Divekick je první dvoutlačítková bojová hra na světě! Zahrnuje Fencer od Nidhogg!
Uživatelské recenze:
Nedávné:
Smíšené (19 recenzí) - 57% z 19 uživatelských recenzí z posledních 30 dní je kladných.
Souhrn:
Velmi kladné (1,462 recenzí) - 85% z 1,462 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 20. srp. 2013

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Recenze

“If you were afraid that the idea of a fighter that's controlled with just two buttons was a joke that would get old quickly, then you clearly haven't played much Divekick!.”
9 / 10 – Destructoid

“Simply put, Divekick is a fighting game that you can — and should! — play even if you're not usually good at fighting games.”
A- – Gaming Age

“It has captured everything we love about fighting games in a mere two buttons. Simply put, it’s genius. This is no joke.”
8 / 10 – Cheat Code Central

Informace o hře

Divekick je první dvoutlačítková bojová hra na světě. Vykrystalizovává podstatu žánru bojové hry do pouhých dvou tlačítek bez nutnosti směrového pohybu. Zaměření hry Divekick ukazuje, kolik hloubky vlastně má jednotlivý pohyb, a představuje (posiluje) vlastnosti zásadní pro tento žánr: hráčský smysl, prostorové rozložení, načasování a rychlé reakce.

V Iron Galaxy milujeme bojové hry. Běžnému fanouškovi se zdá, že největší zábava těchto her se skrývá v zapamatování si nekonečných serií vstupních kombinací. To je důvod, proč Divekick má pouze dvě tlačítka: Skok (do vzduchu) přikáže vaší postavě vyskočit vzhůru. Kop přikáže Vaší postavě letět s vykopnutou nohou směrem dolů. Pokud použijete Kop na zemi, můžete odskočit od svého protivníka. Použitím těchto pohybů, kdo první zásáhne, vyhrává kolo a hráč, který získá pět kol, vyhrává hru. Je to čistě o adrenalinu, všímavosti a přelstění vašeho nepřítele.

Klíčové prvky

  • 14+ zcela unikátních a originálních postav, každá se svým vlastním bojovým stylem a speciálními technikami. To znamená 91 jedinečných kombinací na hraní a učení.
  • Příběh ke každé postavě ve hře, včetně intra, ukončení a souboje se soupeři. Budete dojati k slzám! Zahrnuje Fencer od Nidhogg !
  • Hraní online na platformě GGPO s možností hodnocení i bez, nejvíce prověřená platforma v oblasti bojových her. Obsahuje tabulky hodnocení, jak pro každou postavu zvlášť, tak i celkově.
  • Lokální hra pro dva hráče, s rychlou a jednoduchou možností změny nastavení ovládání, které vyhoví jakémukoli hráči.
  • Plné propojení se Steamworks, včetně Big Picture Mode.

Medializace

  • Jak se dvoutlačítkový bojovník stal ozdobou na PAX East Penny Arcade
  • Divekick je jako prožívat životní sen o skákání a kopání. A ano, ten sen je skutečný Kill Screen Daily
  • Divekick: ta nejlepší (a jediná) dvoutlačítková bojovka Shack News
  • Divekick je ta nejinteligentnější a zároveň ta nejabsurdnější dvoutlačítková bojová hra, kterou jsem kdy hrál Kotaku
  • Díky Divekick a Sportsfriends se s přátel i cizích lidí stanou rivalové Venture Beat

Systémové požadavky

    Minimální:
    • Operační systém: Vista or later
    • Procesor: Intel or AMD Dual Core Processor
    • Paměť: 2 GB RAM
    • Grafická karta: DirectX 10 / DirectX 11 compliant video card
    • DirectX: Verze 10
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 2 GB volného místa
    • Zvuková karta: DirectX 10 compliant
    • Dodatečné poznámky: OS needs to be updated to have the DirectX 11 Runtime libraries
Uživatelské recenze
Uživatelské recenze jsou nyní ještě lepší! Více informací
Nedávné:
Smíšené (19 recenzí)
Souhrn:
Velmi kladné (1,462 recenzí)
Nedávno odeslané
DEFFA.
( 1.0 hodin celkem )
Přidáno: 27. května
Divekick is the debut game of "Iron Galaxy Studios" published in 2013 and holds several awards. It is a simple 2 button 2D fighter offering multiplayer mode along with singleplayer. However, there were no players online when I attempted to test the multiplayer. You can play locally with a friend on a single PC as an option in versus mode as well. However you can't play against AI in versus mode as the only way to do it so is the Storyline mode. The game is filled with some iconic characters, each having his own storyline and several funny quotes. As good the voice over of quotes were I was really disappointed that storyline cinematics weren't voiced and the music was accompanied wasn't really fitting the episodes as well. Divekick has decent graphics but there's not much you can tweak around in settings. The only thing you can change is controls, but i don't really think you need anything more for a 2D game. The gameplay is as fun as 2 button fighter could be with power-ups and funny quotes each suiting the characters. It is really simple and there's no need for any tutorials. It's only about measuring the range between you and your opponent, either backing out or going in with two buttons.

PROS:
  • Gamepad support (game supports both keyboard and gamepad
  • Multiplayer (game supports multiplayer mode with ranking system,however there was no players so i couldn't test it out)
  • Fun/Enjoyable (game has some iconic characters wich might seem familiar to you,game is really simple but it's filled with some funny quotes and tips which will make you at least smile, besides gameplay)
  • 2players 1pc (you can play as two players from one pc in a versus mode)
  • Graphics (graphics are decent,nothing to brag about but nothing to be impressed of either)
  • Simplicity (game as basic and simple as it can be,it's only about measuring the range between you and your opponent,either backing out or going in with two buttons.

CONS:
  • AI (you can't play agaisnt AI in versus mode,only way to do it so is the Storyline mode and i don't
    understand why)
  • Dead Multiplayer (since game is couple of years old,there are no active players for multiplayer mode)
  • Minor-Bugs (in couple of matches there was red line appearing in the middle of a screen till the end of a round,nothing
    game breaking but i thought it was worth to mentioning)
  • Cinematics (cinematics are not voiced and it's accompanied with a terrible music which doesn't fit the episode at all)
  • Soundtrack (it might be about my personal taste but i don't think any of the tracks was matching the gameplay at all)


This review is part of the Steamified Community Reviews. I received this game for free thanks to Steamified and the developer. If you'd like to contribute your own reviews check out our Steam Group.
Užitečná? Ano Ne Vtipná
Durrsly
( 2.1 hodin celkem )
Přidáno: 23. května
I bought this expecting it to just be some gag game that I'd play a few times then forget, but this is those most fun in a while I've had playing a fighting game. It never stops being tense, and constantly manages to get my friends and I to go ♥♥♥♥♥♥♥ whenever both players barely sail over each over, only one pixel away from victory.
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Ananias
( 18.2 hodin celkem )
Přidáno: 18. května
The only true fighting game. But where did everyone online go? :(
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Görgen Gunnarsson
( 0.7 hodin celkem )
Přidáno: 17. května
feels un finished and really wird buttons( not talking about the story mode with a man having boots on his hands ) it's great fun but feels relly wierd to play even with controller.
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VahidSlayerOfAll
( 7.5 hodin celkem )
Přidáno: 13. května
feels unfinished
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Salarn
( 8.4 hodin celkem )
Přidáno: 10. května
https://youtu.be/AF0ky89VfGI

Right out of the gate, Divekick is a dumb game. Silly meme characters, ridiculous premence and setting. The game doesn't take itself seriously and neither should the player.

The core concept of the game is emulating the tension of standard fighting games where characters are just one hit away from death. Jump and kick around trying to catch opponents when they over commit is the path to victory. A fun filler game but it won't last for long play sessions.
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Slayson
( 8.9 hodin celkem )
Přidáno: 8. května
People are taking this game WAY too seriously. it's a fun game if you're looking to sit down and just play with a friend.
Užitečná? Ano Ne Vtipná
Penguen007
( 10.0 hodin celkem )
Přidáno: 6. května
Pros:

I am 15 and never played a legit fighting game before but the game made me laugh anyways.

It starts to make sense to be killed just by one hit earlier to the game than I expected.

Cons:

I have been waiting for a sale for half a year. Oh well...
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[BN1] Shardj
( 0.4 hodin celkem )
Přidáno: 6. května
Eh, I don't know what I was expecting here but this game wasn't for me.
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MysteryK
( 0.9 hodin celkem )
Přidáno: 29. dubna
"Very positive reviews and has rollback netcode, but no one plays it. I wonder why?"

If you lack the skill to do special moves like quarter circles or charge, combos, moving, blocking, footsies, etc.

This game is for you...

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Tedge734
( 0.1 hodin celkem )
Přidáno: 28. dubna
You have 2 buttons, you jump, and you kick, that's about it. Then you uninstall the game because this game is boring as hell. Back to playing Fallout :-)
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grimmer
( 8.3 hodin celkem )
Přidáno: 17. dubna
Probably the most competitive and highest skill ceiling fighting game out there. Should be the main attraction at evo and other fgc events.
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laser mare removal
( 1.2 hodin celkem )
Přidáno: 17. dubna
a meme that got way toof ucking meta
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Leif Eriksson
( 4.7 hodin celkem )
Přidáno: 15. dubna
quickest way to collect salt, from your friends and yourself
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Pizza Mebra
( 0.4 hodin celkem )
Přidáno: 15. dubna
meme game. 2/5 recommended very positive review)
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DoctorX
( 2.3 hodin celkem )
Přidáno: 11. dubna
Very simple withs lots of depth

Not many people play anymore so thats a con
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Toaster
( 1.8 hodin celkem )
Přidáno: 9. dubna
Simple 2 button fighter. All you can do is jump, and (divekick). Well, you can hop backwards too. Regardless, the simplicity contributes to this being an awesome party game.
Užitečná? Ano Ne Vtipná
[FXFY] gOODIESOHHI
( 25.7 hodin celkem )
Přidáno: 3. dubna
Might get boring for some..
For me this game is a gem.
I got it for like 60 cents using convoluted methods.
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the Bear
( 0.2 hodin celkem )
Přidáno: 3. dubna
I like simple multiplayer games, Samurai Gunn and the upcoming Arena Gods are great fun. There is a point at which simplicity can go too far, this is it. Maybe the aesthetic just makes me yearn for a proper fighting game. But this just isn't fun. You can understand everything the game has to offer in 5 minutes of play. It's a paper thin experience. It's not even fun with friends.
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Nejužitečnější recenze  Za posledních 30 dní
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
18.2 hodin celkem
Přidáno: 18. května
The only true fighting game. But where did everyone online go? :(
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Nejužitečnější recenze  Za posledních 90 dní
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
1.8 hodin celkem
Přidáno: 9. dubna
Simple 2 button fighter. All you can do is jump, and (divekick). Well, you can hop backwards too. Regardless, the simplicity contributes to this being an awesome party game.
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2 z 4 osob (50%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
Nejužitečnější recenze  Za posledních 180 dní
30 z 35 osob (86%) ohodnotilo tuto recenzi jako užitečnou
7 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
5.0 hodin celkem
Přidáno: 12. prosince 2015
I have only ever observed the competitive fighting genre community from orbit. Things like Evo Moment 37 and MAHVEL BAYBEE have been ingrained into Internet culture through osmosis, and while I've never been super into, let alone GOOD at them, I have always admired the passion that the players put into their game(s) of choice.

Divekick is a perfect embodiment of all that energy fans put behind the fighting game scene. The brilliant Kickstartervideos, the silly convention floor demos, the giant two button fight sticks made specifically for the game, and even the game itself all carry that thrill of the fight. Many of the characters and a good portion of the dialog for the various storylines all reference fighting game culture. There are characters based on trolls, players, developers, and even canceled characters from other major fighting game franchises. The game even buys into the whole "guest character" feature ala Soul Calibur and Smash (and probably like 10 other franchises, but remember, I'm not big on fighting games!). Johnny Gat of Saints Row fits right in with the absurdity of Divekick universe, and the new character trailer for Nidhogg's "The Fencer" is a Smash Bros character intro in everything but name.

Speaking of the Divekick universe, Iron Galaxy has built such a silly, lulzy lore to tie this whole concept together. Fighting in this world revolves around combinations of kicking and diving (like, literally their legs are so powerful they can push themselves off the planet and up into the air). Mechanically, there are only two buttons, the gameplay is super simplified but still carries with it quite the meta. Characters are diversified through different angles of attack for diving and kicking, and select characters have additional moves like changing angle in flight, usually at the cost of a movement penalty or something to that effect. The game also employs gems you can set before playing to boost your diving/kicking/meter and some other gameplay modifiers.

The two button mechanic is so basic, but the stakes are just as high as any round of Tekken I've ever played. If you share a love for fighting games, or just want some really silly writing with really silly characters (there's a guy who wears boots on his hands so he can "kick" with his hists), you'd be kicking yourself for not taking a dive into your wallet to buy this game.

Puns.
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25 z 28 osob (89%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
13.1 hodin celkem
Přidáno: 22. ledna
It’s all about that one moment. Everyone who’s ever played or watched a fighting game knows it. It’s the final round, both players have a slither of health left and the next move is pivotal; the difference between success and failure, win or lose. Whether it’s playing against a friend, competing in an online ranked match or watching one of the many tournament streams of the fighting game community, everyone knows that one moment. It’s the veritable height of tension, excitement, elation and anguish. Divekick is that one moment distilled into an entire game. Each round of every single fight captures the thrill of those final few seconds in a tightly-contested bout; the moment that entices newcomers to the genre and sends diehard fans into mass hysteria. And it’s all accomplished with only two buttons.

What started out as a simple concept featuring two near-mechanically identical characters and a staple move of 2D fighting games, has now evolved to feature a roster of thirteen that surprises with its hidden depth. It’s odd to say that a game with only two buttons has any intricacy, but therein lies Divekick’s beauty. With one button to jump and one to kick it’s easily accessible for newcomers to the genre. Rounds are a quick twenty seconds and each fight’s nine possible rounds will end after one single hit. It’s the fighting game condensed to its purest form, sans any barrier to entry and welcoming to those dumbfounded and put off by the commitment required to learn the inner workings of the genres best. It’s a test of reads and reactions, of tactically positioning yourself based on your character’s idiosyncrasies and those of your opponent.

You simply jump and divekick, launching through the air to knock your opponent down in their stride.The characters of Dive and Kick showcase this concept at its base level, adopting the roles of Ken and Ryu (even if they are parodies of Yun and Yang) in Divekick’s outlandish universe with the most easy-to-grasp attacks. Positioning is determined by how high you jump and the angle of your kick. Press the kick button when your feet are on the ground and you hop backwards; kick enough and your super meter fills, how you use it depends on your fighter selection. These are simple systems and mechanics that welcome the uninitiated, removing the need to mesmerise button combos. Anyone can pick up Divekick and immediately start having fun, and it’s certainly at its best when played with friends, either locally or online.

However, there is an ever present complexity underpinning this apparent simplicity. Venture away from Dive and Kick and you’ll encounter characters with variations on the simple divekick. The Baz, for example, doesn’t defeat his opponents with his kick but with a trail of lightning that follows it. He can also pause mid-air and alter the angle of his kick, making him very effective if you can adjust to the peculiar way he deals damage. Other characters, like Jefailey, change from round to round. With each win his head begins to grow as his ego inflates, allowing you to jump higher while subsequently increasing the likelihood of suffering a critical headshot that leaves you concussed in the next round, drastically reducing the height of your jumps and the speed of your kicks. Dr Shoals, on the other hand, can perform a trajectory altering kick during her initial attack.

Each of Divekick’s thirteen characters adopt their own unique move lists, terrifically setting them apart from one another. That philosophy continues as you begin to experiment with each fighter’s singular special moves. As you build up the super meter via kicking you can either exert it by using Kick Factor (a parody of Marvel vs Capcom 3’s X-Factor that speeds up your character for a limited time) or by using your special moves. Each character has a ground move and an air move that can be activated by pressing both buttons at once provided you have enough meter. These range from the ability to temporarily float in the air to avoid dangerous situations or to set-up divekicks of your own, to a shoryuken-style Upkick and a handy duck. Though each character shares the same two buttons it quickly becomes apparent how diverse they each are, drawing an improbable amount of depth out of its simple control scheme.

Of course, this welcome complexity does contradict the notion that Divekick is incredibly easy to pick-up-and-play for newcomers to the fighting genre. There’s certainly an amount of explanation required whenever someone new picks a different character and wants to learn their many quirks, but Divekick handily subsides this somewhat with a story mode for each fighter. The AI is a tad on the easy side but these fights offer up a way to learn each character’s move list whilst unearthing their back stories via a handful of short motion comics.

Once you begin to play competitively against other people Divekick’s appeal is at its most discernible. Whether you’re playing locally with friends for a laugh or displaying your high-level skills in a ranked match, Divekick’s mechanics and use of basic fighting game concepts translate well to any environment. Some may write it off because of its simplistic control scheme and visual style but they would be missing the point. It may have slightly deviated from its original design to welcome the uninitiated to the genre – the many, many knowing references reveal a game that’s meant for the fighting game community more than anyone else – but the added depth proves welcome, even if it requires a little more understanding. Divekick is still all about that one moment, there’s just a little more nuance along the way.
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18 z 24 osob (75%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Nedoporučuji
0.8 hodin celkem
Přidáno: 12. února
If you strip a fighting game down to its most essential parts, you get Divekick, and as an excercise in game theory - this is awesome. And even better, the game has a cult following that really takes it seriously. There is much, much more complexity going on then you'd first think. This is great. The game feels polished and is well crafted.

My problem with the game - our group only finds it *mildly* fun in very short play sessions. We'd just as soon play any number of other regular local play games before this one. I am not sure why this is, to be honest - maybe because there is a large difference between lots of skill, and none. Our whole group is newbs with this title, and will probably stay this way.

If you plan on putting time into mastering this game (like a regular fighter), then I'd say go for it. If you are looking for something to pick up and play with a group of friends (ie. GangBeasts, TowerFall, Duck Game, etc.), I'd pass. Just make sure you understand what this game is, and isn't, before you buy.

Pros:
+Very polished, nice character design and artwork
+Awesome stripped-down fighting game design mechanics
+The community excitement is great to see
+Price is great
+Content is still being added

Cons:
-You are either really into this, or it just plays as a fighting game that is too simple to enjoy

Look, the game is great for those that want to really get into this - but if you are looking for something to play as a drunken party brawler, I'd look elsewhere.

Peace,
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3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
0.7 hodin celkem
Přidáno: 17. ledna
Honestly this game is great its really fun to play locally or with your friends online
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5 z 7 osob (71%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
9.7 hodin celkem
Přidáno: 20. ledna
6.3/10 - 2 Button Combat At Its Finest!

Divekick is pretty fun for what it is, a simpler mortal combat like game with less moves and a very slight storyline. You can only jump, dive and kick so timing is everything; you play in the classic tournament style fights and progress your way to the top.

I was really looking forward to playing online, but after 7 minutes in queue I was unsuccessful. Perhaps at certain times there are players online and I'm sure it "kicks" ♥♥♥.

I wouldn't pay $5, more like $2 if you like simple combat games

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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
8.8 hodin celkem
Přidáno: 22. prosince 2015
What to expect from a game with only 2 buttons?

Well, you'd be really surprised.

Very basic fighting game. Extremely difficult to master. Lots of room for improvement in technique and skills.

Challenge your friends and randoms for hours.

Truly great.
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3 z 5 osob (60%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
0.4 hodin celkem
Přidáno: 21. února
Simple fighting game. I appreciate the timing nuances involved and how quickly the fights are resolved, but in the end, there just isn't enough there to interest me to continue playing it.
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5 z 9 osob (56%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
4.2 hodin celkem
Přidáno: 20. února
Fun simple game that would be a great multi player fighting game but:

- There is only a handful of players, even with it just being recently bundled, so hard to get online game.
- The player you find find always appear to pick the lame Fencer character (Only character with ranged attack), Probably a cheap ♥♥♥♥ way to try and up their ranking.

As the single player "story" mode has as no depth at all what you are left with is potential with few players and the ones you do find are just lame.
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
3.1 hodin celkem
Přidáno: 19. ledna
Not at all a serious game but it's still fun as hell, in my opinion.
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3 z 6 osob (50%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Doporučuji
7.5 hodin celkem
Přidáno: 12. prosince 2015
UPDATED ON APRIL 23

A TIP FROM UNCLE SENSEI:
BUY THIS GAME. IT'S GREAT!

And why he says that? There's only two buttons: One to jump, and another to kick. You think this makes the game easy? WRONG!
I have to admit, I become very tense when playing this game; One hit and you're done for, KO! And In addition to that, you have to be fast or the timer runs out and the closer player to the middle of the arena wins.

Currently it looks like people are not playing this online anymore. However, you can buy this game to play locally with friends.
------------------------------------------------------------------
Update: If you want to get this game, get it for multiplayer. Singleplayer becomes ultimately boring after some time.
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
0.8 hodin celkem
Přidáno: 28. ledna
If you enjoy either diving or kicking this is the game for you, I for one am more of a kicking kinda guy but you know it's all personal prefrence at the end of the day.

Would kick again 6/10
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Nejužitečnější recenze  Celkově
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
3.1 hodin celkem
Přidáno: 30. srpna 2014
uplná šilena blbost ale vašim detem by se to mohlo líbit.
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
10.8 hodin celkem
Přidáno: 26. listopadu 2013
3.najlepsia bojovka aku som hral.vynikajuca hratelnost a vzdy sa dobre zasmejem.jedina svojho druhu to je DIVEKICK!
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3.1 hodin celkem
Přidáno: 15. října 2014
I was really disapointed in the punching system
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179 z 241 osob (74%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Doporučuji
27.5 hodin celkem
Přidáno: 25. listopadu 2013
This does more to teach people about the fundamentals of fighting games than really any fighting game I have ever seen. If you can ignore the fact the artstyle looks pretty DeviantArtish there is actually a really fun game inside.

With two buttons however, comes the realization that people who ARE good at fighting games, have much less to think about. Divekick is both the easiest and hardest fighting game to learn and excel at respectively, for this very reason.
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134 z 178 osob (75%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
Nedoporučuji
0.7 hodin celkem
Přidáno: 23. května 2015
Divekick is based on a joke, that was turned into a simple game. People liked the idea of the joke, and the simple game became a much more complicated game and was given a $10 price tag.

Divekick is full of in-jokes and references that most casual gamers will miss. The game itself is somewhat tiring, limiting how often people are willing to play. Design-wise, balance appears to be handled through counter-picking rather than attempting to make all match-ups even. For a $10 game, it is fairly no frills. As a $10 game, it is overpriced.

NOTE: It is possible that Iron Galaxy Studios have abandoned this game. A 2014 update introduced an issue where the game crashes during Redacted's story mode, which has yet to be fixed as of May 23, 2015. The game's non-Steam forum, where a pinned Steam topic sends people with support issues, is overrun by spambots. A Steam post on December 25, 2014 acknowledges both the crash bug as well as the spam issue, stating that everyone was on vacation for the holidays, and that both issues would be looked at when they returned. Five months later, the crash bug remains and the non-Steam forums remain overrun by spambots.
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93 z 120 osob (78%) ohodnotilo tuto recenzi jako užitečnou
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Doporučuji
233.1 hodin celkem
Přidáno: 25. listopadu 2013
BUY/SALE/PASS: Buy - Feel free to buy at full price

Divekick is a recent addition to the fighting game genre developed by Iron Galaxy Studios and released in late August. Everyone loves fighting games, right?

No. Not everyone. But why?

The fact of the matter is that for most fighting games the barrier to entry is complexity. Players must learn about each of the characters, how to perform special techniques, and master precision combinations on a six-button layout just to be able to compete.

Divekick throws all the rules out the door and introduces simple yet absurd gameplay. The madness begins with a simple premise: there are no movement controls, and there are only two buttons: Dive and Kick. Pressing Dive makes the player dive into the air, and pressing Kick while in the air causes the player to kick downward towards the opponent. Pressing the Kick button while on the ground causes the player to jump backward away from the opponent. These are the only ways to move around the arena. All divekicks are one hit kills. The first to five kills wins.

Not exactly what you would expect, huh?

What if I told you that it’s one of the most engrossing fighting games released in the past five years?

In a time when fighting games regularly introduce complexity, it’s refreshing to see a game that breaks fighting games down to the bare essentials; strategy. None of the 13 characters, each of whom dive and kick differently, are severely overpowered. There are no long combos to memorize, no comeback super techniques. With no complexity, all that’s left is mind games; the ability to fake out your opponent, the rush of emotion when a plan is executed and comes together flawlessly.

While Divekick is generally understood to be a parody of the fighting game genre, it also unearths concepts that have been buried under layers of complexity for too long and brings the genre back around full circle. Divekick cannot be recommended enough for any fighting game enthusiast willing to try something nice and silly..
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