Folk Tale is a fantasy village builder RPG game in which you lead a ragtag band of peasants in growing a thriving market town, while dastardly minions plot your downfall! Recruit heroes and head out into the wilds to fight back against evil. Or, you know, to get sweet sweet loot. Either or.
사용자 평가: 복합적 (평가 993 개)
출시 날짜: 2013년 5월 30일

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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“Folk Tale is an Early Access game, meaning that is has been released while in development for players to contribute feedback and help drive the final game. Bugs should be expected, and content - while very playable - is incomplete and still being worked on.

Folk Tale has an established track record of monthly patches that include new mechanics, content, and bug fixes, and our community rate us as one of the most transparent and open developers in Early Access. If you want to invest your heart into a game and a team of developers who listens and more importantly responds, Folk Tale is for you.

We're in the Early Access program because your involvement matters. We believe it's the future of game development, and the best way to ensure we deliver a high quality bug free game that's fun to play.

For more information, please visit the Folk Tale Website.”

이 게임은 언제까지 앞서 해볼 수 있나요?

“Folk Tale is expected to be complete at some point during 2016. That said, we love Folk Tale, and we may make it a living game that continues to evolve beyond what we had planned.”

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“To date, we've prioritized the village building, economy and RTS aspects of the game, and building all the tools that we need to create worlds. That is nearing completion, and much of the team have now moved over to working on the RPG adventuring side of the game. That work involves the addition of storyline, questing, exploration, heroes, factions, and special abilities.

Please feel free to take a closer look at the Development Roadmap.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“The village building, economy and RTS aspects are maturing rapidly and provide plenty of challenge with three different maps (Grassland, Swamp and Snow) with varying degrees of difficulty. Editor tools are available for map creation - you can play your own maps and share them with the community in the forums - with plenty of kits and pieces available for world building. The amount of gameplay available is too broad to define, ranging from a few hours at one end of the spectrum, up to those with in excess of 1,000 hours.

For a good look at the current state of Folk Tale, please watch a recent Dev Hangout stream.”

앞서 해보는 동안, 또는 앞서 해본 이후 게임 가격이 다르게 매겨지나요?

“Yes. Our price plan was announced when we first launched in Early Access, and the RRP price has already risen once. It will rise once more shortly before launch.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“We've been in Early Access long enough to build a reputation for dedication to community engagement. You'll find us discussing posts and answering questions in the community forums on a daily basis. We also run a weekly or bi-monthly Dev Hangouts live streams where the community can join us to share ideas and follow progress while we play the latest dev builds. And then there are the monthly dev blogs.”
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Folk Tale 구매

 

큐레이터의 추천

"Folk Tale is the game we always wanted...a sandbox citybuilder simulation with RPG elements blended in. Probably the best Greenlight Game to date."
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최신 업데이트 모두 보기 (63)

2015년 7월 21일

Folk Tale Dev Blog 36



Building equipment stores, a performance boost, and an editor overhaul.

Reducing Micromanagement With Building Equipment Stores

Community feedback is an important part of the Early Access process and a common theme is reducing any micromanagement burden. As your population grows, managing the gear on every unit can be tiresome. In the pre-release of Alpha 22 that is no longer the case.

Opening the new Equipment tab on a production or military building now enables players to drag and drop gear from the village inventory and assign it for use by the building's workers. Workers will automatically equip gear based on ordered priority. For now, equipment further to the top left is given higher priority. In time, we hope to implement an internal gear rating stat to help us compare items to determine which is better.



Each item shown in a building's Equipment tab stacks and shows how many have been allocated. Darkened icons may show 0/2, indicating there are 2 of that item in stock, but workers aren't currently using that item. As one becomes equipped (1/2), the icon fills up until to half way with normal brightness, and when all are equipped (2/2), it becomes full.

Items can be dragged directly out of a building's equipment tab back into the village inventory, and will be removed from any worker who has it equipped. The worker will then try to equip another item into that slot should one exist in the building Equipment stores based on the priority rule.

Performance Boost / Engine Migration

June saw a challenging engine migration from Unity 4.6 to 5.1. Major code changes were required to the way we manage assets, shaders, and third party products. While that has limited the time we had available to work on other areas of the game, one of the key benefits is a performance boost of 25-37% depending on machine architecture. Players should now enjoy improved frame rates across the board, and may be able to increase their settings.

There is however a known issue preventing the game from running on Snow Leopard. We've filed a bug report with Unity (the engine developer) so hopefully we'll have a fix in the coming weeks.

Editor Overhaul

The Editor was running a legacy UI framework (NGUI) to drive the toolbar and a number of the dialog boxes. As part of the engine migration, it was time to purge NGUI from the project, and while re-implementing the dialog boxes, add some extra touches.



The Kits and Kit Pieces dialogs are now merged into one. A kits popup organizes kits into categories for quicker selection, while the addition of search enables level designers to search for pieces across all kits.

The new favourites tab lists kit pieces added by toggling the star in the inspector dialog, and the recently used tab does as you would expect.

We've also fixed the horizontal scaling of the toolbar, which would have affected players running at high resolutions.

One of the headline features we are launching in Alpha 22 is the terrain generator tool. Since it's first reveal in Dev Blog 35, we've added more options including support for the new volcanic biome.

The final Editor improvement is marquee selection. Being able to select objects by dragging a selection rectangle (aka marquee) is a huge time saver. Previously, you had to hold down left shift and click each item. The addition saves time, and will become the primary method for selecting objects, before grouping them and eventually saving them off as a prefab. At least that's what Alan is moving on to now that the terrain generator is all but finished.

Volcanic And Dwarf City Kits

Both have benefited from improvements, and are included in Alpha 22. We're working on an exterior location to test the pieces, and will be streaming level design sessions on Twitch.



And Finally...

A little teaser of something we're working on...

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2015년 7월 15일

Alpha 22 Pre-Release

Hi Folks,

OSX SNOW LEOPARD USERS, PLEASE DO NOT OPT IN UNTIL FURTHER NOTICE.

I'm pleased to provide community members with access to a new opt-in experimental beta. This is a pre-release of Alpha 22.

We are taking this step due to risk associated with upgrading the game engine to Unity 5.1. While we've performed internal tests, running a test among active community members allows us to capture any remaining issues prior to a public release.

I am especially keen to hear about any crashes from game sessions exceeding 30 minutes.

Patch Notes:
http://www.gamesfoundry.com/patches/#patch032

Accessing the Experimental Build
1. In your Steam Library, right click on ‘Folk Tale’ and select Properties
2. Click the fourth tab labelled ‘Betas’
3. In the dropdown list, select experimental and click close
4. Wait for Steam to auto-update
5. If the update fails to download, quit and restart the Steam Client

Best wishes,
Simon

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평가

"Folk Tale looks like a marvelously ambitious fantasy city-builder – featuring fully explorable building/dungeon interiors and an adventure-focused RPG component – with some admirably silly humor to boot."
Rock Paper Shotgun

"Folk Tale has some interesting ideas and a sense of humour."
PC Gamer

Notice

Folk Tale contains edgy humor that may be considered inappropriate for children or sensitive audiences. Folk Tale isn't a childrens game. We'd like to encourage parents to undertake due diligence before purchasing and fully understand what Early Access is by reading Steam's Early Access FAQ.

게임에 대해

Folk Tale is a fantasy village builder RPG game in which you lead a ragtag band of peasants in growing a thriving market town, while dastardly minions plot your downfall! Recruit heroes and head out into the wilds to fight back against evil. Or, you know, to get sweet sweet loot. Either or.

Rule with tyranny and oppression, or liberalism and justice. Play as a merciless expansionist hell-bent on destruction, or as a gold-hoarding mercantilist who'll sell their own grandmother for a handful of coin. With random events and a dynamic story, Folk Tale really is a game of endless possibilities..

Planned Features


Please note not all features and content have been completed yet. For more information please visit the Development Roadmap on our website.

Build your own impressive settlement and economy chains;

Manage villager needs and happiness, tackling sickness and rebellion;

Defend your town from attack by manning palisades and stone walls, upgrading towers with siege defenses, and hiding traps to slow and wound the enemy;

Meet, recruit, and level-up heroes and special abilities;

Explore a rich and diverse world spanning multiple biomes, including raiding dungeons, with direct control of your villagers and heroes;

Immerse yourself in the lives of your villagers as they become drawn into their own story lines;

Research new technologies unlocking crafting recipes and economic bonuses;

Collect resources and loot corpses for new gear and ingredients to be used in crafting;

Beautiful stylized graphics with voice-acted characters;

Download community-designed custom worlds, or create your own using the editor to share with friends or the wider community;

Tongue-in-cheek humor for a refreshing blend of fantasy;

Endless hours of sandbox fun with random events within a dynamic story framework;

Supports different styles of play, from fast-paced war-mongering to slower city management.

Get The Latest Dev News And Progress


Where to catch up on development:
http://blog.gamesfoundry.com/

Join in the weekly dev hangout live streams for gameplay coverage and Editor tutorials:
http://twitch.tv/gamesfoundry

Learn more about buildings, professions, and items in the website Game Guide:
http://www.gamesfoundry.com/gameguide.aspx





시스템 요구 사항

Windows
Mac OS X
    Minimum:
    • OS:64-bit Windows Vista®, Windows 7, Windows 8
    • Processor:Intel® CoreTM2 Duo 2.4 Ghz or better, AMD AthlonTM X2 2.8 Ghz or better
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible with 512 MB video RAM or better (NVIDIA GeForce GTX 460 / ATI Radeon HD 5850)*
    • Desktop Resolution:1280x720
    • DirectX®:9.0c
    • Hard Drive:1.4GB HD space
    • Sound:Windows compatible sound card

    *Intel HD 4000 cards have a known problem and are not supported
    Recommended:
    • OS:64-bit Windows 7 or 8 (64-bit)
    • Processor:Intel® CoreTM2 Quad 2.7 Ghz or better, AMD PhenomTM II X4 3 Ghz or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 560 or better
    • DirectX®:9.0c
    • Hard Drive:1.4GB HD space
    • Sound:Windows compatible sound card
    Minimum:
    • OS:OS X 10.7.5 or higher. OS X 10.8.0 or higher
    • Processor:Intel Core 2 Duo
    • Memory:4 GB RAM
    • Graphics:GeForce GT 650M 512MB, Radeon HD 5770 1GB, Alpha may run slowly on Intel integrated graphics chipsets*
    • Desktop Resolution:1280x720
    • Hard Drive:1.4GB HD space

    *Intel HD 4000 cards have a known problem and are not supported
    Recommended:
    • OS:OS X 10.7.5 or higher. OS X 10.8.0 or higher
    • Processor:Quad Core Intel
    • Memory:4 GB RAM
    • Graphics:GeForce GTX 675MX 1GB, Radeon HD 6970M 1 GB or better
    • Hard Drive:1.4GB HD space
유용한 고객 평가
36명 중 27명(75%)이 이 평가가 유용하다고 함
0.6 시간 기록
게시 일시: 2015년 7월 3일
앞서 해보기 평가
The devs are great at keeping in touch with the community and I feel bad for having to give them a bad review but this game came out for early access 30 may 2013 and it still lacks a lot of the most basic features to make the game enjoyable to play, such as being able to jump to soldiers you've assigned a group number or a simple screen showing how many workers of what type you have.

At this price point you're better off buying several older AAA titles.
이 평가가 유용한가요? 아니요 재미있음
30명 중 19명(63%)이 이 평가가 유용하다고 함
1.1 시간 기록
게시 일시: 2015년 7월 18일
앞서 해보기 평가
Purchsed 2 years ago, still less than 1 hour of playable content.
이 평가가 유용한가요? 아니요 재미있음
10명 중 6명(60%)이 이 평가가 유용하다고 함
9.5 시간 기록
게시 일시: 2015년 7월 19일
앞서 해보기 평가
Recommend: Yes, but wait. This game has immense potential.

Graphics/Environment: 4/5
Content (atm): 1/5
Content (potential): 5/5
Interface: 4/5

I've been following this game for two years. Shows great potential. Slowly developing into a fantastic sandbox, RPG type game. I would wait a few more months at least, but I would definitely keep it on your radar.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
0.8 시간 기록
게시 일시: 2015년 7월 16일
앞서 해보기 평가
i bought this game months ago expecting a game like majesty but i was pleastenly suprised and it is mostly good
이 평가가 유용한가요? 아니요 재미있음
4명 중 2명(50%)이 이 평가가 유용하다고 함
11.1 시간 기록
게시 일시: 2015년 7월 22일
앞서 해보기 평가
Bought this pretty early on when there wasnt much to do, but the premise got my attention.

they've stuck to what they set out to do and the games coming along awesomely. and is looking like it will be outstanding when released.
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