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Legends of Eisenwald is an original mix of RPG and strategy. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.
Utgivelsesdato: 9 Okt 2013
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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

Hva utviklerne sier:

“Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

Since we received a part of our funding from a Kickstarter campaign in 2012 our community has greatly influenced the gameplay. We have been running an early beta for many months for backers and pre-order supporters. Now we are delighted to bring the game to Early Access. A game of this size developed by a small indie team really needs input and feedback from you.

This Early Access build is an extensive slice of the game with more than ten hours of gameplay. It features two first scenarios of the main campaign: the Prologue (tutorial) and The Way Home and a standalone scenario The Masquerade. Core gameplay mechanics are ready to be played and tested but many sound and video effects are not ready yet as well as many things that are still being worked on.

Thank you for being part of our journey and we look forward to your feedback on the game.”
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Developers Diaries #14: Behind open doors - Дневники разработчиков #14: За открытыми дверями

2 Juli 2014


Hello everyone! The biggest news is that our AI and event system developer Denis Lomako is back to work. He feels good and he is eager to finish whatever is left for him. He is still under doctors observation after his surgery, and he started from home a week ago, but now we are happy to see him back in our office.

We would like to thank those of you who participated in beta test of our Scenario Edtior that was announced a bit earlier. We didn’t expect many new ideas and suggestions from you, but it is great to receive them. It’s a pity we won’t be able to implement them all because of lack of time and resources but still…

We are very happy with this way of collaboration where anyone who wants to dig deeper can enter a password, download the latest developers’ build for Steam and see what changed – a sort of beta in beta. There are players thank to whom we learned about some new bugs in the game and in the editor and we fixed a few of them. Beta testing turned out to be a good opportunity for looking how new ideas work and we hope to repeat something like that in the future.

If we talk about statistics, right away after the announcing beta test we uploaded to our official Youtube channel videos with brief overview of the Scenario Editor in English and Russian. 193 people watched the video in Russian, 640 in English. Unfortunately, Steam doesn’t provide information (or we didn’t find) how many people downloaded test build so we can only look for clues in the forum here and in these numbers. With a hope in our heard we look into the future where we the next large update comes out.

Next update is going to be huge. Many bugs are fixed, the Editor and new scenario will be released officially, our new section of Steam Workshop to be used for everyone. Also, there is a high chance we will finalize new interface that we redesigned according to your feedback. We still will need your feedback on this new interface and we hope you will like it. We use it already for a while internally and we think that with new interface the game will become easier to play and navigate not only in terms of usage but also it will change the way it looks and feels.

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Русскую версию новых дневников разработчиков вы можете прочитать на нашем официальном сайте.

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Scenario editor overview for Legends of Eisenwald - Ознакомление с редактором сценариев для "Legends of Eisenwald"

9 Juni 2014

In this video we give you a brief overview of Scenario Editor for Legends of Eisenwald. We will show you how to make maps manually, how to generate them automatically, how to place objects, setup armies and events.
http://youtu.be/qjqBmJnzEfI

Support forum on off.site
Support forum on Steam

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В этом видео вы познакомитесь с азами создания сценариев для игры "Легенды Эйзенвальда". Мы кратко расскажем и покажем ручное рисование карты, автоматическую генерацию, расстановку объектов, настройку армий и событий, а также общих параметров сценария.
http://youtu.be/z6007ON9Kjs

Форум поддержки на офф.сайте
Форум поддержки на Steam

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Anmeldelser

“The graphics are excellent, the presentation is sharp, the setting is pleasantly different from the norm and the gameplay is challenging but accessible. If Aterdux keep on down this road, they might well have a hit on their hands.”
Indie Statik

“Legend of Eisenwald is looking to shape up quite nicely.”
RPG Codex

“While the game is very much in beta, it has so much potential I’m giddy just thinking about it.”
http://pc.mmgn.com/Articles/legends-of-eisenwald-preview

Om spillet

Legends of Eisenwald is an original mix of RPG and strategy. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing seven scenarios, as well as a stand-alone scenario, The Masquerade. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.


Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true.


You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 30 Hours of Gameplay

A main campaign with seven scenarios as well as the standalone scenario of The Masquerade will be included in the game at launch, providing more than 30 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells
  • Support for English and Russian language throughout, limited German and French support currently

Key Info on the Status of the Early Access Build vs. Final Release:

  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and refining these based on your feedback.
  • English, German, French and Russian language support is in for the Prologue and Masquerade scenario. English and Russian support is in for The Way Home scenario.
  • Scenario Editor will be added soon
  • No sound effects are currently integrated but we are hoping to improve these shortly
  • No special visual effects integrated yet – final visuals will be much nicer
  • We’re also aiming to integrate Steam achievements and trading cards shortly
  • The final game will contain a campaign consisting seven scenarios including the prologue and will support English, German and Russian languages at launch.
  • Windows 8 version is not fully tested, issues are possible

Systemkrav

    Minimum:
    • OS: XP, Vista, 7
    • Processor: 2 GHz dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB graphics memory, shader model 3 (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    Recommended:
    • OS: XP, Vista, 7
    • Processor: 3 GHz quad-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (GeForce GTX 260, Radeon HD 5770 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
Hjelpsomme kundeanmeldelser
8 av 12 personer (67%) syntes denne anmeldelsen var hjelpsom
964 produkter på kontoen
48 anmeldelser
5.1 timer registrert
Early Access Review
For v0.91 beta:
Pretty promising old school RPG title (UI aside :D). Wandering knight simulator if I'd to characterize it in few words.
More in video:
https://www.youtube.com/watch?v=RcGHw73dvUw
Publisert: 27 April 2014
Var denne anmeldelsen til hjelp? Ja Nei
3 av 4 personer (75%) syntes denne anmeldelsen var hjelpsom
74 produkter på kontoen
2 anmeldelser
48.5 timer registrert
Early Access Review
if you are fond of old school turn based strategy like the PS brigandine or Brigandine expanded edition ♥♥♥. or kings bounty and desciples this is a game for you. currently in this early access i enjoyed the game and not too long got too addicted with it. i love games that go turn based , you can hire units , can upgrade units and in here even equip units unlike other game minions where only the best gear goes to the boss. in this game you will learn how to use gold and equip all your party members.. the only thing missing in the game is maybe a bit more additional job tree. additional units and more class change maybe from humble beginings like for the peasant. well its still in beta so there are a lot more to happen. but im expecting a good game. bugs in the early access are quite still roaming arround , the missing resolution for me and mising texts or untranslated text are not much of an issue. but i wish they will be corrected by full game release.
Publisert: 2 Juli 2014
Var denne anmeldelsen til hjelp? Ja Nei
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
92 produkter på kontoen
1 anmeldelse
35.1 timer registrert
Early Access Review
Releasing scenario editors and other ♥♥♥♥ before game is finished. Promises 30 hours of gameplay is currently under 10. Whats playable shows promise,but it isn't much,and it isn't deep.
Publisert: 30 Juni 2014
Var denne anmeldelsen til hjelp? Ja Nei
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
447 produkter på kontoen
6 anmeldelser
0.5 timer registrert
Early Access Review
The game is currently poorly optimized. There are excessive load times and wait times between screens. For example in the equipment screen changing from one character to the next requires a pause of several seconds before the change even occurs. I was unable to spend any serious time playing it due to these issues.

i5 3GHz Intel Quad Core
2 x 770 GTX SLI
32 GB RAM

Edit: The developers were kind enough to get in touch with and recommended some suggestions through the FAQ to resolve these slow-loading issues for both the loading screen and in-game UI elements. However, after adding the game to my antivirus (Webroot) allowed list and even attempting to run the game with my antivirus completely turned off the issues were not resolved. I have the latest nVidia drivers as well. While I am thankful they contacted me my issues are still not resolved and I have an essentially unplayable game in my library.
Publisert: 3 Juli 2014
Var denne anmeldelsen til hjelp? Ja Nei
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
262 produkter på kontoen
4 anmeldelser
6.2 timer registrert
Early Access Review
Rough, very rough. Graphically very nice, but gameplay is poorly thought out and grindy. Avoid until after release.
Publisert: 26 April 2014
Var denne anmeldelsen til hjelp? Ja Nei
40 av 46 personer (87%) syntes denne anmeldelsen var hjelpsom
334 produkter på kontoen
47 anmeldelser
1.5 timer registrert
Early Access Review
You and your trusted companion set out to visit an old friend of your family's, but during your stay trouble stirs in your homesteads. You return to your lands only to find your former vassals at war with each other, bandits ravaging the lands and strange pagan cults arising.

Legends of Eisenwald promises a fresh new look at old-school RPG and turn based strategy glory, long forgotten in today's big releases. You are to assemble a team of capable warriors, healers and priests, manage their equipment and upgrades and lead them to victory against the many foes now scattered throughout the lands. You go through various chapters of the main story, all taking place in different areas, most of which pretty darn big. Lots of castles, villages and taverns bid you welcome and offer mercenaries or information, ruins and bandit hideouts offer their ill-gotten gains to whoever is brave enough to demand them back.
For most of the game, you will be controlling your personal army of 12 soldiers (at max.), following the main quest. This alone will allow you to go down different paths, with a little bit of open-world feeling thrown into the mix. When returning to your old vassals, they will ask you to deal with their respective neighbours for them, and it is up to you who to side with. Apart from following the story, a healthy number of sidequests will beg for your attention. Some may offer unique treasure, others might get you a valuable companion. If you played Mount & Blade, the campaign-map will feel very familiar. Each army is represented only by one token character and the time goes by in a flash (adjustable).
If you meet with a hostile army or enter an enemy settlement, battle will commence. Here is where the turn based strategy part advertised by the game comes into play. It is your task to organise your soldiers on a field of hexagons, with melee characters in front and support in the back. Based on every character's initiative-value, they all take turns going at each other. Some units have special abilities, some may buff your troops or curse the enemy.
Combat is done well enough, though hardcore-fans of the days gone by might find it lacking in depth. Apart from different stats and abilities, your equipment plays only a minor role and will not even change the physical appearenace of your soldiers. Upgrading them feels like a somewhat sterile and uninteresting process. Quests are generally very straight-forward and come with exact map-markers, so friends of complex storylines might not get their money's worth here either.
One major problem with the game: It is still in development, as the Early Access tag suggests. I experienced a lot of crashes and graphical glitches that have yet to be fixed.

Eisenwald has an interesting setting. The music is atmospheric and the aesthetics are fitting. Also, work on your pronounciation-skills for German words, as "Eisenwald" is only one of many.
Is Eisenwald worth buying? Maybe not so much at this point, but at the very least it is worth to keep an eye on it. If you want your nostalgia-nerve tickled, this might just be the thing for you.
Publisert: 11 Oktober 2013
Var denne anmeldelsen til hjelp? Ja Nei

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