위협을 받고 있는 세계의 유일한 희망이 빛나는 갑옷에 있는 것이 아니라 부적응자와 범죄자 무리의 손아귀에 있다면 어떤 일이 벌어질까요? 새로운 회전 기반 전략 RPG인 블랙가드가 바로 이 질문을 탐구합니다. 범죄, 마약 및 살인의 어둡고도 성숙한 이야기 속에서 180개 이상의 고유한 마법 기반의 전장을 발견하게 될 것입니다. 전사, 마법사 또는 사냥꾼으로 활동하면서 자신의 캐릭터 기술을 적합하다고 생각하는 것으로 마음껏 설정하십시오. 도전적인 캠페인은 의심, 반역죄 및 손실의 이야기를 전달합니다. 주요 전환점에서 이야기의 과정을 결정하고 그 결과를 알아냅니다.
사용자 평가: 대체로 긍정적 (평가 916 개)
출시 날짜: 2014년 1월 22일

로그인하셔서 게임을 찜 목록에 추가하시거나 관심 없음으로 표시하세요

Blackguards - Standard Edition 구매

이 게임이 포함된 패키지

The Dark Eye Universe Bundle 구매

4개 아이템 포함: The Dark Eye: Chains of Satinav, Memoria, Blackguards, Blackguards: Untold Legends

Blackguards - Deluxe Edition 구매

Includes Blackguards, PLUS Artbook with ~150 pages, Soundtrack, digital World Map, Developer Interview Videos and 6 Exclusive Wallpapers

이 게임의 다운로드할 수 있는 콘텐츠

 

큐레이터의 추천

"Turn-based strategy fantasy game. Very good but fairly short. Not worth at full price but good when on sale."

최신 업데이트 모두 보기 (27)

2014년 8월 21일

Localization update & patch release



We’re happy to announce that our Blackguards are now ready to enter your PC & Mac in Turkish, too! Additionally, there have been some small technical corrections in the game that will fix the following issues:

Patch 1.5 changelog

- Fixed the loot in the last fight of the "Charyb'Yzz" Questline.
- Fixed crash when entering Lorfas.
- Fixed blackscreen in Cilliego's Questline.
- Fixed the Spell casting freeze
- Added Turkish localization.

Best,
Your Team Daedalic

댓글 10 개 더 읽어보기

2014년 6월 25일

Localization Update – 3 new language packages now available




Hi guys,

we’re happy that today we are finally releasing our big localization update for our Blackguards. The update contains the reworked Russian localization as well as the brand new Japanese and Korean language packages.

Have fun playing and don’t get lost in Aventuria!

PS: The patch will available in about 2 or 3 hours from now, so please don’t worry if it’s not starting immediately.

Best,
Your Daedalic-Team

댓글 32 개 더 읽어보기

평가

“Blackguards is a real gem.”
4/5 – The Guardian

“A thrilling story, mixed with a deep, tactical and engaging gameplay.”
8/10 – http://www.everyeye.it/pc/articoli/blackguards_recensione_21543

“Blackguards feels like the gift that keeps on giving. At the heart of its brilliance is an enormously engaging story.”
8.7/10 – Hooked Gamers

Blackguards Deluxe Edition Content

게임에 대해

위협을 받고 있는 세계의 유일한 희망이 빛나는 갑옷에 있는 것이 아니라 부적응자와 범죄자 무리의 손아귀에 있다면 어떤 일이 벌어질까요? 새로운 회전 기반 전략 RPG인 블랙가드가 바로 이 질문을 탐구합니다. 범죄, 마약 및 살인의 어둡고도 성숙한 이야기 속에서 180개 이상의 고유한 마법 기반의 전장을 발견하게 될 것입니다.

전사, 마법사 또는 사냥꾼으로 활동하면서 자신의 캐릭터 기술을 적합하다고 생각하는 것으로 마음껏 설정하십시오. 도전적인 캠페인은 의심, 반역죄 및 손실의 이야기를 전달합니다. 주요 전환점에서 이야기의 과정을 결정하고 그 결과를 알아냅니다.

주요 기능

  • 180개 이상의 고유한 전투 지도는 진화를 거듭하면서도 새로운 도전을 제공합니다.
  • 이 어두운 판타지 모험의 흥미진진한 게임 시간이 40시간 이상이므로 스낵이 많이 있는지 확인하십시오.
  • 일행 중 최대 5개의 캐릭터를 영광의 승리 또는 황폐한 패배로 이끄십시오.
  • 손으로 그린 멋진 백드롭을 즐기십시오. 이 백드롭은 일행의 일원이 자신의 몸을 그들에게 넘겨줄 때에도 아름답습니다.
  • 주문, 기술 및 능력을 선택함으로써 전장의 전술을 결정합니다. 공격적입니까? 방어적입니까? 전략적입니까? 도전적인 만남을 마주할 때마다 헤쳐나갈 방법은 여러분이 결정할 일입니다!
  • 자신의 전투 장점에 벌통 또는 대형 통과 같은 상호적인 물체를 사용하거나 횃불을 인화성 습지 가스로 운반하여 스스로를 폭파하십시오.
  • 40개의 특수 능력과 90개 이상의 주문으로 일부 심각한 손상을 분배하거나 자신을 상대편에서 찾은 후 흔적을 지우십시오.

시스템 요구 사항

PC
Mac
    Minimum:
    • OS: Windows XP 32 Bit
    • Processor: 2 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 GT, ATI Radeon HD 2600 XT
    • DirectX: Version 9.0c
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bits versions)
    • Processor: 2.4 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher
    • DirectX: Version 9.0c
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Minimum:
    • OS: Mac OS X Version 10.7 or higher
    • Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac oder Mac Pro release year 2010 or newer
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000, nVidia or AMD graphic card
    • Hard Drive: 20 GB available space
유용한 고객 평가
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
26.6 시간 기록
Blackguards is a flawed game. But one that I have thoroughly enjoyed my time with so far.

Let's go over the problems first.

1. Difficulty. Particularly early on, the difficulty of each encounter can be horribly inconsistent. There's a reason why there is a "try again" button during fights - you're going to use it. Quite a lot. A lot of the more difficult fights have some kind of trick to them that might a try or two to figure out, and a lot of the time said fights require an element of luck too. One or two bad rolls or a few fizzled spells and it's time to try again. Anyone familiar with D&D probably knows that it's hard to create a balanced party with only three characters, which is all you start off with in this game: A mage, a fighter, and your main character who you can build as you wish. After a few hours you pick up a ranger too, who happens to be pretty good with traps, but until I acquired her, any map with hidden traps was a real pain to deal with. There was one fight where I had to memorise the location of the traps through multiple attempts before I could succeed. Additionally, sometimes quests force you through multiple fights with no escapes, and no warning beforehand, which can catch you off-guard if unprepared. In summary: Save often, and be prepared to try again.

2. The interface. The combat system is excellent, but the controls are a little clunky. There's some oddity to the character models which can make it hard to target enemies at times, and the camera is rather awkward at times too. It can get quite frustrating, but it's not so bad that I find myself making accidental moves or anything like that.

3. Information. The game can be very unclear about things. If you're not familiar with the RPG system the game is based on, trying to figure out how it all works is awkward, and the game basically only tells you things once. Being able to mouse over raw stats to see how they affect things would be nice. I have a parry rating of 7 on a character, what sort of parry chance does that actually equate to? How are these stats modifying dice rolls? You can get a rough idea of how things work over time, but I'd like to be able to see exactly what's going on. Contrast with, say, the original neverwinter nights, where if you wanted you could see every single roll being made.

So those are the negatives.

And the positives? Well, the combat system is fantastic, the RPG system, while incredibly deep and unclear, is also very flexible, you have a lot of freedom to let your characters grow in any way you want them to. The quests are enjoyable, the story is simple but engaging, the characters have some actual personality to them.

If you're willing to get over the initial hurdles of an incredibly complex system and some very frustrating battles, there is a deep and enjoyable game with a wealth of content available for you. The world itself is pretty unique, it does a good job of avoiding a lot of fantasy tropes and creating something a little more engaging, and there's something rather refreshing about having a party that aren't a bunch of do-gooders.

You're blackguards. My party consists of a wrongfully imprisoned warrior, a dwarf arsonist obsessed with dragons, a pompous upper-class noble from the south, and an elf who got high on drugs and owes everyone money. You're not evil, but you're certainly not good either. You're labelled scum by the people around you and hunted across a kingdom, adding to your list of crimes on the way.

I've completed chapter 1 and am partway through chapter 2. I'm eager to see how the game develops from here. If you can handle some difficulty and frustration at the start, this game is well worth it.
게시 일시: 2014년 10월 10일
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
13.8 시간 기록
I bought the game on sale last week because I never really played a turn-based RPG before and wanted to give this genre a try. As it wasn't too expensive it seemed like a choice without too many risks. I never heard of the game before and didn't read up on any tips to be able to start with a clear and unbiased spirit.

So far I have to admit I am really enjoying it. The story, characters and global setting don't appeal that much too me, although everything is more than correct. The story isn't that special, but forms the perfect background for the many fights I encountered so far.

And it's in this domain that the game really shines for me. Every fight (or almost every) I had so far really left some room for your own tactic. At the very start of the game I was a bit overwhelmed by the turn-based approach (as I never played it before), but after a while you really get the hang of it. I like the fact that you have to think about the placement of every character aswell as which attack to use. The fact that it's turn-based also allows you to really plan your next move. Some fights were challenging, but I never got the feeling that it isn't fair so far.

I also really appreciate the fact that you can upgrade and shape your characters as you like it. The game allows you to create your party like YOU want to play it.

I only spent about 6 hours in the game so far, but I am sure many more will follow.
게시 일시: 2014년 10월 7일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
18.3 시간 기록
A very difficutl game that will test your patience... not for the weak.

You will probably restart your party 4-5 times before you leave the first zone. There is so much going on in this world it can be overwhelming. The skill tree alone is insane. Overall a very brutal game with one of the hardest play throughs yet.
게시 일시: 2014년 10월 11일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
79.2 시간 기록
Never played any P&P game before, but this was awesome. Great RPG mechanics, good story (some parts shocked me, some parts were very funny) and graphics. Some battles were very hard (played on hard) and the only way out was to "rush" it, like killing the boss fast enough, which is not my playstyle. Otherwise you can do it in your own pace. Also had a feeling that there is a lack of gold so I never bought anything except arrows, bolts and magic books and ended the game with a quite a big amount of money :), so dont worry to spend it on smaller upgrades.
게시 일시: 2014년 10월 8일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
22.1 시간 기록
Very decent turn based combat, and screen based towns and rooms is done nicely. The problem here is that it is seriously difficult even in Normal. It makes XCOM Classic Mode look easy. I also prefer easy-to-understand games, so its fairly complicated stat and skill system isn't quite my cup of tea either. I do recommend this game if you're very good in RPG and turn based games, since besides the absurd difficulty it plays nicely, but be warned.
게시 일시: 2014년 10월 8일
이 평가가 유용한가요? 아니요
2명 중 1명(50%)이 이 평가를 유용하다고 평가했습니다.
9.6 시간 기록
The combat gets repeatable and boring very quickly, the character development is not there, the storyline is a "meh", the conversation between characters can be funny sometimes and that's all (and it gets dull fast when they are using the same pun again and again)

4/10

If you are looking for similar game, get Divinity: Origin Sin instead of this, that game is very well made tactical RPG
게시 일시: 2014년 9월 24일
이 평가가 유용한가요? 아니요
1명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
4.0 시간 기록
This game is pretty brutal!
게시 일시: 2014년 10월 5일
이 평가가 유용한가요? 아니요
4명 중 1명(25%)이 이 평가를 유용하다고 평가했습니다.
1.0 시간 기록
could not get past the 1st hour, controls are terrible.
게시 일시: 2014년 9월 29일
이 평가가 유용한가요? 아니요
2명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
19.6 시간 기록
For all the hype this game received it truly is infuriantingly awful!
The story is trope-ridden and uncompelling, a flaw which is compounded by the lack of any sense of progression due to enemies quickly becoming ridiculously overpowered (don't even get me started on the Iribar lily).
Combining an AP system with the need to locate a highly specific trainer to attain certain special abilities really damages the game, if you save up your AP hoping to find a trainer for a particular you find the enemies outclassing you due to the lack of uninvested points. When even a single missed hit can cost you the battle (which are frequently overly long) it seems counter-productive to have such low hit chances even when the relevant weapon skill is maxed out and complimentary stats are high.
I'm sure if you are a veteran of The Dark Eye, the choice of character build could be optimised such that the battles are easier; on the other hand the highly repetitive battle sequences, lack of character placement pre-battle, dreadful story, and lacklustre town interface probably wouldn't make the game enjoyable.
I was genuinely looking forward to this game heralding a new wave of turn-based/tactical rpgs (of which i am a great fan), but now I am left sincerely hoping the publisher never curses the world with a sequel.
게시 일시: 2014년 10월 12일
이 평가가 유용한가요? 아니요
2명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
25.6 시간 기록
as someone who finished the game, this is not a good rpg. lacks pretty much everything that makes an rpg work, and i do regret my decision to acquire it.
게시 일시: 2014년 9월 27일
이 평가가 유용한가요? 아니요
2명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
7.8 시간 기록
Go forward, buy stuff, kill the monster, no exploration, no optimization, no rpg, ♥♥♥♥ty skill system, nothing.
게시 일시: 2014년 10월 12일
이 평가가 유용한가요? 아니요
35.4 시간 기록
A solid strategy RPG that focuses on the combat and doesn't weigh you down with walking back and forth through the same areas. Cities, dungeons, and world are travelled by point and click and I enjoyed the simplicity of it.

Combat is done with an isometric view on hexes. Each combat area is unique. Melee combat is fairly straight forward. The magic combat really shines with up to 4 levels of each spell, each level unique, allowing you to pick any level you have unlocked. So later in the game, a mage can have quite the variation of spells to choose from.

I felt the game started a little slow, took off and didn't slow down until the anticlimactic ending. I was able to beat the game with over 30 hours which included the DLC. The DLC was integrated into the main campaign, which was nice. I like a game that doesn't overstay it's welcome.

Regarding difficulty, I felt many previous The Dark Eye games were much more difficult and appreciated the fact that I was able to get through this game with minimal issues. It is a strategy game, so if you pick poor weapon and spell combinations,you will hit a brick wall you can't pass. If you are having difficulty with the game, lower the difficulty. I like that difficulty can be changed.

Another bonus is the game starts up quick and you can skip the intro and get right to the menu. It is worth mentioning with so many games forcing you to wait through minutes of unskippable logos.
게시 일시: 2014년 10월 18일
이 평가가 유용한가요? 아니요
44.0 시간 기록
The story is simple and not very inventive, but the gameplay is decent and a good adaptation of the classic P&P RPG system. The biggest problem is that the whole game only consists of fights, the world map and city screens. It gets repetitive fast and leaves the player with the feeling that something is missing. Most of the achievements are bugged, some of them just pop up for no reason and others are not even included in the game. Thus, I cannot recommend investing time and money in this product.
게시 일시: 2014년 10월 19일
이 평가가 유용한가요? 아니요
33.0 시간 기록
Blackguards would be an overall very good game if it wasn't for a few but very impactfull flaws.

I wont indulge in the pros, you can read on for that, I'll just briefly explain why I abandoned a game that I mostly enjoyed at the beginning of the final chapter.

First it lacks an element that should be at the very core of a game of this genre: character/team customization.

You get a very limited number of characters which is 4, one of them will be swapped with another at a point in the story leaving you with an underpowered character as well. You don't really have a real choice on how to develop them, there is a few things you can decide but since mages are defined by their magic and one of the fighters comes in already half trained the tactical phisionomy of your team is pretty much decided before you start the game. You can customize your main character a bit more but you'll realize that the only role lacking in your team will be an archer which is also the stronger dps in the game...

Second and most important: everytime a loading screens appears cross your fingers because there's a good chance the game is gonna crash. This is most definetly something that can be fixed and it's also something that didn't affect every player, but given how frequent and long the loading screens generally are it really ruined my experience with this game.

Third: devs brag a lot a about the depth of the story, they also use it as an alibi to justify things like killing fresh characters for no reason and the impossibility to farm. But the truth is there is not much of a story at all, the most of the game is a barely engagefull hunt for clues to unveil the mistery of what happened at the beginning, very linear, not interactive at all, if you really dig powerfull story-driven stuff this will also strike you as trivial and stupid at some points.

Also given the price nowadays there's plenty more games of the same genre you might wanna give a shot to on steam that look much more promising.
게시 일시: 2014년 10월 18일
이 평가가 유용한가요? 아니요
37.6 시간 기록
Good tactic RPG, fairly hard, especially at the beginning where it is confusing.

There are a lot of side quests and what is really good is that most maps, if not all, are differents.

Any recommandation for any new player: specialization is the way to go.
게시 일시: 2014년 10월 20일
이 평가가 유용한가요? 아니요
1.5 시간 기록
this game is hilariously poorly optimized. there's a massive character creation bug, stupidly small text (indicating ♥♥♥♥♥♥♥♥ dev team), and a lack of graphics options.

avoid this piece of ♥♥♥♥.
게시 일시: 2014년 10월 6일
이 평가가 유용한가요? 아니요
50.3 시간 기록
Blackguards is great. Based on The Dark Eye setting and tabletop roleplaying game rules this game really captures those rules and lets them shine in a way previous real-time titles have not. The turn based nature of the combat system in the game really lets you see the benifit of the various different builds of characters where in a realtime combat game such as Drakensang based off of the same rule set does not.

The plot is engaging, lengthy, and at times really does feel like a transcript of a tabletop campaign, which is great for someone who maybe used to tabletop and just doesnt have the time to, or doesnt get the opportunity to as often as they would like.

All things said, I paid full price for the game, and don't think I spent even a penny more than the game was worth.
게시 일시: 2014년 9월 28일
이 평가가 유용한가요? 아니요
10.5 시간 기록
I really wanted this game to be fun. Only 6 hours in doesn't make me an expert by any means, but 6 hours of frustration and boredom is enough for me.

The towm screens are all static, with certain activities highlighted. You can shop which doesn't take long as everything costs allot of coins and what the player gets on drops is insignificant. Weapons drop and they are all inappropriate for the "basic" games preset skills. For example, your warrior is proficient in single handed axes and the only bladed weapons that drop, initially, are swords. So, in order to even hope to survive any of the battles you have to pump AP ( which are earned by combat and quests) into a weapon that you have found, rather than saving them for other talents. Armor is virtually non existant as drops so you have no defense really.

There is virtually no game here other than scrounging for gear and combat. Your path is pretty much preset with no real exploration and each location is either a static town or a combat grid.

The other really stupid mechanic is your starting companions. You get a dwarf warrior that is pretty good and a mage that is as useful as a box of combs for a bald man. Now if you choose a mage as your class, the party has great ranged dps ability and very weak melee. If you chosse a warrior its the reverse and you are in even worse shape as the preset companion mage is useless. When looking at the mages's stats, you wil see he has the best "ranged weapon" skills of the three. He also has the most Astral Points ( mana ) of the three. Yet when equipped with a ranged weapon like a bow he misses every time. His casting skills are not bad but the only really good spell is an AoE fire attack that does little or no damage and uses up all his mana in 3 turns. Oh, your mana regens at the alarming rate of 1 to 2 points every 5 turns. You are long dead by then as a mage can't wear armor, has little or no melee skills and now cant use magic.

Casting is a thrill, the effects are nice especially the failures which occur more than 50% of the time and the melee companion will miss 80% of the time on the only attack that does decent damage and the attack that has a high chance of hitting does insigificant damage.

Now I know that any starting party is releatively weak and there is an expected number of failures in any combat until the combat system is learned. However, the punishment vs reward system in this game crucifies a new party.

The typical battle has the odds at 3 or 4 enemies to 1, so you have 3 party members that miss and fizzle spells most of the time with no armor and medocre weapons against 6 or more enemies that miss maybe 1 in 10 times. Your mana is used up pretty quick and the regen might let you cast one 10 pt heal just before the 3 enemies around you hit for 10 pts of damage each.

There was one battle in a cave of sorts, the 30 odd enemies were seperated from the party by twisting tunnels, but you can see them, so you know what is up a ahead. After killing the 1st batch of enemies, about 10, I got to sit there mindlessly pressing the space bar until our mana regenerated enough to heal. Yes heal pots, well they are very dear, almost never drop and best saved for combat. After healing the party I sat there pressing space bar for another 40 turns to regen enough mana to move forward and take on the next batch of enemies. Needless to say that aside from the very deep skill system this game is visually boring and the combat is more so.

Quite a few words come to mind for this game: Dark, Dismal, Uninspirering, Frustrating, Boring. It seems that the publisher is punishing the player for being stupid enough to actually give them money for the priviledge of being bored!

Blackguards is the sort of game that if you had a choice of getting a root canal or playing the game, you'd rush to your dentist with a smile on your face rather than load this game up!

I may get back into it, but there is no desire to spend many hours in this mess as there are other more rewarding games out there.
게시 일시: 2014년 9월 29일
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9.1 시간 기록
I really enjoyed this game. I played it quite a bit for a week. I reminds me a lot of Final Fantasy tactics in good ways.

The story is somewhat intresting and I really like the concept of not being a Hero.

Very good game for fans turn based combat.
게시 일시: 2014년 10월 1일
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26.4 시간 기록
It took 26 hours to play until deleted.Iam Turn Based RPG fan.I really wanted to play Blackguards but game is unbalanced.Some fights are too hard and some classes are too weak.For example your mage's mana becomes zero after 3-4 spell cast and u need 1 turn to drink mana pot and mana pots are too expensive.Another example; there was a fight which there are 6 zombies and zombies were immune swords and bows.After 2-3 tries i just deleted game and i will never play again.I recommend you go play another game dont waste your money and time at Blackguards.
게시 일시: 2014년 10월 2일
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