Speedruns optimiert!


    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: Dual Core 2 GHZ
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible graphic card with 256 MB of VRAM or more
    • DirectX: Version 9.0c
    • Hard Drive: 900 MB available space
    • Sound Card: DirectX 9.0c- compatible sound card
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
30.7 Std. insgesamt
Verfasst: 3. Oktober
A tough 2D puzzle-platformer that gets a lot harder along the way but is a little more focused on precision platforming and a bit less on tough puzzles.

Both keyboard & mouse and a controller work pretty well with this game with me using the keyboard & mouse a lot more often mainly for the frequent puzzle sections that come up where it helps with allowing me to be a little more precise on object placement thanks to the mouse controls. The controller works well for everything else.

You start off in a tutorial level which I don't think tells you everything you need to know so you'd have to do your own learning.
There are three worlds you go through with 17 levels each (I think) including one side scrolling shooter stage, a platforming stage where you go straight up on a pogo stick with the screen only fixated on going up, and a boss stage (plus one extra stage per world if you clear all levels in that world). The pogo stick and shooter stages are incredibly straightforward but weren't actually bad and I'd have wished that there were a wee bit more than just one of those stages per world.
The puzzle-platformer part the game consists of requires a bit more from the player as it actually takes a bit of thinking and somewhat precise controls & reflex to avoid constantly dying and restarting so you'd have to take advantage of its physics engine and just get decent at platforming in general. To be a bit more forgiving you'd be restarting from very frequent checkpoints available.
I thought the puzzles themselves weren't all that unique or innovative or whatever and they're not incredibly difficult but they still require a bit of thought. I did find it kind of cool that you can solve many of the puzzles in more than just one way especially the puzzles that mix with the platforming. The Steam store page says it's a bit like Braid (though I hardly saw it at all) because practically all the puzzles in this game require a limited use per stage of you stopping time and moving objects around within a given area to progress to the end of the stage. The puzzles work for the most part until they get a bit more complicated. Because the puzzles also rely on physics, sliding and placing blocks around can get wonky. For [example] if you're trying to slide a block down a slot or space with the same shape as the block the block itself could wedge itself a bit and likely not even fall down. Or maybe as you're trying to insert a block into an equally shaped slot you could easily bump a corner and the block wouldn't fall down just because you were only a wee bit off in trying to insert the thing into the hole.[/example] I'm not sure if that's part of the difficulty where precision is required even in the puzzle sections.

As well as simply reaching the goal, each stage consists of three types of optional challenges available you can take separately whenever you want to test you out a bit further. There's the fragment challenge, pause challenge, and time challenge (with the exception of the shooter and pogo stick stages where they only just have the fragment and time challenges). The fragment challenge is just the "collect all the scattered items in the stage" deal typical of many other platformers. The pause challenge is where you're only allowed to use pause a certain amount of times or less than stated per stage. The time challenge is just simply a speed run challenge where you have to reach the end of the goal before the allotted time.

Game ain't too bad I thought even if the concept of the game's theme revolving around mice were a bit off putting to me.

Side-note: I noticed that many of the negative reviews's main points for this game are that it's too hard. Unless maybe it's the kind of hard where you have to remember something's there to prepare yourself beforehand or else even if you react fast enough you lose (or unfair) then I think that's a terrible reason especially since it's said on the store page that it's going to be a bit tough.
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1 von 7 Personen (14%) fanden dieses Review hilfreich
4.2 Std. insgesamt
Verfasst: 9. Februar 2014
Wirklich schönes Spiel. Man darf nur nciht zu schnell aufgeben ;)
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61 von 75 Personen (81%) fanden dieses Review hilfreich
98.1 Std. insgesamt
Verfasst: 10. Februar 2014
I really dig this game. I stumbled upon it during the sale and it looked like a decent platformer.
Being a fan of the genre I decided to give it a go and I was not dissapointed. I was actually quite impressed.

I'm very competitive so the leaderboard is a really nice feature. After being inspired by the video posted of a Time Attack on the first map I decided to give it a go myself and soon I would find myself battling it out versus one of the developers of the game.

Even if the competitive aspect isn't your forte the game still has a lot to offer. It looks amazing, it controls well and the levels are really well made (and there's plenty of them!)

If you like platformers I can't imagine you'd be dissapointed with this game
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27 von 32 Personen (84%) fanden dieses Review hilfreich
34.8 Std. insgesamt
Verfasst: 17. April 2014
A lot better than I expected! 4/5
- Very challenging puzzles and platforming.
- Good variety of challenges.
- About 3 leaderboards per stage. Clear time, fragments collected, and pauses used.
- 3 worlds with many stages. The game is hard enough to make you spend a lot of time trying to beat it. (I spent an hour on a stage once...)
- Lots of replayability for every stage due to built-in challenges for low clear time, fragments collected, minimal pauses used and leaderboards.
- Physics are well done. Momentum needs to be manipulated as well. Tons of possibilities.
- Multiple ways to complete stages.
- In-game art/graphics are decent.
- Animations are smooth.
- Quick restarts, instant respawns.
- Controller support (though I prefer KB/M on this game)
- Sound effects are decent 3/5. They don't bother me.
- Music never got annoying, I never felt like I had to turn off the music, even after many hours of playing.
- Steam Card drops.
- Has achievements (better than none)
- No RNG. This is great news for speedrunners. (This would be an entertaining game to see speedruns of, it's like Super Meat Boy)
- No bugs from what I've seen so far. (Aside from a tiny one with the restart dialogue popping up continuously if you spam the confirm button on keyboard or controller)
- Some stages have cheese hidden in hard to reach places.

- Story is lacking, but is not absent.
- The opening cutscene to a new game is not very good.
- The game can't be minimized in windowed mode.
- Configuration limited to resolution, VSync, fullscreen/windowed, and FXAA on/off. But you would likely not benefit from any more options than these on this game anyway.
Not many cons, you see. Try it out.
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79 von 122 Personen (65%) fanden dieses Review hilfreich
3.3 Std. insgesamt
Verfasst: 8. Februar 2014
I made a video review, showing off some gameplay and letting you know the basics here:
Please check it out!
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