Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
Gebruikersrecensies:
Recent:
Verdeeld (45 recensies) - 53% van de 45 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Erg positief (2,540 recensies) - 87% van de 2,540 gebruikersrecensies voor deze game is positief.
Releasedatum: 23 feb 2016

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ZOMERUITVERKOOP! Aanbod eindigt over 4 juli

-50%
$14.99
$7.49
 

Recente updates Alles weergeven (48)

23 februari

Gnomoria v1.0 released!

This release marks Gnomoria's transition out of Early Access! This update adds a ton of quality of life changes, additional support for mod developers, a debug mode for testing and spawning items and gnomes, optimizations and tons of bug fixes.

Check out the full patch notes here.

49 opmerkingen Meer informatie

Recensies

“it's easy to get lost in designing the perfect little base for your gnomes”
Kotaku

“insanely fun, and highly addictive, village management game”
Destructoid

“the satisfaction you feel for establishing your civilization is overwhelming. Basically, the more you put into Gnomoria, the more you get from it”
Pixel Perfect Gaming

Over dit spel

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:10.7.5
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Recent:
Verdeeld (45 recensies)
Totaal:
Erg positief (2,540 recensies)
Recentelijk geplaatst
viraptor
( 13.3 uur in totaal )
Geplaatst: 28 juni
Everyone else already mentioned how buggy the game is. Here are some fun screenshots to go with them:
"We can't possibly go up the slope to build the wall - let's just stay below and starve to death instead!" https://steamcommunity.com/sharedfiles/filedetails/?id=675591192
"I spent the whole day chopping wood while injured. Thanks for building the hospital, now I can lay in bed and starve to death because nobody is assigned to care of me" https://steamcommunity.com/sharedfiles/filedetails/?id=675590886
Behulpzaam? Ja Nee Grappig
Willkjj
( 27.6 uur in totaal )
Geplaatst: 28 juni
Awesome Game! I wish there was a good tutoril for it but its still awesome!
Behulpzaam? Ja Nee Grappig
Urist
( 11.7 uur in totaal )
Geplaatst: 28 juni
This game and the reviews for it originally drove me to Dwarf Fortress, a game that I immediately fell in love with and have continued to play for years while Gnomoria remained shunted to the side. If I never read this games reviews I would have never played the greatest game in the world so thank you devs.
Behulpzaam? Ja Nee Grappig
sirseptin
( 147.9 uur in totaal )
Recensie voor release
Geplaatst: 27 juni
Gnomoria is a fantastic managment and sandboxy game that lets you decide exactly what you want and how you will get there. Called dwarf fortress-lite by some I can see it but that is a good thing to me. The UI is SO much better than Dwarf fortress in every single way. I also feel not having things like exactly modeling of every detail of your gnomes pysche is not a negative. I like dwarf fortress but the excessive detail it to much very often.

You can make it as easy or hard as you like with monsters and how much ore the map contains and how far down it is beneath the earth. Decide if you want no monsters or have a army every time they show up. For the money you can easily lose yourself for hundreds of hours in this game. I wish I had the time to play it more, nothing like starting a awesome little kingdom and watching it grow to 20-30 gnomes strong or more. Some Quality of Life things that coud be fixed but sadly the Dev now has to do other things to make a living.

Summary, an excellent game well worth the money asked for it but it is as it is and unlikey to get more patches.
Behulpzaam? Ja Nee Grappig
stephen.wraith
( 13.4 uur in totaal )
Geplaatst: 27 juni
I like the game, and I've played it a lot, but I don't know how to open up the dev console. Can anyone help?
Behulpzaam? Ja Nee Grappig
Hemperor Jasjr
( 105.6 uur in totaal )
Geplaatst: 27 juni
Great game even after release. Not sure about the bugs people are talking about. I feel like its a good finished game and has opened up for the modder to add more to it. If you have been wanting to play Dwarf Fortress (DF) but its way to complex for you? Then I would recomend this game. I feel like i have gotten my moneys worth out of this game and then some. Yes there is no tutorial really in the game but it is not hard to learn at all. And there are many tutorials on Youtube on how to play. So if you are looking for a fun DF stile game, this is one of the best out there. Besides play DF its self.
Behulpzaam? Ja Nee Grappig
RunicToxicJoker
( 5.3 uur in totaal )
Geplaatst: 26 juni
Devs ditched it rip - go play dwarf fortress.
Behulpzaam? Ja Nee Grappig
Arty
( 3.2 uur in totaal )
Recensie voor release
Geplaatst: 26 juni
Did you really have to do the same thing that Towns' devs have done?
Behulpzaam? Ja Nee Grappig
Angessombre[fr]
( 94.4 uur in totaal )
Recensie voor release
Geplaatst: 25 juni
i like this game before, but it need an update to resolve some bug. don't buy it actually because this new update maybe never coming...

it need some other thing, like tutorial, or explains....
Behulpzaam? Ja Nee Grappig
NotTheOne
( 0.2 uur in totaal )
Recensie voor release
Geplaatst: 25 juni
Not to be confused with Gonorrhea, this game doesn't involve Charlie Sheen, but is just as painful to play. There are some Gnomes, but you can't lock them in a cupboard.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
168 van de 203 mensen (83%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
111.6 uur in totaal
Recensie voor release
Geplaatst: 3 juni
The games been abandoned, the final release is buggy and the website has been down for weeks. DO NOT BUY THIS!
Was deze recensie nuttig? Ja Nee Grappig
102 van de 125 mensen (82%) vonden deze recensie nuttig
Niet aanbevolen
356.9 uur in totaal
Geplaatst: 6 juni
The Game has been Abandoned

  • Game breaking bugs
  • No instructions
  • Bad controls
  • Basic features missing after "release"

I really wanted this game to work, I put a lot of hours into it hoping it would turn out great, now it's been released with none of the major bugs fixed. Wheelbarrows don't work, gnomes will pass an unused wheelbarrow hundreds of times that I carefully placed between the Item they're picking up and the stockpile they're taking it to. Goblins can't find the door to my settlement so they bring tunnelers, this would be more of a problem, but they can't seem to find the tunnels they dig either. When goblins can get in you're screwed, soldiers won't pick up or wear armor even though I told them to retreat to get armor, gnomes like to attack one at a time and fan out instead of all attacking the same target like I selected. Production will stop waiting for applewood logs, despite specifically telling the workshop to build it with pine boards instead of applewood boards, my sawmills are set to only make pine boards because I don't have apple logs; but the game has decided it wants applewood so I have to delete and re-enter my instructions and hope. Workshop build queues are a suggestion instead of a rule, it doesn't matter that I have sticks and coal and have torches on the top of the queue, the workshop decided now was the time to make a barrel out of applewood because the last thing in my queue was pint barrels.

There are zero instructions within the game. You have to go to a wiki that's security certificate has been expired for three months. Then the info there is often out of date. The guides on the internet by other players are all old from non-relevant versions of the game.

You can navigate three menus deep or use a shortcut to the exact thing you want. If you're in the build menu you can't go to the mining menu, you have to go all the way out and then all the way back in. You can setup hotkeys for things like "mine wall" or "dig ramp down", but if you want to "dig hole" or "dig ramp up" or "dig stairs down" you would have to have a separate hotkey for each of those commands. You can't go to the dig up commands or the dig down commands you have to go through the hole menu again. There are three dig up commands and three dig down commands, but these are on different menu bars despite there being enough space on one bar. You can't mine more than one level at a time, if you want to make a mine shaft 10 layers down, you have to manually dig on each layer and hope they line up, otherwise a section of your shaft is now one square off. You should be able to click and drag on more than one layer.

You can't copy professions or their task priority, if I want to make a mason that's exactly like a miner except he does workshop tasks before mining you have to re-make the entire profession from scratch and hope you get it right. You can make a new profession in the character menu, but then you can't give that new named profession to anyone else, you would have to re-created it in the correct profession menu.

The game is out, but we still need immigrant gnomes, no new gnomes can be made in your kingdom you just have to hope you get enough new gnomes to cover from your last goblin attack. No baby gnomes. No copy and paste, Gnomes still ignore dirt piles while putting seeds in my stockpiles to just let dirt golems spawn. The problem isn't just that you don't have any control, but that the game gives you options to imply the illusion on some kind of control. I know you can't control the Gnomes directly but I said to pick up dirt piles and ignore those seeds!!!
Was deze recensie nuttig? Ja Nee Grappig
52 van de 67 mensen (78%) vonden deze recensie nuttig
Niet aanbevolen
151.1 uur in totaal
Geplaatst: 6 juni
Extremely buggy. Worse than it's ever been.

Gnomes regularly fail to path right and starve to death. Gnomes regularly fail to path right and get stuck doing nothing. Pathing in general is atrocious. Gnome AI for stocking items is horrible, they will travel 200 tiles distance to grab a single item, take it 200 tiles to stock it, and repeat, when theres dozens of wheelburrows, buckets, and sacks laying around.

The game is playable... up until you get some bug seriously ♥♥♥♥ing you over. And it can ♥♥♥♥ you over massively. Akin to wasting real life days worth of played time. The only way to manage avoiding this is manually going into the save files to make backups because the game wont let you do it from the menu's.

There are a ton of other flaws, but I can't really complain about those. Their cosmetic. I could accept the cosmetic / UI issues if the base game itself would at least ♥♥♥♥ing play right, but alas, it doesn't.

TL;DR A potentially great game ruined by cripplingly damaging bugs.

RIP Gnomoria.
Was deze recensie nuttig? Ja Nee Grappig
29 van de 43 mensen (67%) vonden deze recensie nuttig
Niet aanbevolen
9.4 uur in totaal
Geplaatst: 3 juni
Gnomoria does little to hide its inspiration. It's an attempt at a more accessible version of the legendarily complex Dwarf Fortress. If you've been following my reviews, you probably know that I place a fair amount of value on accessibility. Adding cute graphics and a, if not modern, at least mouse controlled interface are things I'm very much in favor of.

Unfortunately, the similarly stripped-down complexity ends up losing the unique charm of its inspiration, without actually making the game friendly to those not initiated in the Dorfish ways. Like Dwarf Fortress, Gnomoria is a game about systems and trying to keep them in equilibrium. Unlike Dwarf Fortress, it has systems simple enough to solve.

That wouldn't necessarily be a problem if Gnomoria's design moved further afield. But it retains the one save per world and glacial pace. As something to set running in the background and check in on intermittently, it can bring you some entertainment. But it's too slow and too punitive, for too few interesting decisions, to pour the kind of time into that it expects.
Was deze recensie nuttig? Ja Nee Grappig
30 van de 47 mensen (64%) vonden deze recensie nuttig
Niet aanbevolen
149.6 uur in totaal
Recensie voor release
Geplaatst: 12 juni
I did love this game, but it was left unfinished and abandoned.
Was deze recensie nuttig? Ja Nee Grappig
20 van de 31 mensen (65%) vonden deze recensie nuttig
Niet aanbevolen
28.6 uur in totaal
Recensie voor release
Geplaatst: 18 juni
Apparently abandoned. Turns out learning Dwarf Fortress is far more worthwhile.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 20 mensen (65%) vonden deze recensie nuttig
Niet aanbevolen
390.9 uur in totaal
Geplaatst: 25 juni
Changing my review to a negative one since the developer decided to abandon this game and delete the dev roadmap after making it moddable.
Was deze recensie nuttig? Ja Nee Grappig
18 van de 31 mensen (58%) vonden deze recensie nuttig
Aanbevolen
146.6 uur in totaal
Geplaatst: 15 juni
Wow, so much hate since the 1.0 release.

Yes, the game is probably done with development. There is no promise of future updates. However, the game is playable and many major features were added to the game. Most of the bugs have been fixed, so I'm not sure what the others are talking about.

There are annoying quirks with pathing, gnome behavior, and interface issues. My biggest hope is that we get a 1.1 that actually fixes many of the issues. Better yet, open source it! The features that were "promised" on the road map were pie in the sky brainstorming by the developer. He should never have posted it.

I just don't understand how someone can give a negative review, but have over 100 hours in a game they most likely bought on sale for $5 or less.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 10 mensen (60%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
513.9 uur in totaal
Geplaatst: 18 juni
Development is pretty slow but the game is good.
Has Linux support which is great and overall is a nice timesink.
Was deze recensie nuttig? Ja Nee Grappig
14 van de 26 mensen (54%) vonden deze recensie nuttig
Niet aanbevolen
1.4 uur in totaal
Recensie voor release
Geplaatst: 14 juni
Abandoned.
Was deze recensie nuttig? Ja Nee Grappig