Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
Évaluations des utilisateurs :
Récentes :
plutôt positives (17 évaluation(s)) - 70% des 17 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
plutôt positives (2,526 évaluation(s)) - 75% des 2,526 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 7 mai 2014

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22 décembre 2016

Blade Symphony is 80% off with new achievements!

To celebrate the release of new achievements and bug fixes, Blade Symphony is 80% off during the 2016 Winter Sale!


Expect to hear much more from us during the next two months, as we plan and implement more changes that you've been waiting a long time for.

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21 décembre 2016

Patch 4026 Released

Patch Summary
2016 was a very quiet year for Blade Symphony development, so we hoped to end it with an update. What will hopefully be one of numerous updates, entering into the New Year and beyond, we have brought achievements!

Our plans are to add more achievements, to honor those on Kickstarter that backed us at that level. However, what better way to get the ball rolling then to add a handful to begin with! In addition, we hope that we’ve tackled some good quality of life fixes that address some glaring issues.



EDIT: We've pushed a few fixes affecting how Bad Sportsmanship, Two For One, and Touchy Feely are earned.

Achievements
Capes
  • Added Summer 2016 North American Tournament cape (Created by Jester)
Fixes
  • Fixed infamous “air stance” bug. Please let us know if you see this again.
  • Fixed bug allowing a listenserver host to be kicked
  • Fixed bug allowing player to feint twice.
  • Fixed bug causing players to not block shurikens when facing attacker.
  • Graphical fixes to loading bar on the loading screen
  • Graphical fixes to buttons on the main menu
Misc
  • Added convar sv_one_hit_kill to allow deaths in one blow.

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Articles

"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."
Destructoid

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."
RockPaperShotgun

À propos de ce jeu


Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting


There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.



The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

Configuration requise

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
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plutôt positives (17 évaluation(s))
Globales :
plutôt positives (2,526 évaluation(s))
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