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Divekick est le premier jeu mondial de combat à deux boutons. Il dégage l’essence de ce genre de jeu de combat simplement avec deux boutons sans l’utilisation de la croix directionnelle (d-pad). L’accent du jeu de Divekick démontre la profondeur qu’un simple mouvement comporte et introduit (ou renforce) les habiletés fondamentales de ce...
Date de parution: 20 août 2013
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Divekick upgraded to Divekick Addition Edition for free!

4 avril 2014

Release Date - April 4, 2014
Price - Free!!!!

Non Gameplay -
[ + ] Traditional Menu mode added. Now you can control the menu screens with a d-pad like you have been for the last 20 years. Two Button Menu mode is still also available, and can be turned on in the options.
[ + ] Blind selection has been added to ranked play. Choose quickly and in confidence!
[ + ] Over 180 new Tips from Uncle Sensei have been added to the game.
[ + ] How to play screens have moved to the main menu, and are updated for Addition Edition! Show them to new players please!

Bug Fixes -
[ + ] The game now pauses when a controller is unplugged and replugged during gameplay
[ + ] The game no longer unpauses when a controller is connected when the pause screen is active.
[ + ] Menu sound effect now only plays once when entering any mode from the main menu
[ + ] The game no longer prompts the player to set their kick and dive buttons since Two Button Navigation is no longer the default method of navigation
[ + ] The player is now able to go back to the main menu after entering either Story or Versus mode
[ + ] Various SFX and audio that had been missing have been restored.

System -
[ + ] Style gem bonus is now 15%, up from 10%. Dive gem bonus remains at 6%, and Kick gem at 12%. All of these still say 10% on the gem select screen because we like it that way.

Divekick Addition Edition Character Change List

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Articles

“If you were afraid that the idea of a fighter that's controlled with just two buttons was a joke that would get old quickly, then you clearly haven't played much Divekick!.”
9 / 10 – Destructoid

“Simply put, Divekick is a fighting game that you can — and should! — play even if you're not usually good at fighting games.”
A- – Gaming Age

“It has captured everything we love about fighting games in a mere two buttons. Simply put, it’s genius. This is no joke.”
8 / 10 – Cheat Code Central

Steam Big Picture

À propos du jeu

Divekick est le premier jeu mondial de combat à deux boutons. Il dégage l’essence de ce genre de jeu de combat simplement avec deux boutons sans l’utilisation de la croix directionnelle (d-pad). L’accent du jeu de Divekick démontre la profondeur qu’un simple mouvement comporte et introduit (ou renforce) les habiletés fondamentales de ce genre: jeux psychologiques, l’espace, synchronisation et réaction rapide.

Chez Iron Galaxy nous aimons les jeux de combat. Pour la majorité des admirateurs, ce qui rend ces jeux amusants se cache surtout derrière une série de combinaisons d'entrées sans fin qu’ils ont à mémoriser. C’est pourquoi Divekick a seulement deux boutons: "plonger" (en l’air) fait sauter votre personnage vers le haut. "Coup de pied" fait sauter votre personnage les pieds d’abord dans un angle descendant. En utilisant ces mouvements, le premier coup réussi fera gagner le tour et le premier joueur à gagner cinq tours remporte le jeu. Adrénaline pure et sensibilisation assurées! Déjouer vos ennemis.

Caractéristiques fondamentales

  • 13 personnages complètement uniques et originaux, chacun ayant son propre style de combat et techniques spéciales. Ce qui totalise 91 combinaisons uniques à jouer et apprendre.
  • Une histoire pour chaque personnage incluant une introduction, finale et batailles. Vous en aurez les larmes aux yeux!
  • Jeu en ligne propulsé par GGPO, avec classement ou sans classement. GGPO étant le netcode le plus fiable dans les jeux de combat. Un tableau de classement pour chaque personnage ou de l’ensemble est inclus.
  • Match local VS pour deux joueurs avec reconfiguration rapide et facile des boutons pour qu’une pièce puisse accueillir une multitude de personnalités uniques.
  • Intégration complète de Steamworks, incluant Big Picture Mode.

Couverture Mediatique

  • "How a two-button fighter became the toast of PAX East" Penny Arcade
  • "Divekick is living the dream of diving and kicking. Yes, it is real." Kill Screen
  • "Divekick: The best (and only) two-button fighter." Shack News
  • "Divekick is the Smartest, Most Absurd Two-Button Fighting Game I've Ever Played" Kotaku
  • "Divekick and Sportsfriends turns friends and strangers into rivals." Venture Beat

Configuration requise

    Minimum:
    • OS: Vista or later
    • Processor: Intel or AMD Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 / DirectX 11 compliant video card
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 10 compliant
    • Additional Notes: OS needs to be updated to have the DirectX 11 Runtime libraries
Évaluations intéressantes des utilisateurs
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
86 produits enregistrés
4 évaluations
2.6 heures en tout
2 buttons like my 2 balls... No Tuto Needed XD
Posté le : 27 novembre 2013
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
76 produits enregistrés
2 évaluations
1.4 heures en tout
De la balle !
Posté le : 27 novembre 2013
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155 personne(s) sur 211 (73%) ont trouvé cette évaluation utile
188 produits enregistrés
33 évaluations
27.3 heures en tout
This does more to teach people about the fundamentals of fighting games than really any fighting game I have ever seen. If you can ignore the fact the artstyle looks pretty DeviantArtish there is actually a really fun game inside.

With two buttons however, comes the realization that people who ARE good at fighting games, have much less to think about. Divekick is both the easiest and hardest fighting game to learn and excel at respectively, for this very reason.
Posté le : 25 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
78 personne(s) sur 102 (76%) ont trouvé cette évaluation utile
620 produits enregistrés
20 évaluations
150.2 heures en tout
Divekick is a recent addition to the fighting game genre developed by Iron Galaxy Studios and released in late August. Everyone loves fighting games, right?

No. Not everyone. But why?

The fact of the matter is that for most fighting games the barrier to entry is complexity. Players must learn about each of the characters, how to perform special techniques, and master precision combinations on a six-button layout just to be able to compete.

Divekick throws all the rules out the door and introduces simple yet absurd gameplay. The madness begins with a simple premise: there are no movement controls, and there are only two buttons: Dive and Kick. Pressing Dive makes the player dive into the air, and pressing Kick while in the air causes the player to kick downward towards the opponent. Pressing the Kick button while on the ground causes the player to jump backward away from the opponent. These are the only ways to move around the arena. All divekicks are one hit kills. The first to five kills wins.

Not exactly what you would expect, huh?

What if I told you that it’s one of the most engrossing fighting games released in the past five years?

In a time when fighting games regularly introduce complexity, it’s refreshing to see a game that breaks fighting games down to the bare essentials; strategy. None of the 13 characters, each of whom dive and kick differently, are severely overpowered. There are no long combos to memorize, no comeback super techniques. With no complexity, all that’s left is mind games; the ability to fake out your opponent, the rush of emotion when a plan is executed and comes together flawlessly.

While Divekick is generally understood to be a parody of the fighting game genre, it also unearths concepts that have been buried under layers of complexity for too long and brings the genre back around full circle. Divekick cannot be recommended enough for any fighting game enthusiast willing to try something nice and silly..
Posté le : 25 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
14 produits enregistrés
1 évaluation
374.6 heures en tout
Dicekick is one of the most straightforward fighting games ever made: you can dive, kick, and use your specials, that's it, how's that not straightforward? Oh yeah, I forgot to mention you don't even have to use arrow keys — Divekick is literally two buttons.

Does this sound too easy? It is, at first, but when you dive deeper into the game, you realize Divekick has it all: match-ups, hidden techs, supermoves, and even invulnerability! The game's an epitome of "easy to learn, hard to master" gaming law.

If you feel tired of playing fightings that require weeks of learning combos, MOBAs that want you to understand every single ability and kit in the game, or MMOs where you have to level up for months, you should try Divekick! But don't get hooked. Or get, the community's awesome!
Posté le : 20 janvier 2014
Cette évaluation vous a-t-elle été utile ? Oui Non

Récompenses

  • Meilleur jeu de combat E3 2013 - Machinima
  • Meilleur jeu de combat E3 2013 - EGM
  • Meilleur jeu de combat E3 2013 - PSU
  • Meilleur jeu de combat E3 2013 - Gamer Theory