Legends of Eisenwald is an old school RPG with elements of strategy and turn-based combat. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.
Évaluations des utilisateurs : Plutôt positive (294 évaluation(s))
Date de parution: 9 oct 2013

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“We are a small indie development team and without Early Access we would find it very hard to finish our game. Thanks to Early Access we are now close to release.”

Combien de temps environ ce jeu sera-t-il en Accès anticipé ?

“We are on Early Access since October 2013. We will release as soon as the game is ready.”

Comment sera la version final de la version en Accès anticipé ?

“More scenarios will be available, graphic SFX will be implemented, there will be Steam Achievements and Trading Cards. Also, the user interface will be different and it will be released next, after Steam Workshop integration.”

Quel est l'état actuel de la version en Accès anticipé ?

“The game is fully playable with only few occasional bugs.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“We started with $15 price, and we raised it to $20 in June 2014. It is likely it will cost $25 at the release.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We implemented many features requested by community since October and now we are looking for help to test the gameplay, scenarios and report the bugs so the game is well polished at the release. Based on the feedback, we redesigned UI and it's almost finished.”
Lire la suite

Acheter Legends of Eisenwald


Recommandé par les curateurs

"Early Access RPG-Strategy mix that is looking very good already. LoE creates an immersive medieval ambiance and world with art, music and charm."
Lire la critique complète ici.

Mises à jour récentes Tout voir (60)

4 mars

Developers Diaries #20: Fixing animations in combat and a few words about special effects

Animation in combat
So, in the nearest patch a full animation synchronization in combat will be done. In other words, one of the things will be fixed that many of our players pointed out to us in the early stages of development.

Realistically, the animation in combat is ready for the game in the framework of the current combat algorithm, and if new movements or actions will be added, syncing will have to be done again.

What were the issues with animation sync in combat? A partial answer you already heard and the rest comes from the way the combat system works. AI calculates ahead a turn and block of tracking the combat flow reconstructs the sequence of the events happened and forms asynchronous sequence of animations sets.

Health bars are text strings with numbers and text that fly up over the heads of characters whey they receive damage. They are red in the game directly from the AI so a turn in combat happens in the AI much earlier than its animation. As a result, players saw unexpected reduction of HP before it happened on the screen. With the next patch animation synchronization issues will be fixed. And health bars will change too and display changes of information better.

Floating notifications over health bar are available only in Russian now, but it will be fixed in the next patch.

Special effects
The special effects system is done, but not included into the game yet. It is mostly because that now there is no sense to make it work. SFX system will not enter into the game such parameters as Bloom, SSAO, DOF, Motion blur. And bright sparks, lightnings and thick smoke already belongs to work of graphics and animation designers. In the developers version our technical director Nikolay Armonik will show our art director Dmitry Goncharov how this wonder of technologies work, will tell about possibilities of the system and will provide examples. And only then the work on the corresponding content will start. We were getting ready for this step for a very long time and finally we got really close.


Русскую версию дневников разработчиков, как и всегда, вы можете прочитать на нашем официальном сайте

3 commentaires Lire la suite

25 février

З радасцю паведамляем, што ў гульні з'явілася беларуская мова! Patch 0.993 - Патч 0.993

The patch 0.993 has been released. We are happy to tell that Belarusian language has been added to the game! Below is the list of changes:

  • Fixed the bug with two meditations in the Prologue;
  • Screams of characters in combat are added;
  • Ghosts appear from under the earth and correctly disappear when they die;
  • Fixed issues with “Conversation” buttons in buildings. Now invisible objects don’t block pressing it;
  • Changels in balance of healing cost. Lower level characters now are less expensive to heal, but with each level of a character the cost will grow more significantly than earlier;
  • Lowered the amount of gold loot when defeating “noble” characters and rogues. Loot from recruits and simple soldiers is increased a little.
  • Cost of trophies is a bit lowered;
  • Now Berthold’s army is respawned when accidentally killed in the Way Home scenario;
  • All final bosses are made stronger.


Рады сообщить, что в Steam вышел патч за номером 0.993. Также рады сообщить, что в игру добавлен белорусский язык! Ниже приведен список изменений.

  • Исправлена ошибка с двумя медитациями аколита в Прологе;
  • В игру добавлены звуки криков персонажей;
  • Призраки поднимаются из-под земли и корректно исчезают когда умирают;
  • Исправлено перекрытие кнопок “Разговор” в строениях. Теперь невидимые объекты не блокируют ее нажатие;
  • Изменения в балансе стоимости лечения персонажей. Лечение начальных персонажей в линейках стоит немного дешевле, но с каждым уровнем стоимость лечения увеличивается значительно сильнее, чем раньше;
  • Уменьшено количество трофейного золота при победе над “благородными” персонажами и разбойниками. Немного увеличена добыча с ополченцев и простых солдат;
  • Немного снижена стоимость трофеев;
  • Теперь отряд Бертольда возрождается, если был случайно убит в сценарии “Дорога домой”;
  • Усилены все финальные боссы.

18 commentaires Lire la suite
Voir toutes les discussions

Signalez les bugs et donnez-nous votre avis sur les forums de discussion du jeu


“The graphics are excellent, the presentation is sharp, the setting is pleasantly different from the norm and the gameplay is challenging but accessible. If Aterdux keep on down this road, they might well have a hit on their hands.”
Indie Statik

“Legend of Eisenwald is looking to shape up quite nicely.”
RPG Codex

“While the game is very much in beta, it has so much potential I’m giddy just thinking about it.”

À propos de ce jeu

Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing seven scenarios, as well as a stand-alone scenario, The Masquerade. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.

Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true.

You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 30 Hours of Gameplay

A main campaign with seven scenarios as well as the standalone scenario of The Masquerade will be included in the game at launch and The Cursed Castle, providing more than 30 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells
  • Support for English, French and Russian language throughout, limited German support currently

Key Info on the Status of the Early Access Build vs. Final Release:

  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and refining these based on your feedback.
  • Full English, German, French and Russian language support for all Early Access content.
  • Sound effects are mostly done but will be improved more.
  • No special visual effects integrated yet – final visuals will be much nicer.
  • We started adding Steam achievements, 44 available now, more to follow soon.
  • The final game will contain a campaign consisting eight scenarios including the prologue and will support English, German, French and Russian languages at launch. Maybe Spanish too.

Configuration requise

    • OS: XP, Vista, 7
    • Processor: 2 GHz dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (Radeon HD 6670, GeForce GT 630)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    • OS: XP, Vista, 7
    • Processor: 3 GHz quad-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
Évaluations intéressantes des utilisateurs
21 personne(s) sur 22 (95%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
23.5 heures en tout
Posté le : 5 mars
Avis donné pendant l'accès anticipé
I went into this Early Access game made by a development studio i had not heard of unsure about its content and a bit skeptical about its quality, but soon after I began playing all these doubts were put to rest. I suddenly found myself deeply submerged into the game and all it has to offer. Legends of Eisenwald is a true strategic RPG game that skillfully combines the heroic elements of old-school role-playing with tactical turn-based combat and presented in a medieval setting filled with unique legends and folklore.

In this game players will create their hero from a selection of three initial classes and then recruit a small army to travel throughout the realm fulfilling quests, investigating myths and legends, and conquering castles among other things. LoE is still very much Early Access and there will certainly be more changes made. However, this game is entertaining and playable in its current state and offers a lot of nice features.

One of the most interesting features in this game is the concept of changing how the turn-based combat takes place. Unlike other games, Legends of Eisenwald has decided to remove movement points from combat in order to streamline it and make it more dynamic. I like knowing that one strategic movement or action can ultimately determine the outcome of a battle regardless of strength or numbers. Of course, there are lots of weapons, items, and spells typical to any RPG game that will also aid your army in battle. There is also an upgrade tree for improving your units as they gain experience along the way. The user interface is minimal and easy to use. Gameplay speed can be adjusted and there is an option to auto-play battles at any time. The developers have even included a level editor that will allow more content to be added by the community.

Being Early Access also means that the game still has a few drawbacks though. There are still a few bugs in the game so I recommend leaving auto-save enabled or save your game often. The game includes a function to send error reports and crashes directly to the developers when a bug is encountered. However, this is also somewhat buggy and does not always work as intended. Also, the game still lacks the lustrious shine that a finished product has. While the artwork and graphics are very nice and full of detail, there is still no "wow" factor when it comes to battle animations. There is a ton of lore in this game that is scripted well, but the english translation is not very good and can be confusing to read at times. One would think that this would have been picked up and sorted out through the beta testing community but currently it has not. Some voice acting would also enhance this game tremendously, but i'm not sure it is even being considered. Still, this game is an overall delight and it will definitely improve before its final release.

The Good:
+ High quality artwork and music
+ Good storyline campaign with tutorial help
+ Solid game content offering many hours of play
+ Difficulty options that challenge players
+ Many customizing options and items for units and heroes
+ Adjustable game speed settings
+ Minimal requirements allow older systems to work
+ User interface is simple and convenient
+ Level editor included for the modding community
+ Steam Trading Cards and Achievements
+ Active development team

The Bad:
+ Text translations (english) need a lot of work
+ Bugs and game crashes still present
+ No controller support
+ Battle animations are dull and boring
+ No voice acting or cutscenes/strictly point & click

Final Thoughts:
Legends of Eisenwald is an entertaining game overall and considering its still in Early Access beta there is still a strong possibility that the game will be even better upon completion. While it still needs a lot of polishing and there are still a few scattered bugs in the coding, I still enjoyed it tremendously and would recommend it to fellow strategy/RPG gaming fans. With the right adjustments and improvements this game could become an instant classic.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group, Original Traders Group, & Original Giveaways Group
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
44.5 heures en tout
Posté le : 21 mars
Avis donné pendant l'accès anticipé
Realy nice game with rich storiline perfect middle age music and awesome gameplay. Recomend for every one who fond of middle ages atmosphere and tactic games
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1.9 heures en tout
Posté le : 1 novembre 2014
Avis donné pendant l'accès anticipé
Very nice journey into medieval times !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
39 personne(s) sur 44 (89%) ont trouvé cette évaluation utile
17.9 heures en tout
Posté le : 14 octobre 2014
Avis donné pendant l'accès anticipé
First of all there are many negative reviews due to misrepresentation of the game by developer. Most people assumed that this game is an old school RPG game (as it is announced) and judged accordingly. If you want to categorize a game like this it simply falls somewhere between the Heroes series and Disciples series.

I don’t usually write any reviews on games but in my opinion this one is particularly wronged by too many people. The early access version is 6-8 hours long to beat on first playthrough but there are people who played it like 40-50 hours and then disliked it on so many levels which is odd.

At this stage this game deserves at least a 7 out of 10.

-Good graphics
-High quality sound and music
-Good controls and camera mechanics
-Simple yet sufficient tutorial as a part of the campaign
-Good story telling
-Manageable army and battlefield size
-Simple yet fun to play battles.
-Good blend of side quests
-Challenging AI both in strategy map and battles

-Some bugs and crashes which may hopefully be fixed before full release
-Quest tracking is very unclear, some won't update as you progress, you have to read through the quest that you are on several times before you can figure out what to do.
-Throws you in too deep and leaves you in the dark too soon.
-Camera can’t be unlocked in strategy map (always fixed on your party)
-no minimap (going between the map and strategy map is tiresome at some point)
-very slow levelling
-Lack of restart level option (VERY important to have.)

Overall most of the cons are agreed upon by too many people but most of them can be fixed, polished or added before the full release of this game. As far as I can track the developer team is highly interested in what people think of their game and active on the Forums. So I believe that they can release a way better final product at the end.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 22 (82%) ont trouvé cette évaluation utile
31.8 heures en tout
Posté le : 18 octobre 2014
Avis donné pendant l'accès anticipé
Welcome to a fresh take on an old formula. Much of the strategy takes place before a battle ever begins. Who gets which item, which row to place your units in, and who goes on the flank. Never before has initiative been so important. Support units are no longer a bonus, they are a real strategic necessity.

Notice how every game of M&M or King's Bounty turns into a combat grind that keeps you from finishing the game? You will not get that here. Combat is quick, and you no longer spend half the battle jockeying for position. I don't know about you, but that combat fatigue eventually wore me down, and I always eventually found my desire to play the game diminish as the thought of another half hour battle almost had me in tears.

Enjoy strategy and combat that does not dominate the game. Here you get a well written story, with many hard choices and a real touch of human nature where good and evil are not always easy to distinguish.

The developers care about this game to a degree which sets them apart from most other games. Legends of Eisenwald is a wonderful game, with a compelling story no strategy fan should overlook.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
7.7 heures en tout
Posté le : 15 février
Avis donné pendant l'accès anticipé
This is a game with alot of potential. Enjoyable, good story. The changes needed are mostly in cost and management. The xp cost to level is very high, leveling is very slow and after 30 battles you may not even get to level 2 with anyone in your army. Healing is also very expensive, this is a huge detriment to party management. If no cost change would be done then I would allow healers in your army to heal between battles as well. Currently there is no between battle skill use. If a healer can heal during battle why not in between? Whether it be a limited use between battles or a certain number per day. Lastly on the negative side, you lose all equipment in your inventory and all gold when you leave the starting scenario. You arive in the second scenario with nothign in your inventory and 600 gold. This was bothersome as I had 2000 or so gold and about another 600 gold in eqiupment in my inventory, a fix to this would be excellent. For now be prepared, get the best equipment you can get and put it on your character not in your inventory. Characters do not change appearence other than horse and weapons/shield would be fun if they did. There is no way to customize character looks as well.
On the positive side, The combat is tacitical and you have to pay attention to whats coming up and how characters are moving on the battlefield. A small mistake can cost you. The fact that you can equip all characters in your army is very nice, although I would like to see graphic changes as you equip items other that just weapons. This allows you to customize how an army fights and changing a few weapons can have drastic effect. The graphics are very pleasent and easy on the eyes, game play is easily understood and controls are easily dealt with as well. The story is interesting and the game as a whole is engaging. The game has minimal fantasy element and this is not detrimental to the game at all. I would recommend this game for those that want a game you can relax and enjoy with.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 25 (72%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 13 décembre 2014
Avis donné pendant l'accès anticipé
Still in Early Access and become better with every patch. Original battle system is interesting and pretty solid. Good addition to the collection of those who loves tactical RPG.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
14.2 heures en tout
Posté le : 10 janvier
Avis donné pendant l'accès anticipé
If you're into medieval strategy RPG games that are set in reality more than fantasy, especially in the area of art design, then this may be a game you'd like. It's fairly heavy on unit customization and RPG elements. Unlike games in the same genre like HoMM, you can hand your footman an axe and he'll use an axe, a spear and he'll use that. The units level in the typical fashion as other games, gaining more power, but you can customize their gear, and thus their role and fighting style along the way. All in all, a fun little strategy RPG that definitely stands out as being unique in a crowded genre.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
34.4 heures en tout
Posté le : 2 février
Avis donné pendant l'accès anticipé
Turn based strategy, where you can customize the equipment on every character in your party, and they also gain experience and level up.

Currently, the main campaign consists of 3 maps (there seem to be more in Russian, but they haven't been translated yet), and there are 2 other single map mini-campaigns available.

All are very enjoyable, and looking forward to the rest of the game being released in english!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
35.0 heures en tout
Posté le : 23 janvier
Avis donné pendant l'accès anticipé
I have been following this game since it practically first came on Steam in its early early release days. It has come a long way since then and I think it is well worth the price. The development team is very responsive and friendly. You can tell they really put their hearts into making this game.

Legends of Eisenwald is a story based game with RPG and turn based strategy elements. The story is the element that ties the whole game together. I would say if you like medieval settings, good story, non-linear storylines and RPG/strategy elements you should check this game out!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 12 (67%) ont trouvé cette évaluation utile
18.8 heures en tout
Posté le : 19 octobre 2014
Avis donné pendant l'accès anticipé
Really impressed! Is a little fiddle to get used to but I am hooked. 8/10 keep up the great work devs.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 11 (64%) ont trouvé cette évaluation utile
12.4 heures en tout
Posté le : 13 janvier
Avis donné pendant l'accès anticipé
Interesting game. Still has a few bugs, but I am sure that will be fixed with the full release. Also kind of short, went through the 'main' story in only a few hours, and that was when I wasn't sure what I was doing. There are also a few translation errors, but those are a bit minor. Only improvement I can think of right now is the expansion of the quests. A few of the quests have a 'choice' option but as you progress the choices are made for you, forcing you to do something that you otherwise would not have done in gameplay. The price/Gameplay ratio as of this moment is not worth the $20 pricetag, but I can see a lot of potential.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 9 (56%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 27 janvier
Avis donné pendant l'accès anticipé
This game plays well and looks very pretty, but it really lacks depth at the moment.

$20 Is a little too steep for what it currently has, but given time I think it'll be excellent.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 11 (55%) ont trouvé cette évaluation utile
12.4 heures en tout
Posté le : 14 novembre 2014
Avis donné pendant l'accès anticipé
It's not for me so much but I don't know why everyone is negative. It seemed to play ok and have a ok storyline but just wasn't fun for me. I prefer more monsters etc. If it had achievements/cards I'd probably play it more too. So not great fun but not a horrible game so I thought I'd try to balance out some of the negatives.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
30 personne(s) sur 31 (97%) ont trouvé cette évaluation utile
34.6 heures en tout
Posté le : 30 novembre 2013
Avis donné pendant l'accès anticipé
Pour faire simple, Legends of Eisenwald est un jeu de rôle en tour par tour, ce n'est pas le genre le plus commun et ça méritait bien de le tester.

Dans les points négatifs, on pourrait citer le manque total de personnalisation de son personnage lors de la création, des combats en tour par tour dont les seuls déplacements possibles seront pour attaquer telle ou telle cible. Ainsi qu'un manque flagrant de changement esthétique lorsque l'on équipe une armure ou autre. Et pour finir, à l'heure actuelle le bruitage lors des combats laissent à désirer.

Cependant dans les points positifs, on peut relever des musiques au top, avec des graphismes que j'apprecie énormément. Le tout servi avec des quêtes excellentes qui demanderont réflexion et recherche. Et c'est bien ce dernier point la force du jeu, ses quêtes pas forcément évidentes qui demandent au joueur une certaine patience, sans compter que la traduction française est pour l'instant de qualité. Faut savoir aussi que le jeu a un côté fantastique un peu déroutant, car il se situe dans les provinces de l'Allemagne de l'est à l'époque féodale, mais de rares éléments fantastiques peuvent faire surface, comme les spectres. Et l'on se demande lorsque dans une taverne on écoute les rumeurs, si tel mythe l'est vraiment... Ou pas. Et ça montre bien le côté superstitieux de l'époque, le tout accompagné d'une chrétienté pouvant se montrer radicale.

Clairement Eisenwald est mon coup de coeur depuis un bon moment et je ne peux qu'attendre avec impatience la suite.
A l'heure actuelle, le prologue, la première zone de campagne et La Masquarade sont traduits en français.

Bref, bravo à Aterdux pour l'excellent moment qu'ils m'ont fait passer avec leur jeu dont il me tarde de continuer l'aventure.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
58.3 heures en tout
Posté le : 16 août 2014
Avis donné pendant l'accès anticipé
Jeu très prometteur, les 3 premiers episodes de la campagne sont trés prenant, assez difficiles mais pas bloquant, il fuat réfléchir par moment et pas juste foncer dans le tas, plusieurs stratégies / styles de jeu sont possibles, au final potentiellement un jeu très riche.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
13.3 heures en tout
Posté le : 9 février 2014
Avis donné pendant l'accès anticipé
Jeu en phase de devellopement...il serait donc je pense un peu anticipé de donner mon avis...par contre oui en l'etat il y a de grosses choses a revoir et améliorer...voir a inclure....mais l'ensemble semble prometteur...j'attend de voir la suite.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
16.0 heures en tout
Posté le : 13 août 2014
Avis donné pendant l'accès anticipé
Se jeu est exelent meme s'il n'est pas merveilleux en graphisme, l'histoire est très bien seul bémole on ne peut pas tourner la caméra.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 9 août 2014
Avis donné pendant l'accès anticipé
Pour l'instant, ce jeu est plutôt pénible.
Voici pourquoi: Le jeu ne supporte pas les ''alt tab'', il plante assez fréquemment, il n'y a aucune stratégie (tu fais face à face avec ton enemie et celui qui frappe plus fort gagne), tu ne décide absolument pas comment se dirige tes personnages (tu clique sur l'enemie et il l'attaque, aucune autre option mis à part les mages), tu ne peux bouger, juste attaquer, le IA est abusif si on ne fait pas la campagne (on se fait détruire par la première armée croisée dans les missions spéciales), les mouvements sur la carte sont retardés, tu bouges à la même vitesse que tout le monde, sauf si tu es à cheval. Donc tu peux passer un bon 30 seconde à pourchasser un enemie IA qui ne semble même pas savoir que tu le poursuit.

Bref, un gros 3/10 à mon avis. Graphique beau, possibilités de personalisations intéressantes sont ce qui ressort de positif.
IA retardé, click to win, débalancé royalement, aucune stratégie, perte de temps.

Ce jeu à du potentiel si ils travaillent BEAUCOUP dessus. Ne vaut clairement pas le 10$ en spécial pour l'instant et clairement pas le 20$ comme prix de base.

Je n'ai pas joué beaucoup pour l'instant, reste que ça représente plutôt bien le jeu... Je vais mettre à jour ma critique si je constate des améliorations.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
20.3 heures en tout
Posté le : 19 mars 2014
Avis donné pendant l'accès anticipé
le jeu ce dit en francais alors que seulement les 2 premier act le sont et à moitié, de plus le jeu ne cesse de crasher et je n'ai aucune facon de rejoindre le support car il semble bugé
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante