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Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
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Message des développeurs :

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”
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Gnomoria v0.9.9 release

15 avril 2014

If you've been wondering about the time since the last update and you don't read the Gnomoria forums, I took the last few weeks off. My wife and I recently had a baby and I've been home with my family. I'm back and I brought an update with me! I also want to point out with the versioning that the next update will be 0.9.10 and NOT 1.0.

General


  • Building changes to reduce micromanagement when planning out large constructions

    • Build Wall and Build Stairs Up will now first build a floor if one doesn't exist. ie You can queue a wall, then move up 1 level of depth and queue a wall above the previous one. Your gnomes will first build floors over the lower wall before building the second level without requiring you queue any additional jobs.

    • Added scaffolding - Scaffolding works similar to stairs except they can be stacked directly on top of each other. When deconstructing, all scaffolding above the one being deconstructed will also deconstruct.


  • Added shifts to Guard Area, Patrol Route and Training Grounds. The same Squad can be assigned to all shifts or each shift can be assigned a different Squad. Shifts can help sync your Squads sleep schedule or to rotate Squads between guarding and training.

  • Added option to turn off Goblin Tunnelers in advanced settings

  • Replaced goblin tunnel sprite

  • Goblin raiders will now attempt to continue stealing items until satisfied. The amount that they steal goes up with the raids attack strength

  • Goblin raiders have a chance to not trigger self-powered traps. Other goblins trigger traps as usual and raiders still engage pressure plates normally

  • Reduced the number of new friendly Kingdoms that are generated as Kingdom Worth rises


Fixed

  • Goblins spawning in Peaceful mode

  • Goblin attack strength being determined when they arrive (It's now determined when they leave)

  • Cancel Job and Deconstruct selection moving after clicking

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Gnomoria v0.9.8 released

25 février 2014

General


  • Added Goblin raider

  • Goblin behavior changes

    • Goblin raiders attempt to steal items and leave the map with them

    • Other goblins and ogres will escort raiders

    • When all raiders have left or died, other goblins will try to leave


  • Added Goblin tunneler

    • If a goblin raider lives and returns without stealing any items, they will bring goblin tunneler on their next raid

    • Goblin tunnelers will start digging a tunnel when they arrive

    • Tunnels will take at least half a day to complete

    • When complete, a tunnel exit will appear in your base without destroying any part of the map

    • Goblin raiders will use the tunnel to attempt to steal items

    • Tunnels can be deconstructed by gnomes

    • Tunnel currently uses the base of the well as placeholder art


  • Goblin attacks are effected by their distance to your Kingdom


Fixed

  • FPS Display overlapping with stock quantities

  • Closing windows sometimes causing a crash trying to write to the settings file

  • Building a thatch incline through the ramp menu causing strange behavior

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À propos du jeu

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

Configuration requise

    Minimum :

    • Système d'exploitation : Windows XP, Vista ou 7
    • Processeur : 2.0 GHz
    • Mémoire vive : 1 Go de RAM
    • DirectX® : DirectX 9.0c
    • Disque dur : 200 Mo d'espace disque disponible

    Recommandée :

    • DirectX® : DirectX 9.0c
    • Disque dur : 200 Mo d'espace disque disponible
Évaluations intéressantes des utilisateurs
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
146 produits enregistrés
5 évaluations
23.8 heures en tout
Petit jeux genial, incroyable pour une Alpha je recommande vivement si vous avez besoin d'aide il y a une communauté francaise ;) wiki => http://wiki.cmsmadesimple.fr/wiki/Accueil site => http://www.gnomoria.fr/ et le forum => http://www.gnomoria.fr/forum

amusez vous bien ;)
Posté le : 30 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
75 produits enregistrés
1 évaluation
30.9 heures en tout
Un sandbox à base de gnomes sans prétention qui m'a bien occupé durant la période des fêtes ! J'attends désormais la version finale.
Posté le : 1 janvier 2014
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74 personne(s) sur 87 (85%) ont trouvé cette évaluation utile
1,446 produits enregistrés
9 évaluations
31.3 heures en tout
A really simple yet fantastic micro-management game.
Despite being in Early Access the game still has an abundance of features, fantastic gameplay and i've encountered no bugs (which may or may not be just my luck).
The game focuses on micromanagement in its purest form, just like older games such as Dwarf Fortress and Theme Hospital and manages to keep you entertained continuously rather than it becoming tiresome quickly like some sim/micro management games can.
The game is regularly updated (once a month) and brings new things to the game to keep it fresh.
At this price it's worth every single penny, and even if you don't want to pay full price, make sure you grab it on sale. You won't regret it.
I look forward to seeing the final product.
Posté le : 24 décembre 2013
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46 personne(s) sur 54 (85%) ont trouvé cette évaluation utile
774 produits enregistrés
36 évaluations
229.7 heures en tout
This game is already extremely deep and flexible fun. Amazing considiring it's still Early Access. Developer is very active and the game is constantly growing. It'd be worth the money even if they never wrote another line of code and they are still improving it. What more could you ask for from an Early Access game?
Posté le : 27 novembre 2013
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37 personne(s) sur 42 (88%) ont trouvé cette évaluation utile
161 produits enregistrés
5 évaluations
13.3 heures en tout
If you like the idea of Dwarf Fortress but don't want to deal with the dreadful interface, the soul-crushing difficulty or the lack of graphics...this might be the game for you. "Dwarf Fortress Lite" would probably be a good way of describing it.
Posté le : 24 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non