Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
Análises de usuários: Ligeiramente positivas (2,870 análises)
Data de lançamento: 7/mai/2014

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Recomendado por curadores

"Blade Symphony's duels are electrifying and intimate, more than making up for a lack of content."
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Atualizações recentes Ver todos (186)

25 de fevereiro

Server Downtime

Our server is going to be down for the next few hours as we migrate it (it's flying back home).

Notes and workshop items will be affected, our website plus our other services will be down during this time as well.

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18 de fevereiro

EU Servers are back online

For those players that may not have noticed, the Official EU servers are now back online.

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Análises

"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."
Destructoid

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."
RockPaperShotgun

Sobre este jogo


Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting


There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.



The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

Requisitos de sistema

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Análises úteis de usuários
13 de 13 pessoas (100%) acharam esta análise útil
1.0 hrs registradas
Publicada: 17 de outubro de 2014
Blade Symphony é um jogo de batalha com espadas, criado pela Puny Human na Source Engine.
Jogo focado no multiplayer, tem uma grande váriedade de espadas e customização de personagem.
Há quatro estilos de luta (Phalanx, Judgement, Ryoku e Pure). Cada um deles com três modos de luta diferentes (Fast, Balanced e Heavy), que lhe possibilita criar e fazer da sua maneira o seu combo.
Eu realmente esperava muito, alcançou as minhas espectativas mas o jogo podia ser melhor ainda.

8.9/10
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8 de 10 pessoas (80%) acharam esta análise útil
5.1 hrs registradas
Publicada: 19 de outubro de 2014
A ideia do jogo parece bem bacana, mas o MP é uma confusão. Tem toda uma mecanica de swordplay, mas no multiplayer o que rola é spam e spam e tudo que te ensinaram no tutorial é jogado fora. Enfim, é um jogo diferente e achei o MP bem legal (tirando a parte que citei). Está por 6 reais e uns quebrados, valeu a pena por esse preço.

O número de BRs no jogo é pouco, portanto se você pegar o jogo, pode me adicionar :D
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6 de 8 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.2 hrs registradas
Publicada: 16 de outubro de 2014
berimbau.exe
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2 de 2 pessoas (100%) acharam esta análise útil
8.4 hrs registradas
Publicada: 26 de dezembro de 2014
Não recomendo, apenas um servidor argentino para poder jogar com ping descente.
Pelo preço deveria haver + servidores para jogar.
O jogo peca pelos poucos modos de jogo.
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2 de 2 pessoas (100%) acharam esta análise útil
7.6 hrs registradas
Publicada: 22 de dezembro de 2014
Mto bom, adorei
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1 de 1 pessoas (100%) acharam esta análise útil
8.4 hrs registradas
Publicada: 21 de janeiro
*-* hahaha
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2 de 4 pessoas (50%) acharam esta análise útil
0.8 hrs registradas
Publicada: 12 de fevereiro
Não sei como descrever o meu arrependimento , foi a grana mais mau gasta da minha vida , blade sinphony peca em efeitos de audio e tem uma pessima imersão , o jogo é confuso apesar de teruma boa ideia e potencial , um potencial q so pode ser explorado se o jogo for deletado e feito de novo , mas ainda sim , me sentiria feliz em não ver mais este na minha biblioteca da steam e em ter meu lindo dinheirinho de volta , alem de ter comprado a trilha e ela não ter vindo #bolado
Eu sou uma pessoa extremamente ecletica com jogos ,mas , esse jogo , jamais sera aprovado por min , nunca fiquei tão triste em esperar algo bom e quando começar a jogar e perceber que não tem nada bom , pq este , na minha opnião esta em um ranking muito abaixo do ruim, não aguentei jogar nem mesmo uma hora
vlw flw
Obs:Sinceramente , o trailer é melhor que o jogo
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282 de 380 pessoas (74%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
1,406.4 hrs registradas
Publicada: 27 de novembro de 2014
1253 1353 hours. Help me.
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85 de 105 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
46.0 hrs registradas
Publicada: 16 de outubro de 2014
I have a rival, whenever I'm on we duel. It's a game like that. We are friends now.

I can't say that I've ever played a more challenging game. You have to find out how to make your own strategy. You must learn your battlefield, and kill your foe strategically.

Get this game since it's cheep af right now, and if you don't like it, you only lost 4 bucks.
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59 de 73 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
164.2 hrs registradas
Publicada: 26 de outubro de 2014
Imagine Blade Symphony as Japanese Classical Literature.
(+)
It's all about Artistic, Beauty, and Process.
Artistic : Stances, Wall-run, Sword/Characters Mastery
Beauty : Try pressing the "B" before battle
Process : For the first hrs or hundred hrs of gameplay, you'll literally get ur ♥♥♥ kicked by some old men...unless if ure a genius, well at least i'm not a genius.

(-)
-Sometimes animations are weird
-This game is pretty stupid when it runs on 140-150ms or higher.

since i don't know what i'm talking about, i'm gonna end this review.
9/10, play this game.
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38 de 53 pessoas (72%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
488.2 hrs registradas
Publicada: 14 de dezembro de 2014
Vornag, Narny, CavortingOgre, Ashelin, viviff9, RickyWL, Xehanoth, Sergeant Stoner, Pedro.eXe, Onen, Icemax, Elmo, Divine, Hydra, Muffin, Avendril, Waifu, Ulan, tork612, Demotana, Sentient, Raffle, R3D343, Mr. Hali, Himura, Doby, Flow3r, Drammoth, Niky, Hoody, eBunny, Thesensasian, Nirvana, Zypre, Scarking, Raiser, Rain, Lycanhope112, Code

If anyone tells you the community is ♥♥♥♥, punch him in the face real hard. ^ All the cool people and more I've met in this game are 90% of my Steam friendslist.
Also the game is pretty good.
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23 de 27 pessoas (85%) acharam esta análise útil
1 pessoa achou esta análise engraçada
252.6 hrs registradas
Publicada: 20 de dezembro de 2014
I like blade symphony with 10 people or 100 people, there I said it, what are you going to do shoot me?

Aight let me lay down this thick dish of sweet and sour soup for you boys, blade symphony is a 3D fighting game, it means you got a lot more directions than a 2D one.

The game doesn't really mater to be honest, the reason it is fun is because of the players you fight, it's the competitive nature that makes you want to play blade symphony which is the reason why people snap at you, the only reason they play is to win. The game is really well built, its a solid game what can I say, sure the animations could use more work but it is very structurally sound, meaning it's perfect for a fighting game.

Its pretty damn balanced, meaning people will always find different things to ♥♥♥♥♥ about rather than uniteing over something being over-powered. Yeah people will agree that vanguard and longsword is overpowered, but after that it seems like free reign.

So what's my point? Well my point is, if you don't like a hardcore competitive nature in a game, then this is not for you. Hell at first I didn't like blade symphony untill I invested 10 hours into it, then it became like crack cocaine. It is not a game where you can cheese your way to victory over the best players, you have to actually improve at the game meaning that something that works again lesser skilled players doesn't work against the best.

The game has a pretty weird learning curve, I feel like at first it is not steep at all because your like "O boy this oak doesn't know what's comeing with my N1 heavy left and right phalanx play" but after that it is very steep once you realise that playstyle isn't a very viable way to play the game. So listen here buddy boy it gets harder, but I know you can pull through it, just like you pulled through reading this much bull-crap that doesn't matter. After you get over that and you realise that judge is the best charecter obviously and every other one is for shitlords, then you start haveing some real fun and you can dish out your e-peen among skeleton and zeo and watch them strip you bare and cold in the russian winter.

So what is my actual point, well, it's a game for people who want to be competitive in a pretty balanced game. You have to roll with the punches baby boy.

The reason I'm not reviewing the game so much as reviewing you is because this is simply one of the best games I have ever have the pleasure of playing, it is a gem covered in dirt in the middle of a secret ravine full of bipolar neckbeards. There are flaws but they are only apparent when you just start playing, as you play more and more you start to see it as this holy image of a perfect game.

The reason I see it like this is because it is just so damn solid overall, you have different ways of playing different charecters and you can try and make your way work. It is rage enduseing but in the good kind of way I guess. There are different sword types, attack paterns, since it's 3D you have different ways people manuver creating very interesting gameplay.

So to conclude this great speech of nothingness I guess it's up to you if you want to buy this game or not, hell I don't know if you will like it. You can take my word but I'm probably wrong maybe, if you tried this game and didn't like it, come back and give it a second chance please, it truly is a game that the community makes, and even with a small community it still is fun. Buy the game if you havn't right now its 9$, 200 hours is worth that money any day.

tl;dr: Me and zeo are actually secret lovers in a alternate reality
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89 de 142 pessoas (63%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
826.8 hrs registradas
Publicada: 10 de dezembro de 2014
I played a little, it was ok.
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27 de 36 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
17.3 hrs registradas
Publicada: 17 de outubro de 2014
This game is very funny. I tried it out when it was free at weekend and i can say that i love it. I bought it for 3.47 or something like that so I can improve.

For everyone who likes being a little bit competitive sometimes and wants to see progress in his work : Go buy it! The game doesn't really "help" u to get in the game. Tutorial gives u the basics and the Training sessions with bots are boring and easy. But as soon as u enter a server u will love it. U'll search for competetors and duel one after another. You will improve by every mistake and it won't get boring that fast, because everyone got his own fighting style... some go more agressive some stay more defensively ; sure u will say right now " then there are noobs who take forfeits in sitting in one corner" , and i can easily say that this is not true. Why u may ask? The game gives u everything u need to take or make forfeits. U can win every (EVERY) fight. I play with my brothers and friends and we compete with each other and others on the internet. The game is worth it's cost so go ahead and buy it.
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15 de 17 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
18.6 hrs registradas
Publicada: 18 de outubro de 2014
I've only played this game for a few hours, but dueling and messing around with friends has made this game worth the $16. Except I payed $4 for it. This game has workshop support with tons of weapons and character customization. I fully recommend to buy this game riiiight now because the 75% discount. If you aren't poor, $4 is nothing.
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15 de 17 pessoas (88%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
541.3 hrs registradas
Publicada: 19 de janeiro
It's ok. Worth an hour or two of your time.
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29 de 45 pessoas (64%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
957.2 hrs registradas
Publicada: 29 de novembro de 2014
Someone make me stop playing this, please someonuhasdhjnvkcvc
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11 de 12 pessoas (92%) acharam esta análise útil
5.1 hrs registradas
Publicada: 15 de dezembro de 2014
Really innovative game, pretty much the only one of it's type.
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17 de 24 pessoas (71%) acharam esta análise útil
1,183.6 hrs registradas
Publicada: 6 de janeiro
Alrighty, its about time edit my review from a long time ago. But first some things I wish to point out.
  • After 900 hours I can be a little biased in favor of this game
  • This is not a game where a person with 1 hour should be reviewing, this game takes much more time to understand and any reviews from these people should be ignored, if you like it or not.

Blade Symphony, released May 7, 2014 by Puny Human Games. This is a game that without a doubt I am addicted too, though idk if that is good or bad, probably bad. From my first day on Blade Symphony spamming with Jian Ryoku, to becoming almost top tier, my journey has been wonderful. I have met tons of people, most of them on my steam friends list and I dont regret anything. Though I feel like im a rare case, for many many players have stopped playing for multiple reasons that ill get too in second.

Pros:
  • Complex fighting mechanics (can be good or bad, but probably a good thing).
  • Good community, most of them you will talk to and get to know them a little bit.
  • Members of the community are taking an initiative to try and balance the game.
  • Awesome soundtrack.
  • Fun player-made events like Battlechess, Machine, King of the Hill, Fencing, Kendo etc.
  • Steam Workshop enabled, allowing you to choose from tons of player made swords.

Cons:
  • Bad retention rate.
  • Not much content.
  • Time between patches can get rather long.
  • Bugs are hurting the game.
  • Devs aren't as involved as they once were (though they are still here).

This is one of those games that is not for everyone, and if you get this game you need to go in knowing that you will get stomped, beaten, and "lolgitgudfgtggnore"'ed by bad eggs. Time and practice will gain you skill, you will need to be patient. You dont know how many times ive seen new players come in and get mad because they cant win. Sorry, your not going to win against someone with houndreds of hours. As of right now their are two servers with teachers, "Sexy Food" US, and "Avalaon" EU.

But this game isnt without flaws, because of the games retention rate (sorry cant remeber the exact figure), you will notice not very many play this game. Those that do play, have lots of hours. So if you are looking for a game with many players. Quit reading and find a new game. But because this is a fighting game, the most important thing is the balancing. Tbh this game has become less balanced than in the past. But im sure devs, and experienced players will work together to balance the game in time.

If you are looking for a complex fighting game, and can handle being beaten up many times, I strongly recommend this game. As I said, this game isnt for everyone and you need patience. But after 900+ hours ive had my journey and it has been pleasant, and I wish to see more people.

I mentioned about me having most of my friends list ppl from Blade Symphony. Im going to take this moment to list every single one of them so you have an understanding of just how many people I have had the pleasure of meeting and having on my friends list.

Lexxure, Blood Spartan, CanadaOP, Dr.untitled, Goobie, Matthiasa, Mike, Paco, RedBreadMcjagger, Redmund, Tea Time, Tork, Tyrone, Waifu, MTU, Nani, Narny, Norman, Pedro, R3D343, Raffle, Scal Forte, Septum Sonus, Skeleton, SSauce, Taz, Kmoney, Water, Xehanoth, Darknight, Vendetta, Vylli, R3D5n0w, Animas, Bready, Chipi, Codemonkey, Death, Dnoor, EatabagofDiks, Elmo The Grand Defiler of Soul, Famos, Frok-Vee, Fug4life, Hade, Imposter Snake, JESUS IN REHAB, Kevin, Kiinsy, Lostinei, Maconjr, ManofHonor, Paradox, Ricky, Rozie, Sazed, Sergeant Stoner, Milo, Stewy, The Fish, Greatest Black Karate Man, Zealum, Trolligy, ZeronKnight.

As you can see I have met many people from A-Z, and have enjoyed talking to each and every single one of them, or they wouldnt be on my friends list. Im at the point that I stay for the community, not the fighting itself. Once you start playing and you stay, you will see your friends list stack up with people you meet. And with that being said......I recommend this game.


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7 de 7 pessoas (100%) acharam esta análise útil
14.0 hrs registradas
Publicada: 27 de fevereiro
Análise de pré-lançamento
I only played this game for a few hours but it gave me over a year's worth of butthurt.

BTW, the game was good. I just want people who are reading this to be informed that this isn't a review based on gameplay but rather the way the developers and community managers have handled my (and others') particular issue.

Those of you who got the game very early on (early 2014) remember that there was a single achievement for B.S. called 'Initiate'. For some reason, the developers decided to remove this single, FULLY FUNCTIONAL, achievement with the excuse that it was simply a test achievement. This was a big mistake because a) there's no benefit to removing something that works just fine and b) it broke my achievement showcase. If you want an idea of how it's broken, either check out my profile or search the term 'achievements' in the Blade Symphony discussion board.

By doing something SOOO UNNECESSARY, Blade Symphony created a yearlong problem for people such as myself. The showcase's calculation of average game completion is also partly to blame but the game developers are easier to reach in order to obtain a quick fix.

With this in mind, I have been (for the last year) trying to suggest that Blade Symphony reincorporate any single achievement so that we can get a bandaid solution for our profile issues (which they are partly to blame for). In response, the community manager/moderator has made several replies that have either been excuses, empty promises, more excuses, and other disappointments.

Recently (February 2015), a few other games have caused other players' profile showcases to become 0%. One of them was Midnight Mysteries. In less than a week, the developers of that game FIXED the issue with ease. This begs the question, why has Blade Symphony taken so long to provide assistance to those of us they have affected? I have come to the realization that all of the suggestions and points I made over the last year have fallen under deaf ears. The mod who has been replying to me this past year has not been paying close enough attention to take these concerns seriously. After a year of waiting around and being disappointed, I've finally given up on this game. Blade Symphony's developers should be ashamed that they are taking 52 times longer than MumboJumbo (the publisher) to respond to this issue -- that's only if they do anything about it.

TLDR = I give up on this game. Achievement-related concerns fall on deaf ears.

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