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Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Divekick’s focused gameplay demonstrates how much depth a single move actually has, and introduces (or reinforces) skills fundamental to the genre: mind games, spacing,...
发行日期: 2013年8月20日
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Divekick upgraded to Divekick Addition Edition for free!

2014年4月4日

Release Date - April 4, 2014
Price - Free!!!!

Non Gameplay -
[ + ] Traditional Menu mode added. Now you can control the menu screens with a d-pad like you have been for the last 20 years. Two Button Menu mode is still also available, and can be turned on in the options.
[ + ] Blind selection has been added to ranked play. Choose quickly and in confidence!
[ + ] Over 180 new Tips from Uncle Sensei have been added to the game.
[ + ] How to play screens have moved to the main menu, and are updated for Addition Edition! Show them to new players please!

Bug Fixes -
[ + ] The game now pauses when a controller is unplugged and replugged during gameplay
[ + ] The game no longer unpauses when a controller is connected when the pause screen is active.
[ + ] Menu sound effect now only plays once when entering any mode from the main menu
[ + ] The game no longer prompts the player to set their kick and dive buttons since Two Button Navigation is no longer the default method of navigation
[ + ] The player is now able to go back to the main menu after entering either Story or Versus mode
[ + ] Various SFX and audio that had been missing have been restored.

System -
[ + ] Style gem bonus is now 15%, up from 10%. Dive gem bonus remains at 6%, and Kick gem at 12%. All of these still say 10% on the gem select screen because we like it that way.

Divekick Addition Edition Character Change List

6 条评论 了解更多

评测

“If you were afraid that the idea of a fighter that's controlled with just two buttons was a joke that would get old quickly, then you clearly haven't played much Divekick!.”
9 / 10 – Destructoid

“Simply put, Divekick is a fighting game that you can — and should! — play even if you're not usually good at fighting games.”
A- – Gaming Age

“It has captured everything we love about fighting games in a mere two buttons. Simply put, it’s genius. This is no joke.”
8 / 10 – Cheat Code Central

Steam Big Picture

关于游戏

Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Divekick’s focused gameplay demonstrates how much depth a single move actually has, and introduces (or reinforces) skills fundamental to the genre: mind games, spacing, timing, and quick reactions.

At Iron Galaxy we love fighting games. To the average fan, most of what makes them fun is hidden behind a never-ending series of input combinations that they have to memorize. That’s why Divekick has just two buttons: Dive (into the air) makes your character jump straight up. Kick causes your character to fly foot first at a downward angle. If you press Kick on the ground, you can jump away from your opponent. Utilizing these moves, the first hit will win the round, and the player that wins five rounds first wins the game. It’s pure adrenaline, awareness, and outsmarting your enemy. It’s a fighting game deconstructed into its purest form.

Key Features

  • 13 Completely unique and original characters, each with their own fighting style and special techniques. That's 91 unique match-ups to play and learn.
  • A story for every character in the game, including an intro, ending, and rival battles. You will be moved to tears!
  • Ranked and non-ranked GGPO-powered online multiplayer, the most trusted netcode in fighting games. Includes ranking boards for each character, as well as overall.
  • Single player plus Local VS multiplayer for two players, with quick and easy button reconfiguration to accommodate a room full of unique personalities.
  • Full Steamworks integration, including Big Picture Mode.

Coverage

  • "How a two-button fighter became the toast of PAX East" Penny Arcade
  • "Divekick is living the dream of diving and kicking. Yes, it is real." Kill Screen
  • "Divekick: The best (and only) two-button fighter." Shack News
  • "Divekick is the Smartest, Most Absurd Two-Button Fighting Game I've Ever Played" Kotaku
  • "Divekick and Sportsfriends turns friends and strangers into rivals." Venture Beat

IndieCade 2013

Divekick has been selected for the IndieCade 2013 Festival which takes place from 10/3 - 10/6 in Los Angeles!

系统需求

    Minimum:
    • OS: Vista or later
    • Processor: Intel or AMD Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 / DirectX 11 compliant video card
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 10 compliant
    • Additional Notes: OS needs to be updated to have the DirectX 11 Runtime libraries
有价值的用户评测
13 人中的 13 人(100%)觉得这篇评测有价值
帐号内拥有 875 项产品
12 篇评测
2.3 小时(记录在案的)
很有意思的格斗游戏,非常恶搞,经常玩着玩着就笑出声来.
游戏的最大特点是全程只需要两个按键,不需要去记忆复杂的连招,仅仅跳、踢、闪避、大招就可以轻松享受游戏带来的爽快和乐趣.虽然上手简单,但精通却很困难,游戏对时机的掌握和判断要求非常高,这也许是格斗游戏的返璞归真吧.每个角色都有各自的故事模式,遇到特定队友会触发剧情,很多角色的动作和特技非常有特点(笑),值得逐一体会.
游戏还支持本地双打(一共才需要4个按键,都可以自定义),还有互联网联机格斗和排名.游戏虽小,但获奖颇丰,各种Best Fighting Game of 2013,10 Best of 2013 Games...
这些都是次要的,最重要的是玩起来真的很开心:)
发布于:2014年3月5日
这篇评测是否有价值?
211 人中的 155 人(73%)觉得这篇评测有价值
帐号内拥有 189 项产品
33 篇评测
27.3 小时(记录在案的)
This does more to teach people about the fundamentals of fighting games than really any fighting game I have ever seen. If you can ignore the fact the artstyle looks pretty DeviantArtish there is actually a really fun game inside.

With two buttons however, comes the realization that people who ARE good at fighting games, have much less to think about. Divekick is both the easiest and hardest fighting game to learn and excel at respectively, for this very reason.
发布于:2013年11月25日
这篇评测是否有价值?
102 人中的 78 人(76%)觉得这篇评测有价值
帐号内拥有 621 项产品
20 篇评测
153.9 小时(记录在案的)
Divekick is a recent addition to the fighting game genre developed by Iron Galaxy Studios and released in late August. Everyone loves fighting games, right?

No. Not everyone. But why?

The fact of the matter is that for most fighting games the barrier to entry is complexity. Players must learn about each of the characters, how to perform special techniques, and master precision combinations on a six-button layout just to be able to compete.

Divekick throws all the rules out the door and introduces simple yet absurd gameplay. The madness begins with a simple premise: there are no movement controls, and there are only two buttons: Dive and Kick. Pressing Dive makes the player dive into the air, and pressing Kick while in the air causes the player to kick downward towards the opponent. Pressing the Kick button while on the ground causes the player to jump backward away from the opponent. These are the only ways to move around the arena. All divekicks are one hit kills. The first to five kills wins.

Not exactly what you would expect, huh?

What if I told you that it’s one of the most engrossing fighting games released in the past five years?

In a time when fighting games regularly introduce complexity, it’s refreshing to see a game that breaks fighting games down to the bare essentials; strategy. None of the 13 characters, each of whom dive and kick differently, are severely overpowered. There are no long combos to memorize, no comeback super techniques. With no complexity, all that’s left is mind games; the ability to fake out your opponent, the rush of emotion when a plan is executed and comes together flawlessly.

While Divekick is generally understood to be a parody of the fighting game genre, it also unearths concepts that have been buried under layers of complexity for too long and brings the genre back around full circle. Divekick cannot be recommended enough for any fighting game enthusiast willing to try something nice and silly..
发布于:2013年11月25日
这篇评测是否有价值?
14 人中的 13 人(93%)觉得这篇评测有价值
帐号内拥有 14 项产品
1 篇评测
380.3 小时(记录在案的)
Dicekick is one of the most straightforward fighting games ever made: you can dive, kick, and use your specials, that's it, how's that not straightforward? Oh yeah, I forgot to mention you don't even have to use arrow keys — Divekick is literally two buttons.

Does this sound too easy? It is, at first, but when you dive deeper into the game, you realize Divekick has it all: match-ups, hidden techs, supermoves, and even invulnerability! The game's an epitome of "easy to learn, hard to master" gaming law.

If you feel tired of playing fightings that require weeks of learning combos, MOBAs that want you to understand every single ability and kit in the game, or MMOs where you have to level up for months, you should try Divekick! But don't get hooked. Or get, the community's awesome!
发布于:2014年1月20日
这篇评测是否有价值?
5 人中的 5 人(100%)觉得这篇评测有价值
帐号内拥有 285 项产品
4 篇评测
6.7 小时(记录在案的)
Divekick is the fighting game equivalent of molecular gastronomy. Strip away all the superfluous extras of the genre and boil down the result until you have the very core of fighting game mechanics - positioning and first-hits - and you get Divekick. A game this basic has no right to be so amazing, yet it is. It even comes dripping with parody and satire over other fighting games and the culture surrounding them.

In short, get Divekick.
发布于:2013年12月28日
这篇评测是否有价值?

奖项

Best Fighting Game of 2013 - Destructoid
Best Fighting Game Nomination - Spike VGX
Best Fighting Game Nomination - D.I.C.E. Awards
#8 Best of 2013 Videogames - Ars Technica
#8 Best of 2013 Videogames - Amazon
#10 Best of 2013 Games - Giant Bomb
Favorite Games of 2013 - AV Club
Best Fighting Game of E3 2013 - Machinima
Best Fighting Game of E3 2013 - EGM
Best Fighting Game of E3 2013 - PSU
Best Fighting Game of E3 2013 - Gamer Theory