Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
Uživatelské recenze:
Nedávné:
Smíšené (45 recenzí) - 51% z 45 uživatelských recenzí z posledních 30 dní je kladných.
Souhrn:
Velmi kladné (2,541 recenzí) - 87% z 2,541 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 23. úno. 2016

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23. února

Gnomoria v1.0 released!

This release marks Gnomoria's transition out of Early Access! This update adds a ton of quality of life changes, additional support for mod developers, a debug mode for testing and spawning items and gnomes, optimizations and tons of bug fixes.

Check out the full patch notes here.

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Recenze

“it's easy to get lost in designing the perfect little base for your gnomes”
Kotaku

“insanely fun, and highly addictive, village management game”
Destructoid

“the satisfaction you feel for establishing your civilization is overwhelming. Basically, the more you put into Gnomoria, the more you get from it”
Pixel Perfect Gaming

Informace o hře

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:10.7.5
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
Uživatelské recenze
Uživatelské recenze jsou nyní ještě lepší! Více informací
Nedávné:
Smíšené (45 recenzí)
Souhrn:
Velmi kladné (2,541 recenzí)
Nedávno odeslané
Audish
( 2.6 hodin celkem )
Přidáno: 30. června
Ever heard of a little game called Dwarf Fortress? It cast a long shadow for a one-man ASCII project, but if you could get past the atrocious interface it was a bewilderingly deep fantasy sim. Unique projects like that tend to attract imitators, and that's where we get Gnomoria from. But don't write that off as a bad thing just yet, because there's plenty of room to fiddle with the original formula.

Gnomoria plops you in the middle of the wilderness with a band of eight stubby settlers and a few supplies. From this humble beginning it's up to you to help your little friends find food, shelter, and purpose in life. There are extensive commands to have them effect change in the world around them, including numerous digging options, room designations, workshop placements, and foraging orders. You might notice there are no direct movement or action commands, and that's because everything in this style of sim is treated like an open order. When you mark walls to be tunneled through, one of your gnomes that can mine and has nothing better to do will scoot over and start tunneling for you.

You have further control over the order system by assigning jobs to your petite populace. There are several roles like Woodsman and Miner that can be further customized with granular tasks like "hauling wood" or "stonecarving", giving you full control over the workday. Of course, your gnomes will wander off to find food or drink or catch a nap if their needs persist, but they tend to be diligent enough in their tasks to not cause any headaches.

What WILL cause you headaches is the steep learning curve in Gnomoria. I know all of this sounds simple thus far, but the amount of production systems to come to grips with is staggering. The number of workshops alone is utterly gobsmacking, including professions like bone carving and weaving. Production chains can be frustratingly complex, and the best example of this is making a single bed. A bed is made from a frame and a mattress at a carpentry workshop. The frame is made from planks cut at the sawmill from logs felled outside. The mattress is made from cloth woven by your tailor, using cotton grown on a farm and a bone needle from your bone carver obtained by slaughtering animals. Thus to make a single bed, you need four different workshops processing goods from forests, farms, and livestock.

There are helpful tooltips that will explain where to get component materials, at least, and if you have all the workshops set up then materials will be auto-queued when ordering a finished product. Little quality of life features like this help make Gnomoria easier to come to grips with, but it's still very much a game that requires a wiki. A tutorial walking you through the foundations of production would be a godsend, and it's a shame that will likely never happen.

You'll run into other difficulties like trying to dig stairs and ramps in the chunky isometric interface, or rooms not functioning and not really getting any feedback why. However, I maintain that there's enough charm and variety to keep you pushing through the rough spots. You are given impressive reign to tunnel and build as you see fit, and sprawling underground kingdoms are not out of the question. It never quite reaches the bar set by Dwarf Fortress, as you don't have a wider world to explore past your immediate map and your gnomes don't have the psychotically detailed personalities of DF inhabitants, but the accessibility goes a long way towards balancing that out. Gnomoria makes a great entry point for this particular brand of ultra-detailed sim, with enough features and polish to keep you digging for hours.
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viraptor
( 19.8 hodin celkem )
Přidáno: 28. června
Everyone else already mentioned how buggy the game is. Here are some fun screenshots to go with them:
"We can't possibly go up the slope to build the wall - let's just stay below and starve to death instead!" https://steamcommunity.com/sharedfiles/filedetails/?id=675591192
"I spent the whole day chopping wood while injured. Thanks for building the hospital, now I can lay in bed and starve to death because nobody is assigned to care of me" https://steamcommunity.com/sharedfiles/filedetails/?id=675590886
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Willkjj
( 43.5 hodin celkem )
Přidáno: 28. června
Awesome Game! I wish there was a good tutoril for it but its still awesome!
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Urist
( 11.7 hodin celkem )
Přidáno: 28. června
This game and the reviews for it originally drove me to Dwarf Fortress, a game that I immediately fell in love with and have continued to play for years while Gnomoria remained shunted to the side. If I never read this games reviews I would have never played the greatest game in the world so thank you devs.
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sirseptin
( 147.9 hodin celkem )
Recenze před vydáním titulu
Přidáno: 27. června
Gnomoria is a fantastic managment and sandboxy game that lets you decide exactly what you want and how you will get there. Called dwarf fortress-lite by some I can see it but that is a good thing to me. The UI is SO much better than Dwarf fortress in every single way. I also feel not having things like exactly modeling of every detail of your gnomes pysche is not a negative. I like dwarf fortress but the excessive detail it to much very often.

You can make it as easy or hard as you like with monsters and how much ore the map contains and how far down it is beneath the earth. Decide if you want no monsters or have a army every time they show up. For the money you can easily lose yourself for hundreds of hours in this game. I wish I had the time to play it more, nothing like starting a awesome little kingdom and watching it grow to 20-30 gnomes strong or more. Some Quality of Life things that coud be fixed but sadly the Dev now has to do other things to make a living.

Summary, an excellent game well worth the money asked for it but it is as it is and unlikey to get more patches.
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stephen.wraith
( 13.4 hodin celkem )
Přidáno: 27. června
I like the game, and I've played it a lot, but I don't know how to open up the dev console. Can anyone help?
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Hemperor Jasjr
( 105.6 hodin celkem )
Přidáno: 27. června
Great game even after release. Not sure about the bugs people are talking about. I feel like its a good finished game and has opened up for the modder to add more to it. If you have been wanting to play Dwarf Fortress (DF) but its way to complex for you? Then I would recomend this game. I feel like i have gotten my moneys worth out of this game and then some. Yes there is no tutorial really in the game but it is not hard to learn at all. And there are many tutorials on Youtube on how to play. So if you are looking for a fun DF stile game, this is one of the best out there. Besides play DF its self.
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RunicToxicJoker
( 5.3 hodin celkem )
Přidáno: 26. června
Devs ditched it rip - go play dwarf fortress.
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Arty
( 3.2 hodin celkem )
Recenze před vydáním titulu
Přidáno: 26. června
Did you really have to do the same thing that Towns' devs have done?
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Angessombre[fr]
( 94.4 hodin celkem )
Recenze před vydáním titulu
Přidáno: 25. června
i like this game before, but it need an update to resolve some bug. don't buy it actually because this new update maybe never coming...

it need some other thing, like tutorial, or explains....
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Nejužitečnější recenze  Za posledních 30 dní
177 z 213 osob (83%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
111.6 hodin celkem
Recenze před vydáním titulu
Přidáno: 3. června
The games been abandoned, the final release is buggy and the website has been down for weeks. DO NOT BUY THIS!
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111 z 135 osob (82%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
356.9 hodin celkem
Přidáno: 6. června
The Game has been Abandoned

  • Game breaking bugs
  • No instructions
  • Bad controls
  • Basic features missing after "release"

I really wanted this game to work, I put a lot of hours into it hoping it would turn out great, now it's been released with none of the major bugs fixed. Wheelbarrows don't work, gnomes will pass an unused wheelbarrow hundreds of times that I carefully placed between the Item they're picking up and the stockpile they're taking it to. Goblins can't find the door to my settlement so they bring tunnelers, this would be more of a problem, but they can't seem to find the tunnels they dig either. When goblins can get in you're screwed, soldiers won't pick up or wear armor even though I told them to retreat to get armor, gnomes like to attack one at a time and fan out instead of all attacking the same target like I selected. Production will stop waiting for applewood logs, despite specifically telling the workshop to build it with pine boards instead of applewood boards, my sawmills are set to only make pine boards because I don't have apple logs; but the game has decided it wants applewood so I have to delete and re-enter my instructions and hope. Workshop build queues are a suggestion instead of a rule, it doesn't matter that I have sticks and coal and have torches on the top of the queue, the workshop decided now was the time to make a barrel out of applewood because the last thing in my queue was pint barrels.

There are zero instructions within the game. You have to go to a wiki that's security certificate has been expired for three months. Then the info there is often out of date. The guides on the internet by other players are all old from non-relevant versions of the game.

You can navigate three menus deep or use a shortcut to the exact thing you want. If you're in the build menu you can't go to the mining menu, you have to go all the way out and then all the way back in. You can setup hotkeys for things like "mine wall" or "dig ramp down", but if you want to "dig hole" or "dig ramp up" or "dig stairs down" you would have to have a separate hotkey for each of those commands. You can't go to the dig up commands or the dig down commands you have to go through the hole menu again. There are three dig up commands and three dig down commands, but these are on different menu bars despite there being enough space on one bar. You can't mine more than one level at a time, if you want to make a mine shaft 10 layers down, you have to manually dig on each layer and hope they line up, otherwise a section of your shaft is now one square off. You should be able to click and drag on more than one layer.

You can't copy professions or their task priority, if I want to make a mason that's exactly like a miner except he does workshop tasks before mining you have to re-make the entire profession from scratch and hope you get it right. You can make a new profession in the character menu, but then you can't give that new named profession to anyone else, you would have to re-created it in the correct profession menu.

The game is out, but we still need immigrant gnomes, no new gnomes can be made in your kingdom you just have to hope you get enough new gnomes to cover from your last goblin attack. No baby gnomes. No copy and paste, Gnomes still ignore dirt piles while putting seeds in my stockpiles to just let dirt golems spawn. The problem isn't just that you don't have any control, but that the game gives you options to imply the illusion on some kind of control. I know you can't control the Gnomes directly but I said to pick up dirt piles and ignore those seeds!!!
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55 z 71 osob (77%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
151.1 hodin celkem
Přidáno: 6. června
Extremely buggy. Worse than it's ever been.

Gnomes regularly fail to path right and starve to death. Gnomes regularly fail to path right and get stuck doing nothing. Pathing in general is atrocious. Gnome AI for stocking items is horrible, they will travel 200 tiles distance to grab a single item, take it 200 tiles to stock it, and repeat, when theres dozens of wheelburrows, buckets, and sacks laying around.

The game is playable... up until you get some bug seriously ♥♥♥♥ing you over. And it can ♥♥♥♥ you over massively. Akin to wasting real life days worth of played time. The only way to manage avoiding this is manually going into the save files to make backups because the game wont let you do it from the menu's.

There are a ton of other flaws, but I can't really complain about those. Their cosmetic. I could accept the cosmetic / UI issues if the base game itself would at least ♥♥♥♥ing play right, but alas, it doesn't.

TL;DR A potentially great game ruined by cripplingly damaging bugs.

RIP Gnomoria.
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31 z 47 osob (66%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
9.4 hodin celkem
Přidáno: 3. června
Gnomoria does little to hide its inspiration. It's an attempt at a more accessible version of the legendarily complex Dwarf Fortress. If you've been following my reviews, you probably know that I place a fair amount of value on accessibility. Adding cute graphics and a, if not modern, at least mouse controlled interface are things I'm very much in favor of.

Unfortunately, the similarly stripped-down complexity ends up losing the unique charm of its inspiration, without actually making the game friendly to those not initiated in the Dorfish ways. Like Dwarf Fortress, Gnomoria is a game about systems and trying to keep them in equilibrium. Unlike Dwarf Fortress, it has systems simple enough to solve.

That wouldn't necessarily be a problem if Gnomoria's design moved further afield. But it retains the one save per world and glacial pace. As something to set running in the background and check in on intermittently, it can bring you some entertainment. But it's too slow and too punitive, for too few interesting decisions, to pour the kind of time into that it expects.
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27 z 40 osob (68%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
28.6 hodin celkem
Recenze před vydáním titulu
Přidáno: 18. června
Apparently abandoned. Turns out learning Dwarf Fortress is far more worthwhile.
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33 z 52 osob (63%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
149.6 hodin celkem
Recenze před vydáním titulu
Přidáno: 12. června
I did love this game, but it was left unfinished and abandoned.
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17 z 26 osob (65%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
390.9 hodin celkem
Přidáno: 25. června
Changing my review to a negative one since the developer decided to abandon this game and delete the dev roadmap after making it moddable.
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19 z 33 osob (58%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
146.6 hodin celkem
Přidáno: 15. června
Wow, so much hate since the 1.0 release.

Yes, the game is probably done with development. There is no promise of future updates. However, the game is playable and many major features were added to the game. Most of the bugs have been fixed, so I'm not sure what the others are talking about.

There are annoying quirks with pathing, gnome behavior, and interface issues. My biggest hope is that we get a 1.1 that actually fixes many of the issues. Better yet, open source it! The features that were "promised" on the road map were pie in the sky brainstorming by the developer. He should never have posted it.

I just don't understand how someone can give a negative review, but have over 100 hours in a game they most likely bought on sale for $5 or less.
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7 z 11 osob (64%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Doporučuji
513.9 hodin celkem
Přidáno: 18. června
Development is pretty slow but the game is good.
Has Linux support which is great and overall is a nice timesink.
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6 z 10 osob (60%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
3.2 hodin celkem
Recenze před vydáním titulu
Přidáno: 26. června
Did you really have to do the same thing that Towns' devs have done?
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