Legends of Eisenwald is an old school RPG with elements of strategy and turn-based combat. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.
ユーザーレビュー: 賛否両論 (231 件のレビュー)
リリース日: 2013年10月9日

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは開発段階によって大きく変わることも、そうならないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“We are a small indie development team and without Early Access we would find it very hard to finish our game. Thanks to Early Access we are now close to release.”

このゲームはいつまで早期アクセスですか?

“We are on Early Access since October 2013. We plan to release this Autumn.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“More scenarios will be available, graphic SFX will be implemented, there will be Steam Achievements and Trading Cards. Also, the user interface will be different and it will be released next, after Steam Workshop integration.”

早期アクセスバージョンの現状はどうなっていますか?

“The game is fully playable with only few occasional bugs.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“We started with $15 price, and we raised it to $20 in June 2014. It is likely it will cost $25 at the release.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“We implemented many features requested by community since October and now we are looking for help to test the gameplay, scenarios and report the bugs so the game is well polished at the release. Based on the feedback, we redesigned UI and it's almost finished. We are considering a closed beta on Steam to test additional scenarios of the main campaign that will be fully available at the release.”
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キュレーターによりおすすめされています

"Early Access RPG-Strategy mix that is looking very good already. LoE creates an immersive medieval ambiance and world with art, music and charm."
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10月9日

Does Igromir need indie? - Нужны ли Игромиру инди?

Hello everybody!

First of all, today is one year since we released our game to Steam Early Access. This is not exactly the reason for celebration as we really hoped to release much sooner. But it is a year after all. We will make a 50% discount within a Weeklong Deals starting the next week in order to celebrate a bit. You can purchase our game with this discount from 13 till 19 of October.

We returned from Igromir 2014, the biggest game expo in Russia on Monday. We have mixed feelings about our participation.

On one side, it was great to interact with many players and journalists and we saw their enthusiasm and excitement in game process (Denis Lomako, for example, wrote many new notes in regard to the tutorial, based on players activity). It was really fun to wear medieval armor and clothes despite the fact that many people mistook us for cosplayers.


On another side, we had reached none of the goals that we wanted. About 500 people played our game in 4 days and we gave away about 1000 leaflets with the game info and just a little more than 50 game-keys to journalists and players, which came to us with coats of arms on their clothes (that was a little quest to get a key). However, it didn’t work out and there are no new reports about the game among players in internet. We talked to a few journalists and even did some video interviews, but not much materialized yet (maybe it will take some more time to play the game, it’s long :)).

Overall, we spend about 7,500$ including everything, that is not a small amount for us. The expo was fun but that was not worth the effort. People who came were not looking for a new indie old-school game to play, they were mostly looking to play colorful and cinematic games like World of Tanks or Assassin’s Creed – their stands were always full and lot of people waiting in queue.

We tried another expo – GDC Play before (was way worse). Probably, we should try PAX next time. We heard PAX was much friendlier to indie games but to go there we would have to find additional funds, so we have left will be spend for development.

A few pictures from the expo and new wallpaper

================
В русской версии новости по "Легендам Эйзенвальда" вы найдете пару флаеров, которые мы раздавали на "Игромире", новые обои и смету нашего участия на "Игромире".

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9月30日

Legends of Eisenwald on Igromir 2014 - Легенды Эйзенвальда едут на "Игромир 2014"!

http://youtu.be/Q72cBsbJJfY

Hello everyone,

we are going to Igromir (Game World in Russian), this is the biggest Russian expo. We are finishing with the last preparations and leaving tomorrow. From October 2nd to October 5th you can find us in the Pavillion 1, hall 4, c7. If you are visiting this yearly expo, please stop by!

We will show our new cinematic trailer. You will be able to play on our biggest map – Windfeld. We didn’t show this map to anyone yet. You can personally meet a bigger part of our team and look at our stand (we think it will impress you). And what an expo is it without some cosplay? Alexander, Nikolay and Denis and other members of the team will be in medieval clothing.

Come by, it will be fun.

========================

Привет всем!

Мы едем на “Игромир 2014”. Вот-вот закончим последние приготовления и отправляемся. Со 2 по 5 октября вы сможете посетить наш стенд по адресу: павильон 1, зал 4, место С7. Если вы тоже решили посетить ежегодную выставку, которая в этом году будет особенно интересной (много нововведений и интересных гостей), то приходите обязательно! Очень вас ждем!

На выставке мы покажем новый синематик-трейлер к Legends of Eisenwald. Вы сможете поиграть в игру на самой большой карте Legends of Eisenwald – Виндфельд ссылка на дневники разработчиков про Виндфельд (в России эту карту еще нигде не показывали). Вы лично познакомитесь с большей частью команды и посмотреть наш тематический стенд (мы верим, что он произведет на вас впечатление). Без косплея на “Игромире” никуда! Александр Дергай, Николай Армоник, Денис Ломако и другие члены команды будут “косплеить” в средневековых нарядах.

Важно! Мы произведем на “Игромире” раздачу ключей Legends of Eisenwald тем, кто посетит наш павильон в украшенном гербом наряде. Совсем не обязательно, чтобы это был средневековый герб. Вы можете придти с гербом космического пехотинца из вселенной Warhammer или с гербом компании Ferrari на плече. Приходите, будет здорово. Ключей много, но ограниченное количество, поэтому спешите!

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全ての話題を表示

このゲームの掲示板でバグを報告したりフィードバックを残そう

レビュー

“The graphics are excellent, the presentation is sharp, the setting is pleasantly different from the norm and the gameplay is challenging but accessible. If Aterdux keep on down this road, they might well have a hit on their hands.”
Indie Statik

“Legend of Eisenwald is looking to shape up quite nicely.”
RPG Codex

“While the game is very much in beta, it has so much potential I’m giddy just thinking about it.”
http://pc.mmgn.com/Articles/legends-of-eisenwald-preview

このゲームについて

Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing seven scenarios, as well as a stand-alone scenario, The Masquerade. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.


Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true.


You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 30 Hours of Gameplay

A main campaign with seven scenarios as well as the standalone scenario of The Masquerade will be included in the game at launch, providing more than 30 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells
  • Support for English, French and Russian language throughout, limited German support currently

Key Info on the Status of the Early Access Build vs. Final Release:

  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and refining these based on your feedback.
  • English, German, French and Russian language support is in for the Prologue and Masquerade scenario. English, French and Russian support is in for The Way Home and Run Away scenarios.
  • Sound effects are mostly done but will be improved more.
  • No special visual effects integrated yet – final visuals will be much nicer.
  • We’re also aiming to integrate Steam achievements. Trading cards will be availalbe at the full release.
  • The final game will contain a campaign consisting seven scenarios including the prologue and will support English, German, French and Russian languages at launch. Maybe Spanish too.

システム要件

    Minimum:
    • OS: XP, Vista, 7
    • Processor: 2 GHz dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB graphics memory, shader model 3 (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    Recommended:
    • OS: XP, Vista, 7
    • Processor: 3 GHz quad-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (GeForce GTX 260, Radeon HD 5770 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
参考になったカスタマーレビュー
274 人中 195 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 3.8 時間
早期アクセスレビュー
Don't get sucked in by the graphics! There is NO tactical deployment or strategy involved in the combat system here. You are only allowed to place your units in one of three ranks (tanks in the front, ranged in the middle and healers in the back). Your army is then lined up in the arena face to face against the opposing force to bang it out without any real need or ability to plan, manouver into position, etc. Why utilize turn-based combat then? There simply aren't decisions to be made on these battlefields. . . .
投稿日: 7月25日
このレビューは参考になりましたか? はい いいえ
187 人中 132 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 50.6 時間
早期アクセスレビュー
The story is awful. I cant understand where to go. You have to stand in the correct places on the map after finding them for the story to continue. Often times its up a steep mountaintop with no clue of a road. In the first level everything you built up to gets taken away. Then there is a troop chasing you so your time to escape is limited and the troop is undefeatable that follows you to each new scenerio. Other things are...what you would expect to complete in tasks is unfulfilling and a waste of time. The only thing I like about this game is the battle mode. But, you dont have all the characters equipment available in towns and often thrown into 3 or 4 battles one after another when you would expect to win. You have little to nothing to manage with and not much going on.
投稿日: 7月30日
このレビューは参考になりましたか? はい いいえ
79 人中 50 人 (63%) がこのレビューが参考になったと投票しました
記録時間: 3.8 時間
早期アクセスレビュー
So far, a few hours in and I am enjoying the game. I haven't hit any major bugs.

Pros:
-very good tutorial as part of the main campaign.
-solid foundations for the story (comparable to most games in this genre)
-logical game mechanics, especially during battles
-quality graphics
-excellent camera control
-difficulty levels seem to scale very well
- game does get tougher as you move on. Definitely can't rely just on the basic party.
-AI enemies in battle performs well
-modest amount of side quests
-developer communication is AMAZING. personal answers to almost every forum post, and obvious love for their product

Cons:
-army management/specialization is fairly simplistic
-character specialization is through items and a very simple as well
-small army and small battlefield (by design). some could view this as a "pro" though.
-no easy way to prioritize quests. some don't update when finished, or provide enough guidance to pursue
-levelling is VERY slow


Overall:
Well worth $10 at this point. I am enjoying Blackguards, which would fit in this genre pretty well. Blackguards is well beyond in most facets, but I feel with this game open to Steam Workshop, the game could become incredible. The developer support is key, but I imagine improvements will be slow for such a small team. I am happy to have bought it, and definitely imagine playing it even more as I am winding through the last chapter of Blackguards.
投稿日: 8月8日
このレビューは参考になりましたか? はい いいえ
14 人中 13 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 278.7 時間
早期アクセスレビュー
I started playing this low fantasy game about a month ago, and after considerable time playing I am still thoroughly enjoying it, even though ity is still in Beta! The graphics are rich, the music is excellent, and the writing is extraordinary. Very immersive storyline, and I have found the character development is both challenging and rewarding. This is not an 'action rpg', and the combat does not play like an action rpg. Successful combat is more dependent on thought-out strategy than hack-and-slash. Not all games are for all people (I don't like "mystery search"games), but I would HIGHLY recommend this game for anyone who enjoys good writing, challenge, and a real capture of the flavor of the late medieval period.
投稿日: 9月6日
このレビューは参考になりましたか? はい いいえ
25 人中 18 人 (72%) がこのレビューが参考になったと投票しました
記録時間: 12.2 時間
早期アクセスレビュー
Ever wanted an old retro game but cant get past the fossil like graphics and constant silence? Well Legends Of Eiseswald is the game for you, Its easily the best Early Access game on the market so much that if you fixed the very rare minor bugs that exsist you could sell this game for $10, $15 as a finished product. Essentially if what your looking for is a modern day classic RPG this is a must buy. Even then this is a game everyone should try, I never touched those old RPG games, hell I wasnt even born when those games were around and I love this game.

However that isnt to say the game is perfect it does have a few trip ups, For starters early on in the game most battle boil down to "who has the better hit points" because there isnt much else to do besides attack early on when all you have is fighters, and what thing that infuriates the hell out of me is that you cannot set yourself in a defence position which will turn a few people off.

Pro`s
-very beautiful game and due to its gameplay dosent require a powerful PC
-Authentic classic RPG feel with AAA graphics
-Quite a interesting story
-Dosent hold your hand
-Fair Challenge (however troop planning will effect your chances)
-Good old medieval soundtrack
-Georgous art style
-Skill tree`s
-User friendly yet still challenging battles
-Quest finding requires attention, this game tells you what to do but expects you to use your brain
-Workshop

Cons
-A little buggy
-Lack of Defence stance
-Capturing building`s is a little confusing at times
-Avatar does not change dependant on armour choice
-Throws you in the deep end a little too quickly
-Some quests aren`t very clear at all during times

In conclusion I love LoE its fast enough so im interested and slow enough so I can take some time to plan, and honestly I have no clue why there are so many negative review`s for this game because even if me a 14 year old teenager born in the gaming age of brown corridors I can assure the older generation of gaming still interested in Classic games will LOVE this. 8/10
投稿日: 8月9日
このレビューは参考になりましたか? はい いいえ
11 人中 8 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 4.1 時間
早期アクセスレビュー
 面白いことは面白い。ただ予想以上にストーリー性の強いゲームで、しっかり英語を読んでいかないと目的ややるべきことがわからなくなる。シナリオ序盤で流し読みだったが面白そうな雰囲気はあるので、きちんと読める人には面白いと思う。
投稿日: 2月3日
このレビューは参考になりましたか? はい いいえ