Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは開発段階によって大きく変わることも、そうならないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”
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Gnomoria を購入する

ホリデーセール!1月2日 まで

 

キュレーターによりおすすめされています

"Sips has a special place in his heart for Gnomoria. Towns don't build themselves, so it's best to lead (read: enslave) some Gnomes to do instead."
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最新の更新 全て表示(44)

11月11日

Gnomoria v0.9.16

General

  • Added prosthetic limbs
    • Discovered through Tinkering, crafted at Engineer Shop and installed in a Hospital
    • Armor can't be worn over prosthetic limbs
    • Can be viewed through the character equipment tab and set to be removed
    • Can be smelted
Fixed
  • A couple pixels on the scaffolding sprite
  • Deconstructing a floor that was built as part of a Build Wall job causing the construction component to become unusable
  • Items that can be piled repeatedly being restocked when in piles of 1
  • Quivers and ammo pouches that aren't empty halting stockpiles

21 件のコメント 詳細を見る

10月7日

Gnomoria v0.9.15

General

  • Stockpile UI is now resizable. Size and position are preserved across play sessions like other resizable windows
  • Added a restock threshold setting to each stockpile
    • Stockpile automatically suspends itself when full and unsuspends when there are the same or more number of spaces available as the threshold
    • Manually turning suspend on or off will override any automated behavior
  • Gnomes now use items that can be piled (dirt, stone, straw, etc) to pick up similar items while stocking
  • Added an option on the Smelter to automatically smelt worn items
Fixed
  • Visual artifacts with some sprites

This update has been crazy! If you haven't seen the indev board on the official forums, I ran into a ton of bugs getting dirt, etc to act like wheelbarrows. Some bugs might have been old but the majority were new, so I left them out of the changelist going from 0.9.14 to 0.9.15. This has been the longest patch in Gnomoria's history and took much longer than I or anyone could have guessed. I'll still be working on bugs along the way but it will be nice to start working on some other areas of the game again :)

Also, I wanna say thanks to everyone who's been testing out the changes on the indev branch. It's been a huge help, you guys are awesome!

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このゲームについて

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

システム要件

    Minimum:

    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space

    Recommended:

    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
参考になったカスタマーレビュー
12 人中 12 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 90.2 時間
投稿日: 7月4日
早期アクセスレビュー
3D版Craft The World。
ctwはドワーフのおっさん萌えゲーだったがこのゲームはノームのおっさん萌えゲー。

広い範囲に指示を出しノーム達に役割を与え、集落を発展させるのが目的。
バニなんとかとかいう村シミュっぽいが大体あってる。あちらは冬が大敵で、こちらは外敵が大敵である。
一番弱い敵ですらタイマンだとだいたいノームが死ぬ。

そんな世界をなんとかして生き延び、金属を入手して武具を鍛え、訓練して体を鍛え、一人前の兵士を育てる……必要は必ずしもなく。
時間はかかるが迷路と高台を用意してTDちっくに守ったり、minecraftのレッドストーン的な回路で橋を封鎖したり、サンドボックスであるためアイディア次第で好きなようにできる。

ただ、ノーム達は銃をはじめかなり高度な工業力を持っている一方、水を運ぶ手段がない。
そのため水を扱った建築(水中都市等)は現実的に不可能である。家畜のミルクとか作ったワインはどうやって運んでるんだろうか謎は深まるばかり。

敵が強いため若干自由度が制限されるが、敵の出現しない難易度ピースフルがあるのでサンドボックスに没頭することも可能。
その敵もノーム達を鍛えて装備が整えば十分に返り討ちにできるのでそれほど構える必要もない。
システム周りが少々独特で慣れるまでが難しいが、慣れてしまえば事細かに運営、指示が出せるので数ゲームは失敗前提でゲームの理解に勤めよう。
それを乗り切れば、この世界は貴方の物だ。
このレビューは参考になりましたか? はい いいえ
10 人中 8 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 34.6 時間
投稿日: 7月9日
早期アクセスレビュー
ドワーフフォートレス式のゲームです。似たゲームにTOWNSがありますが、こちらのほうがオススメです。
ゲームバランスが少しアレなんで、モンスターが出た瞬間に何時間も試行錯誤した時間をドブに捨てることもあります。そのへんをなんとかしてほしい。
このレビューは参考になりましたか? はい いいえ
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 131.1 時間
投稿日: 10月8日
早期アクセスレビュー
ノーモリア。
Dwarf Fortressと言うゲームが元ネタ。
DFライクなどと呼ばれ、最近流行ってきたように思える。

Gnome一人一人には直接指示を出せない。
仕事場を与えることで、その職のGnomeが仕事に取り掛かる。
仕事によっては道具が必要な物もある。

このゲームは、Gnomeの職の割当てが重要になる。
というより、それがメイン。プレイヤーは管理職。
最初の方では、
まず人数が足りないので兼業が多くなるだろう。
もしかすると、
全員の職を一斉に切替える必要が出てくるかも知れない。
この時、インターフェイスと睨めっこするのだが、
このゲームのUIは、ちょっと使い辛い。
まあ、しかし慣れる……。いや、慣れろ。

最初の目標は、越冬となる。
冬が来て、作物が育たなくなり、食べ物が無くなり、
大切に育てていたGnomeが、ころころと死んでいく。

逆に言えば、
最初の冬さえ越せれば、内政は軌道に乗ったと思って良いだろう。

次の目標は、蟻(強敵)への対処。
敵は、国のWorth(価値)に比例して強くなってくる。
何も対応せず3年目にもなると、全滅余裕くらいになる。
その為、兵士の養成、
武器・防具の製造、罠の開発などが重要になる。

なお、作者さんの拘りかは解らないが、
このゲームは、クイックロードが無い。
失敗した!と思ってもロードでのやり直しが出来ない。
終了も、"セーブして終了"しか無い。
ゲームオーバーも、セーブデータ強制削除。
"Alt+F4"でセーブせずに終了させられるが、
それは、このゲームの価値観には合わず、
ゲームをつまらなくするだろう。
しかし、個人的にはゲームに慣れるまでは、
使っても良いように思う。
何せ、ある程度進まないと、
完全にシステムを把握することが出来ないからだ。


ここからは、私の体験談的なものを少し書く。

・最初の20時間
システムの把握、UIに対する慣れ、スタート時の整え方。
これだけで20時間費やした。当然、越冬は無理だった。

・次の20時間
初めての越冬、大きな感動を味わう。内政が軌道に乗る。
敵は、戦ってGnomeが死んだらAlt+F4、卑怯な方法を取った。
しかし、初めての国だったので、
地形・仕事場の配置など、全く最適化が出来ておらず、
やり直したくなる。
敵との戦いの"Alt+F4"も止めようと思った。

・次の80時間
最適化を目指してプレイ開始、当然最初は何度も全滅。
自分なりの最適な配置などを思いつき、内政は余裕になる。
敵も罠などを使い対処。

が、やはり蟻によって60時間ほど掛けた国が全滅。
放心状態になり、ゲームを止める。

以上、体験談。


まだアーリーアクセスだが、
十分に遊べることを解ってもらえたと思う。
私は、このゲームが完成したら、必ず再開する。

なお、私の体験はAmbassador(大使)導入前のプレイ。
今でも、このゲームはアップデートが繰り返されている。
ベータに参加すると毎週のようにアップデートがある。
完成が非常に楽しみでならない。

長くなったが、
このレビューでGnomoriaに興味を持ってくれたら嬉しく思う。
あらゆる人に、強くお勧めしたい。
このレビューは参考になりましたか? はい いいえ
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 106.3 時間
投稿日: 10月19日
早期アクセスレビュー
ノームに指示を出して、農業したり、地下探索したり、敵を撃退したりして村作りするゲーム。
現在日本語化はないが大した英語はないので問題なくプレーできる。

最初は何もわからない状態で放り出されるのでwikiなどを見て覚えることが多め。
特に職業の設定などは覚えるとかなり便利になるし、どの仕事に何人割り振るかなどを考えるのも楽しいので早めに覚えるのがおすすめ。

時折侵略者が襲ってきたり、地下探索しているとスケルトンや虫などが現れたりするが、
これらの敵はなかなか強く、何の準備もせずに適当に戦うとまず殺されてしまうので襲撃の始まる一年目の夏までにある程度準備を整えて置かなければならない。

とは言え、敵の強さはある程度設定で変えられ、全くでないようにもできるので、
ゆったりと農業や畜産をしたり、巨大建造物を作ることも可能で意外と幅広い遊び方ができるようになっている。
今のところα版ということもありまだバグが有ったり気になる部分もあるが、
既にかなり面白く、こういう街づくり系ゲームや建築したりするのが好きなら買って損はない。
このレビューは参考になりましたか? はい いいえ
44 人中 43 人 (98%) がこのレビューが参考になったと投票しました
記録時間: 117.9 時間
投稿日: 10月12日
早期アクセスレビュー
I FINALLY UNDERSTAND THIS GAME!

Took me 3 tries to understand the whole thing, it should take just one for people that doesnt distracts so easily.it will take you 3 times too, dont lie to yourselfcheck steam guides with more images than text

Its awesome, you get a group of mentally challenged gnomes and you have to guide them to victory and keep them away from dangers (those dangers include themselves in most of the cases).

You can mine, build, fight, farm, yell at your idle gnomes(this will become your usual activity), laugh at occasional catastrophes involving your own stupid gnomes getting trapped in walls or floor and trade one alpaca for 500 strawberry seeds with near kingdoms!

Theres some weird mechanics thing that havent tried yet but looks awesome some kind of electric stuff with power and traps.

And you can customize almost everything. Dont like that the woodchoppers go around picking dirt from the floor and stocking it elsewhere? Well then just uncheck hauling from their job list. Need someone to go around picking the stuff all your stupid gnomes left on the floor? Create a Janitor job!



I stopped playing Dota 2 for 2 whole days for this, my friends hate me and this game now

Recommended 10/10
このレビューは参考になりましたか? はい いいえ
51 人中 44 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 123.5 時間
投稿日: 10月12日
早期アクセスレビュー
Pros:
- Dwarf Fortress for humans
- Works on real computers

Cons:
- Dwarf Fortress isn't supposed to be for humans. Lacks the depth of a game that spent more than seven years on alpha (and hasn't gone beta yet)

By all means get it. Updates and improvements are always on the way, great community and losing is as fun.
このレビューは参考になりましたか? はい いいえ
32 人中 32 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 642.9 時間
投稿日: 10月15日
早期アクセスレビュー
The first hundred hours of gameplay was spent mostly trying to determine if I really loved this game or not.

The second hundred hours was spent mostly trying to figure out the most extream form of combat goblins were capable of (my personal favorite was watching them pick up fallen limbs/heads and using them as weapons... although that goblin who brained three of my gnomes after picking up a door was also quite amusing... and somewhat sad).

At 600+ hours I still find those 'whoa' moments. That alone should say something.

This game, like many others have said, is a dwarf fortress clone. But unlike that game you don't need to feel like you are looking at the matrix to be able to play it. The developer has taken the time to create simple yet fairly good graphics (considering the fact he's basically doing this by himself) that quickly gives you an idea of the state of the world as it exsists. No two games are really alike due to random happenstance, layout of the world, invasions by annoying goblins and mants, etc. Difficulty can be changed at the start, so toying with the options will quickly create either amazingly simple worlds you can craft to your hearts content... to war torn worlds where your gnomes will likely be missing body parts in a matter of days.

There are some physics in this game, mostly dealing with water. There are alot of worries in this game, mostly dealing with food and safety.

Standard pros and cons:

Pros:
You get to build a gnome city/village/fortress/slave labor camp
Said gnomes are independant but will take ques from you
Combat is entertaining to read, especially when limbs start flying
Swords and guns. Steampunk at it's best
You can build epic wonderlike structures
Your gnomes can starve if you are overzealous with expansion
You have to actually care about placement of structures
You can make pet rocks
Diplomacy was added recently to add some options to irritate your neighbors
Is somewhat modable, mostly just graphically at the time being

Cons
Not as advanced as dwarf fortress
No sickness/diseases to combat
No magic system
No cannibalism
No annoying elves to get to chop up
No vehicles
No animations (once again, one man show here so give him a break)
No moral system as of yet

Basically if you like the idea of Dwarf Fortress but can't stand looking at ascii all day, gnomoria is definitely the way to go. It's easy on the eyes, easy to figure out (if nothing else go on the web page and look up a basic tutorial, lots of them exsist and all you really need to know is the standard build order to get you going, the rest is there just for you to learn on your own and die alot. Alot.)

This is the kind of game I wish exsisted back in the 80s-90s when I was in school. Me and my friends used to imagine building forts/castles with various creatures and defending them from hordes of annoying goblins and the like. In this case, it's not on paper, it's a living breathing world where you hope that your gnomes armor isn't going to break when that ogre swings at him, seeing as he's your best builder.
このレビューは参考になりましたか? はい いいえ
30 人中 27 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 3,008.2 時間
投稿日: 10月9日
早期アクセスレビュー
It's a great game lots of hours of fun.
このレビューは参考になりましたか? はい いいえ
18 人中 17 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 91.5 時間
投稿日: 10月29日
早期アクセスレビュー
Fun indie game. If you love the concept of Dwarf Fortress but find that game too complex and the ascii graphics too off-putting, give this game a try.
このレビューは参考になりましたか? はい いいえ
18 人中 17 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 55.3 時間
投稿日: 11月17日
早期アクセスレビュー
This game is a simplified version of Dwarf Fortress. As a DF fan, I decided to give it a try, and I was not disappointed. It's far more streamlined than DF, such as having fewer animals to herd, fewer types of soil, fewer types of stone, etc, yet there is beauty in this simplification, as it significantly decreases the learning curve. Gnomes are also much easier to manage, and can be done without a third party application (i.e. Dwarf Therapist). Some skills have been combined into one skill (such as masonry and stone crafting), which helps to make the game easier to play. No longer does every aspect of a job need be managed (such as which particular type of material does the dwarf haul), but with Gnomoria gnomes can simply be told to haul. You are also given several professions to start with, which work well. The game also relies far less on the keyboard, and more on a mouse, which is a great feature. It's also easier to decide which material is used to create an item.

The simplification, however, does go a bit too far sometimes. Many skills are simply taken out, such as fishing and hunting. This makes it so that meat must be acquired through ranching, by killing the occasional animal that appears with military troops, or by butchering goblins. Also pets have been taken out of the game. Apart from animals, trading has also been too simplified. Gnomes may now only trade with other gnomes, and the player is initially only able to trade with one other settlement. Others may be unlocked, but it takes years to do so. The other gnome settlements are given types, such as agricultural, which makes some variety, but it still feels lackluster in comparison to the difference between dwarves, humans, and elves in DF. Also, biomes are gone. Instead of being able to choose which type of area you settle in (which can lead to big differences in DF playthroughs), gnomoria has the player settle in the same type of area every time, which has the exact same plant and animal life. Water also needs serious overhaul, and the developers need to decide to make its physics easier to manipulate and give it more purpose, or be simply used as a potential hazard. Lastly, there is still a learning curve in this game, as the developers give no form of tutorial. Players must instead watch Let's Play videos to learn how to play the game.

While the game does have drawbacks (most notably DF is free to play while this isn't) it is still a great game. The game is still not in it's final version, and some problems may be addressed before it's released. The difficulty is still here, a player should expect to fail totally several times before they begin to understand what they're doing, but it's a much, much easier game to learn to play than DF, while still offering the enjoyment. Anybody who likes city builders, particularly the Dwarf Fortress-like sub-genre, should add this game to their library.
このレビューは参考になりましたか? はい いいえ
12 人中 12 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 144.0 時間
投稿日: 11月8日
早期アクセスレビュー
It took me a while to get into it, but i've become slightly addicted. I enjoy the ability to set my Gnomes to whichever tasks i wish, their skills increase over time and they work pretty well. The game is addictive and fun, relatively easy to learn, although there is no 'tutorial' to speak of, you soon pick up on what it is you need to do. Weather system makes it realistic and you can adjust the level of the 'enemies' when you're first learning to play. Would i recomend the game? Yes, yes i would.

The game is still in it's 'early access' stage and it is improving. I look forward to seeing the final product :)
このレビューは参考になりましたか? はい いいえ
10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 173.1 時間
投稿日: 11月6日
早期アクセスレビュー
If you like dwarf fortress, and always said to yourself "gee, this sure is fun, but I'd rather suffer a tantrum spiral than deal with this interface," buy this. Also, if you have a weird fascination with decorating things EXACTLY how you like and "no I want the chairs blue and wooden and the table stone and red in my room shaped like a cactus," buy this game. Unfortunately, it's just not as deep or ambitious as dwarf fortress, so there is potential for dissapointment there.

If only we could get the developer of gnomoria and the developer of dwarf fortress trapped in an elavator, or force them to work together at gunpoint, they could make the perfect DF-thingy.
このレビューは参考になりましたか? はい いいえ
8 人中 8 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 196.1 時間
投稿日: 9月28日
早期アクセスレビュー
God do I love this game... it is so incredibly addictive to play, but if you decide to pick it up you'd best prepare yourself for some unforgiving failures. A burgeoning kingdom you've meticulously built up and spent tens of hours or more on could easily fall simply because you weren't prepared for a goblin invasion or a beetle infestation... oh, and don't even get me started on the zombie plagues...

But seriously, don't let that scare you. The developer constantly adds new features, and the game finds itself with a lot of them and as a result a lot for you to do and ways to run your kingdom the way you want. If you aren't a fan of the frustrastion of the intense difficulty of this game as you progress on, it has variable difficulty that you can specifically choose how hard what aspects of the game are and even what kind of enemies are allowed to spawn. Of course, it can be played in peaceful mode, but wheres the fun in that?
このレビューは参考になりましたか? はい いいえ
10 人中 9 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 13.7 時間
投稿日: 8月21日
早期アクセスレビュー
Pros:

So many things to do and craft
Micromanaging can be challenging and fun at the same time
Creativity level can go nuts as if you're creating your own Mayan civilization!

Cons:

Put you right then and there and leave you to do whatever until you get them right
Better tutorial please?
It would be nice to have more units to manage?
Game can be though at times specially when you don't know what you're doing and some might get discourage playing the game on.
このレビューは参考になりましたか? はい いいえ
24 人中 16 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 884.4 時間
投稿日: 11月4日
早期アクセスレビュー
This is the game of kings.
このレビューは参考になりましたか? はい いいえ
6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 65.3 時間
投稿日: 10月5日
早期アクセスレビュー
I've owned this game for 3 days and I already have 22 hours on it, truly addictive and absolutely worth £6. Only found 2 bugs, neither stopped my gameplay in any way. I managed to learn most of the game within a few hours, although there is a wiki if you want to get right into it. Music is catchy, visuals fit the setting perfectly but the UI can be a little fiddly if you're using the right click menu. Massive amounts of detail, furniture will be a different tint based on the materials used to build it, items have different quality levels which means that you want a gnome with high jewel smithing to make good jewelry to sell for a higher price.
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6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 39.3 時間
投稿日: 10月16日
早期アクセスレビュー
After playing this game on different stage of this Early access, I can safetly say that this game feel rather complete.
Not too many bugs and almost no breaking game bug (CTD, BSOD...).

For anyone looking at this game, it is a ''more'' friendly dwarf fortress style game.

Pros :
- good graphic
- very good menu, a mix of the right click menu and a set of Hotkeys
- provide a good challenge without being unfair
- each game can be customize from peaceful to Impossible Hardcore Hellsish mode.
- A lot, and i mean A lot, of support from the developper, many patches and many more feature to be add
- a complex priority system for all the task in your kingdom


Cons :
- No tutorial, you have to rely on some steam guide and let's play on youtube
- Sometime even if everything is set correctly your Gnome just idle for a couple of in-game hours (maybe their personality)
- underground game with not a lot of visibility

In conclusion, a solid kingdom builder with survival at its core, can be very challenging in the beginning, but overall all these type of game have a big learning curve.
It is still a solid one to start with.

Bonus content : in game combat log

''HIT: John swings with her copper hand axe at the goblin, hitting the neck, slicing through the skin and slicing through the throat

STATUS: The goblin lost his head, his neck is bleeding, an artery has been struck, is suffocating and is blind

DEATH: The goblin has died.''
このレビューは参考になりましたか? はい いいえ
6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 102.2 時間
投稿日: 10月11日
早期アクセスレビュー
Gnomoria is a phenomenal game, It has its ups and downs like most good games however the positives cancel out the negatives by an extreme degree. When I first purchased Gnomoria and tried it, it made no sense to me at all, so I just quit time and time again I would try, to no avail. Something kept drawing me back though, was it the games gameplay? its mechanics? its charm? I dont know. I stuck at it, as a firm believer in persistence is key. After eventually learning how to play the game, I did, for hours on end. I was so addicted. I tried and failed multiple times to prosper in the game, But i continued to fail, to be defeated. So I can successfully tell anyone who purchases this game, CONGRADULATIONS money well spent!
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9 人中 7 人 (78%) がこのレビューが参考になったと投票しました
記録時間: 54.3 時間
投稿日: 9月26日
早期アクセスレビュー
I ordered a gnome to dig a hole and die in it and he did.
most awesome game ever
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23 人中 14 人 (61%) がこのレビューが参考になったと投票しました
記録時間: 177.8 時間
投稿日: 6月29日
早期アクセスレビュー
Goblins attack, then we eat the dead. Whats not to love?
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