Ethan: Meteor Hunter mistura uma mecânica de puzzles e ação em plataformas com uma mecânica inovadora: a telecinesia. O Ethan pode fazer pausa no tempo e mudar objetos de lugar para resolver puzzles e atravessar 50 níveis usando a física de forma dinâmica, com inúmeras possibilidades de jogabilidade e resolução de puzzles.
Análises de utilizadores: Neutras (169 análises)
Data de lançamento: 7 Fev, 2014

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Recomendações de Curadores

"The telekinesis mechanic is implemented extremely well and the difficulty will keep even seasoned platformers on their toes."
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Ethan: Meteor Hunter mistura uma mecânica de puzzles e ação em plataformas com uma mecânica inovadora: a telecinesia. O Ethan pode fazer pausa no tempo e mudar objetos de lugar para resolver puzzles e atravessar 50 níveis usando a física de forma dinâmica, com inúmeras possibilidades de jogabilidade e resolução de puzzles.

Análises



Características

  • Mais de 50 níveis em 3 mundos diferentes
  • Jogabilidade telecinética: Os jogadores podem mover elementos do ambiente para criar e desimpedir caminhos
  • Puzzles de física: Utilizando física em tempo real e uma variedade de objetos com diversas propriedades, cada jogador pode descobrir a sua própria maneira de resolver um puzzle
  • Vários desafios: Contrarrelógio, objetivos de apanhar fragmentos ou número mínimo de pausas em cada nível. E ainda, as speedruns foram otimizadas!

Requisitos do Sistema

    Minimum:
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: Dual Core 2 GHZ
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible graphic card with 256 MB of VRAM or more
    • DirectX: Version 9.0c
    • Hard Drive: 900 MB available space
    • Sound Card: DirectX 9.0c- compatible sound card
Análises úteis de clientes
6 de 7 pessoas (86%) acharam esta análise útil
4.4 hrs em registo
Publicada: 10 Março
This game is awful. The level design is extremely clunky, the controls when moving objects around are frustrating, and you'll feel like each death you're fighting against the awkward mechanics that this game boasts.

And to name drop Super Meat Boy and Braid in the description? That's embarassing. This game shares absolutely nothing with those two great games, and it's clearly a blatant way to ride their coat tails and try to cash in on their success.

Don't bother wasting your time with this game. I got through two of the three worlds and just had to stop because it felt like a huge waste of my time.
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61 de 75 pessoas (81%) acharam esta análise útil
98.1 hrs em registo
Publicada: 10 de Fevereiro de 2014
I really dig this game. I stumbled upon it during the sale and it looked like a decent platformer.
Being a fan of the genre I decided to give it a go and I was not dissapointed. I was actually quite impressed.

I'm very competitive so the leaderboard is a really nice feature. After being inspired by the video posted of a Time Attack on the first map I decided to give it a go myself and soon I would find myself battling it out versus one of the developers of the game.

Even if the competitive aspect isn't your forte the game still has a lot to offer. It looks amazing, it controls well and the levels are really well made (and there's plenty of them!)

If you like platformers I can't imagine you'd be dissapointed with this game
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79 de 121 pessoas (65%) acharam esta análise útil
3.3 hrs em registo
Publicada: 8 de Fevereiro de 2014
I made a video review, showing off some gameplay and letting you know the basics here:
https://www.youtube.com/watch?v=OmbFbg6vR4U
Please check it out!
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27 de 32 pessoas (84%) acharam esta análise útil
34.8 hrs em registo
Publicada: 17 de Abril de 2014
A lot better than I expected! 4/5
Pros:
- Very challenging puzzles and platforming.
- Good variety of challenges.
- About 3 leaderboards per stage. Clear time, fragments collected, and pauses used.
- 3 worlds with many stages. The game is hard enough to make you spend a lot of time trying to beat it. (I spent an hour on a stage once...)
- Lots of replayability for every stage due to built-in challenges for low clear time, fragments collected, minimal pauses used and leaderboards.
- Physics are well done. Momentum needs to be manipulated as well. Tons of possibilities.
- Multiple ways to complete stages.
- In-game art/graphics are decent.
- Animations are smooth.
- Quick restarts, instant respawns.
- Controller support (though I prefer KB/M on this game)
- Sound effects are decent 3/5. They don't bother me.
- Music never got annoying, I never felt like I had to turn off the music, even after many hours of playing.
- Steam Card drops.
- Has achievements (better than none)
- No RNG. This is great news for speedrunners. (This would be an entertaining game to see speedruns of, it's like Super Meat Boy)
- No bugs from what I've seen so far. (Aside from a tiny one with the restart dialogue popping up continuously if you spam the confirm button on keyboard or controller)
- Some stages have cheese hidden in hard to reach places.

Cons:
- Story is lacking, but is not absent.
- The opening cutscene to a new game is not very good.
- The game can't be minimized in windowed mode.
- Configuration limited to resolution, VSync, fullscreen/windowed, and FXAA on/off. But you would likely not benefit from any more options than these on this game anyway.
Not many cons, you see. Try it out.
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18 de 21 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.9 hrs em registo
Publicada: 24 Fevereiro
5/10

Never (before how) have I quit and unistalled a game only 90 minutes into playing it. This game has charm and excitement, and each level is interesting and challenging. Unfortunately, its good points are horribly overshadowed by the difficulty and requirement for split-second timing. To say that this game suffers from being too finicky, is an understatement.

Do not play this game unless you have either the reaction time of a fighter jet pilot, or more patience than Ghandi.
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