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Prove you are the world's greatest swordsman! Engage in tactical 1 vs 1 sword fighting, 2 vs 2, or sandbox FFA in a tactical slash-em-up.
发行日期: 2014年5月7日
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Blade Symphony Community Mapping Contest

2014年8月3日



Welcome to the first ever Blade Symphony Community Mapping Contest sponsored by fug4life, and deef!

THERE'S CAPES, GUYS.


RULES
  • The tournament will start NOW and run until September 3rd 2014 (one month long)
  • Maps submitted can be of any style, and users can submit as many maps as they'd like.
  • Maps created must clearly show effort was put in to be accepted (see map criteria). This is just to prevent people from submitting a large amount of garbage maps to up their chances at winning the randomly chosen map prize. (See prizes)
  • Each map submission can have two users as the creators (maximum) and the prize pool will be split between them, (each receiving a cape if they win one) so feel free to team up with a friend.
  • The maps will be judged by a panel of judgements (Tetrabor, fug4life, deef)

  • Contestants must have permission to use custom content not belonging to them.

PRIZES
Best Map
  • The Artist Cape
  • Any game on steam priced $50 or under
Best Map by a New Mapper
  • The Artist Cape
  • Any game on steam priced $50 or under
2nd Place by a New Mapper
  • Any game on steam priced $30 or under
5 Randomly Chosen Maps
  • Any game on steam priced $10 or under

Notice: No contestant can win more than one prize.

As a bonus, every entered duel map will be hosted on deef's cool server for attractive people (NA) and fug's teahouse (EU) for you and others to play on.

Communiy Prize Pool - Should anyone wish to donate
Community Prize Pool

MAP CRITERIA
The map criteria is pretty easy to keep the contest accessible, but we do have a few key rules:
  • Duel maps must have 3 arenas
  • All arenas must be playable in both 1v1 and 2v2 mode
  • Map design must be more visually interesting than a cube with the same texture applied to every surface


WHERE TO SUBMIT?
Simply publish your map to the workshop, then link to it in the appropriate thread.
  • Experienced mappers please submit here
  • New mappers please submit here
All maps entered to the new mappers category will also be considered for the best overall map prize, since just because you're new doesn't mean you can't be the best.


RESOURCES

Wazoozles! :^)

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From Waterfall (Environments) to Agile (Warriors) by AngryNerd

2014年8月1日

From Waterfall (Environments) to Agile (Warriors) by AngryNerd

An audio guy learns to work more effectively in a modern development environment

Hey all, our sound engineer Paul Nunes aka AngryNerd has posted up a blog post on Gamesutra, it is a good read that gives you a peak into his development cycles!

You can read the full article here

Here's a video clip from the article:
http://vimeo.com/99001370

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评测

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."
Destructoid


"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."
RockPaperShotgun

关于游戏

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, or participate in sandbox FFA game modes.

Choose between four characters each with a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile

Each character has four combat stances and over forty different attacks.

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting

There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.

The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

系统需求

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
有价值的用户评测
23 人中有 23 人(100%)觉得这篇评测有价值
帐号内拥有 530 项产品
195 篇评测
8.8 小时(记录在案的)
经过一轮跟人切磋后,有些新的体会:
一般不随便使用集气攻击的,即使抓到了跪地集气也还是慢。
看对手的持刀姿势,就知道他是轻、中、重状态,根据对手状态来选择招数
攻击范围和躲避是很讲究的,尤其是躲避……

==================
从抢先体验就关注了,这游戏属于另类格斗,不一定很多人会喜欢,个人感觉挺好玩的,很喜欢。

还在研究自己建服不知道怎么加bot进来呢……不知能不能跟好友对战。
不过进官方的服玩了下,惊叹黑科技……200、300ping但不影响游戏,没有卡顿,判断也很准确……就是联网对战感觉ffa有点混乱。

在训练模式我就基本上搞明白这游戏的特点了,跟传统格斗不太一样的地方在于这游戏非常注重攻击距离和拆招,说实在的,一般玩搏击的人不管跆拳道、拳击还是散打,要到一定水平才开始真正懂得控制攻击距离,游戏的作者既然注重这个方面,应该说至少对一些格斗元素的理解还是不错的。

习惯传统格斗游戏的玩家,就是一味攻、防、连招,讲究敲打键盘出招的爽快。但这个游戏不是这样的,技能1、2、3切换轻、中、重,wsad控制方向,不同方向按下鼠标是不同的攻击动作,不同的攻击动作和方向跟对手的动作会产生拆招,出招相同双方弹开,若出现相克(距离和攻击方向),则被克一方攻击会被判失败。

另外,这游戏很讲究攻击距离,切换成重击,不管横还是竖,你出手都要慢很多,而且如果对手贴身,你会打空。所以攻击距离要提前拉开。(人物会有攻击轨迹显示,可辅助判断)如果对手是轻击状态,他靠近你直接攻击,就是一个击剑的动作,你的重击根本出不了手。在联机中我就经常看到别人傻乎乎的在集气,直接冲过去轻击,集气就破了,他鼠标还没松开,你就有足够时间切换中或者重击,给他两三刀。

所以胡乱的出手,往往死的最快,拉开距离,看准机会,灵活运用轻、中、重击,甚至用假的集气或者其他假动作骗对方出手,他一旦贸然出手,往往是你开始反击的最佳时机。

游戏有点意思,值得研究。另外,吐槽下音乐怎么那么像某仙侠游戏的背景音乐……
发布于:2014年5月11日
这篇评测是否有价值?
11 人中有 11 人(100%)觉得这篇评测有价值
帐号内拥有 302 项产品
23 篇评测
5.0 小时(记录在案的)
首先,这游戏进包了 所以不要原价入

刀剑交响曲这游戏让我想起了流星蝴蝶剑

但是相比画面提升了太多

游戏方式也的确很像 不同的武器决定不同的特性 不同的人物有不同的攻击方式

连招系统也让各路触手可以大展身手

联机挺方便并且服务器一般都有人

就是游戏内容比较单一 就是PVP

说不出太多的内涵...

想要重温流星蝴蝶剑感觉的各位可以尝试一下

个人评分 6/10吧

说不上烂 但也并不是一部佳作

总而言之

进包了买了顺便+1咯~
发布于:2014年7月27日
这篇评测是否有价值?
11 人中有 11 人(100%)觉得这篇评测有价值
帐号内拥有 116 项产品
121 篇评测
6.9 小时(记录在案的)
作为一个太刀迷这个游戏简直太赞了!

经过我游戏的练习中我发现了游戏有3种持刀状态:轻 中 重也就是(快 中 慢)在战斗的过程我发现了要掌握游戏的连击。

可能这对刚玩这个游戏的人难度稍微大一些我想适应和练习是你最佳的选择,还有一点的是我100Ping居然在里面无一点慢,每一刀都砍的很切实。

游戏的配置要求也不是很高连我这渣渣机都带的起了 要玩这类游戏最好自己配燃一点的音乐可能增加你的信心哟!

游戏特色也很多例如:

1、质量上乘的音乐,游戏的地图全部都切开成为三块,每块都独立成为一个1v1房间,在各个房间设计都不同的同时,也可以透过个别区域里面带有的窗户看到另一侧的战况,代入感非常强。

2、独特的战斗系统和极高素质的玩家群体,非常容易融入这个剑与荣誉的世界之中。

3、形态各异的角色,多种不同系统的武器提供选择与非常前卫的柔合了科幻和古典的设计风格,非常讨喜。
发布于:2014年8月8日
这篇评测是否有价值?
9 人中有 9 人(100%)觉得这篇评测有价值
帐号内拥有 145 项产品
11 篇评测
6.6 小时(记录在案的)
Blade Symphony是一款注重1v1的冷兵器类格斗游戏.和一般的格斗游戏不同,Blade Symphony使用背面视角,同时将战斗设定于一个开放性的地图内. 相对于一般注重连击的格斗游戏,BS更注重于观察对手与抓住破绽,给出致命一击.场景设计精美,虽然在战斗手感方面略有瑕疵,但是不失为难的一见的精品.

>>游戏仍处于开发状态<<

+游戏玩起来紧张刺激,操作系统易学难精.
+非常前卫的柔合了科幻和古典的设计风格,非常讨喜
+形态各异的角色,多种不同系统的武器提供选择
+极高素质的玩家群体,非常容易融入这个剑与荣誉的世界之中
+独特的战斗系统
+极度精美的场景设计
+质量上乘的音乐
+游戏的地图全部都切开成为三块,每块都独立成为一个1v1房间,在各个房间设计都不同的同时,也可以透过个别区域里面带有的窗户看到另一侧的战况,代入感非常强
-游戏采用竞技场模式,各个玩家排队进入房间,1v1的胜利者将留下,面对下一个在队列里面的玩家,人多的时候等待时间过于漫长,遇上高手不断地在一个房间里面虐菜也容易让新手失去信心
-对新手不够友善,对各种武器的系统缺少足够的解释
-各种特效的添加过于生硬
-UI设计稍有瑕疵
-游戏的操作感和打击感都中规中矩,不过角色的动作略为生硬,对预判造成影响(对于一个柔合了真实械斗和华丽动作的格斗游戏来说,这种缺陷是致命的)

游戏本身质量不差,休闲玩玩非常有趣,可以一试
发布于:2014年3月15日
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
帐号内拥有 212 项产品
14 篇评测
6.7 小时(记录在案的)
喜欢日本剑术的朋友 不能错过哦:)
发布于:2014年7月7日
这篇评测是否有价值?