Now you can experience this fantastic RPG on Mac and PC!
Рецензії користувачів: дуже схвальні (усього 10,642) - 86% з 10,642 рецензій на цю гру є позитивними.
Дата виходу: 16 вер 2008

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Придбати The Witcher: Enhanced Edition Director's Cut

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Придбати The Witcher Trilogy Pack

Містить товари (3 шт.): The Witcher 2: Assassins of Kings Enhanced Edition, The Witcher: Enhanced Edition Director's Cut, The Witcher® 3: Wild Hunt


Рекомендовано кураторами

"Action CRPG based on the awesome book series of the same name by Polish author Andrzej Sapkowski - play this one!"
Повну рецензію читайте тут.

Про цю гру


Become The Witcher, Geralt of Rivia, a legendary monster slayer caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in an game that will immerse you in an extraordinary tale like no other. Representing the pinnacle of storytelling in role-playing games, The Witcher shatters the line between good and evil in a world where moral ambiguity reigns. The Witcher emphasizes story and character development in a vibrant world while incorporating tactically-deep real-time combat like no game before it.


The RPG of the Year (PC Gamer, GameSpy, IGN) is back in a Premium Edition packed with powerful extras!
The Witcher: Enhanced Edition takes all of the acclaimed gameplay that garnered the original game more than 90 awards, and perfects it with a number of gameplay and technical improvements.

  • Superior dialogue and cutscenes - The developers have re-recorded and rewritten more than 5000 lines of dialogue in English and redone the entire German edition to create more a more consistent experience, while adding more than 200 gesture animations to make characters behave more believably in dialogue and cutscenes.
  • Enhanced inventory - The new inventory system makes item use and organization less complicated by introducing a separate sack for any alchemical ingredients, as well as a simple sort-and-stack function.
  • Technical improvements - The enhancements made to the technical side of the game are too numerous to list, but a few of the highlights include greatly reduced loading times, greater stability, improved combat responsiveness, faster inventory loading, the option to turn autosave on or off, and more.
  • Character differentiation system - To add more variety to NPC and monster appearances, we've added a new character differentiation system that randomizes the appearance and colors of dozens of in-game models.
  • In your download you'll also get: Interactive Comic Book, D'jinni Adventure Editor, Two new adventures offering 5+ hours of gameplay, Official Soundtrack, Music Inspired by The Witcher album, Making-of videos, Official Game Guide, Two Maps of The Witcher's world
Key features:
  • Geralt of Rivia: a one-of-a-kind protagonist
    • A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
    • Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
  • Original fantasy world drawn from literature
    • Inspired by the writings of renowned Polish author Andrzej Sapkowski.
    • Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
    • It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
  • Non-linear and captivating storyline
    • Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
    • All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
  • Stunning tactical action
    • Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
    • Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
    • Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.

Вимоги до системи

Mac OS X
    • Supported OS: Microsoft® Windows® /XP/Vista
    • DirectX Version: DirectX 9.0c (included) or higher
    • Processor: Intel Pentium 4 2.4 GHz or Athlon 64 +2800 (Intel Pentium 4 3.0 GHz or AMD Athlon 64 +3000 recommended). Athlon XP series, such as the Athlon XP +2400, is not supported
    • Graphics: NVIDIA GeForce 6600 or ATI Radeon 9800 or better (NVIDIA GeForce 7800 GTX or ATI Radeon X1950 XT or better recommended)
    • Memory: 1 GB RAM (2 GB RAM recommended)
    • Sound: DirectX version 9.0c-compatible sound card
    • Hard Drive: 15 GB Free
    • OS: OS X 10.8, 10.9, 10.10
    • Processor: Intel Core i5
    • Memory: 4 GB of RAM
    • Graphics: nVidia GeForce GT 650m (1440x900), AMD Radeon HD 6750M (1440x900) or Intel HD 5000 (1366x768)
    • Hard Drive: 14.25 GB free space

      Display compatibility notice: 1440x900 resolution is the recommended resolution for best performance. It is not recommended to use native Retina resolutions.
    • OS: OS X 10.8, 10.9, 10.10
    • Processor: Intel Core i5 or Core i7
    • Memory: 4GB RAM
    • Graphics: nVidia GeForce GT 650m (1440x900), AMD Radeon HD 6970M (1920x1080) or Intel Iris Pro 5200 (1440x900)
    • Hard Drive: 14.25 GB free space

      Display compatibility notice: 1440x900 resolution is the recommended resolution for best performance. It is not recommended to use native Retina resolutions.
Корисні рецензії покупців
799 з 822 людей (97%) вважають цю рецензію слушною
50.2 год. зареєстровано
Додано: 30 квітня
I got this game on a sale for 1.49 EUR and it was the best deal ever, it turned out to be amazing. It's not for everyone however, as it's quite long, you need to pay attention to the story and get used to the clunky combat - you'll either love it or give up in the first few hours.

I started the game to see what it's like, struggled with the fighting, played half an hour until it suddenly crashed and I realised I didn't save the game. I didn't really like what I saw first, but I decided to give it another chance. Fortunately, the dialogues are skippable, so I could continue almost immediately and this time I read the tutorial more attentively and managed to find out how to properly kill enemies. As the story progressed, I got more and more into it and started to enjoy the game very much.


Even though the game came out in 2007, it's beautiful. The environments are detailed, colourful and interesting, most places are not just visually but aesthetically pleasing. Heck, even some dark crypts and caves look exquisite here and there due to the nice colours and great lighting.


When you start the game, you have to choose a style you want to play it in, and you still have the opportunity to change this anytime. You can have an isometric camera or OTS, so you can play point and click style, and also in third person if you want to (I chose the latter). Being inexperienced with RPGs, I played on easy. My character became pretty strong eventually (maybe too strong for this difficulty), yet there still were a few challenging parts to balance that out.

As you play, you gain XP and level up. While meditating, you can access the skill tree, which looked a bit complicated at first, but it makes perfect sense. Alchemy is pretty useful, especially for bigger fights, I haven't used any bombs though.

The gameplay is not particularly interesting on its own, the story is what makes it special. Sometimes there's a lot of running back and forth, collecting things, which gets boring after a while. I was very grateful for the few fast travel options we got.

On the other hand, there are lots of side quests to keep you busy. Some of them are of the general collect-this-and-I-reward-you tpye, and there are more important ones as well. Some side quests enrich the story a lot and have an overall impact on how you experience it, so it's definitely worth completing those.


It's doubtless that this is the low point of the game. The first time I saw Geralt grabbing a sword and swinging it around above his head like an idiot, I laughed out loud, I thought it was a bug. (Later though as I applied more talents on the swords, he became a much better fighter.) To evade attacks you need to dodge by pressing one of the direction buttons twice or more times, depending on how responsive it wants to be in the current situation, I had some trouble sometimes when Geralt got cornered. To attack, you need to click on the enemy and do not click again immediately, doing so will cancel the attack. Only click again when the cursor changes, allowing you to do combos if you click in time. It definitely takes some getting used to.

Collect as much information as you can on the enemies you have to face, it's important to read the Journal, especially the pages on Monsters to learn what they're immune to, where they can be found, which fighting styles are efficient against them. It helps you a great deal. The Signs are very useful and fun, too.

The controls during combat are pretty awkward sometimes, even if I had the right fighting style selected, I couldn't attack or hurt the enemies. I had to switch to another style and then back for it to decide to work again.


After the low point, here comes the best part. The story in this game is incredible. It's very detailed, very deep and exciting. The dialogues are filled with humour and deep philosophical thoughts here and there.

The world is consistent, the characters are likeable and unique, after a while you find yourself caring about many of them. They all respond to your actions and choices. There's quite a number of decisions you have to make that (sometimes pretty heavily) affect the story and your relationship to certain characters. I loved the amount of freedom I had in the game, I was never forced to get in an intimate relationship with any character or play dice, etc. - it's entirely up to the player.

The way women were portrayed though - boobs, boobs and more boobs. I've seen more boobs in this game than my own. :P Jokes aside, I simply had to play very carefully when others were in the same room with me, because almost every woman you can interact with is um... underdressed. Good for Geralt I guess. ;)

As you play more and more, the story just drags you in - even if you don't like the combat or the gameplay, it's definitely worth to play this through just for the story alone.

Animation and voices

This is something I wasn't entirely pleased with. Yes, it's not a game from today, but the characters often looked very stiff, which is not a good thing when there's a lot of dialogue. Another thing which detracts from the experience is the mediocre voice acting. First I found it very awkward, but got used to it eventually and after a certain point it simply didn't bother me anymore.
(I kept finding the same character models throughout the game though, now that did annoy me a bit.)

Music and atmosphere

The music was pretty great, fast paced and dark when needed, beautiful and calming while exploring beautiful areas. It really spiced some great moments up. Same with the atmosphere, the time of day really sets the mood of some locations, as well as the occasional rain and storms.
I also loved the art style, there's some gorgeous artwork during storytelling parts.


+ nice visuals
+ amazing story with brilliant dialogues
+ great music and atmosphere

- combat might be hard to get used to
- bad animations

It took me 46 hours to finish the adventure and it's become one of my all-time favourite games. If you can get used to the combat and want to take a break from no-brainers, I highly recommend The Witcher, it's going to be an amazing and unforgettable experience.
Чи була ця рецензія слушною? Так Ні Кумедна
14 з 15 людей (93%) вважають цю рецензію слушною
44.7 год. зареєстровано
Додано: 21 квітня
Після прочитаних книжок Анжея Сапковського, ця гра ще більше додає атмосферності та реальності в уяві історії Геральта. Сюжет дуже цікавий та захопливий, люба прогулянка в ліс може нести з собою послідовність дій і можливих знайомств, насичений світ який хочеться вивчати, дізнаватись та полюбити. Перша частина зіграла велику роль в жанрі РПГ, створила нову історію, в яку хочеться вертатись постійно.

Оцінка 10-ть з 10-ти :)
Чи була ця рецензія слушною? Так Ні Кумедна
9 з 9 людей (100%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
42.6 год. зареєстровано
Додано: 13 червня
Дякую щасливому збігу обставин за те, що ще малим не захотів завершити пролог на піратці. Тоді я не збагнув би всієї краси гри.

Коли по книгах розробляють ігри (особливо якщо це стосується RPG), часто кінцевий продукт має дуже критичні відгуки у фанатів. Описаний автором світ може кардинально відрізнятися від того, яким його зображають потім розробники ігор, адаптуючи історію під власне ґеймплей.

З Відьмаком справи абсолютно протилежні. Нам дають вже сформованого головного героя, щоправда з ефектом «дірявої пам’яті». Хоч в ігровому Ґеральті одразу впізнається той персонаж, якого описував на сторінках своїх творів Анджей Сапковський, те, який шлях обере Ґеральт у цій історії вирішувати саме гравцеві. До речі, перед першим знайомством із ігровим всесвітом Відьмака пропоную почитати хоча б однойменне оповідання зі збірки «Останнє бажання». Воно дуже добре справляється з роллю передачі атмосфери того всесвіту, його сюжет передається у ролику перед заставкою гри, а деякі персонажі та події з книги з’являться безпосередньо в грі.

Із ігровим світом нас знайомлять поступово, до того ж локації змінюються якраз вчасно, аби не встигнути набриднути. Хоч квести найчастіше зводяться до «збігай на другий бік карти та принеси ту річ», історія, на якій вони базуються цілком може це компенсувати. Окрім того, тут є звичні відьмацькі контракти, виконуючи які, гравець може трохи підзаробити.

Елементами ігроладу є система бою за допомогою меча та магічних знаків, які часто неабияк допомагають. Канонічно, Ґеральт робить звичну відьмацьку роботу своїм срібним мечем, а сталевий залишає для того, щоб шинкувати злодюг або ж інших небажаних людських гостей. Окрім того, гра відома своєю цікавою алхімією, тож зілля також стають невід’ємною частиною ґеймплею. Вони допомагають Ґеральту швидше регенерувати, тимчасово загострюють його рефлекси або ж спричиняють подальші мутації.

Невід’ємною складовою гри є музика, про яку не можна не згадати, бо вона зачаровує з початку і тримає вас у полоні Північних королівств до самого кінця сюжету.

Останньою річчю, про яку хотілося б згадати – це озвучення. Я проходив гру з польським звуком та англійськими субтитрами, оскільки не дуже добре володію польською. Але саме оригінальна озвучка дає змогу відчути себе «як удома», через спорідненість польської мови із нашою рідною. До того ж, англійські актори озвучення не вирізняються такої відданістю та емоційністю як їхні польські колеги.

Загалом, я рекомендував би цю RPG всім, хто бажає спробувати трохи «нашого» фентезі, і хоче зустрітися із тими монстрами, про яких нам розповідали в дитячих казках.
Чи була ця рецензія слушною? Так Ні Кумедна
4 з 4 людей (100%) вважають цю рецензію слушною
56.3 год. зареєстровано
Додано: 23 квітня
Грав би у неї вічно
Чи була ця рецензія слушною? Так Ні Кумедна
3 з 3 людей (100%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
13.0 год. зареєстровано
Додано: 12 травня
Чи була ця рецензія слушною? Так Ні Кумедна