Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
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Wat de ontwikkelaars zeggen:

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”
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Door curatoren aanbevolen

"Dwarf Fortress-lite for those who do not wish to delve into it. Highly addictive to tend to your gnomes once you get into the game."
Lees de volledige recensie hier.

Recente updates Alles weergeven (43)

7 oktober

Gnomoria v0.9.15

General

  • Stockpile UI is now resizable. Size and position are preserved across play sessions like other resizable windows
  • Added a restock threshold setting to each stockpile
    • Stockpile automatically suspends itself when full and unsuspends when there are the same or more number of spaces available as the threshold
    • Manually turning suspend on or off will override any automated behavior
  • Gnomes now use items that can be piled (dirt, stone, straw, etc) to pick up similar items while stocking
  • Added an option on the Smelter to automatically smelt worn items
Fixed
  • Visual artifacts with some sprites

This update has been crazy! If you haven't seen the indev board on the official forums, I ran into a ton of bugs getting dirt, etc to act like wheelbarrows. Some bugs might have been old but the majority were new, so I left them out of the changelist going from 0.9.14 to 0.9.15. This has been the longest patch in Gnomoria's history and took much longer than I or anyone could have guessed. I'll still be working on bugs along the way but it will be nice to start working on some other areas of the game again :)

Also, I wanna say thanks to everyone who's been testing out the changes on the indev branch. It's been a huge help, you guys are awesome!

27 opmerkingen Meer informatie

18 juli

Gnomoria v0.9.14

General

  • Added silica - Obtained through prospecting in addition to slivers
  • Added ceramic tile - Crafted at a Kiln with clay, silica and coal
  • Changed Ceramic Wall recipe to use ceramic tile. The wall value is now 20 instead of 0.
  • Added game.ini to install directory
    • Has "savefolder" parameter to specify the directory for save games as well as settings.ini
    • If game.ini is missing or the savefolder parameter is empty/invalid it will default to the original directory (Documents/My Games/Gnomoria)
    • Some paths will require Gnomoria to be run as administrator to have write access
  • Stocked goods can be transferred from one stockpile to another
    • Added Transfer tab to stockpile UI
    • Each stockpile can "push" and "pull" goods to another stockpile. This still allows for many stockpiles to push to the same one
    • Stockpiles that push to another one are listed in the other stockpiles UI as well as their own.
    • Stockpiles are still worked in priority order. When stocking a given stockpile, gnomes will first attempt to pull goods from other stockpiles before stocking unstocked goods

20 opmerkingen Meer informatie
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Over dit spel

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

Systeemeisen

    Minimum:

    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space

    Recommended:

    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
Nuttige klantrecensies
108 van de 117 mensen (92%) vonden deze recensie nuttig
22.5 uur in totaal
Recensie tijdens vroegtijdige toegang
It's our second winter.
Mel was torn apart by a goblin horde before we could arrive to help, Garth lost an eye and poor Karragan is now a cripple. Mants are raiding our farms and our last Yak had to be butchered for food to make it through the winter. To make matters worse the new gnomad I set to smiths hall has been making ingots for 4 days and has produced only 1. Perhaps I should return Mel to the smith's post... o wait, his face was chewed off and his corpse is starting to bloat...
On a good note we have nearly 80 kegs of beer and the Ambassador loved the statue I placed in his guest room, so I guess things are looking up. Nope, spoke to soon, a skeleton just slaughtered all three of my miners.

10/10 really fun game.
Geplaatst: 10 juni
Was deze recensie nuttig? Ja Nee
107 van de 117 mensen (91%) vonden deze recensie nuttig
142.2 uur in totaal
Recensie tijdens vroegtijdige toegang
Your yaks have bred so quickly that you no longer have any food, and the cows themselves are all dead of starvation. You have 60 rooms made of dirt with a pile of straw for beds, for each gnome, and then one massive room made of solid gold filled with nothing but statues and a few tables to eat at. Everyone is dying of starvation except for the people who grow the food, who are eating it the second they harvest it. The miners have just dug into another deadly cavern, so you just lost the entire seam of minerals you mined, as well as all your carts, and all your miners, and all their picks.

I sure do love North Korea Simulator.
Geplaatst: 12 juni
Was deze recensie nuttig? Ja Nee
50 van de 57 mensen (88%) vonden deze recensie nuttig
30.8 uur in totaal
Recensie tijdens vroegtijdige toegang
A fantastic sandbox village management. It might not be as good/complex as Dwarf Fortress, but it's cleaner, it's beautiful, it's simple, it's a very loyal "copy" with a UI more friendly, and I just love the artwork... I fell in love with that game, and it's only in alpha stage.

Basically you "kinda" take control of very loyal dwarves and you have to do everything in order to keep your dwarves alive, since getting food and drink to defend them from goblin attacks.

It's not that sort of game that you drag a selection area and command the selected units to build something: no! Your dwarves act for their own, you may change their job, but they do the rest by themselves.

The feeling of building shelters inside the mountains, with levels fulfilled of goods it's inexplicable, there are no possible words to describe it, that is so beautiful and so pure.

PS: Don't judge my hours, I didn't play it on steam that much

Pros:
- Excellent mechanics
- Friendly ui
- Simple and Clean
- Few games of its genre (besides Dwarf Fortress, we have Towns, Castle Story and dungeonkeeper right?)
- Pretty colorful, I really love this kind of "graphics" to be honest

Cons
- Lacks tutorial, you've to spend some time watching tutorials
- Alpha (?) is that a con?
- It's not Dwarf Fortress

Personal rate: 9.7/10 - My favorite steam game
Geplaatst: 27 mei
Was deze recensie nuttig? Ja Nee
9 van de 9 mensen (100%) vonden deze recensie nuttig
15.0 uur in totaal
Recensie tijdens vroegtijdige toegang
Simple and sweet, a town-management game where you can't directly control your subjects. Lead a small band of adventurous gnomes into the founding of a new colony, and defend them not only against starvation, but also hostile goblin raiders and hungry beasts!

The short: 7/10, 8/10 if 8-bit graphics are your thing. Fun for a while, gets old not long after that. Still in beta.

The good: Simple and fun once you get the hang of it. Capable of standing up there with casual strategy sims for hours. Orchestra sound track is much nicer than the default.

The bad: Poor graphics* and terrible default sound track. Not very much to do (still early access at time of writing), and so gets very slow after a while. Game has a learning curve with no starting instructions.

The ugly: There isn't any. Nice game, still in beta. Two thumbs up, 7/10 rating, mostly due to lack of content and poor audio/visual defaults.

* 8-bit. Might be your thing.
Geplaatst: 4 juni
Was deze recensie nuttig? Ja Nee
8 van de 9 mensen (89%) vonden deze recensie nuttig
13.7 uur in totaal
Recensie tijdens vroegtijdige toegang
Pros:

So many things to do and craft
Micromanaging can be challenging and fun at the same time
Creativity level can go nuts as if you're creating your own Mayan civilization!

Cons:

Put you right then and there and leave you to do whatever until you get them right
Better tutorial please?
It would be nice to have more units to manage?
Game can be though at times specially when you don't know what you're doing and some might get discourage playing the game on.
Geplaatst: 21 augustus
Was deze recensie nuttig? Ja Nee
363 van de 408 mensen (89%) vonden deze recensie nuttig
118.1 uur in totaal
Recensie tijdens vroegtijdige toegang
Yes, it is a Dwarf Fortress Clone. No, I don't care.
DF has the problem of no or weird graphics and is not very user friendly.

If you are looking for a similar experience and/or got shafted by Towns, this is the game you need to buy. Early Access done right. Weekly Updates, a living forum on the developer website and a caring developer round this package up.

Buy it, there is no reason not to, if you like games like this.
Geplaatst: 15 juli 2013
Was deze recensie nuttig? Ja Nee