Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray... It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
Рецензії користувачів: переважно схвальні (усього 2,184) - 76% з 2,184 рецензій на цю гру є позитивними.
Дата виходу: 26 вер 2014

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Придбати Starpoint Gemini 2

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Придбати Starpoint Gemini 2 Gold Pack

Містить товари (4 шт.): Starpoint Gemini 2, Starpoint Gemini 2: Origins, Starpoint Gemini 2: Secrets of Aethera, Starpoint Gemini 2: Titans

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Містить товари (5 шт.): Gas Guzzlers Extreme, Horizon, Nuclear Dawn, StarDrive, Starpoint Gemini 2


Рекомендовано кураторами

"New space trading and combat sim with some CRPG-elements. If you like Freelancer this is a game for you!"

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6 листопада

New "Titans" DLC is out! - Update 1.9000 goes along with it

Ahoy captains!

As you may have noticed, the new Titans DLC is out!

That also means we're updating the base game too, as usual. The changelist is not massive, but the improvements might just come in handy.

As always, let us know if you run into any problems.

Safe travels, captains!


  • FIXED: A problem with light weapon accuracy on lower framerate
  • FIXED: Several errors in LoadSector scripts
  • FIXED: A potential error in NPC AI routines when searching for enemies
  • FIXED: Several database balancing errors in Russian, German and Polish localizations
  • UPDATED: Fighters now move more quickly
  • UPDATED: Optimized collision meshes for structures and platforms to improve performance
  • UPDATED: Junkyard optimized - Improved loading time and physics calculations
  • UPDATED: Asteroid fields optimized - Improved loading time and physics calculations
  • UPDATED: Optimized light weapon firing calculations and VFX for improved performance
  • ADDED: Maximum number of turrets per weapon battery and per ship is now increased

Коментарів: 31 Читати далі

26 вересня

Starpoint Gemini 2 celebrates 1-year anniversary

Franchise offered at 70% discount and new DLC announced

This weekend, publisher Iceberg Interactive and developer Little Green Men Games will celebrate the 1-year anniversary of the launch of Starpoint Gemini 2 on Steam, offering all Starpoint Gemini games at 70% off for a week, as a Special Promotion.

Demonstrating continued support for the game, the developer released a new patch this week, with tweaks and optimizations.

There is further exciting news regarding the highly successful space sim franchise, with the announcement of new DLC for November 2015 (named "Titans"), as well as the message that the strategy-oriented sequel Starpoint Gemini: Warlords is still on course for a Steam Early Access entry during Q4-2015.

About Starpoint Gemini 2 Titans DLC:
  • 3 new Titan class ships and 3 new chain-quests.
  • Choose and help one of the three major factions finish their Titan and fight other Titans.
  • A new set of hero characters to hunt down.

Коментарів: 55 Читати далі


“ of the most positive and relaxing game experiences I’ve had in a long time”
80 – PC Gamer

“… if you’re the kind of gamer who really enjoyed the likes of Freelancer and the X-series, then you’ll want to keep an eye on this game.”
Escapist Magazine

“...largely nails that feeling of being a grizzled starship captain who doesn't play by the rules, making his living any way he can.”
75 – Strategy Informer


We do NOT officially support Vista, as is shown in the minimum requirements section (Win7 is minimum), but we do our best to keep it compatible nonetheless. PLEASE keep this in mind when considering a purchase. The current version does run on Vista though, but there is a special procedure for it (you need to opt into a special product branch) which is described in detail on the game discussion board.

Steam Workshop And Modding

Starpoint Gemini 2 is as mod-friendly as we can make it (although we constantly work on opening it up even more). Sharing your modded content through Steam Workshop is done easily via our Mod Manager that is supplied with the game. Check out the Workshop section to see what mods are already available!

Про цю гру

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...

It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.

A multitude of Imperial warship fleets and mammoth motherships have crushed every trace of opposition. The situation was looking bleak, when they suddenly halted their armada and re-shifted their focus on fortifying Starpoint with staggering numbers. Rumours soon spread that they were afraid of something coming after them through the T-gate, from what was supposed to be the core of the Empire. What are they running from that makes even the mighty Empire tremble?

Starpoint Gemini 2 will take players on a breath taking journey, with dark secrets and unimaginable twists that will finally unveil the incredible truth...

Key features:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat.
  • Explore the dynamic game world as a whole, rather than through individual maps.
  • Use T-Gates, wormholes and riftways to travel faster around the Gemini system .
  • Fifty diverse factions ranging from states and companies to outlaws, locked in a powerstruggle, with over 100 commodities to trade or plunder.
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options.
  • Hire mercenary captains to follow you on your travels and share your fate, and employ officers to fill key positions on your ship (engineering, navigation, tactical).
  • Random missions get generated depending on the player’s actions and allegiances.
  • Over 70 unique ships, fully upgradeable with various ship systems, with a.o. visible turrets, and a large arsenal of destructive weapons to blast enemies to pieces.
  • Direct ship controls create complete immersion.
  • Advanced physics provided by NVIDIA PhysX technology

Вимоги до системи

    • OS: Microsoft Windows 7, 8
    • Processor: 2.2 GHz Dual core or equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compliant graphics card with 512MB RAM
    • DirectX: Version 10
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Microsoft Windows 7, 8
    • Processor: 3.0 GHz Dual core or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compliant graphics card with 1GB RAM
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
Корисні рецензії покупців
120 з 168 людей (71%) вважають цю рецензію слушною
7 людей вважають цю рецензію кумедною
18.4 год. зареєстровано
Додано: 22 липня
Well...the game looks nice but is actually quite boring. Here is why:

1. Unengaging story

The story consists of a lot of text (white on color, not very legible) and really really atrocious voice acting (which sometimes just cuts out). There are so many factions with text descriptions I did not bother to read all of them. Honestly I did not understand half of it because I have not played the predecessor. The game did not present its universe in an engaging way.

2. Simple missions

The free missions are all randomly generated but they consist of either go to A and kill / capture or go to A and scan / repair (same menu button) or go to A and transport to B.

The campaign missions are the same. Go to A and usually kill everything there...done. Sometimes you need to ferry stuff. But the whole involvement is detached. You arrive...the game cuts to sequence and some voice acting..suddenly to reappear with enemies kill them...cut to the next short scene...done. There is no drama, no real action, no emotional involvment. I did not respond emotionally to the characters, who are just pictures with horrible accents.

Trading and mining is a horrible grind if you like it. It is certainly helpful in the beginning but not worth your time later on. Just take the "kill pirates" mission and blast everything to hell.

Once I got capturing ships down...I had so much money I could have bought ships that were not yet unlocked for my character level.

3. Simple combat

Usually you fly somewhere, click F for "Fire at will" and maneuver a bit around. There is not much strategy involved. Starfleet Command or Space Empires Starfury had more interesting combat. Manal aiming is cumbersome because you can't really see the ships at longer ranges and there is no help with aiming. Due to the turret placement your shots might not go where your reticle automatic fire it is most of the time.

Also medium difficulty is way to easy. I had a destroyer that could easily defeat a dreadnought without breaking a sweat (loosing shields).

4. technical stuff

Although the combat is in 3D the star sector is actually in 2D. The map is in 2D. You can fly "up" and "down" but it feels like all planets and stations are on the same plane. It is not a globe but rather a "thick" square.

Flying around especially in the beginning is tedious because jumpdrives or jumpgates are way too expensive and when you have the money to buy jumps you can get a perk that allows you free use of the jump gate system.

After about 10 hours the game just felt like a grind to get better ships and more weapons and do all the story missions (usually just killing enemies). It simply got boring.
Чи була ця рецензія слушною? Так Ні Кумедна
62 з 80 людей (78%) вважають цю рецензію слушною
11.2 год. зареєстровано
Додано: 8 липня
Starpoint Gemini 2 is a continuation of a space simulator series developed by Little Green Men Games and published by Iceberg Interactive. Compared with the first part of the game this is much more beautiful both visually and technically. Better is the graphics and effects and here is a fully 3D space battles!

I had never been a fan of space simulators, and this is my first experience in games of this genre. I can easily say - the game is just wonderful! It has everything - a completely gigantic open world, an interesting role-playing system, the excitement of the study the vast expanses of space, stunning visual components, and the music ... it perfectly complements the atmosphere of the game.

The game has a story, I would not say that it is unreally interesting, but it is good. It will help you to learn the story of the protagonist, a deeper plunge into the world to know who fills it and so on. In the story, we are investigating the death of the father of main hero, of course it's not a simple murder, his death is connected with the dispute between the Empire and the free states and appearing of some powerful third force. All in all story mode is interesting and fascinating, but sometimes can be boring.

Endless corners of space in the Starpoint Gemini 2 are filled with representatives of different factions, from different scientific organizations and associations of traders to space pirates, who with great pleasure help you get rid of your goods. The game is a brilliant representative of the sandbox genre, you really are free in your actions, even the story campaign does not impose itself, in the main menu of the game, you can choose one of two modes: campaign and free mode. The huge open world is very beautiful and at the same time is dangerous. Every minute of game you see unprecedented beauty landscapes, asteroid fields, planets, space stations, nebulas, and the rest of the mysterious charm of the vast expanses of space. The main thing is to remain vigilant, in space no one can hear your scream.

Here you can become anyone, brave space ranger fighting pirates, the merchant who travels between the planets, space miner who breaks down the asteroids and sells materials obtained or you can become a mercenary who makes various contracts. For example, orders for the capture or killing of criminals, assisting in the investigation of cosmic anomalies or repairing broken equipment at the space stations. It is not hard to understand the game economy. To make money not less interesting than to spend them. Many different types of ships, weapons, equipment and improvements for them are waiting for you, as long as you have the money to pay for all this. The interface is practical and easy to use, only necessary information displayed. You can fly using the mouse or keyboard, choice is yours.

Bad points in the game are for example the inability to create your own fleet or to build your own space station and you can get only money and experience for the tasks, but not the items. If you play for a long time, you can get bored but, in general, it is safe to say that the game is worth to spend a few evenings with it. If you ever wanted to start your experience with the genre of space simulators, the Starpoint Gemini 2 is your choice.

Gigantic open space world to explore
Visually the game is very beautiful
Many different types of weapons and equipment improvements
It is not difficult to master
A large number ways to make money
Many different objects: asteroid fields, wormhole, nebula, faults
Steam Workshop
NVIDIA PhysX technology

Sometimes monotonous and boring
There is no way to build your fleet, or space base

Total: 8.5 / 10
*I got the key from developer.

If you like this review, you can read more in our group:
Чи була ця рецензія слушною? Так Ні Кумедна
27 з 32 людей (84%) вважають цю рецензію слушною
61.7 год. зареєстровано
Додано: 30 травня
When I was a young adult (28) I bought an Amstrad CPC 8-bit computer and a cassette with the game "Elite" on it. I played that religiously at least a year and after that again every now and then. The graphics were underwhelming (green wire graphic), the plot practically non-existent. There were only 8 "missions" I knew of and the grind to get to Elite level was enormous.

I looked for such a game a long time after that. Freelancer was a good try. The direct Elite successors were overdone and technically underwhelming. After a while I gave up.

Then I stumbled over SPG2. And here it is again. Nearly. The freedom to do what I want, the grind to get to the top and a vast universe. For such a game it is important that the combat is interesting, and it is. If you are level 20+ you will encounter more than one enemy at a time, and then you will have your hands full.

Here a pro and con list:

+ Graphics are good. Not brillant, but good.
+ You are free! You may do what you want. You can safely ignore the main quest if you want.
+ You can capture ships. That is not only very profitable but also fun and later on you have to be quite skillful to pull that off (with battleships and the like).
+ The map is huge.
+ Fighting feels great.
+ Your character has levels, perks and skills. And they are surprisingly useful (I play an engineer). And fun.
+ You have to learn the UI but after the initial learning process it is very functional.
+ You can change all keys. And you should change at least some.
+ There is a nice levelling curve. It could be even slower, to be honest...
+ There are secrets in the game. A secret station I just discovered (named after an astronomer, won't spoil it too much), sectors with radioactivity, anomalies and so on.
+ If you don't know what to do you can do an automatically generated mission. They are endless.
+ You can save only on a station. I like that because it means you risk a bit if you venture outside. But only a bit. Just the right amount :)
+ The developers are very active and really trying to please their customers.

- Trading is not risk free (there are enemies out there) and not profitable. That is not well designed because either you avoid risk and gain or take risks and get profit, but the trading option means that you take the worst from both worlds.
- While there is a reputation system it is not individual to each of the factions. You are evil or good (or something in between). If you are "good" you are liked by all lawful factions. If you are evil you are liked by all evil factions. That could be more individualized.
- The main quest has quite a boring plot and is not written very well. The voiceovers are horrible. These accents!
- The map is not endless. That is not a big disadvantage because it is huge as it is. But it would be nice to have an option to generate a new "universe" procedurally.
- If you land at a station the graphics are disappointing. It is nothing more than a greyed-out picture of you in front of the station. You don't feel you are on the station, you feel you are in a system menu.
- The full screen mode does not work every time. On Windows 8.1, NVidia 760, full screen mode is only achieved after I start the game the second time. That is a bit unprofessional...

Graphics: 8/10
Gameplay: 9/10
Developers: 10/10

Main Quest: 3/10
Combat: 9/10
Feeling of Progress: 9/10

Overall: 9/10

Good: if you like Elite or Freelancer.
Not that good: if you like X, X2, X3.

I bought it in a sale but it is worth its normal price and then some.
Чи була ця рецензія слушною? Так Ні Кумедна
86 з 134 людей (64%) вважають цю рецензію слушною
8 людей вважають цю рецензію кумедною
26.4 год. зареєстровано
Додано: 13 червня
At a glance Starpoint Gemeni 2 is a sandbox space sim, nothing special and it has been done better before.

I could live with it if the game features an interesting story, which the game does. The game also has a tendency to crash during or shortly after finishing a story mission which makes it a race to reach a save point before the game crashes and you need to redo the mission. So the redemption from story doesn't apply. If anything it just makes me more frustrated.

Looking further into the game, you realize it is a single player MMORPG, ship upgrades are gated behind arbitrary level requirements. Ships handle basically the same except for the top speed, so your carrier is just as agile as the starting gunship.

Weapon upgrades follow a similar MMORPG route, some weapons are poor and you go through the game trying to find better weapons. Weapons that are described in awkward and sometimes even incorrect ways, such as "rate of fire" being the delay between each shot. Once you get over the initial hump of how weapons operate you realize you need a calculator to figure out which weapon to use.

Sure I can play this, but all the time doing so there is a thought in my head asking why I am playing this game when I have better games available.
Чи була ця рецензія слушною? Так Ні Кумедна
18 з 19 людей (95%) вважають цю рецензію слушною
2 людей вважають цю рецензію кумедною
139.7 год. зареєстровано
Додано: 4 листопада
This was the game I wanted when I wanted to be a space captain/pirate. There are ships. The ships come in different sizes and configurations. You start in a tin can with a couple of turrets and work your way up to space battleships. Some of them can be challenging to get your hands on, if a faction you've ♥♥♥♥♥♥ off is the only one that makes it. There are different weapon systems, each with strengths and weaknesses. There can be a story/plot if you want it to be the driving reason behind your space-captaining/piracy. The game punishes you for thinking you are a main character with plot armor and can charge at whatever your quest is without strategy. It rewards you for doing a bit of grinding on the side for money and xp, be that with asteroid mining, quasi-legal trading, playing space police, or space piracy.

Being a space game, there are a lot of different controls and interface options. There are less than other space games I've tried. Navigation is relatively simple, and wormholes, ion storms and radiation clouds make that more interesting than the vastness of space probably is. You need captain 'levels' to fly bigger ships, but xp can be earned from basically doing anything. Aiming is done via turrets. Pick a view mode you like, aim the turrets yourself or let the computer do it for you, find a ship you like, and fly around space. That's what you're here for right?

It took me 40 to 50 hours to finish each story line, taking my time and taking advantage of the vast numbers of pirates just waiting to be boarded and salvaged. Ultimately this was the first 3d space game I've tried that gave me some complexity while still making 'fly a ship through space' enjoyably easy. I enjoy leveling, working my way up from the bottom and becoming an unstoppable juggernaut. I enjoy flying a ship through space and shooting things with lasers, or guns, or plasma cannons. I enjoy some odd challenges and impossible odds. I enjoy exploring. I felt accomplished when I finished the plot in my decked out dreadnought. I enjoyed this game. And the free DLC.

Spaaaaaaaaace. What's your favorite thing about space? (mine's space)
Чи була ця рецензія слушною? Так Ні Кумедна