Get ready for an open-world space action single-player RPG and enter the cockpit of captain Jonathan Bold. Engage in action-packed space battles, visit amazing worlds and interact with interesting characters as you travel the vast universe of Starpoint Gemini 3.
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Release Date:
TBA 2019
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Available: TBA 2019

 

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March 15

LORE TIMELINE



Hi everyone!


In recent days, we got a number of questions regarding the timeline lore of all games from Starpoint Gemini series. Since each sequel had a different perspective on the events in the SPG universe, but they are all linked, we've decided to make a quick rundown of all major events dating back to a period even before the original Starpoint Gemini took place.

Hope you'll like this little chronology, as it puts things in a linear, easy to follow chain of events.

Just to give you a heads up - timeline stops just as Starpoint Gemini 3 is about to begin. We wouldn't want to spoil it for you...

Btw, if you have any comments, questions or simply want to chat with some like-minded players in a more direct manner, feel free to join our OFFICIALLY VERIFIED DISCORD server:

https://discord.gg/starpointgemini

But, back to our ancient story of what really happened in Gemini (and beyond)...


GEMINI TIMELINE

2030.
First human expedition arrives on the planet Mars and establishes several permanent outposts

2040.
Construction of the first Martian city and a planetary shipyard

2050.
Colonization from both Earth and Mars spreads further to other planets of the Solar system

2065.
Horrible tragedy on Earth during testing of an advanced new ship propulsion for extra-solar travels. Main governments and corporations evacuate to Mars

2072.
Colonial Alliance is founded and includes all colonized planets of the Solar system

2091.
Colonial Alliance returns to Earth and starts a war with the remaining population in order to establish a new social structure

2102.
War on Earth ends, new Earth Alliance is established and it includes the planet Earth and six Solar colonies

2137.
Construction of the first Starpoint, a gateway to Sirius system

2140.
First scientific and military vessels enter Sirius system. A new colonization begins

2183.
Colonized planets in the Sirius system in open rebellion against Earth Alliance. State of emergency is declared

2184.
Earth Alliance crushes the Sirius rebellion. First Colonial Directorate is established in Sirius to maintain order

2185.
Foundation of the Earth Empire, all emergency jurisdiction is permanently in the hands of High Governor and his Council

2189.
Colonization of Orion system begins, second Colonial Directorate introduced

2192.
Science vessel „Nostromo“ investigates newly discovered wormhole and reaches the Gemini system, very unusual and unstable system with large number of habitable planets

2197.
Starpoint Gemini constructed, colonization begins rapidly, third Colonial Directorate founded

2210.
Empire begins the Orion Project, the creation of enhanced humans based on uncovered alien technology

2270.
First uprising erupts in now very populated and wealthy Gemini system



2271.
Enhanced human clones in Orion start an open rebellion. Imperial Command attempts to shut down the project

2273.
Colonial Directorate defeated in Gemini, the Starpoint incident closes the Starpoint and Gemini remains separated from the Empire

2274.
Empire makes the first contact with a presumably extinct alien species in the Orion system. Aliens help human clones in the rebellion

2279.
Imperial forces are driven out of the Orion system. Project Eulogy begins with great haste.

2280.
First two Leviathans cross to Orion system, both get destroyed in heavy battles

2290.
Human hybrid clones invade Imperial main space with the alien support

2295.
Empire is losing grip on its main space. It is driven to desperate measures. Two Leviathans travel to Sirius system but are lost without a trace. Spread out imperial armada abandons search

2296.
Starpoint Gemini is reopened, second Gemini war ends. Empire suddenly commands full withdrawal of all remaining forces to Gemini system, including the remaining Leviathans. Earth in the Solar system is no longer the foothold of humankind.



2299.
Battered Empire seizes a small territory in Gemini and attempts to regain its strength as it becomes apparent that the A'Shriari aliens stopped advancing into this system

2303.
Last remnants of Colonial Directorate in Gemini are destroyed. Secret alien incursions committed by a faction that goes by the name „Brotherhood“ begin

2305.
Many Gemini factions, united by the fear of the Empire returning to power, start a relentless campaign to drive them out of Gemini.

2307.
Empire crumbles completely and disappears. Starpoint gateway is operational again.

2320.
Last refugee group to arrive in Gemini from former imperial main space, establishes a unique faction called Solari Concord. Other Gemini factions see them as the Empire supporters and attack them immediately.



2325.
Concord scientists and engineers assemble first Proxima from the old imperial Leviathan blueprints, a planet destroying weapon that turned the tide of war.

2330.
Solari Concord survives the attacks from other Gemini factions and manages to coexist with them. They lead more and more frequent expeditions through the Starpoint to other forgotten imperial systems. News finally arrive about the developments there and the aliens’ intentions now that the war is over.

2339.
A'Shriari race declares they have no desire to eliminate the human race, and that their goal was to bring the Empire down. They sign a peace treaty according to which they are to return to their space but keep their presence in the former Empire systems to oversee the situation there.

2343.
After almost half a century, human factions Nexus and MultiOps send their colonization ships from Gemini to repopulate and rebuild the old imperial territory in the Sirius and Solar systems. They meet a new faction called Liberland. The Empire is no more, but it’s legacy lies in the Templar faction that is secretly working to restore it.



...... to be continued...

History lesson over, thanks for reading!




8 comments Read more

March 6

Dev Diary #1




Everything starts with an idea

Starpoint Gemini is a journey that started ten years ago, and with each installment of the series, we tried something new in our attempt to provide a better experience for our players. We knew all those years ago, when the original setting was created, that it would take us several installments to tell the Starpoint Gemini story.


Let’s fast forward a little bit. Starpoint Gemini Warlords, at the time our largest and most ambitious project, combined several different genres and play styles. However, it lacked developed characters and a compelling storyline and our players had mixed feelings about the spin-off. With different reactions swarming the forums, it was clear that big decisions had to be made. And so, a new idea was born.
We decided to thoroughly analyze our previous installments to learn about their strong and weak points. Our research also included examining other space games to flesh out the idea of a gameplay that our fans would find most immersive. It goes without saying that this “research” was also a very fun one.


Public opinion


Starpoint Gemini series has a big fan base and it was important for us to take their suggestions into consideration. We received hundreds of ideas, many of which were not possible to apply to our previous games or were simply ludicrous, but entering a new development cycle, we were able to give them another go. Even though we faced many different ideas from our fans, their feedback was, as always, very helpful in deciding what kind of gameplay experience we wanted to create. Most people wanted to add the cockpit view, making the controls more intuitive for the players, and to enrich the Starpoint Gemini universe with interesting characters and an immersive story. The idea of turning one of our spaceships into a flying pink pony came up again, but, sadly, didn’t quite fit in with the general concept of the game 😊.


The solutions are closer than you think…

We decided to make an even better single player experience with a great story and developed characters. We knew that our newest installment should tell a story about a space adventurer whose journey takes him all over the vast universe we have been creating for all these years. We also knew that the players should experience that universe firsthand as they visit different locations, interact with characters, and get pulled into conflicts between factions.


And to tell that story, we needed a writer who would put it on paper in the form of a game script. Funny how things happen in life, but the solution to that problem happened to be in our very own neighborhood. And no, we don’t mean that we gave the scriptwriting job to a waiter from our favorite coffee shop, but to a professional writer with years of experience in the sci-fi genre: Darko Macan, known for his work with the Star Wars and Marvel series, lives and works practically next door. We contacted him and presented to him our idea for the new Starpoint Gemini installment. Macan liked the idea of working with us on this project and we got ourselves a writer.


A picture is worth a thousand words


A compelling storyline is only a part of creating an immersive world inhabited by interesting characters. Our artists took on the great challenge of coming up with ideas for the characters, spaceships, stations, and other elements that would enrich the Starpoint Gemini universe. For the first time, players will be able to interact with other NPCs and get face to face with the aliens who were ever present in the previous installments, but never seen before. The aliens did their own little Blitzkrieg on the Empire. They were always known as a mysterious force that manipulates everything in the universe and now the players will have the opportunity to meet them and find out more about them.


This situation with the aliens perfectly depicts the progress that Starpoint Gemini 3 has made, and why. For the first time in the series, players will get to experience all the aspects of living in Gemini and get a better understanding of how that universe works.


What’s next?

In our next blog post, we will shed more light on our project so that our fans would get the impression of what they can expect in Starpoint Gemini 3. All of our previous installments made big shifts from the original concept and this one is no exception. The new approach we are taking will give to our players an opportunity to experience our universe like never before.
Starpoint Gemini Universe is such a rich, complex, intricately detailed world. But to genuinely experience these details, you’ll have to land on a planet, find the nearest bar, and try ordering Liberland Temptation from a sarcastic Exteran barman…

Until next time!
LGM Games crew
29 comments Read more

About This Game

"Sounds like a fair step forward from Starpoint Gemini 2, which we liked quite a bit..."
PC Gamer

"I like that skull-shaped ship that gets missile’d in the big metal face..."
Rock Paper Shotgun

"There will be a much more personal focus to the game as you explore the universe..."
WCCFTech

Epic space adventure


Get ready for an open-world space action single-player RPG. Enter the cockpit of hardbitten hero Captain Jonathan Bold as he travels the vast universe of Starpoint Gemini 3.

Engage in action-packed space battles, visit amazing worlds and encounter interesting characters to find the answers you seek. For the first time in the franchise, Starpoint Gemini 3 brings animated 3D, NPCs that you can interact with, and this time your path leads beyond Gemini as you get to explore two new planetary systems.

You are not alone on your journey. You have ADAH, a digital consciousness that runs your ship's computer and can download itself onto your drone, which you can then control in ADAH’s role to accomplish off-ship tasks you could never do alone.

Buckle your seatbelts and prepare to immerse yourself in a world of space adventurer. Visit various venues, from pubs with shady clientele, to high-tech facilities and glitzy, noisy nightclubs, pick your targets and choose your allies. Your journey is about to begin.

Key features:


  • Brand new tri-system universe layout
  • Immersive gameplay and an absorbing storyline with a copious quantity of encounter quests, characters, and activities
  • Detailed visitable interiors
  • New out-of-ship drone control and exploration of space structures
  • Rich, versatile free-roam content
  • Adrenaline-packed dogfighting combat
  • Modular ship upgrading system

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (64-bit only)
    • Processor: TBC
    • Graphics: TBC
    • Sound Card: TBC
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (64-bit only)
    • Processor: TBC
    • Graphics: TBC
    • Sound Card: TBC

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