Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
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Od twórców:

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”
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WYPRZEDAŻ ŚWIĄTECZNA! Koniec oferty: 2 stycznia

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$7.99
$3.99
 

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"Sips has a special place in his heart for Gnomoria. Towns don't build themselves, so it's best to lead (read: enslave) some Gnomes to do instead."
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Najnowsze aktualizacje Wyświetl wszystkie (44)

11 listopada

Gnomoria v0.9.16

General

  • Added prosthetic limbs
    • Discovered through Tinkering, crafted at Engineer Shop and installed in a Hospital
    • Armor can't be worn over prosthetic limbs
    • Can be viewed through the character equipment tab and set to be removed
    • Can be smelted
Fixed
  • A couple pixels on the scaffolding sprite
  • Deconstructing a floor that was built as part of a Build Wall job causing the construction component to become unusable
  • Items that can be piled repeatedly being restocked when in piles of 1
  • Quivers and ammo pouches that aren't empty halting stockpiles

Komentarzy: 22 Więcej

7 października

Gnomoria v0.9.15

General

  • Stockpile UI is now resizable. Size and position are preserved across play sessions like other resizable windows
  • Added a restock threshold setting to each stockpile
    • Stockpile automatically suspends itself when full and unsuspends when there are the same or more number of spaces available as the threshold
    • Manually turning suspend on or off will override any automated behavior
  • Gnomes now use items that can be piled (dirt, stone, straw, etc) to pick up similar items while stocking
  • Added an option on the Smelter to automatically smelt worn items
Fixed
  • Visual artifacts with some sprites

This update has been crazy! If you haven't seen the indev board on the official forums, I ran into a ton of bugs getting dirt, etc to act like wheelbarrows. Some bugs might have been old but the majority were new, so I left them out of the changelist going from 0.9.14 to 0.9.15. This has been the longest patch in Gnomoria's history and took much longer than I or anyone could have guessed. I'll still be working on bugs along the way but it will be nice to start working on some other areas of the game again :)

Also, I wanna say thanks to everyone who's been testing out the changes on the indev branch. It's been a huge help, you guys are awesome!

Komentarzy: 32 Więcej
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O tej grze

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

Wymagania systemowe

    Minimum:

    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space

    Recommended:

    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
Pomocne recenzje klientów
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
2.2 godz. łącznie
Zamieszczono: 21 sierpnia
Recenzja Wczesnego Dostępu
Gra bardzo podobna do Towns, jest nadal w wersji wczesnego dostępu ale twórcy robią rutynowe aktualizacje i widać, że im zależy. Jest to symulator "wioski/miasta", musimy zadbać o nasza populacje gnomów, wszystko budujemy sami od 0. Jest wiele elementów ekonomii, racje żywności, materiałów, dostępnych miejsc. Nie ma tutaj określonego celu, robisz co chcesz albo wielkie imperium albo wioske, która upadnie od pierwszego lepszego zagrożenia ;P Polecam dla zabicia czasu/odpoczynku.
Czy ta recenzja była pomocna? Tak Nie
51 z 52 osób (98%) uważa, że ta recenzja jest pomocna
117.9 godz. łącznie
Zamieszczono: 12 października
Recenzja Wczesnego Dostępu
I FINALLY UNDERSTAND THIS GAME!

Took me 3 tries to understand the whole thing, it should take just one for people that doesnt distracts so easily.it will take you 3 times too, dont lie to yourselfcheck steam guides with more images than text

Its awesome, you get a group of mentally challenged gnomes and you have to guide them to victory and keep them away from dangers (those dangers include themselves in most of the cases).

You can mine, build, fight, farm, yell at your idle gnomes(this will become your usual activity), laugh at occasional catastrophes involving your own stupid gnomes getting trapped in walls or floor and trade one alpaca for 500 strawberry seeds with near kingdoms!

Theres some weird mechanics thing that havent tried yet but looks awesome some kind of electric stuff with power and traps.

And you can customize almost everything. Dont like that the woodchoppers go around picking dirt from the floor and stocking it elsewhere? Well then just uncheck hauling from their job list. Need someone to go around picking the stuff all your stupid gnomes left on the floor? Create a Janitor job!



I stopped playing Dota 2 for 2 whole days for this, my friends hate me and this game now

Recommended 10/10
Czy ta recenzja była pomocna? Tak Nie
38 z 38 osób (100%) uważa, że ta recenzja jest pomocna
642.9 godz. łącznie
Zamieszczono: 15 października
Recenzja Wczesnego Dostępu
The first hundred hours of gameplay was spent mostly trying to determine if I really loved this game or not.

The second hundred hours was spent mostly trying to figure out the most extream form of combat goblins were capable of (my personal favorite was watching them pick up fallen limbs/heads and using them as weapons... although that goblin who brained three of my gnomes after picking up a door was also quite amusing... and somewhat sad).

At 600+ hours I still find those 'whoa' moments. That alone should say something.

This game, like many others have said, is a dwarf fortress clone. But unlike that game you don't need to feel like you are looking at the matrix to be able to play it. The developer has taken the time to create simple yet fairly good graphics (considering the fact he's basically doing this by himself) that quickly gives you an idea of the state of the world as it exsists. No two games are really alike due to random happenstance, layout of the world, invasions by annoying goblins and mants, etc. Difficulty can be changed at the start, so toying with the options will quickly create either amazingly simple worlds you can craft to your hearts content... to war torn worlds where your gnomes will likely be missing body parts in a matter of days.

There are some physics in this game, mostly dealing with water. There are alot of worries in this game, mostly dealing with food and safety.

Standard pros and cons:

Pros:
You get to build a gnome city/village/fortress/slave labor camp
Said gnomes are independant but will take ques from you
Combat is entertaining to read, especially when limbs start flying
Swords and guns. Steampunk at it's best
You can build epic wonderlike structures
Your gnomes can starve if you are overzealous with expansion
You have to actually care about placement of structures
You can make pet rocks
Diplomacy was added recently to add some options to irritate your neighbors
Is somewhat modable, mostly just graphically at the time being

Cons
Not as advanced as dwarf fortress
No sickness/diseases to combat
No magic system
No cannibalism
No annoying elves to get to chop up
No vehicles
No animations (once again, one man show here so give him a break)
No moral system as of yet

Basically if you like the idea of Dwarf Fortress but can't stand looking at ascii all day, gnomoria is definitely the way to go. It's easy on the eyes, easy to figure out (if nothing else go on the web page and look up a basic tutorial, lots of them exsist and all you really need to know is the standard build order to get you going, the rest is there just for you to learn on your own and die alot. Alot.)

This is the kind of game I wish exsisted back in the 80s-90s when I was in school. Me and my friends used to imagine building forts/castles with various creatures and defending them from hordes of annoying goblins and the like. In this case, it's not on paper, it's a living breathing world where you hope that your gnomes armor isn't going to break when that ogre swings at him, seeing as he's your best builder.
Czy ta recenzja była pomocna? Tak Nie
49 z 58 osób (84%) uważa, że ta recenzja jest pomocna
123.5 godz. łącznie
Zamieszczono: 12 października
Recenzja Wczesnego Dostępu
Pros:
- Dwarf Fortress for humans
- Works on real computers

Cons:
- Dwarf Fortress isn't supposed to be for humans. Lacks the depth of a game that spent more than seven years on alpha (and hasn't gone beta yet)

By all means get it. Updates and improvements are always on the way, great community and losing is as fun.
Czy ta recenzja była pomocna? Tak Nie
28 z 33 osób (85%) uważa, że ta recenzja jest pomocna
3,061.4 godz. łącznie
Zamieszczono: 9 października
Recenzja Wczesnego Dostępu
It's a great game lots of hours of fun.
Czy ta recenzja była pomocna? Tak Nie
20 z 22 osób (91%) uważa, że ta recenzja jest pomocna
55.3 godz. łącznie
Zamieszczono: 17 listopada
Recenzja Wczesnego Dostępu
This game is a simplified version of Dwarf Fortress. As a DF fan, I decided to give it a try, and I was not disappointed. It's far more streamlined than DF, such as having fewer animals to herd, fewer types of soil, fewer types of stone, etc, yet there is beauty in this simplification, as it significantly decreases the learning curve. Gnomes are also much easier to manage, and can be done without a third party application (i.e. Dwarf Therapist). Some skills have been combined into one skill (such as masonry and stone crafting), which helps to make the game easier to play. No longer does every aspect of a job need be managed (such as which particular type of material does the dwarf haul), but with Gnomoria gnomes can simply be told to haul. You are also given several professions to start with, which work well. The game also relies far less on the keyboard, and more on a mouse, which is a great feature. It's also easier to decide which material is used to create an item.

The simplification, however, does go a bit too far sometimes. Many skills are simply taken out, such as fishing and hunting. This makes it so that meat must be acquired through ranching, by killing the occasional animal that appears with military troops, or by butchering goblins. Also pets have been taken out of the game. Apart from animals, trading has also been too simplified. Gnomes may now only trade with other gnomes, and the player is initially only able to trade with one other settlement. Others may be unlocked, but it takes years to do so. The other gnome settlements are given types, such as agricultural, which makes some variety, but it still feels lackluster in comparison to the difference between dwarves, humans, and elves in DF. Also, biomes are gone. Instead of being able to choose which type of area you settle in (which can lead to big differences in DF playthroughs), gnomoria has the player settle in the same type of area every time, which has the exact same plant and animal life. Water also needs serious overhaul, and the developers need to decide to make its physics easier to manipulate and give it more purpose, or be simply used as a potential hazard. Lastly, there is still a learning curve in this game, as the developers give no form of tutorial. Players must instead watch Let's Play videos to learn how to play the game.

While the game does have drawbacks (most notably DF is free to play while this isn't) it is still a great game. The game is still not in it's final version, and some problems may be addressed before it's released. The difficulty is still here, a player should expect to fail totally several times before they begin to understand what they're doing, but it's a much, much easier game to learn to play than DF, while still offering the enjoyment. Anybody who likes city builders, particularly the Dwarf Fortress-like sub-genre, should add this game to their library.
Czy ta recenzja była pomocna? Tak Nie
18 z 19 osób (95%) uważa, że ta recenzja jest pomocna
91.5 godz. łącznie
Zamieszczono: 29 października
Recenzja Wczesnego Dostępu
Fun indie game. If you love the concept of Dwarf Fortress but find that game too complex and the ascii graphics too off-putting, give this game a try.
Czy ta recenzja była pomocna? Tak Nie
12 z 12 osób (100%) uważa, że ta recenzja jest pomocna
144.0 godz. łącznie
Zamieszczono: 8 listopada
Recenzja Wczesnego Dostępu
It took me a while to get into it, but i've become slightly addicted. I enjoy the ability to set my Gnomes to whichever tasks i wish, their skills increase over time and they work pretty well. The game is addictive and fun, relatively easy to learn, although there is no 'tutorial' to speak of, you soon pick up on what it is you need to do. Weather system makes it realistic and you can adjust the level of the 'enemies' when you're first learning to play. Would i recomend the game? Yes, yes i would.

The game is still in it's 'early access' stage and it is improving. I look forward to seeing the final product :)
Czy ta recenzja była pomocna? Tak Nie
10 z 10 osób (100%) uważa, że ta recenzja jest pomocna
173.1 godz. łącznie
Zamieszczono: 6 listopada
Recenzja Wczesnego Dostępu
If you like dwarf fortress, and always said to yourself "gee, this sure is fun, but I'd rather suffer a tantrum spiral than deal with this interface," buy this. Also, if you have a weird fascination with decorating things EXACTLY how you like and "no I want the chairs blue and wooden and the table stone and red in my room shaped like a cactus," buy this game. Unfortunately, it's just not as deep or ambitious as dwarf fortress, so there is potential for dissapointment there.

If only we could get the developer of gnomoria and the developer of dwarf fortress trapped in an elavator, or force them to work together at gunpoint, they could make the perfect DF-thingy.
Czy ta recenzja była pomocna? Tak Nie
8 z 8 osób (100%) uważa, że ta recenzja jest pomocna
196.1 godz. łącznie
Zamieszczono: 28 września
Recenzja Wczesnego Dostępu
God do I love this game... it is so incredibly addictive to play, but if you decide to pick it up you'd best prepare yourself for some unforgiving failures. A burgeoning kingdom you've meticulously built up and spent tens of hours or more on could easily fall simply because you weren't prepared for a goblin invasion or a beetle infestation... oh, and don't even get me started on the zombie plagues...

But seriously, don't let that scare you. The developer constantly adds new features, and the game finds itself with a lot of them and as a result a lot for you to do and ways to run your kingdom the way you want. If you aren't a fan of the frustrastion of the intense difficulty of this game as you progress on, it has variable difficulty that you can specifically choose how hard what aspects of the game are and even what kind of enemies are allowed to spawn. Of course, it can be played in peaceful mode, but wheres the fun in that?
Czy ta recenzja była pomocna? Tak Nie
9 z 10 osób (90%) uważa, że ta recenzja jest pomocna
13.7 godz. łącznie
Zamieszczono: 21 sierpnia
Recenzja Wczesnego Dostępu
Pros:

So many things to do and craft
Micromanaging can be challenging and fun at the same time
Creativity level can go nuts as if you're creating your own Mayan civilization!

Cons:

Put you right then and there and leave you to do whatever until you get them right
Better tutorial please?
It would be nice to have more units to manage?
Game can be though at times specially when you don't know what you're doing and some might get discourage playing the game on.
Czy ta recenzja była pomocna? Tak Nie
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
102.2 godz. łącznie
Zamieszczono: 11 października
Recenzja Wczesnego Dostępu
Gnomoria is a phenomenal game, It has its ups and downs like most good games however the positives cancel out the negatives by an extreme degree. When I first purchased Gnomoria and tried it, it made no sense to me at all, so I just quit time and time again I would try, to no avail. Something kept drawing me back though, was it the games gameplay? its mechanics? its charm? I dont know. I stuck at it, as a firm believer in persistence is key. After eventually learning how to play the game, I did, for hours on end. I was so addicted. I tried and failed multiple times to prosper in the game, But i continued to fail, to be defeated. So I can successfully tell anyone who purchases this game, CONGRADULATIONS money well spent!
Czy ta recenzja była pomocna? Tak Nie
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
39.3 godz. łącznie
Zamieszczono: 16 października
Recenzja Wczesnego Dostępu
After playing this game on different stage of this Early access, I can safetly say that this game feel rather complete.
Not too many bugs and almost no breaking game bug (CTD, BSOD...).

For anyone looking at this game, it is a ''more'' friendly dwarf fortress style game.

Pros :
- good graphic
- very good menu, a mix of the right click menu and a set of Hotkeys
- provide a good challenge without being unfair
- each game can be customize from peaceful to Impossible Hardcore Hellsish mode.
- A lot, and i mean A lot, of support from the developper, many patches and many more feature to be add
- a complex priority system for all the task in your kingdom


Cons :
- No tutorial, you have to rely on some steam guide and let's play on youtube
- Sometime even if everything is set correctly your Gnome just idle for a couple of in-game hours (maybe their personality)
- underground game with not a lot of visibility

In conclusion, a solid kingdom builder with survival at its core, can be very challenging in the beginning, but overall all these type of game have a big learning curve.
It is still a solid one to start with.

Bonus content : in game combat log

''HIT: John swings with her copper hand axe at the goblin, hitting the neck, slicing through the skin and slicing through the throat

STATUS: The goblin lost his head, his neck is bleeding, an artery has been struck, is suffocating and is blind

DEATH: The goblin has died.''
Czy ta recenzja była pomocna? Tak Nie
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
65.3 godz. łącznie
Zamieszczono: 5 października
Recenzja Wczesnego Dostępu
I've owned this game for 3 days and I already have 22 hours on it, truly addictive and absolutely worth £6. Only found 2 bugs, neither stopped my gameplay in any way. I managed to learn most of the game within a few hours, although there is a wiki if you want to get right into it. Music is catchy, visuals fit the setting perfectly but the UI can be a little fiddly if you're using the right click menu. Massive amounts of detail, furniture will be a different tint based on the materials used to build it, items have different quality levels which means that you want a gnome with high jewel smithing to make good jewelry to sell for a higher price.
Czy ta recenzja była pomocna? Tak Nie
16 z 25 osób (64%) uważa, że ta recenzja jest pomocna
898.2 godz. łącznie
Zamieszczono: 4 listopada
Recenzja Wczesnego Dostępu
This is the game of kings.
Czy ta recenzja była pomocna? Tak Nie
8 z 10 osób (80%) uważa, że ta recenzja jest pomocna
54.3 godz. łącznie
Zamieszczono: 26 września
Recenzja Wczesnego Dostępu
I ordered a gnome to dig a hole and die in it and he did.
most awesome game ever
Czy ta recenzja była pomocna? Tak Nie
14 z 23 osób (61%) uważa, że ta recenzja jest pomocna
177.8 godz. łącznie
Zamieszczono: 29 czerwca
Recenzja Wczesnego Dostępu
Goblins attack, then we eat the dead. Whats not to love?
Czy ta recenzja była pomocna? Tak Nie
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
339.0 godz. łącznie
Zamieszczono: 24 czerwca
Recenzja Wczesnego Dostępu
Think Dwarf Fortress with minecraft style graphics. Strangely addictive early access city builder. Lots and lots of fun.
Czy ta recenzja była pomocna? Tak Nie
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
37.3 godz. łącznie
Zamieszczono: 9 lipca
Recenzja Wczesnego Dostępu
Do YOU enjoy planning massive and well thought out underground structures and then watching the people supposed to be buliding them instead hauling dirt back and forth?
Do YOU enjoy building a hospital only to find out that your gnomes are all hemophiliacs and don't have any bandages and the only way they can get them is if they make bolts of cloths and then get A TAILOR to ♥♥♥♥ing cut them up all special like and THAT THERE IS NO POINT IN HAVING A HOSPITAL?
Well this is the game for you ♥♥♥♥nuts, this is the game for you.
You can attempt to light up an area you've just mined to stop golem from spawning and then have the gnomes instead HAUL DIRT AND STONE BACK AND FORTH FOR DAYS AND WHEN THEY FINALLY GET TO IT, IT TAKES AS LONG TO BUILD ONE TORCH AS IT DOES TO MAKE A CABINET.

Ok but to be serious, this game is basically low tech dwarf fortress with a VERY tolerable GUI.
6/10 in comparrison to dwarf fortress,
7/10 just by itself.
Czy ta recenzja była pomocna? Tak Nie
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
33.3 godz. łącznie
Zamieszczono: 10 listopada
Recenzja Wczesnego Dostępu
Very, I mean, very fun and interesting sandbox/kingdom management game, plus the Developer is really nice and sincere guy, who's hardworking and cooperative with the whole community.
Czy ta recenzja była pomocna? Tak Nie