The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.
使用者評論: 極度好評 (18,113 篇評論)
發售日: 2013 年 10 月 17 日

登入以新增此項目至您的願望清單、追隨或是標記為無興趣

購買 The Stanley Parable

 

由多名鑑賞家所推薦

"One of the only "minimal gameplay" games I've ever enjoyed. A "walking simulator" with a great sense of humour that mocks game design intelligently."
點此閱讀完整評論。

評論

“It's not the fact that The Stanley Parable makes you think about the nature of choice in games that makes it extraordinary. It's the fact that it does so while simultaneously managing to be a wildly entertaining, hilarious, and surprising experience.”
9/10 - Gamespot

“It's this bouncing between serious tone and irreverence that makes The Stanley Parable so special. You never know what to expect."
10/10 - Joystiq

“Where so many games that aspire to be more than games end up less than any form of art, Stanley Parable strives, and then succeeds.”
10/10 - Destructoid

“Astoundingly labyrinthine onion-like layers of narrative tangents the player can embark on in what feels like the unholy interactive offspring of Inception, Being John Malkovich and Portal.”
Eurogamer

Dota 2 Announcer Pack


Buy it on the Dota 2 Store!

關於此遊戲

The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.

But as you explore, slowly, meaning begins to arise, the paradoxes might start to make sense, perhaps you are powerful after all. The game is not here to fight you; it is inviting you to dance.

Based on the award-winning 2011 Source mod of the same name, The Stanley Parable returns with new content, new ideas, a fresh coat of visual paint, and the stunning voicework of Kevan Brighting. For a more complete and in-depth understanding of what The Stanley Parable is, please try out the free demo.

系統需求

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • Memory: 2 GB RAM
    • Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher - *NOT* an Express graphics card).
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Mac OS X 10.8 or higher required
    • Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher
值得參考的用戶評論
33 人之中有 31 人(94%)認為這篇評論值得參考
有 7 位使用者認為這則評論很有趣
5.3 記錄時數
張貼於:02 月 3 日
簡評:Stanley Parable是一款第一人稱的冒險遊戲,毫無打殺、操控簡單、旁白很吵,或許不是一款好玩的遊戲,但確實很有趣。

近期在Steam的暢銷排行榜上,Stanley Parable空降至第一名。這讓我有點好奇,第一,我完全沒聽過這款遊戲,第二,我研究過後,這不是一款大作,是一款獨立製作的第一人稱冒險遊戲,而且在2011年時就曾經以Half Life 2的MOD問世過,所以這並不是款大製作的遊戲,甚至也不是一款新的遊戲。加上價格稱不上十分優惠(這幾天打了八折,價格是11.99美元),但這幾天的銷售量可以打敗許多大製作,且價格十分優惠的遊戲(同時打折的遊戲有25折的[蝙蝠俠:阿克漢城]與[蝙蝠俠:阿克漢神病院])。我很難不多放些注意力在這款遊戲。

因此我載了試玩版。試玩後,驚為天人。所以我就買了正式版,遊玩了數小時後,以下是我的感想。


關於電玩,我很喜歡掛在嘴邊的,就是互動性,跟其他媒體比起來,電玩非常仰賴玩家與作品間的互動。但我們鮮少去思考,互動時的主動與被動問題,是我在玩遊戲,或是遊戲在玩我?Stanley Parable將這項議題帶往另一層境界,並且告訴我們,不管我們在遊戲中做出甚麼決定,都是徒勞無功。

玩家操控的是Stanley,他的工作是每天在辦公室裡按下上層交代的按鈕,要按哪一顆按鈕,要按多久,都需要上層的指示。但有一天,他等不到任何指示,而且身邊的同事們也全都消失。身邊熟悉的事物都突然消失,Stanley該怎麼做?喔不,應該問,玩家你打算怎麼做?

或許玩家們一開始會毫無頭緒,因為玩家能操控的動作非常有限,除了移動與蹲下之外,就只有滑鼠左鍵能使用物品,而遊戲中能互動的物品又少得可憐。但別擔心,親切的旁白會在一旁陪伴著你,適時的告訴你該走哪一條路,你應該按下甚麼按鈕,如果玩家乖順的照著他的話做,固然能夠破關,得到所謂[完美的結局]。但我們絕對不會滿足於此,如果在遊戲中我們甚麼選擇都沒有做過,怎麼能夠讓這款遊戲就這樣結束?因此我們會嘗試第二輪。

讓我先告訴你們,Stanley Parable結束一輪的時間,很難超過半小時。所以當你嘗試了第二輪,再某些地方做出了不一樣的決定,那麼你得到了不同的結局,而顯然這過程中,在一旁的旁白不太滿意,但玩家很容易從中獲得成就感與滿足些許的好奇心,因此你會再嘗試第三輪,第四輪,第五輪......

到目前為止,我數不出已經走出Stanley的辦公室多少次了,但是,每一次的遊戲體驗都會有些不一樣。如果你以為你的每一輪遊戲都是[重新來過],那你就大錯特錯了。無論你是將一輪遊戲從頭玩到尾,或是在遊戲途中按下ESC,並且選擇重新開始遊戲,你的每一次遊戲歷程都會被記錄下來,而你的遊戲次數會影響你的結局,旁白也會在一旁瞎起鬨,[喔,好吧,我們又進到這房間了],[OKOK~恐怖的秘密、密碼鎖...blahblahblah...門已經開好了,你就直接進去吧]。因此,玩家的每一輪遊戲並非完全獨立,而是在某種程度上有所關連,就像是重複地做著一場夢,但夢中的細節與結局卻不盡相同。

而旁白,我愛死這旁白了。在遊戲中,玩家幾乎看不到其他人,所以有個旁白跟玩家互動,比較不孤單,但是他非常吵。他總是不斷提醒玩家,他是多麼為玩家著想,因此我們如果有些舉動並沒有照著他說得做,他就會在一旁表達他的不滿,[顯然Stanley並不擅長遵守命令,我很好奇他這幾年為什麼沒有被開除]。

這遊戲中,玩家的參與感很強,儘管我們沒有辦法跟旁白直接互動,但是我們選擇走哪一條路,要按哪一條按鈕,甚至是選擇站在原地不動,旁白都會適時的給予回饋,玩家會認為自己所做出的決定是重要的,是對遊戲有影響的。

但這種感覺僅限於初期,因為遊戲的長度並不長,我並沒有計算我總計玩了多久,但一般來說,總遊戲時間約六小時,而我認為我的遊戲時間超過六小時,而且我確定還有其他結局沒看過,但遊戲中已經有很大部分在重複了,我想我還是會繼續挑戰不同的結局,但是會看著攻略來做。

儘管遊戲長度不長,但是這遊戲讓我更深一層了解,玩家在遊戲中做出的選擇其實沒有太大意義,The end is never the end。可能,我們唯一有意義的選擇,就是繼續玩或離開遊戲而已,

這遊戲的另一項成就是他的試玩版,我們對試玩版的既定印象,無非就是閹割版。玩到一半就斷掉的劇情,有時間限制的遊戲體驗...等等。但Stanley Parable的試玩版完全可以當作一款獨立的小遊戲來遊玩,遊戲中除了操控方式與旁白之外,幾乎沒有任何內容是與正式版重複,對於此遊戲完全沒有概念的玩家,在玩完以後或許還是一頭霧水,不懂這遊戲到底在玩甚麼(我就是),可是雖然我不懂,但我喜歡這遊戲給我的氛圍,而且旁白十分活潑討喜,所以這試玩版有成功吸引到我。而試玩版另外一項獨到之處為,就算是玩過正式版的玩家,去玩試玩版也能有全新的體驗,因此我很建議沒玩過試玩版的人,趕快去試一試。

滿分五分,我會給四分
這篇評論值得參考嗎? 有趣
2,424 人之中有 2,264 人(93%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
2.4 記錄時數
張貼於:01 月 13 日
Laptop battery died and I thought it was part of the game.

11/10.
這篇評論值得參考嗎? 有趣
239 人之中有 213 人(89%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.0 記錄時數
張貼於:01 月 18 日
Stood in the broom closet...
Narrator called me fat and ugly.
Went back to the broom closet...
Closet was boarded shut.
這篇評論值得參考嗎? 有趣
163 人之中有 150 人(92%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
31.7 記錄時數
張貼於:01 月 28 日
Finally I understand Vaas' monologue about what Insanity is.
這篇評論值得參考嗎? 有趣
108 人之中有 105 人(97%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.2 記錄時數
張貼於:01 月 7 日
Narrator: "When Stanley came to a set of two open doors, he enterted the door on his left."

*Hesitates*

*Enters door on the right*

Narrator: "This was not the way to the meeting room, and Stanley knew it perfectly well. Perhaps he wanted to stop by the employee lounge first, to admire it."

*Walks into employee lounge*

*Stops and drinks it in*

Narrator: "Ah yes. Truly a room worth admiring. It had really been worth the detour after all, just to spend a few moments here in this immaculate, beautifully-constructed room."

Narrator: "Stanley simply stood here, drinking it all in."

*Casts about, looking for secrets or hidden items*

Narrator: "Yesssss, really, really worth it being here in the room. A room so utterly captivating that even though all your co-workers have mysteriously vanished, here you sit looking at these chairs and some paintings. Really worth it."

*Ignores the narrator's sally and stubbornly continues to look for anything at all*

Narrator: "At this point, Stanley's obsession with this room bordered on creepy, and reflected poorly on his overall personality. It's possible that this is why everyone left."

11/10
這篇評論值得參考嗎? 有趣