Divekick es el primer juego de lucha en el mundo que utiliza sólo dos botones! ¡Incluye las actualizaciones de Fencer y Johnny Gat!
Análisis de usuarios:
Recientes:
Variados (19 análisis) - 57% of the 19 user reviews in the last 30 days are positive.
Global:
Muy positivos (1,462 análisis) - El 85% de los 1,462 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 20 ago. 2013

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Críticas

“If you were afraid that the idea of a fighter that's controlled with just two buttons was a joke that would get old quickly, then you clearly haven't played much Divekick!.”
9 / 10 – Destructoid

“Simply put, Divekick is a fighting game that you can — and should! — play even if you're not usually good at fighting games.”
A- – Gaming Age

“It has captured everything we love about fighting games in a mere two buttons. Simply put, it’s genius. This is no joke.”
8 / 10 – Cheat Code Central

Acerca de este juego

Divekick es el primer juego de lucha en el mundo que utiliza sólo dos botones. Destila la esencia de este género a solo dos botones sin movimiento direccional del D-pad. La naturaleza enfocada en jugar Divekick demuestra cuanta profundidad tiene una sola jugada y introduce (o reafirma) destrezas fundamentales del género: los juegos de mente, el espaciado, la elección del momento oportuno y las reacciones rápidas.

A Iron Galaxy, nos encantan los juegos de lucha. Para el fanático típico, lo divertido de los juegos de lucha está escondido detrás de una serie de combinaciones de botones que nunca termina y que tienen que ser memorizadas. Por eso, Divekick usa solo dos botones: Dive (lanzarse hacia el aire) hace que tu personaje brinque hacia arriba. Kick (patear) hace que tu personaje vuele pie primero en un ángulo hacia abajo. Si presionas Kick en el piso, puedes brincar lejos de tu enemigo. Utilizando estos movimientos, el que pegue primero gana la ronda y el que gane 5 rondas gana el juego. Es pura adrenalina, conciencia y estrategia. Es un juego de lucha condensada a la forma más pura.

Características claves

  • Hay 14+ luchadores completamente originales y únicos, cada uno con su propio estilo de pelear y técnicas especiales. Esto significa 91 encuentros únicos para jugar y aprender.
  • ¡Incluye dos personajes jugables adicionales: Fencer de Nidhogg y Johnny Gat de Saints Row!
  • Hay una historia para cada personaje, incluyendo una introducción, un final, y peleas con rivales. ¡Se te moverá a lágrimas!
  • Tiene competencia clasificada y sin clasificación usando GGPO sobre la red, la mejor forma de jugar los juegos de pelea. Incluye una tabla de clasificaciones individual para cada jugador y también una tabla de clasificaciones universal.
  • Tiene modo de juego local para dos jugadores con formas fáciles y rápidas de cambiar las configuraciones de los controles para acomodar a más jugadores.
  • Tiene integración completa de Steamworks, incluyendo Big Picture Mode.

Cobertura de los medios

  • How a two-button fighter became the toast of PAX East Penny Arcade
  • Divekick is living the dream of diving and kicking. Yes, it is real Kill Screen Daily
  • Divekick: the best (and only) two-button fighter Shack News
  • Divekick is the Smartest, Most Absurd Two-Button Fighting Game I've Ever Played Kotaku
  • Divekick and Sportsfriends turn friends and strangers into rivals Venture Beat

Requisitos del sistema

    Mínimo:
    • SO: Vista or later
    • Procesador: Intel or AMD Dual Core Processor
    • Memoria: 2 GB de RAM
    • Gráficos: DirectX 10 / DirectX 11 compliant video card
    • DirectX: Versión 10
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 2 GB de espacio disponible
    • Tarjeta de sonido: DirectX 10 compliant
    • Notas adicionales: OS needs to be updated to have the DirectX 11 Runtime libraries
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Variados (19 análisis)
Global:
Muy positivos (1,462 análisis)
Publicados recientemente
DEFFA.
( 1.0 h registradas )
Publicado el 27 de mayo
Divekick is the debut game of "Iron Galaxy Studios" published in 2013 and holds several awards. It is a simple 2 button 2D fighter offering multiplayer mode along with singleplayer. However, there were no players online when I attempted to test the multiplayer. You can play locally with a friend on a single PC as an option in versus mode as well. However you can't play against AI in versus mode as the only way to do it so is the Storyline mode. The game is filled with some iconic characters, each having his own storyline and several funny quotes. As good the voice over of quotes were I was really disappointed that storyline cinematics weren't voiced and the music was accompanied wasn't really fitting the episodes as well. Divekick has decent graphics but there's not much you can tweak around in settings. The only thing you can change is controls, but i don't really think you need anything more for a 2D game. The gameplay is as fun as 2 button fighter could be with power-ups and funny quotes each suiting the characters. It is really simple and there's no need for any tutorials. It's only about measuring the range between you and your opponent, either backing out or going in with two buttons.

PROS:
  • Gamepad support (game supports both keyboard and gamepad
  • Multiplayer (game supports multiplayer mode with ranking system,however there was no players so i couldn't test it out)
  • Fun/Enjoyable (game has some iconic characters wich might seem familiar to you,game is really simple but it's filled with some funny quotes and tips which will make you at least smile, besides gameplay)
  • 2players 1pc (you can play as two players from one pc in a versus mode)
  • Graphics (graphics are decent,nothing to brag about but nothing to be impressed of either)
  • Simplicity (game as basic and simple as it can be,it's only about measuring the range between you and your opponent,either backing out or going in with two buttons.

CONS:
  • AI (you can't play agaisnt AI in versus mode,only way to do it so is the Storyline mode and i don't
    understand why)
  • Dead Multiplayer (since game is couple of years old,there are no active players for multiplayer mode)
  • Minor-Bugs (in couple of matches there was red line appearing in the middle of a screen till the end of a round,nothing
    game breaking but i thought it was worth to mentioning)
  • Cinematics (cinematics are not voiced and it's accompanied with a terrible music which doesn't fit the episode at all)
  • Soundtrack (it might be about my personal taste but i don't think any of the tracks was matching the gameplay at all)


This review is part of the Steamified Community Reviews. I received this game for free thanks to Steamified and the developer. If you'd like to contribute your own reviews check out our Steam Group.
¿Es útil? No Divertido
Durrsly
( 2.1 h registradas )
Publicado el 23 de mayo
I bought this expecting it to just be some gag game that I'd play a few times then forget, but this is those most fun in a while I've had playing a fighting game. It never stops being tense, and constantly manages to get my friends and I to go ♥♥♥♥♥♥♥ whenever both players barely sail over each over, only one pixel away from victory.
¿Es útil? No Divertido
Ananias
( 18.2 h registradas )
Publicado el 18 de mayo
The only true fighting game. But where did everyone online go? :(
¿Es útil? No Divertido
Görgen Gunnarsson
( 0.7 h registradas )
Publicado el 17 de mayo
feels un finished and really wird buttons( not talking about the story mode with a man having boots on his hands ) it's great fun but feels relly wierd to play even with controller.
¿Es útil? No Divertido
VahidSlayerOfAll
( 7.5 h registradas )
Publicado el 13 de mayo
feels unfinished
¿Es útil? No Divertido
Salarn
( 8.4 h registradas )
Publicado el 10 de mayo
https://youtu.be/AF0ky89VfGI

Right out of the gate, Divekick is a dumb game. Silly meme characters, ridiculous premence and setting. The game doesn't take itself seriously and neither should the player.

The core concept of the game is emulating the tension of standard fighting games where characters are just one hit away from death. Jump and kick around trying to catch opponents when they over commit is the path to victory. A fun filler game but it won't last for long play sessions.
¿Es útil? No Divertido
Slayson
( 8.9 h registradas )
Publicado el 8 de mayo
People are taking this game WAY too seriously. it's a fun game if you're looking to sit down and just play with a friend.
¿Es útil? No Divertido
Penguen007
( 10.0 h registradas )
Publicado el 6 de mayo
Pros:

I am 15 and never played a legit fighting game before but the game made me laugh anyways.

It starts to make sense to be killed just by one hit earlier to the game than I expected.

Cons:

I have been waiting for a sale for half a year. Oh well...
¿Es útil? No Divertido
[BN1] Shardj
( 0.4 h registradas )
Publicado el 6 de mayo
Eh, I don't know what I was expecting here but this game wasn't for me.
¿Es útil? No Divertido
MysteryK
( 0.9 h registradas )
Publicado el 29 de abril
"Very positive reviews and has rollback netcode, but no one plays it. I wonder why?"

If you lack the skill to do special moves like quarter circles or charge, combos, moving, blocking, footsies, etc.

This game is for you...

¿Es útil? No Divertido
Tedge734
( 0.1 h registradas )
Publicado el 28 de abril
You have 2 buttons, you jump, and you kick, that's about it. Then you uninstall the game because this game is boring as hell. Back to playing Fallout :-)
¿Es útil? No Divertido
Artyklein
( 5.2 h registradas )
Publicado el 21 de abril
Pues en realidad es divertido y bueno para matar tiempo, la libertad de jugar solo con dos botones y es adictivo.
Le pongo el negativo no por precio, sino que intente jugar online, y casi no hay en ranked. Asi que no es tan entretenido jugarlo solo campaña. It´s a shame!
¿Es útil? No Divertido
grimmer
( 8.3 h registradas )
Publicado el 17 de abril
Probably the most competitive and highest skill ceiling fighting game out there. Should be the main attraction at evo and other fgc events.
¿Es útil? No Divertido
laser mare removal
( 1.2 h registradas )
Publicado el 17 de abril
a meme that got way toof ucking meta
¿Es útil? No Divertido
Leif Eriksson
( 4.7 h registradas )
Publicado el 15 de abril
quickest way to collect salt, from your friends and yourself
¿Es útil? No Divertido
Pizza Mebra
( 0.4 h registradas )
Publicado el 15 de abril
meme game. 2/5 recommended very positive review)
¿Es útil? No Divertido
DoctorX
( 2.3 h registradas )
Publicado el 11 de abril
Very simple withs lots of depth

Not many people play anymore so thats a con
¿Es útil? No Divertido
Toaster
( 1.8 h registradas )
Publicado el 9 de abril
Simple 2 button fighter. All you can do is jump, and (divekick). Well, you can hop backwards too. Regardless, the simplicity contributes to this being an awesome party game.
¿Es útil? No Divertido
[FXFY] gOODIESOHHI
( 25.7 h registradas )
Publicado el 3 de abril
Might get boring for some..
For me this game is a gem.
I got it for like 60 cents using convoluted methods.
¿Es útil? No Divertido
the Bear
( 0.2 h registradas )
Publicado el 3 de abril
I like simple multiplayer games, Samurai Gunn and the upcoming Arena Gods are great fun. There is a point at which simplicity can go too far, this is it. Maybe the aesthetic just makes me yearn for a proper fighting game. But this just isn't fun. You can understand everything the game has to offer in 5 minutes of play. It's a paper thin experience. It's not even fun with friends.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
18.2 h registradas
Publicado el 18 de mayo
The only true fighting game. But where did everyone online go? :(
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 90 días
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
9.4 h registradas
Publicado el 6 de marzo
muy recomendable, algo loco el juego y para nada es un juego al uso de peleas a lo que estamos acostumbrados, pero en ello reside su encanto
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
1.8 h registradas
Publicado el 9 de abril
Simple 2 button fighter. All you can do is jump, and (divekick). Well, you can hop backwards too. Regardless, the simplicity contributes to this being an awesome party game.
¿Te ha sido útil este análisis? No Divertido
A 2 de 4 personas (50%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
2.2 h registradas
Publicado el 5 de marzo
HEADASHOT
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 180 días
A 30 de 35 personas (86%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
Recomendado
5.0 h registradas
Publicado el 12 de diciembre de 2015
I have only ever observed the competitive fighting genre community from orbit. Things like Evo Moment 37 and MAHVEL BAYBEE have been ingrained into Internet culture through osmosis, and while I've never been super into, let alone GOOD at them, I have always admired the passion that the players put into their game(s) of choice.

Divekick is a perfect embodiment of all that energy fans put behind the fighting game scene. The brilliant Kickstartervideos, the silly convention floor demos, the giant two button fight sticks made specifically for the game, and even the game itself all carry that thrill of the fight. Many of the characters and a good portion of the dialog for the various storylines all reference fighting game culture. There are characters based on trolls, players, developers, and even canceled characters from other major fighting game franchises. The game even buys into the whole "guest character" feature ala Soul Calibur and Smash (and probably like 10 other franchises, but remember, I'm not big on fighting games!). Johnny Gat of Saints Row fits right in with the absurdity of Divekick universe, and the new character trailer for Nidhogg's "The Fencer" is a Smash Bros character intro in everything but name.

Speaking of the Divekick universe, Iron Galaxy has built such a silly, lulzy lore to tie this whole concept together. Fighting in this world revolves around combinations of kicking and diving (like, literally their legs are so powerful they can push themselves off the planet and up into the air). Mechanically, there are only two buttons, the gameplay is super simplified but still carries with it quite the meta. Characters are diversified through different angles of attack for diving and kicking, and select characters have additional moves like changing angle in flight, usually at the cost of a movement penalty or something to that effect. The game also employs gems you can set before playing to boost your diving/kicking/meter and some other gameplay modifiers.

The two button mechanic is so basic, but the stakes are just as high as any round of Tekken I've ever played. If you share a love for fighting games, or just want some really silly writing with really silly characters (there's a guy who wears boots on his hands so he can "kick" with his hists), you'd be kicking yourself for not taking a dive into your wallet to buy this game.

Puns.
¿Te ha sido útil este análisis? No Divertido
A 25 de 28 personas (89%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
13.1 h registradas
Publicado el 22 de enero
It’s all about that one moment. Everyone who’s ever played or watched a fighting game knows it. It’s the final round, both players have a slither of health left and the next move is pivotal; the difference between success and failure, win or lose. Whether it’s playing against a friend, competing in an online ranked match or watching one of the many tournament streams of the fighting game community, everyone knows that one moment. It’s the veritable height of tension, excitement, elation and anguish. Divekick is that one moment distilled into an entire game. Each round of every single fight captures the thrill of those final few seconds in a tightly-contested bout; the moment that entices newcomers to the genre and sends diehard fans into mass hysteria. And it’s all accomplished with only two buttons.

What started out as a simple concept featuring two near-mechanically identical characters and a staple move of 2D fighting games, has now evolved to feature a roster of thirteen that surprises with its hidden depth. It’s odd to say that a game with only two buttons has any intricacy, but therein lies Divekick’s beauty. With one button to jump and one to kick it’s easily accessible for newcomers to the genre. Rounds are a quick twenty seconds and each fight’s nine possible rounds will end after one single hit. It’s the fighting game condensed to its purest form, sans any barrier to entry and welcoming to those dumbfounded and put off by the commitment required to learn the inner workings of the genres best. It’s a test of reads and reactions, of tactically positioning yourself based on your character’s idiosyncrasies and those of your opponent.

You simply jump and divekick, launching through the air to knock your opponent down in their stride.The characters of Dive and Kick showcase this concept at its base level, adopting the roles of Ken and Ryu (even if they are parodies of Yun and Yang) in Divekick’s outlandish universe with the most easy-to-grasp attacks. Positioning is determined by how high you jump and the angle of your kick. Press the kick button when your feet are on the ground and you hop backwards; kick enough and your super meter fills, how you use it depends on your fighter selection. These are simple systems and mechanics that welcome the uninitiated, removing the need to mesmerise button combos. Anyone can pick up Divekick and immediately start having fun, and it’s certainly at its best when played with friends, either locally or online.

However, there is an ever present complexity underpinning this apparent simplicity. Venture away from Dive and Kick and you’ll encounter characters with variations on the simple divekick. The Baz, for example, doesn’t defeat his opponents with his kick but with a trail of lightning that follows it. He can also pause mid-air and alter the angle of his kick, making him very effective if you can adjust to the peculiar way he deals damage. Other characters, like Jefailey, change from round to round. With each win his head begins to grow as his ego inflates, allowing you to jump higher while subsequently increasing the likelihood of suffering a critical headshot that leaves you concussed in the next round, drastically reducing the height of your jumps and the speed of your kicks. Dr Shoals, on the other hand, can perform a trajectory altering kick during her initial attack.

Each of Divekick’s thirteen characters adopt their own unique move lists, terrifically setting them apart from one another. That philosophy continues as you begin to experiment with each fighter’s singular special moves. As you build up the super meter via kicking you can either exert it by using Kick Factor (a parody of Marvel vs Capcom 3’s X-Factor that speeds up your character for a limited time) or by using your special moves. Each character has a ground move and an air move that can be activated by pressing both buttons at once provided you have enough meter. These range from the ability to temporarily float in the air to avoid dangerous situations or to set-up divekicks of your own, to a shoryuken-style Upkick and a handy duck. Though each character shares the same two buttons it quickly becomes apparent how diverse they each are, drawing an improbable amount of depth out of its simple control scheme.

Of course, this welcome complexity does contradict the notion that Divekick is incredibly easy to pick-up-and-play for newcomers to the fighting genre. There’s certainly an amount of explanation required whenever someone new picks a different character and wants to learn their many quirks, but Divekick handily subsides this somewhat with a story mode for each fighter. The AI is a tad on the easy side but these fights offer up a way to learn each character’s move list whilst unearthing their back stories via a handful of short motion comics.

Once you begin to play competitively against other people Divekick’s appeal is at its most discernible. Whether you’re playing locally with friends for a laugh or displaying your high-level skills in a ranked match, Divekick’s mechanics and use of basic fighting game concepts translate well to any environment. Some may write it off because of its simplistic control scheme and visual style but they would be missing the point. It may have slightly deviated from its original design to welcome the uninitiated to the genre – the many, many knowing references reveal a game that’s meant for the fighting game community more than anyone else – but the added depth proves welcome, even if it requires a little more understanding. Divekick is still all about that one moment, there’s just a little more nuance along the way.
¿Te ha sido útil este análisis? No Divertido
A 18 de 24 personas (75%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
No recomendado
0.8 h registradas
Publicado el 12 de febrero
If you strip a fighting game down to its most essential parts, you get Divekick, and as an excercise in game theory - this is awesome. And even better, the game has a cult following that really takes it seriously. There is much, much more complexity going on then you'd first think. This is great. The game feels polished and is well crafted.

My problem with the game - our group only finds it *mildly* fun in very short play sessions. We'd just as soon play any number of other regular local play games before this one. I am not sure why this is, to be honest - maybe because there is a large difference between lots of skill, and none. Our whole group is newbs with this title, and will probably stay this way.

If you plan on putting time into mastering this game (like a regular fighter), then I'd say go for it. If you are looking for something to pick up and play with a group of friends (ie. GangBeasts, TowerFall, Duck Game, etc.), I'd pass. Just make sure you understand what this game is, and isn't, before you buy.

Pros:
+Very polished, nice character design and artwork
+Awesome stripped-down fighting game design mechanics
+The community excitement is great to see
+Price is great
+Content is still being added

Cons:
-You are either really into this, or it just plays as a fighting game that is too simple to enjoy

Look, the game is great for those that want to really get into this - but if you are looking for something to play as a drunken party brawler, I'd look elsewhere.

Peace,
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
0.7 h registradas
Publicado el 17 de enero
Honestly this game is great its really fun to play locally or with your friends online
¿Te ha sido útil este análisis? No Divertido
A 5 de 7 personas (71%) les ha sido útil este análisis
Recomendado
9.7 h registradas
Publicado el 20 de enero
6.3/10 - 2 Button Combat At Its Finest!

Divekick is pretty fun for what it is, a simpler mortal combat like game with less moves and a very slight storyline. You can only jump, dive and kick so timing is everything; you play in the classic tournament style fights and progress your way to the top.

I was really looking forward to playing online, but after 7 minutes in queue I was unsuccessful. Perhaps at certain times there are players online and I'm sure it "kicks" ♥♥♥.

I wouldn't pay $5, more like $2 if you like simple combat games

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¿Te ha sido útil este análisis? No Divertido
A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
8.8 h registradas
Publicado el 22 de diciembre de 2015
What to expect from a game with only 2 buttons?

Well, you'd be really surprised.

Very basic fighting game. Extremely difficult to master. Lots of room for improvement in technique and skills.

Challenge your friends and randoms for hours.

Truly great.
¿Te ha sido útil este análisis? No Divertido
A 3 de 5 personas (60%) les ha sido útil este análisis
No recomendado
0.4 h registradas
Publicado el 21 de febrero
Simple fighting game. I appreciate the timing nuances involved and how quickly the fights are resolved, but in the end, there just isn't enough there to interest me to continue playing it.
¿Te ha sido útil este análisis? No Divertido
A 5 de 9 personas (56%) les ha sido útil este análisis
No recomendado
4.2 h registradas
Publicado el 20 de febrero
Fun simple game that would be a great multi player fighting game but:

- There is only a handful of players, even with it just being recently bundled, so hard to get online game.
- The player you find find always appear to pick the lame Fencer character (Only character with ranged attack), Probably a cheap ♥♥♥♥ way to try and up their ranking.

As the single player "story" mode has as no depth at all what you are left with is potential with few players and the ones you do find are just lame.
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
3.1 h registradas
Publicado el 19 de enero
Not at all a serious game but it's still fun as hell, in my opinion.
¿Te ha sido útil este análisis? No Divertido
A 3 de 6 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
7.5 h registradas
Publicado el 12 de diciembre de 2015
UPDATED ON APRIL 23

A TIP FROM UNCLE SENSEI:
BUY THIS GAME. IT'S GREAT!

And why he says that? There's only two buttons: One to jump, and another to kick. You think this makes the game easy? WRONG!
I have to admit, I become very tense when playing this game; One hit and you're done for, KO! And In addition to that, you have to be fast or the timer runs out and the closer player to the middle of the arena wins.

Currently it looks like people are not playing this online anymore. However, you can buy this game to play locally with friends.
------------------------------------------------------------------
Update: If you want to get this game, get it for multiplayer. Singleplayer becomes ultimately boring after some time.
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
0.8 h registradas
Publicado el 28 de enero
If you enjoy either diving or kicking this is the game for you, I for one am more of a kicking kinda guy but you know it's all personal prefrence at the end of the day.

Would kick again 6/10
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Análisis más útiles  Overall
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
4.1 h registradas
Publicado el 26 de noviembre de 2013
Últimamente me he hecho muy aficionado a los juegos de lucha, y este no se queda atrás. Puede parecer un juego muy simple, y de hecho lo es, pero requiere bastante técnica. Me ha sorprendido para bien, aunque personalmente es uno de esos juegos que te cansa tras jugar mucho tiempo, pero ideal para jugar con colegas.
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A 1 de 4 personas (25%) les ha sido útil este análisis
Recomendado
3.3 h registradas
Publicado el 30 de noviembre de 2013
El PEOR juego de mi ♥♥♥♥ vida.
¿Te ha sido útil este análisis? No Divertido
A 0 de 2 personas (0%) les ha sido útil este análisis
No recomendado
9.4 h registradas
Publicado el 2 de noviembre de 2013
2 botones, uno salta hacia atras y otro hacia arriba, combinandolos pegas una patada hacia delante, thats all. Lo recomiendo al 0%
¿Te ha sido útil este análisis? No Divertido
A 212 de 289 personas (73%) les ha sido útil este análisis
178 personas han encontrado divertido este análisis
Recomendado
3.1 h registradas
Publicado el 15 de octubre de 2014
I was really disapointed in the punching system
¿Te ha sido útil este análisis? No Divertido
A 179 de 241 personas (74%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
27.5 h registradas
Publicado el 25 de noviembre de 2013
This does more to teach people about the fundamentals of fighting games than really any fighting game I have ever seen. If you can ignore the fact the artstyle looks pretty DeviantArtish there is actually a really fun game inside.

With two buttons however, comes the realization that people who ARE good at fighting games, have much less to think about. Divekick is both the easiest and hardest fighting game to learn and excel at respectively, for this very reason.
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