Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray... It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
Análises de usuários: Ligeiramente positivas (2,120 análises) - 76% das 2,120 análises de usuários deste jogo são positivas.
Data de lançamento: 26/set/2014

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Comprar Starpoint Gemini 2

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Comprar Iceberg Interactive - Cool as Ice Bundle

Inclui 5 itens: Gas Guzzlers Extreme, Horizon, Nuclear Dawn, StarDrive, Starpoint Gemini 2


Recomendado por curadores

"New space trading and combat sim with some CRPG-elements. If you like Freelancer this is a game for you!"

Atualizações recentes Ver todos (57)

26 de setembro

Starpoint Gemini 2 celebrates 1-year anniversary

Franchise offered at 70% discount and new DLC announced

This weekend, publisher Iceberg Interactive and developer Little Green Men Games will celebrate the 1-year anniversary of the launch of Starpoint Gemini 2 on Steam, offering all Starpoint Gemini games at 70% off for a week, as a Special Promotion.

Demonstrating continued support for the game, the developer released a new patch this week, with tweaks and optimizations.

There is further exciting news regarding the highly successful space sim franchise, with the announcement of new DLC for November 2015 (named "Titans"), as well as the message that the strategy-oriented sequel Starpoint Gemini: Warlords is still on course for a Steam Early Access entry during Q4-2015.

About Starpoint Gemini 2 Titans DLC:
  • 3 new Titan class ships and 3 new chain-quests.
  • Choose and help one of the three major factions finish their Titan and fight other Titans.
  • A new set of hero characters to hunt down.

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23 de setembro

[2015/9/23]Update v1.7000 - A small one

New update on 1-year anniversary and a 70% discount on the franchise!

Hi everybody!

It's been one whole year since the final release of Starpoint Gemini 2 and we've been hard at work dishing out updates. To celebrate the anniversary the entire Starpoint Gemini franchise is on a 70% discount! But we're not stopping here. The next DLC, the frequently requested Titans are under construction and will reach Gemini in November.

Oh... and we also have an update ready and released :).

  • FIXED: An error that could potentially cause the game to crash when a fighter is firing a missile at the same time as the ship is going through its OnDestroy animation
  • FIXED: A potential CTD error when merceneries are attacking a defense platform
  • FIXED: An error in the "Rogues signing off pt.2" mission (Origins DLC)
  • FIXED: Faction change issue related to the Korkyran Triumvirate and the Liberation front (Origins DLC)
  • FIXED: Waiting for orders objective issue when crossing from mission 22 to mission 23
  • FIXED: An error where the Apocalypto didn't regenerate shields after they were shut down
  • FIXED: An error that would cause the game to crash when accessing the Starchart after all nebulas were removed from the game world
  • FIXED: A memory leak that would manifest after a long playing session. Several textures were never released from memory.
  • UPDATED: Slight PhysX optimization
  • UPDATED: Optimized Junkyards to increase performance
  • UPDATED: Riftway slightly optimized for better performance
  • UPDATED: Game now records more data into the Log.txt

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“ of the most positive and relaxing game experiences I’ve had in a long time”
80 – PC Gamer

“… if you’re the kind of gamer who really enjoyed the likes of Freelancer and the X-series, then you’ll want to keep an eye on this game.”
Escapist Magazine

“...largely nails that feeling of being a grizzled starship captain who doesn't play by the rules, making his living any way he can.”
75 – Strategy Informer


We do NOT officially support Vista, as is shown in the minimum requirements section (Win7 is minimum), but we do our best to keep it compatible nonetheless. PLEASE keep this in mind when considering a purchase. The current version does run on Vista though, but there is a special procedure for it (you need to opt into a special product branch) which is described in detail on the game discussion board.

Steam Workshop And Modding

Starpoint Gemini 2 is as mod-friendly as we can make it (although we constantly work on opening it up even more). Sharing your modded content through Steam Workshop is done easily via our Mod Manager that is supplied with the game. Check out the Workshop section to see what mods are already available!

Sobre este jogo

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...

It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.

A multitude of Imperial warship fleets and mammoth motherships have crushed every trace of opposition. The situation was looking bleak, when they suddenly halted their armada and re-shifted their focus on fortifying Starpoint with staggering numbers. Rumours soon spread that they were afraid of something coming after them through the T-gate, from what was supposed to be the core of the Empire. What are they running from that makes even the mighty Empire tremble?

Starpoint Gemini 2 will take players on a breath taking journey, with dark secrets and unimaginable twists that will finally unveil the incredible truth...

Key features:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat.
  • Explore the dynamic game world as a whole, rather than through individual maps.
  • Use T-Gates, wormholes and riftways to travel faster around the Gemini system .
  • Fifty diverse factions ranging from states and companies to outlaws, locked in a powerstruggle, with over 100 commodities to trade or plunder.
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options.
  • Hire mercenary captains to follow you on your travels and share your fate, and employ officers to fill key positions on your ship (engineering, navigation, tactical).
  • Random missions get generated depending on the player’s actions and allegiances.
  • Over 70 unique ships, fully upgradeable with various ship systems, with a.o. visible turrets, and a large arsenal of destructive weapons to blast enemies to pieces.
  • Direct ship controls create complete immersion.
  • Advanced physics provided by NVIDIA PhysX technology

Requisitos de sistema

    • OS: Microsoft Windows 7, 8
    • Processor: 2.2 GHz Dual core or equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compliant graphics card with 512MB RAM
    • DirectX: Version 10
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Microsoft Windows 7, 8
    • Processor: 3.0 GHz Dual core or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compliant graphics card with 1GB RAM
    • DirectX: Version 11
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX compatible sound card
Análises úteis de usuários
11 de 11 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
67.9 hrs registradas
Publicada: 26 de maio
Comprei o jogo pensando que ele seria similar ao Strike Suit Zero, mas ele vai muito além. A experiência de jogo é diferente, as naves espaciais são menos manobráveis, exatamente por serem naves e não wings (caças espaciais), logo a experiência de jogo muda. Podes escolher jogar no modo campanha ou livre. A nave espacial em que tu começas depende do tipo de jogo selecionado, se quiseres ir no free mode podes escolher entre naves iniciais diferentes, caso escolhas campanha iniciarás com uma Taurus, uma pequena porém confiável gunship. O jogo não possui um tutorial muito bom, eu só fui descobrir que era possível roubar naves inimigas bem adiante no jogo, já estava para lá do nível 30 e graças a isso ainda estava com a nave inicial, minha única fonte de renda eram os itens pegos de naves inimigas, mineração e as missões.

O game em si te dá ampla liberdade de fazeres o que bem entenderes, é um jogo de espaço aberto, podes desde minerar, passando por realizar missões de contrabando, assassinato, captura de naves inimigas, pesquisa e até conserto de mecanismos avariados. Ele possui um sistema de facções aliadas, neutras e inimigas, dependendo das missões realizadas podes ganhar e perder reputação diante de cada facção. O sistema de configuração da nave é bem detalhado, podes aprimorar tudo, isso inclui os softwares responsáveis pelo gerenciamento de cada mecanismo dela. Há também um sistema de distribuição de pontos de classe e de habilidades, como se fosse em um RPG. Os pontos de classe consegues a cada nível, já os de habilidade é de 5 em 5 níveis, também há um sistema de ranks, só podes adquirir naves mais fortes preenchendo os requisitos de rank exigidos, mesmo tendo toda a grana necessária.

A trilha sonora do game é muito boa. Bom, sou suspeito para falar isso já que adoro música épica. A exploração do sistema estelar também se destaca por não ser enjoativo, além de ótimos backgrounds.

Já os pontos negativos, destaco os seguintes: não há contato de rádio nas estações espaciais, elas são muito quietas, o sistema de aproximação é broxante nesse sentido, só chegas perto e clicas num botão para atracar. Ademais, não podes explorar planetas, se chegares muito perto da atmosfera sem atracar sua nave é automaticamente destruída, não importando o tamanho dela. Há uma quantidade excessiva de pedras pequenas flutuando por aí, há mods que solucionam isso, além disso o espaço parece ter muito vento, sim, vento ! Até parece que estamos na atmosfera voando por aí, nem parece o vácuo que deveria ser, isso também pode ser solucionado por mods. A voz da IA da sua nave, depois de um tempo tu já está de saco cheio, ehehehehe. E a falta de bom senso das naves inimigas, quando estás em território inimigo praticamente tds as naves te atacam, não importando o tamanho, as vezes tu podes matá-las com rajada de tiros e elas continuam vindo a te torrar o saco, outras vezes vem até naves comerciantes te atacar, mesmo que tu tenhas uma nave de combate armada até os dentes, bom senso mandou lembranças. Mesmo em território aliado, ainda aparecem esses sem noção. Outro ponto negativo é que não dá para salvar a qualquer momento, só podes fazê-lo em planetas ou estações espaciais, aliás nesses há salvamento automático, salvo se estiveres no meio de uma quest principal ou side. O game também tem alguns crashs, mas não chega a atrapalhar muito.

Apesar de tudo, o jogo ainda é ótimo rendendo horas e horas de jogatina, é um game digno de se fazer uma análise positiva.

Um bom guia para iniciantes é este aqui:
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47 de 52 pessoas (90%) acharam esta análise útil
1 pessoa achou esta análise engraçada
77.7 hrs registradas
Publicada: 14 de maio
This game has come a long way since its beginning and it's still going strong. For me personally it went to overwhelmingly frustrating to awesomely enjoyable. The devs are super responsive and really care about the community. Keep in mind this is a tactical combat sim with trading aspects. There is a living economy, but personally I never paid any attention to it.

Destroy enemy ships, capture enemy ships, loot enemy ships, grapple enemy ships, hack enemy ships. Do whatever it takes to defeat the enemy. Expansive map with plenty of variety to keep you exploring. Ships, officers, mercenaries, trading opportunities, weapons, weapon enhancements, system enhancements, equipment, etc.

This game is an awesome space game in terms of what its selling point is: a tactical combat RPG space sim.
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36 de 44 pessoas (82%) acharam esta análise útil
11.2 hrs registradas
Publicada: 8 de julho
Starpoint Gemini 2 is a continuation of a space simulator series developed by Little Green Men Games and published by Iceberg Interactive. Compared with the first part of the game this is much more beautiful both visually and technically. Better is the graphics and effects and here is a fully 3D space battles!

I had never been a fan of space simulators, and this is my first experience in games of this genre. I can easily say - the game is just wonderful! It has everything - a completely gigantic open world, an interesting role-playing system, the excitement of the study the vast expanses of space, stunning visual components, and the music ... it perfectly complements the atmosphere of the game.

The game has a story, I would not say that it is unreally interesting, but it is good. It will help you to learn the story of the protagonist, a deeper plunge into the world to know who fills it and so on. In the story, we are investigating the death of the father of main hero, of course it's not a simple murder, his death is connected with the dispute between the Empire and the free states and appearing of some powerful third force. All in all story mode is interesting and fascinating, but sometimes can be boring.

Endless corners of space in the Starpoint Gemini 2 are filled with representatives of different factions, from different scientific organizations and associations of traders to space pirates, who with great pleasure help you get rid of your goods. The game is a brilliant representative of the sandbox genre, you really are free in your actions, even the story campaign does not impose itself, in the main menu of the game, you can choose one of two modes: campaign and free mode. The huge open world is very beautiful and at the same time is dangerous. Every minute of game you see unprecedented beauty landscapes, asteroid fields, planets, space stations, nebulas, and the rest of the mysterious charm of the vast expanses of space. The main thing is to remain vigilant, in space no one can hear your scream.

Here you can become anyone, brave space ranger fighting pirates, the merchant who travels between the planets, space miner who breaks down the asteroids and sells materials obtained or you can become a mercenary who makes various contracts. For example, orders for the capture or killing of criminals, assisting in the investigation of cosmic anomalies or repairing broken equipment at the space stations. It is not hard to understand the game economy. To make money not less interesting than to spend them. Many different types of ships, weapons, equipment and improvements for them are waiting for you, as long as you have the money to pay for all this. The interface is practical and easy to use, only necessary information displayed. You can fly using the mouse or keyboard, choice is yours.

Bad points in the game are for example the inability to create your own fleet or to build your own space station and you can get only money and experience for the tasks, but not the items. If you play for a long time, you can get bored but, in general, it is safe to say that the game is worth to spend a few evenings with it. If you ever wanted to start your experience with the genre of space simulators, the Starpoint Gemini 2 is your choice.

Gigantic open space world to explore
Visually the game is very beautiful
Many different types of weapons and equipment improvements
It is not difficult to master
A large number ways to make money
Many different objects: asteroid fields, wormhole, nebula, faults
Steam Workshop
NVIDIA PhysX technology

Sometimes monotonous and boring
There is no way to build your fleet, or space base

Total: 8.5 / 10
*I got the key from developer.

If you like this review, you can read more in our group:
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31 de 38 pessoas (82%) acharam esta análise útil
1 pessoa achou esta análise engraçada
18.4 hrs registradas
Publicada: 22 de julho
Well...the game looks nice but is actually quite boring. Here is why:

1. Unengaging story

The story consists of a lot of text (white on color, not very legible) and really really atrocious voice acting (which sometimes just cuts out). There are so many factions with text descriptions I did not bother to read all of them. Honestly I did not understand half of it because I have not played the predecessor. The game did not present its universe in an engaging way.

2. Simple missions

The free missions are all randomly generated but they consist of either go to A and kill / capture or go to A and scan / repair (same menu button) or go to A and transport to B.

The campaign missions are the same. Go to A and usually kill everything there...done. Sometimes you need to ferry stuff. But the whole involvement is detached. You arrive...the game cuts to sequence and some voice acting..suddenly to reappear with enemies kill them...cut to the next short scene...done. There is no drama, no real action, no emotional involvment. I did not respond emotionally to the characters, who are just pictures with horrible accents.

Trading and mining is a horrible grind if you like it. It is certainly helpful in the beginning but not worth your time later on. Just take the "kill pirates" mission and blast everything to hell.

Once I got capturing ships down...I had so much money I could have bought ships that were not yet unlocked for my character level.

3. Simple combat

Usually you fly somewhere, click F for "Fire at will" and maneuver a bit around. There is not much strategy involved. Starfleet Command or Space Empires Starfury had more interesting combat. Manal aiming is cumbersome because you can't really see the ships at longer ranges and there is no help with aiming. Due to the turret placement your shots might not go where your reticle automatic fire it is most of the time.

Also medium difficulty is way to easy. I had a destroyer that could easily defeat a dreadnought without breaking a sweat (loosing shields).

4. technical stuff

Although the combat is in 3D the star sector is actually in 2D. The map is in 2D. You can fly "up" and "down" but it feels like all planets and stations are on the same plane. It is not a globe but rather a "thick" square.

Flying around especially in the beginning is tedious because jumpdrives or jumpgates are way too expensive and when you have the money to buy jumps you can get a perk that allows you free use of the jump gate system.

After about 10 hours the game just felt like a grind to get better ships and more weapons and do all the story missions (usually just killing enemies). It simply got boring.
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47 de 75 pessoas (63%) acharam esta análise útil
1 pessoa achou esta análise engraçada
26.4 hrs registradas
Publicada: 13 de junho
At a glance Starpoint Gemeni 2 is a sandbox space sim, nothing special and it has been done better before.

I could live with it if the game features an interesting story, which the game does. The game also has a tendency to crash during or shortly after finishing a story mission which makes it a race to reach a save point before the game crashes and you need to redo the mission. So the redemption from story doesn't apply. If anything it just makes me more frustrated.

Looking further into the game, you realize it is a single player MMORPG, ship upgrades are gated behind arbitrary level requirements. Ships handle basically the same except for the top speed, so your carrier is just as agile as the starting gunship.

Weapon upgrades follow a similar MMORPG route, some weapons are poor and you go through the game trying to find better weapons. Weapons that are described in awkward and sometimes even incorrect ways, such as "rate of fire" being the delay between each shot. Once you get over the initial hump of how weapons operate you realize you need a calculator to figure out which weapon to use.

Sure I can play this, but all the time doing so there is a thought in my head asking why I am playing this game when I have better games available.
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