An original, story-driven first-person role-playing experience. Take on the role of Consortium Bishop Six, a global peacekeeper in the year 2042, aboard the massive futuristic aircraft ZENLIL. You have an unprecedented amount of freedom to control how the story unfolds.
使用者評論:
最新:
褒貶不一 (33 篇評論) - 69% of the 33 user reviews in the last 30 days are positive.
整體:
大多好評 (1,109 篇評論) - 1,109 個使用者中有 74% 為該遊戲做出正面評論。
發售日: 2014 年 01 月 8 日

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05 月 3 日

New and free CONSORTIUM level and a contest!

Greetings Seekers,

We have just over one week remaining for our crowdfunding effort for Consortium: The Tower!

As part of our pre-production process for The Tower, we have developed a new virtual trainer level for CONSORTIUM. The map itself is designed as an internal tool for us to use moving forward as we develop levels for Consortium: The Tower. It makes great use of super jumping and vertical/open spaces, which the Churchill Tower will be full of.

It will be included, completely free, as part of the next patch for CONSORTIUM (v1.26). However, it is available right now for users who either opt into the beta here on Steam or download the free patch HERE for the DRM free version.

A contest of skill...

So, as an incentive to grab the map and play right now, we have come up with a rather simple but fun contest:

Who in the world can achieve the highest score in the Civilian Gauntlet?

To participate, simply grab the map (see instructions below) and start playing. When you feel like you have achieved a score that you want to enter into the contest:
  1. Take a screenshot that clearly shows your final score on screen.
  2. Post the raw screenshot to Twitter, Facebook or your social network of choice along with the hashtag #TheTowerContest and a link directly to the Consortium: The Tower Fig campaign.
  3. That’s it!
The contest ends the moment that the Fig campaign ends.

Whoever achieves the highest score will receive a huge poster for Consortium: The Tower, signed by The Tower team.

Instructions for how to play Civilian Gauntlet
  1. Opt into the beta: Right click on CONSORTIUM in your library. Click “Properties”. Click the BETAS tab. Click the drop down, and select “vt_civdefense_gauntlet”.
  2. Wait for the game to update, then run CONSORTIUM. The version of the game should show as “V1.25_CGB Master Edition”.
  3. In the main menu, bring up the developer console (default key is ~). If it doesn’t work, make sure the developer console is enabled first: click OPTIONS - Keyboard/Mouse - set Allow Developer Console to “Enabled”.
  4. In the developer console, simply type “map vt_civdefense_gauntlet” (no quotes) and hit ENTER.

To read more about the latest stuff happening (including upcoming Twitch streams!), check out our full update on Fig!.

-iDGi and The Tower team.




5 則回應 繼續閱讀

04 月 13 日

Consortium: The Tower has been fully funded on Fig!

Hello Seekers,

We wanted to drop in and let you all in on some good news: Our Fig Campaign for Consortium: The Tower has hit its funding goal with 28 days left on the clock! We're still coming to terms with the speed at which this campaign is moving thus far, but we have plenty of things planned over the next few weeks as we strive to tear into some stretch goals.

We’d like to take a moment and thank all the players of CONSORTIUM, and those who continue to follow our announcements and forum here on Steam. Your support over the years means a great deal to us, and we’d love it if you’d continue this journey towards The Tower with us. Hitting our funding means The Tower is a certainty, but we still need some help on reaching our stretch goals. We invite you to come take a look at our campaign, and if it’s up your alley, help us reach those goals!

For all those who have already supported us on Kickstarter or Fig, a massive thank you for putting your trust in us.

Here is some new press for you guys to help us share today's awesome milestone with the world:

Rock, Paper, Shotgun

GameSpot

WCCFtech

VentureBeat

GameRant

OnlySP - includes link to an extensive interview!

Also a brief note about CONSORTIUM Game One: Once the campaign is over and we're settling into production of The Tower, we will also be spending some time finishing up some things with CONSORTIUM - a Mac build remains a priority for us to finally get done. CONSORTIUM V1.26 will also be completed and will include various bug fixes.

That's about it for now!

Sincerely,

-- iDGi and the Consortium team


7 則回應 繼續閱讀

評論

“Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress.”
4/5 – The Escapist

“...you'll find a game that's punching well above its weight”
Kotaku

“Consortium offers a solid sample of what we’ve been saying games have the potential to do for a generation”
Rock, Paper, Shotgun

關於此遊戲

The direct sequel to CONSORTIUM is now crowdfunding on Fig! https://www.fig.co/campaigns/consortium-the-tower We need YOUR help to make this project a reality!

Game One of the iDGi-1 Trilogy.

Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium.

Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other. The story begins in our world - the "real world" - where we here at Interdimensional Games have developed a satellite (iDGi-1) capable of opening a digital rift through time and space...

Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own - the "game world" - in the year 2042.

  • The first of a planned trilogy, Consortium contains a fully resolvable arc entirely aboard Zenlil, but links to further games by a much larger story and its countless mysteries. Each subsequent title will act in this way, with both an internal story and a serialization that continues to build the alternate universe.
  • Immerse yourself in an interactive story taking place entirely aboard the C-3800-D "ZENLIL" Consortium Command vessel on December 21st, 2042...
  • Built with a modified version of the SOURCE engine, explore ZENLIL, a living and highly interactive environment with complete freedom and agency. Includes turbulence and non-scripted decompression events!
  • Engage with a cast of over 20 people in innovative and life like conversation. Over 4,000 lines of fully voiced dialogue, each choice changes how they think about you. Or choose not to engage with them at all and never speak a word!
  • Experience an all original orchestral score by award winning composer Jeremy Soule
  • Act as detective investigating an on-board murder, while simultaneously playing peacemaker to a large band of mercenaries who seem to want YOU dead. Or play diplomacy with a smoking barrel, and let the tragedies continue to mount.
  • Dive into a world with well over 150,000 words of back-story and lore, where everything you read, see, speak, or hear relates to the story and characters, and everything is there for a reason.
  • A highly original energy based inventory system with original sci-fi weapons, gadgets and armor.
  • The story unfolds based largely on your actions. You may use diplomacy and talk your way through the entire game - never shooting anyone! OR, decide to use deadly or non-lethal force.
  • Forge lasting relationships with the crew of ZENLIL, and alter the course of the story through your actions. Your choices will change your play experience, and subsequent playthroughs offer the chance to make different decisions and see all new outcomes.
  • Regardless of what you choose to do or not, the experience always moves forward, adapting seamlessly to YOU.

系統需求

    最低:
    • 作業系統: Windows Vista/7/8 32bit (NO XP SUPPORT)
    • 處理器: Intel Core 2 Duo 2.5GHz, AMD Athlon X2 64 2.7GHz
    • 記憶體: 4 GB 記憶體
    • 圖像: NVIDIA GTX 260 | AMD Radeon HD 4890 series
    • DirectX: 版本:9.0c
    • Storage: 7 GB 可用空間
    • Additional Notes: Of the maximum 4GB of addressable memory space on a 32-bit system (2 ^ 32 = 4,294,967,296 bytes = 4GB), Windows reserves 2GB. This leaves any application (such as Consortium) with a maximum of 2GB to play with. During loading, Consortium can allocate up to 1.8GB worth of memory. If you are running Consortium with a 32 bit machine, be sure to close as many other simultaneously running programs as you can, otherwise "out of memory" crashes may occur.
    建議配備:
    • 作業系統: Windows 7/8 x64
    • 處理器: Intel i3 2100T | AMD Phenom II x4 or higher
    • 記憶體: 4 GB 記憶體
    • 圖像: NVIDIA GTX 460 | AMD Radeon HD 5830 series or higher
    • DirectX: 版本:9.0c
    • Storage: 7 GB 可用空間
Customer reviews
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最新:
褒貶不一 (33 篇評論)
整體:
大多好評 (1,109 篇評論)
Recently Posted
spaceharry
( 3.2 記錄時數 )
張貼於:07 月 25 日
免費獲得的產品
Really nice and refreshing mix of genres with an immersive storyline. Well done !
Only alt tab crash keeps me from playing more. :)
Helpful? 搞笑
Super86
( 32.8 記錄時數 )
張貼於:07 月 22 日
This game is NOT designed to be played only once. There are many things that you can only unlock or discover if you play several times, knowing what will happen and when. The game is designed like that.
Play it at least twice, changing your behavior, visiting different parts of the ship at different times, doing differently every time. You'll then find that this game is NOT short, but it's engaging nonetheless (you won't get bored after the first pass, far from it).

The biggest "miss" IMO are the huge information documents that describe the lore, the setting, and several key points of the plot. Overly descriptive, boring, and excessively "not-to-the-point".
Helpful? 搞笑
Jet
( 44.7 記錄時數 )
張貼於:07 月 20 日
TLDR: Think of this as a single really long level from Deus Ex. There are a bunch of characters, a single unifying mystery, some systems and mini-games, and ties to a (frustratingly obtuse) larger conflict.



The setting is jaw-droppingly complex. Sure, you can understand the core mystery (who is the traitor onboard?) without knowing the setting, but if you want to immerse yourself, you need some ritalin and a lot of patience. Be prepared to play an entire ARG, read thousands of words of backstory, and dive deep into the 'discoveries' folder (free DLC.) And even then, nothing is resolved; you've got a Byzantine world of intrigue and near-future politics. The story you play (a murder mystery) is a tiny fraction of a greater conflict that Adam Jensen could never hope to understand. We're talking ancient aliens, future churches, megacorporations, rogue AIs, machine revolutions, and multiverse theory.

I'll let you down easy; once you go into the briefing (towards the end of the game) about the next mission, that's it. You've got one more scene and then you're done. This game ends right when you're expecting to continue playing, and in a bad way. It's not just a cliffhanger, it's a frustrating and abrupt ending that leaves all the major questions unresolved.

I think there are only two ways to dive into Consortium:

1. Play through the game. Interact with the crew. Try to ignore the setting. Enjoy the mystery.
2. Dive deep. Read the documents. Play the ARG. Go on the forum. Read every kickstarter update. Spend hours on the in-game infodump terminals. Lose sleep over abstract concepts and the constant repetition of the number 21. Wait for the sequel in 2018.

With all that said, I only write the review because I like the game. It's got lots of interesting character moments, some decent voice acting, and a fantastic soundtrack.

I think you should pick it up if you like investigation or mystery games, because it's a neat little experiment within the genre.
Helpful? 搞笑
CrazyDoc_SW
( 2.8 記錄時數 )
張貼於:07 月 17 日
Was fun... until it absolutely refused to allow foxus to any other window while running, locking up my system when I tried to check my email while teh game was paused. I can understand a game crashing when you alt-tab, but locking up an entire computer, then refusing to restart because you're such a special f^#%ing snowflake that you can't bear to lose even a fraction of a player's attention? Get the F&$%^ off my computer. NOW.

4/5 before the attention ♥♥♥♥♥ got pissy.
-1/5 after locking my system and refusing to restart. Not going to bother trying to fix it, just get this crap off my system.
Helpful? 搞笑
Dywindel
( 4.4 記錄時數 )
張貼於:07 月 17 日
Short, but more open ended than real life.
Helpful? 搞笑
Mert
( 3.2 記錄時數 )
張貼於:07 月 16 日
Uh... what? Exactly! A schizophrenic choose-your-own-adventure, unfortunately mired by some small-team jank. I'd say give you good time for 8.50 american dollars.
Helpful? 搞笑
fallingstuff
( 3.3 記錄時數 )
張貼於:07 月 16 日
This game is awesome. The main story is really short, but very engaging.
Helpful? 搞笑
Dr Funfrock, Esq.
( 5.3 記錄時數 )
張貼於:07 月 9 日
I'm filing CONSORTIUM under "Games that are not for me"

Do you read all the books in Elder Scrolls games? Was your favourite part of Mass Effect when you wandered around the Normandy talking to the crew? CONSORTIUM might be for you, then.

Finally got around to trying CONSORTIUM because I'm in the middle of binging on The Expanse, and I was in the mood for some sci-fi gaming. That was a mistake. Story/dialog in video games always suffer in comparison to other media, and CONSORTIUM is mostly dialog and backstory. Apparently multiple playthroughs are required to get the full story. The dialog, while reasonably well acted, is not written well enough to get me to sit through it once, let alone multiple times.

Oh, and everyone has a callsign(?) consisting of a chess piece and number. Some people might have no problem with that, but I very quickly lost track of who was Pawn 17 or Pawn 44 or Pawn 32 or whoever. Made it hard to get invested in the story when I generally had no idea who was being discussed.

Story aside, the game is also generally klunky. For example, I kept getting hung up on doorways; it honestly felt as though my avatar was bonking his head on the lintel each time, and having to stoop a bit to get through on the second attempt.

So, yeah. Not a bad game, necessarily, just not one for me.
Helpful? 搞笑
Mediz Grasp
( 5.9 記錄時數 )
張貼於:07 月 9 日
免費獲得的產品
If more people knew what this game is ...

it's good.

Me and probably most people, look at the game and just guess it's your average fps rpg.

But I tell you it's not.

It is much like a detective game with many options to choose from

The negative reviews I've read basically focus on one thing (aside from a few bugs here and there)

IT COULD'VE BEEN SO MUCH MORE


anyway the main plot is fine and ends properly I guess, at the end it lets you hanging, because yeah there should've been much more.

Now we have the already funded sequel to look towards
Helpful? 搞笑
HVC FOGEY34™
( 6.3 記錄時數 )
張貼於:07 月 7 日
I dont remember what made me decide to get this game but im glad I did!
It a uniqe game. Not verry long but that could be on how I played it. I got to say that the voice acting is SO GOOD. I will be getting the next game because this one is so good.

The only problem I had with this game is, it takes forever to load up a save and the animations are a bit weird. They glitch arround and arent smooth at times. Other than that its a great game.
It well wortht the $10.
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
6 人之中有 6 人(100%)認為這篇評論值得參考
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13.1 記錄時數
張貼於:06 月 28 日
免費獲得的產品
CONSORTIUM is one of those tricky games that will make you ponder over what could have been possible if the team had an unlimited budget and unlimited time to work. It gives you a taste and leaves you wanting much, much more.

In particular the first time through is quite exciting. Although you're on rails, of course, it's not always obvious where the rails are. Replaying the game to find the ways in which scenes can be altered is fun, but also bittersweet because you'll see the limits of what was possible.

The voice acting and direction are both excellent, and are critical to the experience (this game would not be nearly as interesting without the voice acting).

I feel it deserves a 10 not because it's perfect (it isn't, not even close), but because it really is a "must-play" for fans of the genre. Play CONSORTIUM, and wonder about what's possible for this medium.
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
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44.7 記錄時數
張貼於:07 月 20 日
TLDR: Think of this as a single really long level from Deus Ex. There are a bunch of characters, a single unifying mystery, some systems and mini-games, and ties to a (frustratingly obtuse) larger conflict.



The setting is jaw-droppingly complex. Sure, you can understand the core mystery (who is the traitor onboard?) without knowing the setting, but if you want to immerse yourself, you need some ritalin and a lot of patience. Be prepared to play an entire ARG, read thousands of words of backstory, and dive deep into the 'discoveries' folder (free DLC.) And even then, nothing is resolved; you've got a Byzantine world of intrigue and near-future politics. The story you play (a murder mystery) is a tiny fraction of a greater conflict that Adam Jensen could never hope to understand. We're talking ancient aliens, future churches, megacorporations, rogue AIs, machine revolutions, and multiverse theory.

I'll let you down easy; once you go into the briefing (towards the end of the game) about the next mission, that's it. You've got one more scene and then you're done. This game ends right when you're expecting to continue playing, and in a bad way. It's not just a cliffhanger, it's a frustrating and abrupt ending that leaves all the major questions unresolved.

I think there are only two ways to dive into Consortium:

1. Play through the game. Interact with the crew. Try to ignore the setting. Enjoy the mystery.
2. Dive deep. Read the documents. Play the ARG. Go on the forum. Read every kickstarter update. Spend hours on the in-game infodump terminals. Lose sleep over abstract concepts and the constant repetition of the number 21. Wait for the sequel in 2018.

With all that said, I only write the review because I like the game. It's got lots of interesting character moments, some decent voice acting, and a fantastic soundtrack.

I think you should pick it up if you like investigation or mystery games, because it's a neat little experiment within the genre.
這篇評論值得參考嗎? 搞笑
10 人之中有 5 人(50%)認為這篇評論值得參考
不推薦
5.3 記錄時數
張貼於:07 月 9 日
I'm filing CONSORTIUM under "Games that are not for me"

Do you read all the books in Elder Scrolls games? Was your favourite part of Mass Effect when you wandered around the Normandy talking to the crew? CONSORTIUM might be for you, then.

Finally got around to trying CONSORTIUM because I'm in the middle of binging on The Expanse, and I was in the mood for some sci-fi gaming. That was a mistake. Story/dialog in video games always suffer in comparison to other media, and CONSORTIUM is mostly dialog and backstory. Apparently multiple playthroughs are required to get the full story. The dialog, while reasonably well acted, is not written well enough to get me to sit through it once, let alone multiple times.

Oh, and everyone has a callsign(?) consisting of a chess piece and number. Some people might have no problem with that, but I very quickly lost track of who was Pawn 17 or Pawn 44 or Pawn 32 or whoever. Made it hard to get invested in the story when I generally had no idea who was being discussed.

Story aside, the game is also generally klunky. For example, I kept getting hung up on doorways; it honestly felt as though my avatar was bonking his head on the lintel each time, and having to stoop a bit to get through on the second attempt.

So, yeah. Not a bad game, necessarily, just not one for me.
這篇評論值得參考嗎? 搞笑
Most Helpful Reviews  Overall
203 人之中有 177 人(87%)認為這篇評論值得參考
有 15 位使用者認為這則評論很有趣
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45.6 記錄時數
張貼於:2015 年 09 月 19 日
Finished my first run through the game and I've got to say it's quite unlike everything I've played recently. Took me about 17 hours and it turned out to be one of those games that keep me awake until 10 in the morning.

It feels and plays like your own personal interactive Star Trek episode. It is your classic "Thriller on the Express" with a strange murder, a killer hiding amongst your crew, an ancient conspiracy, aliens, mercenaries, and a whole load of mystery. In my first playthrough I have failed to reveal a culprit, but thanks to the fact that the game has a lot of replay value, I will delve into it again in the hopes of solving the case and do things differently.

It's got tons of character interactions (Which you are free to befriend, antagonize or completely ignore), pages upon pages of lore and exposition in the Zenlil's onboard library (Which you can totally avoid if you don't like reading), choices that actually matter and a few twists and turns that I honestly did not see coming (And a couple that I totally did).

The player is encouraged by the game to explore alternative routes as much as possible. One can reload an auto-save made before a conversation (The game saves into a separate slot every few minutes automatically) and choose a different option if you are dissatisfied with a result. You don't have to, but you can if you so desire.

Aside from rather long loading times, a couple graphical glitches and small progression issues such as characters sometimes responding as if I walked away from a conversation when I didn't (Both fixed by loading a previous save), it was a pretty smooth ride.

This is probably not the game for you if you enjoy fast paced shooters (Although it does have some FPS elements), but if you think you might enjoy an adventure/RPG/quest mix then give it a go.
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331 人之中有 265 人(80%)認為這篇評論值得參考
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16.2 記錄時數
張貼於:2014 年 01 月 5 日
Seeker...

High quality job. The interaction between player and A.I. seems so natural and realistic, and the voice acting is seriously one of the best I've seen, better than most big budget games. There's a lot of variety in dialogue choices, which actually make a big difference in the outcome(s). I encourage all to play multiple times, you will discover a lot of different things. You will encounter events and situations if you're at the right spot at the right time (some quite humorous), making it seem like a real living world. The story is definitely its other strong point, with plenty of background lore to discover if that is your thing - or otherwise you can be just as engrossed without the deeper knowledge. Graphics are unique, good textures, nicely detailed areas, minor graphical glitches, nothing game breaking. I haven't done much combat, as I prefer the diplomatic options, but from what I have experienced there's nothing wrong with it.

All in all, it's fantastic on so many levels, and I wait in anticipation for the next installment.

IT'S A ROLEPLAYERS DREAM COME TRUE!
這篇評論值得參考嗎? 搞笑
225 人之中有 183 人(81%)認為這篇評論值得參考
有 7 位使用者認為這則評論很有趣
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11.9 記錄時數
張貼於:2015 年 01 月 26 日
This is a fantastic game. It isn't ruined by poor interaction, bugs or bad gameplay and the likes. It's ruined by the fact that this whole thing is gaming blue balls; a shareware demo; a teaser. There is a plethora of fantastic game content that you ultimately don't get to play with. The combat/inventory system is barely utilized outwith the VR trainer sim. The story is a gigantic cliff-hanger. You're encouraged to use quicksaves to explore alternate dialogue options, but they will only leave you with more questions. Very few will provide the answers you crave more and more as you explore further. The game literally ends when you jump out the back of the futuristic jumbo-jet you start the game in - imagine if the whole of Mass Effect was set on the Normandy and that's about what this title is. If you explore the dialogue and lore (of which there is a near-overwhelming amount of), you'll get some good hours from this game. However, this release is basically a glorified "Murder on the Orient Express" game - or the first half of one anyway. You're going to have to wait a whole lot longer for any closure, and, of course, put down some more cash. A wholly unfulfilling and, in the end, frustrating experience.
這篇評論值得參考嗎? 搞笑
166 人之中有 136 人(82%)認為這篇評論值得參考
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12.0 記錄時數
張貼於:2014 年 01 月 9 日
So here I am... Trying to get KOTOR to work on my computer and failing miserably. I go to the store with $20 in my Steam wallet. Fed up and tired to pick an indie game that looked interesting.

I run into CONSORTIUM.

I decide ah, what the hell and buy it. To my surprise, it actually turned out to be a great game.

The story goes as follows: You are you. The game itself is actually a portal to an alternate reality's future where you inhabit the body of a man codenamed "Bishop - 6" a high ranking officer in the CONSORTIUM. That's all the game tells you about the character (at least in the time I played it) The game physically cannot let you know about Bishop's past, as it glitches out when people talk about it. The characters and the writing are better than a lot of triple-a titles out there and can be very humorous at times.

The music is beautiful, it sounds like it could go in KOTOR itself, and there is a reason for that: Jeremy Soule composed this game's soundtrack. As an admirer of his work I was pleasantly surprised.

Other than a few minor bugs, the CONSORTIUM is a fantastic experience in my honest opinion.

Check this game out! You'll be glad you did!
這篇評論值得參考嗎? 搞笑
72 人之中有 64 人(89%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
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10.9 記錄時數
張貼於:2015 年 07 月 11 日
This game looks pretty poor and has remarkably long loading times. It's also a pretty short game; I finished it twice in about 11 hours.

With that said, this game is worth playing twice if you enjoy this type of game. What type is that? An RPG with lots of decisions and consequences. Note that, the decisions you make are actually quite impactful, and the game entirely allows you to make "bad" decisions (the game itself describes this as there being no bad decisions). Beyond that, the game explores some fairly cool science fiction themes and does a fairly good job in making those themes interesting and plausible.

Just a small addendum: I said this game is largely based around decisions and consequences. Let me elaborate on this a little. During the game you'll be trying to solve a sort of mystery. You will not be spoon-fed the answers to your questions and your suspicions will not easily be confirmed. Even if you do a pretty thorough job of the 'investigation', there's a good chance you won't figure it out. However: That is okay. If you don't figure it out the game doesn't become less fun after that point.

I would absolutely recommend this game, with one sidenote: This is a short game. If you think a game costing 15 euro or dollar or whatever, should net you ~15+ hours of gameplay, then you should buy this game when it's on sale. I myself bought it at 65% off, but feel like I wouldn't have been upset if I'd bought it at full price.
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69 人之中有 59 人(86%)認為這篇評論值得參考
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3.0 記錄時數
張貼於:2014 年 10 月 30 日
An awsome game that reminds me of a good Star trek episode, and like star trek, this game's story feels like a first episode in a series with it's to be continued ending four hours in. In truth, this game alone is not worth the $20 asking price and should be bought on sale for around the basic price tag for a dlc. Around $10. Gameplay wise, with everything patched all I had to complain about is some subpar graphics, but this can be forgiven from a indie developer when everything else is this well done.

In short
Good Story though short, Poor graphics, great soundtrack, great controls, but over priced.
7.5/10
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148 人之中有 108 人(73%)認為這篇評論值得參考
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6.7 記錄時數
張貼於:2014 年 01 月 10 日
It's been a long time since I felt fully trolled by a game. Lets ignore the game breaking bugs and the fact that most people seem incapable of finishing the game. Lets ignore the peculiar graphics choices since they're functional and graphics arent important as long as they perform all the tasks you need them to in the game.

Here be spoilers.

This entire 'game' is the intro sequence to a game they havent made yet! You're told bishops are essentially a warrior class, you're given a powerful suit of armour, several weapons and several pieces of equipment that you plug into your armour for various effects...and there is no combat in the game. The combat takes place in a virtual reality suite, there is one opportunity for actual physical combat in the game and it only happens if you screw everything up. Also, the special equipment you get for plugging into your suit that gives you different abilities? that is only given to you AS THE GAME ENDS! Meaning they put work into coding items you are physically incapable of using in the game at any point. They constantly talk about the combat system, the equipment system, your role as a warrior in this alternate society...and before you actually engage in any combat the game ends. This game would have been perfectly fine as an interactive story game. If they had included none of the taunting allusions to combat, none of the equipment and several guns you will never use in any situation (they're even locked down during the game with the safety on, I never even fired them) and focused on the one thing the game delivers, a good narrative and great voice acting, it would have been a good game. But constantly promising that this is a first person shooter with role playing aspects when it is in fact a socialization simulator is misleading and a direct attempt to lull in a different audience.

In short it's 2014 and having a dialogue tree in a game is not a selling point, we've had those functioning at this level since the 90s. You cant sell a game entirely on the point it has a dialogue tree in it, so they clumsily tacked on some pretend first person shooter aspects to use guns to sell it. The entire 'game' is a sham. It's an interactive movie, which would be fine if they marketed it that way. Including features it isnt possible to use anywhere in the 'game' whilst constantly leading you to believe the game is a first person shooter in the advertising and in the game itself is dishonest and frankly insulting.
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