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Game One of the iDGi-1 Trilogy. Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium. Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other.
Veröffentlichung: 8 Jan. 2014
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Kürzliche Updates Alle anzeigen (15)

v1.21 is here...

13 Juni 2014

This version fixes a variety of bugs that were found in the Master Edition.

For a complete list of the fixes made, check out the latest entry [Heavy Spolier Alert!] HERE.

COMING VERY SOON...
  • En español. 99.5% completo. Vamos a presentar el juego con subtítulos en español en aproximadamente una semana!
  • Mac port. We are happy to report that the Mac port is now in the early testing stages! Stay tuned, it is coming...

-The iDGi and CONSORTIUM team

8 Kommentare Weiterlesen

V1.2 Master Edition

29 April 2014

This is it. The definitive edition of CONSORTIUM is here!

We have worked to address every single issue that has been reported to us by players and critics since launching V1.0 in January. We would like to humbly request anyone who has already reviewed CONSORTIUM (on Steam or anywhere else) and gave low marks due to bugs, to please have another look at this Master Edition. We guarantee you will not be disappointed and hope you would be willing to re-consider your original review.

NOTABLE CHANGES AND IMPROVEMENTS

  • Heavily updated core combat mechanics and related A.I. Enemies will get much more accurate if you stand still, but accordingly their aim will become far worse the faster you move. Enemies in combat are smarter and more aware.
  • Huge performance improvements. Game is now fully playable on supported machines.
  • New Steam leaderboard for scores achieved with the Civilian Defense training scenario. Reach the coveted top 5 and have your name show up on an in-game scoreboard!
  • Greatly improved controller support. It's still partial and you need a mouse for some functions (notably the inventory screen), HOWEVER it is far more playable and fun with the controller now.
  • Choreography polish. A ton of scenes in the latter half of the game now have greatly improved fidelity in terms of character expressions, gestures, etc. A notable improvement is that characters will now use hand-panels.
  • Balance and feedback improvements to the Zenlil Combat Minigame.
  • Several hundred bugs have been squashed. See [Heavy Spolier Alert!] HERE for the changelog in its entirety.

KNOWN ISSUES

  • You will still notice some relatively minor animation "glitches" here and there. We didn't quite have time to fix them all, but these will be addressed in a future patch.

WHAT IS STILL TO COME...
  • Spanish localization. A full Spanish sub-titled version is roughly 70% complete, and we will be making it live the moment it's complete. A rough ETA for this is mid-late May. Watch for the corresponding announcement!
  • Mac and Linux ports. Now that the Master Edition is done, we will be getting back to completing this. ETA is hard to say but a beta for these may be made available for testing in June.
  • Oculus Rift support. We all want to explore Zenlil and experience CONSORTIUM in VR. We have started the process of working with Valve on figuring out the challenges to port our game to VR, and will keep you updated as progress is made.
  • Full controller support. We eventually want to officially upgrade the controller support to FULL.

That about sums it up.

We all hope you fully enjoy the game as it was meant to be played, and please post any thoughts in a Steam review, to the forums, or directly below!

Enjoy!

-The iDGi and CONSORTIUM team

18 Kommentare Weiterlesen

Reviews

“Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress.”
4/5 – The Escapist

“At $20 I'd say it's worth it - you'll find a game that's punching well above its weight”
Kotaku

“It's an unusual sci-fi adventure game with a splendidly credible cast of characters and a strong sense of mystery”
Rock, Paper, Shotgun

Über das Spiel

Game One of the iDGi-1 Trilogy.

Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium.

Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other. The story begins in our world - the "real world" - where we here at Interdimensional Games have developed a satellite (iDGi-1) capable of opening a digital rift through time and space...

Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own - the "game world" - in the year 2042.

  • The first of a planned trilogy, Consortium contains a fully resolvable arc, but links to further games by a much larger story and its countless mysteries. Each subsequent title will act in this way, with both an internal story and a serialization that continues to build the alternate universe.
  • Immerse yourself in the interactive story of the C-3800-D "ZENLIL" Consortium Command vessel on December 21st, 2042...
  • Built with a modified version of the SOURCE engine, explore ZENLIL, a living and highly interactive environment with complete freedom and agency. Includes turbulence and non-scripted decompression events!
  • Engage with a cast of over 20 people in innovative and life like conversation. Over 4,000 lines of fully voiced dialogue, each choice changes how they think about you. Or choose not to engage with them at all and never speak a word!
  • Experience an all original orchestral score by award winning composer Jeremy Soule
  • Act as detective investigating an on-board murder, while simultaneously playing peacemaker to a large band of mercenaries who seem to want YOU dead. Or play diplomacy with a smoking barrel, and let the tragedies continue to mount.
  • Dive into a world with well over 150,000 words of back-story and lore, where everything you read, see, speak, or hear relates to the story and characters, and everything is there for a reason.
  • A highly original energy based inventory system with original sci-fi weapons, gadgets and armor.
  • The story unfolds based largely on your actions. You may use diplomacy and talk your way through the entire game - never shooting anyone! OR, decide to use deadly or non-lethal force.
  • Forge lasting relationships with the crew of ZENLIL, and alter the course of the story through your actions. Your choices will change your play experience, and subsequent playthroughs offer the chance to make different decisions and see all new outcomes.
  • Regardless of what you choose to do or not, the experience always moves forward, adapting seamlessly to YOU.

Systemvoraussetzungen

    Minimum:
    • OS: Windows Vista/7/8 32bit (NO XP SUPPORT)
    • Processor: Intel Core 2 Duo 2.5GHz, AMD Athlon X2 64 2.7GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 260 | AMD Radeon HD 4890 series
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
    • Additional Notes: Of the maximum 4GB of addressable memory space on a 32-bit system (2 ^ 32 = 4,294,967,296 bytes = 4GB), Windows reserves 2GB. This leaves any application (such as Consortium) with a maximum of 2GB to play with. During loading, Consortium can allocate up to 1.8GB worth of memory. If you are running Consortium with a 32 bit machine, be sure to close as many other simultaneously running programs as you can, otherwise "out of memory" crashes may occur.
    Recommended:
    • OS: Windows 7/8 x64
    • Processor: Intel i3 2100T | AMD Phenom II x4 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 460 | AMD Radeon HD 5830 series or higher
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
Hilfreiche Kundenreviews
2 von 13 Personen (15%) fanden dieses Review hilfreich
301 Produkte im Account
40 Reviews
3.2 Std. insgesamt
Leider ist dieses Game nicht so, wie sich viele es sich vorstellen.

Es ist ein komisches "RollenSpiel", man kann es leider nicht gerade "Gut" beschreiben ^^


Eine Komische Story, schwer zu verstehen.

Hin und wieder macht es schon spaß, aber nein, nein, nicht immer. Wenn es mal billiger ist, lohnt es sich vielleicht :P
Verfasst: 1 April 2014
War dieses Review hilfreich? Ja Nein
48 von 52 Personen (92%) fanden dieses Review hilfreich
1,325 Produkte im Account
9 Reviews
5.9 Std. insgesamt
Space RPG game with FPS elements. No its not like Mass Effect.

I bought this the minute I saw it on Steam. Why? It looked cool and the story/setting got me intrigued.
The first hour was a bumpy ride because of a wide variety of bugs. The devs were very honest about it, admitted they should have released it as an early access game.
I waited, patiently, a few weeks for the devs to fix their game. I started over because the patch also deleted the savegames (which was announced by the devs as well).

This whole game takes place on a rather small spaceship and you're a Bishop, lead operations if I'm correct.
The ships hierarchy is based on chess. You have your pawns, rook, queen, king, etc. So you always know the status of a crewmember.
You're transfered from 2014 into this bishop person. At the start you have no idea who you are and what you're supposed to do. You'll learn by interacting with the people on board, who do not know you're from 2014 (and you might want to keep it that way). The way you respond to these people and actions you take playing this game will get different outcomes. In my 5 hours playthrough I somehow managed to ♥♥♥♥ of most of my crewmembers ;)
I checked the achievements and there are a lot of ways to finish this game. I'm thinking about playing it again, with some different approaches to some situations.

The story begins with a hostile attack and a murder and unfolds after that. I liked the story, a lot! More games/episodes are coming as this story ends with a cliffhanger. I'm looking forward to it!
(I cant tell more about the story without giving away too much.)

Some points you might find interesting:

* FPS
Just a small part though this might be more important in the coming games. You have a wide arsenal of weapons, all with different specs. You have guns to kill and guns to capture. Whatever you choose will ofcourse change the outcome.
I had 2 battles in this game and 1 tutorial. It aint CSGO or COD but its ok.
* Graphics
looking good but nothing fancy, kinda like an interactive comic. Not childish in any way though.
* Sound
Voiceacting is great. Lot of different accents, all very convincing.
Soundtrack and effects are ok.
* Replayability
Definately! I checked the achievements after completing this and I saw their are many different outcomes to specific situations.

Overall
Excellent game and I have no regrets buying this. The 6-man dev team did a great job and reacted honest and adequate when they found out people were experiencing bugs. The story, for me the most important part, is great and well told. More of this please!
Verfasst: 26 Februar 2014
War dieses Review hilfreich? Ja Nein
17 von 17 Personen (100%) fanden dieses Review hilfreich
404 Produkte im Account
2 Reviews
10.3 Std. insgesamt
You could be interested in this game if you like short, dense, dialogue driven games in a near future setting - with a focus on replaying different permutations of choices.

You are dumped on a high tech airplane that functions as mobile base as the enforcer of a multinational all-powerful corporation. You are the "new guy that everyone is a bit frightened of" since you are the guy with the Robocop-armor and guns. You get know your 16 fellow corpers then someone dies and suddenly there are fighter airplanes on the horizon and someone in the plane seems to feed them information and sabotage as much as possible. The meat of the game is to talk to your fellow specialists, watch their actions, threaten them (or not), deduct information, cross reference alibis, and find the traitor (if there is one). Dialogue (and background dossiers on the info-terminals) are extensive, well written and well performed.

Solving the mystery around the traitor(?) is the big draw of the game but since it is quite short (about 5-6 hours) and events are dense and develop quite differently depending on how you talk to people replaying the game just for kicks can be very motivating if you are the kind of player this appeals to.

There are first person shooter elements in this game but they are mostly optional. The gameplay in these is competent but nothing special.
Verfasst: 30 April 2014
War dieses Review hilfreich? Ja Nein
12 von 12 Personen (100%) fanden dieses Review hilfreich
213 Produkte im Account
2 Reviews
8.3 Std. insgesamt
Though some aspects, especially the shooter gameplay, are a little finicky and it's over all too soon, CONSORTIUM is an interesting take on the interactive mystery, and not a half bad near-future world to get lost in.
Verfasst: 20 Juni 2014
War dieses Review hilfreich? Ja Nein
10 von 10 Personen (100%) fanden dieses Review hilfreich
106 Produkte im Account
2 Reviews
7.2 Std. insgesamt
For being Chapter 1 in an incomplete series this piece of software shocked me. I've played through the entire game more than twice now. Each time I'm compelled to try things different or to just explore the ship or "world" that you're presented with. The whole idea of this game is refreshing and I really can't place why it makes me want to explore and read everything.

What hooked me is the idea that you're stationed on this giant plane that is your flying home base. That you're given the sense you'll be deployed onto missions and then report back to the plane for debrief. That sense of procedure is amazing. You actually take part in the conversations and influence everything.

A+ from me

EDIT: Updated because I wrote this while tired. Thanks for the heads up IDG.
Verfasst: 29 April 2014
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
71 Produkte im Account
4 Reviews
27.5 Std. insgesamt
I like it.

The bad things:
- It is very short. 1 Game is done in about 4 hours.
- It was released with a lot plot stopping bugs.
- For the short play time the prices is too high
- Although the freedom how you do things is very high the plot itself is still rather a linear one.

The good things:
- They are serious on fixing the bugs and in the right priority fast and are present in the steam forum. I recomment to wait till the first patch is out which should happen this or the next week.
- Unique interactive world and Game concept. Dialogs that give you high degree freedom and great voice acting.
- NPC Characters that have a character and behave and speak according to their character.
- Game can be replayed and you still discover a lot new things you missed the first time. Especialyl if you do things different every time.
- They created a whole world with a lot information you unfortunatly mostly miss in your gameplay but can be read up as metagame (stickys in this forums..the game forum and even in the game files.)

One importand thing to know is that this game is only Part1 of a triology. Unfortunatly Part2 and 3 first have to be developed which means you will have to wait 1 to 3 years till you can play those other parts...and they cost extra. :(

Verfasst: 15 Januar 2014
War dieses Review hilfreich? Ja Nein