Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
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O que os desenvolvedores têm a dizer:

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”
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Recomendações de Curadores

"Sips has a special place in his heart for Gnomoria. Towns don't build themselves, so it's best to lead (read: enslave) some Gnomes to do instead."
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Atualizações recentes Ver todas (46)

23 Julho

Gnomoria now available for OSX and linux!

The latest stable build of Gnomoria is now available on both OSX and linux platforms. The current indev build of Gnomoria is well into mod support and still has a little ways to go before making it's way to the stable branch. Indev right now is Windows only but will be available for OSX and linux soon.

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18 Fevereiro

Gnomoria v0.9.17

General

  • Added automatons
    • Researched after prosthetic limbs
    • Crafted at Engineer Shop
    • Requires a golem core to craft. Golem cores have a chance of spawning when golems are killed
    • Body part materials are determined by the materials of components used
    • Can be repaired at an Engineer Shop using armor plates
    • Die when core or fuel tank is destroyed in combat
    • Automatons dismantle on death. If the core is still intact it can be used to recraft the automaton with a penalty to skills
    • Can perform jobs and be on squads
    • Can't equip weapons or armor
    • Requires coal to run. Gnomes will add coal when empty otherwise automatons refuel themselves. They don't eat/drink/sleep

  • Reduced minimum stocks before golems spawn from 1000 to 500 (250 for bars)
  • Added straw to golem spawns (wheat golems)
  • Added manual population cap setting to population overview. A value of 0 has no cap (the default is no cap)
  • Some resources are consumed when creating a golem core. Dirt, clay and stone golems will generate metal slivers, similar to prospecting, if no golem core is created

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Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:10.7.5
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
Análises úteis de clientes
365 de 432 pessoas (84%) acharam esta análise útil
192.2 hrs em registo
Publicada: 7 Junho
Análise de Acesso Antecipado
Gnomoria is a detailed base-building game in which one pits a tribe of gnomes against evils from the depths of their mines and evils from other, invisible, villages. Gnomes are able to mine a variety of resources, process them, and manufacture everything from furniture to armor. They have to sleep, eat, and drink, and they can even become powerful zombies after death, returning later to slaughter any former friends that are caught unaware.

It's a fun game with plenty of opportunity for strategy and mayhem.

But, here's the thing: this game has been in Early Access forever, updates are slow, bug fixes are slow, and the game is using outdated technology (XNA, which was discontinued by Microsoft in early 2013) that doesn't even support some relatively common desktop features like 1440p resolution.

A year ago, I would have said Gnomoria is a hugely promising game and worth buying for double the price, but that's about when the developer slowed down. A lot. The game I was playing a year ago is very nearly the same game I could play today, were I to click the Play button again.

My advice: hit that "Follow" button on the store page, and if Gnomoria ever releases, give it another look. I certainly will.
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78 de 88 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
74.5 hrs em registo
Publicada: 25 Março
Análise de Acesso Antecipado
As a DF veteran and long-term fan I really liked this game. Especially UI that is a lot better and easier to navigate than DF one. Graphics is also nicer (if only DF had this it could be a lot more enjoyable for casuals and newbies ).

Gnomoria lacks content and you get bored pretty fast, it gets update's very often but still DF is years ahead of Gnomoria's content. So that means at this rate Gnomoria will never catch up to Dwarf Fortress.

Also this game is very easy , sieges are boring and monsters level up as you progress and get more wealth. I don't feel any threat, its only hard in the beginning later when you get your gnomes a decent gear and experience nothing will stop you.
Meanwhile in DF ; you get werebeats, undeads, necromancers, vampires, megabeasts and you get also a threat from the inside like tantrums or a lot more surprises.
Also you can't tame or capture monsters in this game. Really Gnomoria? Why I can't capture the mantis, train him and use him against neverending goblin waves? Or capture goblins and use them as a live targets for my beginning marksgnomes?

Don't forget its an early access game but it stable and enjoyable so far. It just needs something more to keep you playing Maybe mods and workshop feature will fix it in the future.

Definitely worth a try . But remember its a Dwarf Fortress without a balls.
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167 de 257 pessoas (65%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1,823.5 hrs em registo
Publicada: 9 Fevereiro
Análise de Acesso Antecipado
Not sure ill play this game for long.
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23 de 25 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
116.7 hrs em registo
Publicada: 19 Fevereiro
Análise de Acesso Antecipado
Excellent game. Outside of DF itself, this is the closest anyones come to capturing the essence of Dwarf Fortress.

I've had a great time getting my little gnomies to build grandiose structures for my amusement. Its like commanding your own ant colony. Even when you dont have any mega-projects going, its still fun to watch them run around in their daily chores.

It also runs very smooth and stable for an Early Access game. The "meat & potatoes" of the game itself is all there, & it all works, the game doesnt crash all that much, in fact im not sure if its -ever- crashed on me. The devs are still tossing in new things from time to time and seem very dedicated to their vision for the game. But theres already enough there to have loads of fun with.

Highly recommended.
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55 de 84 pessoas (65%) acharam esta análise útil
1 pessoa achou esta análise engraçada
85.2 hrs em registo
Publicada: 3 Abril
Análise de Acesso Antecipado
Goblins attack my town
Kill the goblins
Make sandwiches out of the dead goblins
Send said sandwiches to the goblin kingdoms
Repeat until dead
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