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Mitä tapahtuu, kun uhatun maailman ainoa toivo ei ole kiiltävähaarniskaisten sankarien kontolla vaan lainsuojattomien ja ryövärien käsissä? Blackguards, uusi vuoropohjainen strategiaroolipeli, tutkii juuri tätä kysymystä.
Julkaisupäivä: 22 Tammikuu 2014
Suositut tunnisteet tälle tuotteelle:
Katso kaikki 3 traileria

Osta Blackguards - Standard Edition

Paketit, jotka sisältävät tämän pelin

Osta The Dark Eye Universe Bundle

Sisältää 4 kohdetta: The Dark Eye: Chains of Satinav, Memoria, Blackguards, Blackguards: Untold Legends

Osta Blackguards - Deluxe Edition

Includes Blackguards, PLUS Artbook with ~150 pages, Soundtrack, digital World Map, Developer Interview Videos and 6 Exclusive Wallpapers

Uusimmat päivitykset Katso kaikki: (26)

Localization Update – 3 new language packages now available

25 kesäkuu(ta) 2014




Hi guys,

we’re happy that today we are finally releasing our big localization update for our Blackguards. The update contains the reworked Russian localization as well as the brand new Japanese and Korean language packages.

Have fun playing and don’t get lost in Aventuria!

PS: The patch will available in about 2 or 3 hours from now, so please don’t worry if it’s not starting immediately.

Best,
Your Daedalic-Team

30 kommenttia Lue lisää

New localization patch upcoming, featuring 3 new language packages!

16 kesäkuu(ta) 2014

Hi guys,

there are three new loca kits upcoming for Blackguards. First there is the reworked Russian localization, and second we are proud to announce that there will be a Japanese and Korean localization, too!

The patch including the new localizations will be available by the end of June 2014.

Best,
Your Daedalic Team

51 kommenttia Lue lisää

Arvostelut

“Blackguards is a real gem.”
4/5 – The Guardian

“A thrilling story, mixed with a deep, tactical and engaging gameplay.”
8/10 – http://www.everyeye.it/pc/articoli/blackguards_recensione_21543

“Blackguards feels like the gift that keeps on giving. At the heart of its brilliance is an enormously engaging story.”
8.7/10 – Hooked Gamers

Blackguards Deluxe Edition Content

Tietoja pelistä

Mitä tapahtuu, kun uhatun maailman ainoa toivo ei ole kiiltävähaarniskaisten sankarien kontolla vaan lainsuojattomien ja ryövärien käsissä? Blackguards, uusi vuoropohjainen strategiaroolipeli, tutkii juuri tätä kysymystä. Pelissä on 180 ainutlaatuista heksapohjaista taistelukenttää sekä tummasävyinen, aikuismainen tarina rikoksista, huumeista ja murhista.

Pelaa soturina, maagina tai metsästäjänä ja mukauta hahmosi taidot oman mielesi mukaan. Haastava kampanja tarjoaa epäilyjä, petoksia ja menetyksiä. Päätät tarinan etenemisen avainkohdissa ja määrität sen lopputuloksen.

TÄRKEIMMÄT OMINAISUUDET

  • Yli 180 ainutlaatuista taistelukarttaa tarjoavat jatkuvasti kehittyviä ja uusia haasteita.
  • Varmista, että pikkupurtavaa riittää, koska tämä musta fantasiaseikkailu sisältää yli 40 tuntia jännittävää peliä.
  • Johda jopa viiden hahmon ryhmää kunniakkaaseen voittoon tai karmaisevaan tappioon.
  • Nauti lumoavista, käsin piirretyistä taustoista. Ne ovat kauniita silloinkin, kun ryhmäsi ottaa köniin niin että soi.
  • Valitsemasi loitsut, taidot ja kyvyt määrittävät taistelukentän suunnitelman. Aggressiivinen? Puolustava? Taktinen? Sinä päätät kuinka hoidat kunkin kohtaamisen!
  • Käytä interaktiivisia kohteita, kuten mehiläispesiä ja tynnyreitä, hyödyksesi taistelussa tai räjäytä itsesi yrittäessäsi kantaa soihtua syttyvään suokaasuun.
  • Tee kunnolla vahinkoa 40 erikoiskyvyllä ja yli 90 loitsulla... tai huomaa joutuneesi niiden väärälle puolelle, ja tuhoudu.

Järjestelmävaatimukset (PC)

    Minimum:
    • OS: Windows XP 32 Bit
    • Processor: 2 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 GT, ATI Radeon HD 2600 XT
    • DirectX: Version 9.0c
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bits versions)
    • Processor: 2.4 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher
    • DirectX: Version 9.0c
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers

Järjestelmävaatimukset (MAC)

    Minimum:
    • OS: Mac OS X Version 10.7 or higher
    • Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac oder Mac Pro release year 2010 or newer
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000, nVidia or AMD graphic card
    • Hard Drive: 20 GB available space
Hyödylliset arvostelut
230/320 (72%) arvioi tämän hyödylliseksi
44 tuotetta tällä tilillä.
1 arvostelu
29.3 tuntia pelattu
I was intrigued when I saw the game. So much so that I plunked down my cash for early access. But I realized very quickly that youre basically expected to run the game once completely blindfolded before you will ever know how to build the party or what theyre capable of. Mistakes will dog your every step during your first run. Its very tedious and frustrating. But the killer for me, the straw that breaks the camels back, is the ridiculous spike in difficulty from one fight to another. It would be one thing if there was some sort of difficulty precursor before a fight. But there isnt . You step from one fairly mild fight to, suddenly, be faced with a large force led by a high level mage and youre expected to kill everything on the map. IN SEVEN TURNS. Did I mention all the mobs have healing potions? And the leader is on the other side of the hex map? And there are spike traps and tripwires everywhere. So you need to kill 6 mobs, in 7 turns, while they use heal pots, while missing on roughly 30-40% of your attacks. This game is dead to me. I would say it isnt worth the 22 bucks i plunked down for early access. Its a ridiculous waste of cash at the durrent $35 price tag.
Julkaistu 25 tammikuuta 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
355/525 (68%) arvioi tämän hyödylliseksi
147 tuotetta tällä tilillä.
1 arvostelu
4.0 tuntia pelattu
I think it's a steep price for such a simple RPG. The story so far is not the best, but not the worst I have seen. On the bright side the tactical combat is pretty ok. However, the lack of exploration and skill progression/customization is just horrible. You travel from one location to the next with a click of the mouse, and every single location brings a fight, and I mean EVERY SINGLE ONE. There is no wondering if the big axe of the bandit you just slew is something for you. No no, you just get some {random) auto loot that has nothing to do with the fight. Frankly - the game just feels wrong.
Julkaistu 23 tammikuuta 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
80/102 (78%) arvioi tämän hyödylliseksi
1,563 tuotetta tällä tilillä.
34 arvostelua
16.3 tuntia pelattu
I reserve words for certain games. Words which define the game itself and help encapsulate what I'm trying to get across. This game merits one such word, and that word is :

"Chewy"

Here's the deal. Blackguards is a strategy game which has been dipped, liberally, in the world of The Dark Eye, think Dungeons and Dragons germanic cousin and you'll be in the right area. It's got a wonderful, thick, rich backstory, with a lot of history, gods, cults, personalities, politics and intrigue. This is a world that over the course of several games (Check out Drakensang when you get the chance if you find yourself a fan of Blackguards, it's worth the time invested) has become every bit as nuanced and subtle as the more accessible DnD counterpart. The operative word though is accessible.

The Dark Eye is to Pen and Paper roleplay what Dark Souls is to videogames. A stern, rock faced, cold hearted, unyielding dominatrix who seems impenetrable and who demands your complete and total servitude, and at the slightest folly will beat you bloody and raw and tell you to start over again. You will, multiple times, due to a flaw in your build that down the line results in your character ending up stunted and a fight proving a little beyond your reach or poor choices when you level your character.

But each time, you will learn, through the beatings and the whippings, much like Dark Souls, you will learn, and you will improve. Eventually once you get past the gatekeeper and once you've survived the rite of passage that is the near vertical learning curve of the games mechanics, you'll find a world that richly rewards, and deserves every minute you spend within it.

The graphics finally have shaken off a lot of the shoddiness and rough edges that have pervaded a lot of the TDE games, Blackguards is slick, smooth, and carries a glossy sheen with it, it's not QUITE melt your eyes gorgeous, but it's certainly pleasing to look at, and the spell effects certainly carry with them a definite sense of satisfaction as they connect and fly about the battlefield. So too has the voice acting and musical score improved, as presentation goes, Blackguards has matured TDE into a strong, and at last truly sellable product.

But it's not for novices. Noooooooo sir. This is not a new player friendly game. So far to date no actual "Roleplaying game" set in the TDE universe has managed to be even -remotely- new player friendly, this is not about to buck that trend, not when your character sheet runs to five seperate tabbed pages with more numbers to make sense of than the US Federal Budget. Not when the wheel that surrounds your character can offer dozens of possible options as to what action you might wish to take during a turn. Not when a conversation option can turn a story down a route that results in a fight you may not have been prepared for. This game does not go lenient on people who are not careful, not methodical, or not thoughtful.

The main story arc I'm going to leave spoiler free and focus on the mechanical side, the game follows a two-beat system, the world map, being a parchment map overworld that you zip around and visit static settlements to partake in various pleasantly rendered towns and villages, which offer side quests, conversation dialogs, healing and merchants. Then there's the meat of the game, a mix of single encounter and multi-encounter dungeons.

These take place on hex based maps which are closer to things like Kings Bounty : The Legend, however in this case, we're dealing with -single units-, and in this case the strategic rendering is done with TDE levels of detail. Characters are solid, so you can't shoot or cast spells through them, ditto for static objects and moveable objects. This means positioning becomes a factor, you can't just layer your melee in front of your casters, you need to play smart and ensure people are in the right place. Equipment too has significant impacts overall on the fight, with bows having minimum and maximum ranges before major penalties are applied. Spells have granular levels of "to hit" based on the casters skill... you get the idea. We're talking pen and paper levels of detail, rendered lovingly in the game.

Once you set up hotbars for your most frequently used abilities, fights run pretty smooth and fast, and the strategy element is as the word I used to begin with implies - "Chewy" - you'll be constantly thinking and rethinking your moves, and the AI puts up a respectable fight even at default difficulty. Environmental hazards too present a real and significant problem, and throw in an extra layer, thankfully there's no time constraint, so feel free to get a coffee as you ponder each move.

Do I recommend it? Yes. With the caveat. This is not a game that will appeal to everyone. It's a niche game. I celebrate it's existence. It's a strategy game for strategy gamers. If hexes, math, and stats excite you, get stuck in.
Julkaistu 6 helmikuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
66/91 (73%) arvioi tämän hyödylliseksi
180 tuotetta tällä tilillä.
1 arvostelu
112.6 tuntia pelattu
It's a sunny day. Clear skies. You and a few of your good friends are in the school playground, gathered in the shade under an ancient oak. You're playing rock, paper, scissors. You lose consistently, over and over, and by the end, your friends kick you in the nuts, and steal your lunch money.

This is Blackguards.
Julkaistu 25 tammikuuta 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
103/152 (68%) arvioi tämän hyödylliseksi
20 tuotetta tällä tilillä.
2 arvostelua
103.1 tuntia pelattu
Difficulty spikes when trying to rescue the Baroness. Balancing needs alot of work. Really feels Alpha. The potential is there but at this stage, the balancing issue with the characters just being a couple levels weaker than the NPCs and with maps designed with strategic challenge in mind, just makes a frustrating experience. Feels harder than XCOM on the hardest difficulty. Really doubt I will try another game in development stage. It's in "Beta" for a reason. At the current "Beta" stage I would not recommend this game.
Julkaistu 20 tammikuuta 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei

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