An original, story-driven first-person role-playing experience. Take on the role of Consortium Bishop Six, a global peacekeeper in the year 2042, aboard the massive futuristic aircraft ZENLIL. You have an unprecedented amount of freedom to control how the story unfolds.
Évaluations des utilisateurs :
Récentes :
variables (39 évaluation(s)) - 56% des 39 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
plutôt positives (1,082 évaluation(s)) - 75% des 1,082 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 8 jan 2014

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Consortium

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-60%
$9.99
$3.99

Contenu téléchargeable disponible pour ce jeu

 

Mises à jour récentes Tout voir (34)

3 mai

New and free CONSORTIUM level and a contest!

Greetings Seekers,

We have just over one week remaining for our crowdfunding effort for Consortium: The Tower!

As part of our pre-production process for The Tower, we have developed a new virtual trainer level for CONSORTIUM. The map itself is designed as an internal tool for us to use moving forward as we develop levels for Consortium: The Tower. It makes great use of super jumping and vertical/open spaces, which the Churchill Tower will be full of.

It will be included, completely free, as part of the next patch for CONSORTIUM (v1.26). However, it is available right now for users who either opt into the beta here on Steam or download the free patch HERE for the DRM free version.

A contest of skill...

So, as an incentive to grab the map and play right now, we have come up with a rather simple but fun contest:

Who in the world can achieve the highest score in the Civilian Gauntlet?

To participate, simply grab the map (see instructions below) and start playing. When you feel like you have achieved a score that you want to enter into the contest:
  1. Take a screenshot that clearly shows your final score on screen.
  2. Post the raw screenshot to Twitter, Facebook or your social network of choice along with the hashtag #TheTowerContest and a link directly to the Consortium: The Tower Fig campaign.
  3. That’s it!
The contest ends the moment that the Fig campaign ends.

Whoever achieves the highest score will receive a huge poster for Consortium: The Tower, signed by The Tower team.

Instructions for how to play Civilian Gauntlet
  1. Opt into the beta: Right click on CONSORTIUM in your library. Click “Properties”. Click the BETAS tab. Click the drop down, and select “vt_civdefense_gauntlet”.
  2. Wait for the game to update, then run CONSORTIUM. The version of the game should show as “V1.25_CGB Master Edition”.
  3. In the main menu, bring up the developer console (default key is ~). If it doesn’t work, make sure the developer console is enabled first: click OPTIONS - Keyboard/Mouse - set Allow Developer Console to “Enabled”.
  4. In the developer console, simply type “map vt_civdefense_gauntlet” (no quotes) and hit ENTER.

To read more about the latest stuff happening (including upcoming Twitch streams!), check out our full update on Fig!.

-iDGi and The Tower team.




4 commentaires Lire la suite

13 avril

Consortium: The Tower has been fully funded on Fig!

Hello Seekers,

We wanted to drop in and let you all in on some good news: Our Fig Campaign for Consortium: The Tower has hit its funding goal with 28 days left on the clock! We're still coming to terms with the speed at which this campaign is moving thus far, but we have plenty of things planned over the next few weeks as we strive to tear into some stretch goals.

We’d like to take a moment and thank all the players of CONSORTIUM, and those who continue to follow our announcements and forum here on Steam. Your support over the years means a great deal to us, and we’d love it if you’d continue this journey towards The Tower with us. Hitting our funding means The Tower is a certainty, but we still need some help on reaching our stretch goals. We invite you to come take a look at our campaign, and if it’s up your alley, help us reach those goals!

For all those who have already supported us on Kickstarter or Fig, a massive thank you for putting your trust in us.

Here is some new press for you guys to help us share today's awesome milestone with the world:

Rock, Paper, Shotgun

GameSpot

WCCFtech

VentureBeat

GameRant

OnlySP - includes link to an extensive interview!

Also a brief note about CONSORTIUM Game One: Once the campaign is over and we're settling into production of The Tower, we will also be spending some time finishing up some things with CONSORTIUM - a Mac build remains a priority for us to finally get done. CONSORTIUM V1.26 will also be completed and will include various bug fixes.

That's about it for now!

Sincerely,

-- iDGi and the Consortium team


7 commentaires Lire la suite

Articles

“Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress.”
4/5 – The Escapist

“...you'll find a game that's punching well above its weight”
Kotaku

“Consortium offers a solid sample of what we’ve been saying games have the potential to do for a generation”
Rock, Paper, Shotgun

À propos de ce jeu

The direct sequel to CONSORTIUM is now crowdfunding on Fig! https://www.fig.co/campaigns/consortium-the-tower We need YOUR help to make this project a reality!

Game One of the iDGi-1 Trilogy.

Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium.

Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other. The story begins in our world - the "real world" - where we here at Interdimensional Games have developed a satellite (iDGi-1) capable of opening a digital rift through time and space...

Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own - the "game world" - in the year 2042.

  • The first of a planned trilogy, Consortium contains a fully resolvable arc entirely aboard Zenlil, but links to further games by a much larger story and its countless mysteries. Each subsequent title will act in this way, with both an internal story and a serialization that continues to build the alternate universe.
  • Immerse yourself in an interactive story taking place entirely aboard the C-3800-D "ZENLIL" Consortium Command vessel on December 21st, 2042...
  • Built with a modified version of the SOURCE engine, explore ZENLIL, a living and highly interactive environment with complete freedom and agency. Includes turbulence and non-scripted decompression events!
  • Engage with a cast of over 20 people in innovative and life like conversation. Over 4,000 lines of fully voiced dialogue, each choice changes how they think about you. Or choose not to engage with them at all and never speak a word!
  • Experience an all original orchestral score by award winning composer Jeremy Soule
  • Act as detective investigating an on-board murder, while simultaneously playing peacemaker to a large band of mercenaries who seem to want YOU dead. Or play diplomacy with a smoking barrel, and let the tragedies continue to mount.
  • Dive into a world with well over 150,000 words of back-story and lore, where everything you read, see, speak, or hear relates to the story and characters, and everything is there for a reason.
  • A highly original energy based inventory system with original sci-fi weapons, gadgets and armor.
  • The story unfolds based largely on your actions. You may use diplomacy and talk your way through the entire game - never shooting anyone! OR, decide to use deadly or non-lethal force.
  • Forge lasting relationships with the crew of ZENLIL, and alter the course of the story through your actions. Your choices will change your play experience, and subsequent playthroughs offer the chance to make different decisions and see all new outcomes.
  • Regardless of what you choose to do or not, the experience always moves forward, adapting seamlessly to YOU.

Configuration requise

    Minimum:
    • Système d'exploitation : Windows Vista/7/8 32bit (NO XP SUPPORT)
    • Processeur : Intel Core 2 Duo 2.5GHz, AMD Athlon X2 64 2.7GHz
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVIDIA GTX 260 | AMD Radeon HD 4890 series
    • DirectX : Version 9.0c
    • Espace disque : 7 GB d'espace disque disponible
    • Notes supplémentaires : Of the maximum 4GB of addressable memory space on a 32-bit system (2 ^ 32 = 4,294,967,296 bytes = 4GB), Windows reserves 2GB. This leaves any application (such as Consortium) with a maximum of 2GB to play with. During loading, Consortium can allocate up to 1.8GB worth of memory. If you are running Consortium with a 32 bit machine, be sure to close as many other simultaneously running programs as you can, otherwise "out of memory" crashes may occur.
    Recommandée :
    • Système d'exploitation : Windows 7/8 x64
    • Processeur : Intel i3 2100T | AMD Phenom II x4 or higher
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVIDIA GTX 460 | AMD Radeon HD 5830 series or higher
    • DirectX : Version 9.0c
    • Espace disque : 7 GB d'espace disque disponible
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
variables (39 évaluation(s))
Globales :
plutôt positives (1,082 évaluation(s))
Publiées récemment
₣⊕ֆ | King Renly Baratheon
( 13.1 heures en tout )
Posté le : 28 juin
Produit reçu gratuitement
CONSORTIUM is one of those tricky games that will make you ponder over what could have been possible if the team had an unlimited budget and unlimited time to work. It gives you a taste and leaves you wanting much, much more.

In particular the first time through is quite exciting. Although you're on rails, of course, it's not always obvious where the rails are. Replaying the game to find the ways in which scenes can be altered is fun, but also bittersweet because you'll see the limits of what was possible.

The voice acting and direction are both excellent, and are critical to the experience (this game would not be nearly as interesting without the voice acting).

I feel it deserves a 10 not because it's perfect (it isn't, not even close), but because it really is a "must-play" for fans of the genre. Play CONSORTIUM, and wonder about what's possible for this medium.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
mmuniz404
( 0.8 heures en tout )
Posté le : 26 juin
Produit reçu gratuitement
I'd like to have actually played the game but every time I I tried to load it it would get to 95% complete and then time out and close. Thankfully I got the game for free because I would've felt completely ripped off if I paid any money for this game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8BitVan
( 0.2 heures en tout )
Posté le : 25 juin
Produit reçu gratuitement
Got the game for free but I never played it because it always crashes.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
The Feline Hacker
( 4.3 heures en tout )
Posté le : 24 juin
This review will be split into two parts as not everyone will want to look at the huge wall of text i have written.
The long version
This game is quite honestly one of the best RPG' s i have played in years. To be quite honest no game has resonated with me story wise as much as this game has. The story was brilliantly written, and quite honestly this is one of the best games i have played in years, and is one of the few games i have completed more than once. The characters are quite interesting, the story is brilliantly written, and you can tell the amount of effort they have put into this game is extremely large. While the combat is the worst part of this game by far, the game isnt there for the combat, it is there to tell a wonderful, interesting story. I loathed every time i had to shoot people, as i would much rather talk through all of the conflicts in the game. This indie game blows most AAA stories out of the water, and i dont think any game could come close to the quality of this games story. I have to reccomend this game to absolutley everyone who isnt a "HURR HURR SHOOT THE DUDES HURR HURR." sort of person, if you are looking for incredible combat look elsewhere. The other negative thing i found is that it is quite short, though it does reward reloading often, and even multiple playthroughs.

The short version

The positives
  1. Wonderful story that trumps most AAA games
  2. Great Characters
  3. Incredible amounts of effort put into it

The Negatives
  1. Terrible combat
  2. Somewhat short
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Yoshizomy
( 14.2 heures en tout )
Posté le : 24 juin
This is one of the most interesting and unique experiences I have ever played. I cannot recommend it enough.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Teriyaki_Freak
( 5.3 heures en tout )
Posté le : 22 juin
I rarely ever review games but because this is a small indie game and has impressed me so much with its depth, I have decided to recommend it.

If I feel like it, maybe I'll get around to explaining why my decision is such.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Nesbit | PRIVATE BUYING
( 3.9 heures en tout )
Posté le : 22 juin
2/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
arakan94
( 4.5 heures en tout )
Posté le : 20 juin
What the actual ♥♥♥♥? (My reaction after first playtrough)

Little bit buggy and unclear, but otherwise interesting and with great replayability and potential for sequels.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Sasherz
( 0.3 heures en tout )
Posté le : 18 juin
this game needs alot of TLC before its any good.
Graphics are deasent, but thats not the issue with the game.
the issue is...
- main menu, blending into the animated background, making the selection hard to see.
- the loading time is horribly long even on SSD
- horrible toturials, they say open the inventory, but doesnt say a thing what to do neext, you have to figure that out yourself, normaly, I prefere finding stuff out on my own, but this game... no, its not worth it at all
- but the bigest fails are the AI, they cant move away when you walk, so you can get stuck if the AI stands in your way, you cant push them out of the way or kill them, cause thats bad, and if you see a AI walking towards you, you can bet they will push you away, and they dont just do a nudge, oh no, they push you several meters away.
the last point is enough stuff to ♥♥♥♥ me enough off to uninstall and put it in the trash folder
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MichaelTheBest
( 3.3 heures en tout )
Posté le : 18 juin
this game is not worth even penny!
but i got it for free!
when it was for free to install!
So i still like it :D!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
Recommandé
6.9 heures en tout
Posté le : 9 juin
Surprisingly good game with so many plotlines that diverge the whole story like crazy. Some have compared this to a chose your own adventure Star Trek episode and I agree. The game sets you on a super advanced aeroplane in the 2050's, with you taking over the body of a spec ops soldier. You will disrupt or encourage sabotage, fend of enemy craft, talk to or kill the main antagonist, and after all this you can even insult the leader of your entire orginisation. You will reveal your identity, or absorb into someone else's. You can be a sloppy am jam psycho, or a true non lethal spec ops soldier. Your crew reations change depending on how you handle things. It really is a fresh and innovative RPG videogame.

Really makes me sad then, that their kickstarter (and now seemingly all alternatives) had failed. I gave 'em £50, that is how much I would've paid for the base game either way. But now I get messages every so often via kickstarter from them practically begging their backers to pay more because they don't have enough. Seeing as I only heard of this because PC gamer said they're giving it away for free, I wouldn't expect it to work. I hope it does though.

9/10, pure innovation doesn't make money I guess.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
13.1 heures en tout
Posté le : 28 juin
Produit reçu gratuitement
CONSORTIUM is one of those tricky games that will make you ponder over what could have been possible if the team had an unlimited budget and unlimited time to work. It gives you a taste and leaves you wanting much, much more.

In particular the first time through is quite exciting. Although you're on rails, of course, it's not always obvious where the rails are. Replaying the game to find the ways in which scenes can be altered is fun, but also bittersweet because you'll see the limits of what was possible.

The voice acting and direction are both excellent, and are critical to the experience (this game would not be nearly as interesting without the voice acting).

I feel it deserves a 10 not because it's perfect (it isn't, not even close), but because it really is a "must-play" for fans of the genre. Play CONSORTIUM, and wonder about what's possible for this medium.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
Recommandé
8.7 heures en tout
Posté le : 31 mai
Awesome game I almost missed out on because the first load took ages and was ready to quit when it finished.

The plot, setting, and characters are excellent. You're a traveller to a parallel universe's Earth where you play as a Bishop (lorewise, something between secret agent and one man army) on his first day on duty, aboard a plane called the Zenlil. From the start, you will be exploring highly branching conversation options with many of the crew's members. The only thing I had heard about the gameplay before going in was that "everything you do has a consequence", and I found that to be largely true.

The somewhat limited duration of the narration means you don't get to know all of the characters in depth; the lower-ranking servicemen in particular can be one-dimensional. For those you do get to know, you learn enough of to really want to see how they'd react to future situations as well. The voice acting is solid throughout.

Everything in the graphics department feels source engine-ish. On the bright side, even as a player who will sometimes not play certain games solely because of the graphics, they didn't bother me too much. They got the job done well enough, and there was enough detail put in that they weren't bland.

The combat is clunky at best, and is by far the game's weakest point, but its presence does help with the setting, which was lovingly crafted (in that it'd be harder to believe your tough enforcer background without the combat scenes to prove you're as good as they say you are/should be).

Also, there's a news article database where you can read articles on the world's lore, many of them simply there for the curious.

Overall, this was a very pleasant experience for me. I'd say it's a must-play for anyone looking for a great narrative delivered in a fresh way.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
4.3 heures en tout
Posté le : 24 juin
This review will be split into two parts as not everyone will want to look at the huge wall of text i have written.
The long version
This game is quite honestly one of the best RPG' s i have played in years. To be quite honest no game has resonated with me story wise as much as this game has. The story was brilliantly written, and quite honestly this is one of the best games i have played in years, and is one of the few games i have completed more than once. The characters are quite interesting, the story is brilliantly written, and you can tell the amount of effort they have put into this game is extremely large. While the combat is the worst part of this game by far, the game isnt there for the combat, it is there to tell a wonderful, interesting story. I loathed every time i had to shoot people, as i would much rather talk through all of the conflicts in the game. This indie game blows most AAA stories out of the water, and i dont think any game could come close to the quality of this games story. I have to reccomend this game to absolutley everyone who isnt a "HURR HURR SHOOT THE DUDES HURR HURR." sort of person, if you are looking for incredible combat look elsewhere. The other negative thing i found is that it is quite short, though it does reward reloading often, and even multiple playthroughs.

The short version

The positives
  1. Wonderful story that trumps most AAA games
  2. Great Characters
  3. Incredible amounts of effort put into it

The Negatives
  1. Terrible combat
  2. Somewhat short
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
19 personne(s) sur 20 (95%) ont trouvé cette évaluation utile
Recommandé
8.7 heures en tout
Posté le : 27 janvier 2014
Pour faire court, c'est un un peu l'enfant bâtard de Deus Ex (premier du nom) et de Mass Effect.

Du côté des défauts, il faut faire avec des graphismes vieillots (bon sang ces ombrages) qui ne sont même pas rattrapés par une direction artistique inspirée. Les combats sont foirés mais on peut faire le jeu presque sans tirer le moindre coup de feu. L'inventaire est une plaie à utiliser et semble là plus pour répondre à l'idée que les joueurs se font un RPG. L'ergonomie est aussi malheureuse dans le journal des informations pour repérer facilement les entrées déjà lues et les nouvelles. Enfin le jeu est tout en anglais (et il y a beaucoup de textes) même si les dialogues sont sous-titrées et il y a encore quelques bugs (normalement fixés d'ici la fin de la semaine) mais non bloquants désormais après une sortie pour le moins laborieuse.

Et pourtant c'est un jeu par bien des aspects brillant et je vais ronger les pieds des meubles en attendant une éventuelle suite. D'une part l'univers est d'une richesse incroyable. Sur les 7h de jeu, j'ai du en passer au moins 3 à lire, fasciné, les entrées de journal. De plus, on n'a pas l'impression de copié-collé. C'est un jeu ingénieux car les limitations techniques sont expliqués par le jeu : c'est moche mais c'est un satellite expérimental, le niveau est petit mais on est à bord d'un avion. Il y a une foultitude de détails sur lesquels on peut facilement passé à côté si on ne fait pas attention (et je suis sûr d'être passé à un paquet d'entre eux) qui appellent à refaire le jeu. Les dialogues sont très bien écrits et l'excellent doublage vous plonge directement dans ce monde.

Il n'y a que deux points sur lequel je reste mitigé. Déjà sur l'idée de briser le quatrième mur. Mouais. Je suis encore en recherche d'un jeu sur lequel ce serait bien traité et là autant c'est intelligemment exploité par moments autant par d'autres c'est discutable. L'autre point d'interrogation est sur la musique. Ils ont annoncé en grande pompe la participation de Jeremy Soule (Skyrim) et je suis toujours en recherche d'un thème marquant. D'un autre côté, la musique plante directement l'ambiance et je me suis souvent retrouvé à la fredonner donc je me demande si ce n'est pas encore plus réussi comme technique.

Bref, un vrai "roman dont vous êtes le héros" cyberpunk (le chef du consortium est une IA, un gouvernement mondial est presque en place, etc.) qui ne paye pas de mine mais où il serait dommage de passer à côté.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 13 (100%) ont trouvé cette évaluation utile
Recommandé
10.2 heures en tout
Posté le : 4 mai 2014
Le pitch de départ d'un Nomad Soul, les ambitions d'un Mass Effect, Consortium invoque et assume de grands noms qui ont fait date dans l'agenda du jeu vidéo. Pourtant tout nous rappelle qu'on a affaire à un projet indépendant, de l'aspect technique à certaines phases de gameplay qui certes apportent une variété mais relèvent du mini-jeu (assez moyen qui plus est). Si la patte artistique est d'une banalité rare, elle fait pourtant partie des atouts qui m'ont séduit dès les premières minutes. Tout aussi fade puisse-t-il paraître, Consortium a une gueule, des couleurs et un charme très 128 bits - mon époque chérie ! -. Pour un jeu qui nous parle de voyage temporel....

On passe ainsi le plus clair de notre temps à bord d'un avion-vaisseau à l'intérieur sorti tout droit des années 2000 du jeu vidéo, avec ses couloirs étroits qui procurent un léger sentiment de claustrophobie, à discuter et entretenir nos relations avec notre équipage. Tous les dialogues sont (très bien) doublés et assez bien écrits et mis en scène pour nous donner de temps en temps l'agréable impression d'être paumé dans un épisode de Stargate ou Trek. Dans le plus grand respect de ses modèles, Consortium met un point d'honneur à donner des conséquences à nos choix ; il sera ainsi possible d'éviter ou de provoquer certains affrontements en fonction de notre comportement, d'irriter untel ou de caresser l'autre dans le sens du poil. Ni tout à fait FPS ni vraiment RPG, Consortium a un gameplay banal et extrêmement basique - ne comptez pas sur lui ni pour ressentir le frisson des sensations de tir ni pour l'émerveillement devant un arbre de compétences qui passerait de bourgeon à plante tentaculaire. Le gameplay est donc pauvre mais il n'est pas déplaisant pour autant. Et c'est là l'important : c'est vraiment un plaisir que de jouer à Consortium. Le jeu aurait même peut-être pu se hisser parmi mes plus gros coups de coeur s'il avait été quatre à cinq fois plus long et riche au minimum. Car Consortium est court. Très court. Comptez environ sept heures en traînant vraiment des pieds, moitié moins en pressant le pas. On pourra refaire l'aventure pour découvrir de légers changements et lever le voile sur certains mystères mais rien ne m'enlèvera ce pincement au thorax, ce fantasme déçu de vivre une grande aventure avec cet équipage si sympathique dans lequel je commençais à m'intégrer et duquel j'ai été trop vite arraché. On arrive au terme de ce huis clos immersif et fascinant hanté par le regret de ne pas avoir foulé quelques planètes ni prolongé l'expérience au-delà d'une poignée d'heures. Des suites sont heureusement prévues ; en les attendant et espérant qu'elles soient (beaucoup) plus fournies, ceux qui ont la nostalgie de l'Ebon Hawk ou du Normandy devraient songer à prendre un ticket pour cette entraînante croisière.

Attention, voix et textes intégralement en anglais.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
Recommandé
1.3 heures en tout
Posté le : 14 décembre 2014
Simply put : The Best Narrative FPS ever.

This game will pull you in and hard. the story-line and the characters and choices are great. The shooting mechanics are also very good. Overall this game gives you so much pleasure and chills moments i'd say it's near perfect.

9/10 a masterpiece in my opinion.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
177 personne(s) sur 203 (87%) ont trouvé cette évaluation utile
15 personnes ont trouvé cette évaluation amusante
Recommandé
45.6 heures en tout
Posté le : 19 septembre 2015
Finished my first run through the game and I've got to say it's quite unlike everything I've played recently. Took me about 17 hours and it turned out to be one of those games that keep me awake until 10 in the morning.

It feels and plays like your own personal interactive Star Trek episode. It is your classic "Thriller on the Express" with a strange murder, a killer hiding amongst your crew, an ancient conspiracy, aliens, mercenaries, and a whole load of mystery. In my first playthrough I have failed to reveal a culprit, but thanks to the fact that the game has a lot of replay value, I will delve into it again in the hopes of solving the case and do things differently.

It's got tons of character interactions (Which you are free to befriend, antagonize or completely ignore), pages upon pages of lore and exposition in the Zenlil's onboard library (Which you can totally avoid if you don't like reading), choices that actually matter and a few twists and turns that I honestly did not see coming (And a couple that I totally did).

The player is encouraged by the game to explore alternative routes as much as possible. One can reload an auto-save made before a conversation (The game saves into a separate slot every few minutes automatically) and choose a different option if you are dissatisfied with a result. You don't have to, but you can if you so desire.

Aside from rather long loading times, a couple graphical glitches and small progression issues such as characters sometimes responding as if I walked away from a conversation when I didn't (Both fixed by loading a previous save), it was a pretty smooth ride.

This is probably not the game for you if you enjoy fast paced shooters (Although it does have some FPS elements), but if you think you might enjoy an adventure/RPG/quest mix then give it a go.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
265 personne(s) sur 331 (80%) ont trouvé cette évaluation utile
Recommandé
16.2 heures en tout
Posté le : 5 janvier 2014
Seeker...

High quality job. The interaction between player and A.I. seems so natural and realistic, and the voice acting is seriously one of the best I've seen, better than most big budget games. There's a lot of variety in dialogue choices, which actually make a big difference in the outcome(s). I encourage all to play multiple times, you will discover a lot of different things. You will encounter events and situations if you're at the right spot at the right time (some quite humorous), making it seem like a real living world. The story is definitely its other strong point, with plenty of background lore to discover if that is your thing - or otherwise you can be just as engrossed without the deeper knowledge. Graphics are unique, good textures, nicely detailed areas, minor graphical glitches, nothing game breaking. I haven't done much combat, as I prefer the diplomatic options, but from what I have experienced there's nothing wrong with it.

All in all, it's fantastic on so many levels, and I wait in anticipation for the next installment.

IT'S A ROLEPLAYERS DREAM COME TRUE!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
179 personne(s) sur 220 (81%) ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
Non recommandé
11.9 heures en tout
Posté le : 26 janvier 2015
This is a fantastic game. It isn't ruined by poor interaction, bugs or bad gameplay and the likes. It's ruined by the fact that this whole thing is gaming blue balls; a shareware demo; a teaser. There is a plethora of fantastic game content that you ultimately don't get to play with. The combat/inventory system is barely utilized outwith the VR trainer sim. The story is a gigantic cliff-hanger. You're encouraged to use quicksaves to explore alternate dialogue options, but they will only leave you with more questions. Very few will provide the answers you crave more and more as you explore further. The game literally ends when you jump out the back of the futuristic jumbo-jet you start the game in - imagine if the whole of Mass Effect was set on the Normandy and that's about what this title is. If you explore the dialogue and lore (of which there is a near-overwhelming amount of), you'll get some good hours from this game. However, this release is basically a glorified "Murder on the Orient Express" game - or the first half of one anyway. You're going to have to wait a whole lot longer for any closure, and, of course, put down some more cash. A wholly unfulfilling and, in the end, frustrating experience.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante