Přidáno: 26. srpna 2013
Divekick is a fighting game you won't need to spend hours in a training mode practicing combos that'll never land anyway in order to get better. You may not immediately click with its unique parody of fighting games and general poking fun at the fighting game community, but at the very least, you'll probably be pretty good at Divekick by the end of your first match due to its elegance in simplicity.
1 Dive Button.
1 Kick button.
1 hit and you're dead.
5 rounds won and you're godlike.
1 hell of a good time.
That's all you really need to know to get started playing Divekick. Jumping and kicking moves you forward and pressing the kick button while on the ground hops you backward, which can you can also attack during. You couldn't ask for something more approachable.
Divekick's depth comes from managing the space between you and your opponent and trying to outwit one another to land that crucial winning blow. All thirteen characters have unique kick angles and characteristics that are suited for beginners (Dive and Kick) all the way up to characters that require a lot of skill and patience (S-Kill and Stream). All special moves in the game are activated by pressing both buttons at once on the ground or in the air. It's just up to you to figure out how to best utilize them.
Multiplayer is what makes Divekick truly shine. While the AI can be good for getting to know your character a bit, the game's honestly a much better affair when paired with other players either online or locally. The implementation of GGPO keeps matches online mostly silky smooth, though the lack of a proper 4-8 player lobbies is a bit of a bummer.
Even if Divekick is targeted at folks who love their fighting games, its simplistic approach, low skill barrier for entry, and lighthearted nature make it easily recommendable and enjoyable for anyone simply looking to have a good time.