Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience.
Çıkış Tarihi: 20 Ekim 2011
Fragmanları seyret (2 fragman)

Sequence Satın Alın

$4.99

İncelemeler

“... Sequence is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

Oyun Açıklaması

Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

Sistem Gereksinimleri

    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
Yararlı müşteri incelemeleri
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
Hesabında 632 ürün var
23 inceleme
kayıtlı 2.1 saat
Guitar Hero, Audiosurf gibi oyunlar ile tanıdığımız ritim türünü RPG ile birleştirmeye çalışan bir oyun Sequence. Çizimleri ve oynanışı ile çok farklı bir his uyandırsa da özellikle kendini tekrar etmesi açısından sınıfta kalıyor.

Artıları:
-Ritim kullanılarak yapılan savaş sistemi başarılı olmuş. Defans, atak ve büyü puanı birikteirmek için 3 ayrı sekme bulunuyor ve bunların arasında geçiş yaparak savaş yapıyoruz.
-Oyunun çizimleri kaliteli, karakterlerin kendine özel diyalogları bulunması ise oynanışı daha tatlı hale getiriyor.

Eksileri:
-Bir ritim oyununun olmazsa olmazı, müzikleri. Müzikler gerçekten çok az ve kötü. Aynı şarkıyı sürekli oynarken oyunun hiç bir tadı kalmıyor.
-Kötü senaryo, ve diyalogların gereksiz uzunluğu. Senaryonun zaten amaçsız olmasını geçtim, diyaloglardaki kendini tekrar eden kötü şakalar da cabası.
-Kendini tekrar etmesi. Oynanışıyla, müzikleriyle, her şeyi ile kendini tekrar ediyor. 30 dakikadan sonra oyunun herhangi bir tadı kalmıyor, aynı şeyleri yaparak ilerlemeye çalışıyorsunuz.

Sonuç:
Güzel bir fikirle ortaya çıkılmış, RPG ve Ritim tarzları birleştirmeye çalışılmış olsa da uygulaması çok kötü. Fikir dışında oyun neredeyse her şeyiyle sınıfta kalıyor. Almanızı tavsiye etmiyorum, alternatif olarak Guitar Hero serisini veya Audiosurf'u önerebilirim.
Yayınlanma: 2 Ağustos 2014
Bu inceleme yararlı oldu mu? Evet Hayır
20 kişiden 13 tanesi (65%) bu incelemeyi yararlı buldu
Hesabında 48 ürün var
4 inceleme
kayıtlı 1.0 saat
Sequence is a rhythm game at heart. Where it differs from standard rhythm games is that it features unique RPG elements to mix up the gameplay. Like in a traditional RPG, you'll get into battles with different foes. The battle system is fairly simple. There's 3 windows, all with arrows falling down ranging from left, right, up, and down. You need to press the designated arrows, and if you miss you lose some of your health. One window is to defend from enemy attacks, one is to generate mana, and the last one is to cast spells. It seems complicated at first, but it really isn't. Once you defeat the enemy, the battle is over.

Unfortunately, for me at least. The battle system got boring very quickly. Part of the reason for that is because I found the music very dull and forgettable. But then again, music is different for everyone. So I can't speak for others.
The game also features a story. One which I don't really enjoy... I can't connect to the characters. They try to be funny, but it just doesn't work for me. And the jokes just keep coming and coming. There's voice acting too. Some of the characters sound ok, but others don't. Everything just feels so stale. The characters and backgrounds could use a bit of animation.

I just can't recommend Sequence. There are a lot of better rhythm games out there. The key part of a rhythm game is the music, and I just don't enjoy the music in this game. The battle system gets bland very quickly. Story is optional for this kind of game, but this one tried to have one and it didn't work. I just don't enjoy it.
Yayınlanma: 12 Nisan 2014
Bu inceleme yararlı oldu mu? Evet Hayır
9 kişiden 7 tanesi (78%) bu incelemeyi yararlı buldu
Hesabında 544 ürün var
23 inceleme
kayıtlı 18.7 saat
Im huge fan of stepmania and in the meanwhile I played it without a step board, arrows, arrows everywhere - thats why I gladly started playin Sequence, no, not by the arrows itself but by the close gameplay of rhythm music game ;) If u are one of those who enjoy any kind of music game dont hesitate to play this sweet title with charmin hand drawn artworks and really good piece of music tracks, U'll love it since u can play here as total casual to complete storyline and yet play for fun or choose the way-of-a-peaceful-warrior's-magic-fingers and smash ur keyboard in the end >:D 9/10
Yayınlanma: 28 Mart 2014
Bu inceleme yararlı oldu mu? Evet Hayır
13 kişiden 9 tanesi (69%) bu incelemeyi yararlı buldu
Hesabında 1,075 ürün var
33 inceleme
kayıtlı 12.6 saat
Sequence is an amazing music driven game with phenomenal dialogue lines and voice acting, the storyline is also very compelling. Totally worth the full price, I strongly recommend this game for everyone!
Yayınlanma: 9 Haziran 2014
Bu inceleme yararlı oldu mu? Evet Hayır
6 kişiden 5 tanesi (83%) bu incelemeyi yararlı buldu
Hesabında 94 ürün var
89 inceleme
kayıtlı 5.7 saat
I've been buying a lot of bundles recently, I picked up ~20 in July, and Sequence has been one of my favorite pulls thus far.

*NOTE: This review will be fairly biased, as I enjoy dj-ing/mixing electronic dance music.

If you like rhythm games like Tap Tap Revolution, music - in particular the electronic dance music genre, grinding, and crafting, then you will really enjoy this game. Ronald Jenkees does a lot of the music for the game, and if you like his style then you will love the music found here.

The aesthetics of the game are nice - the artstyle for the characters and backgrounds are well-detailed. The music is very, very good, however, if you do not like the electronic genre, then you may get tired of hearing the music, and this is critical because it is the core of the gameplay and (so far) the variety is not too expansive. You will also grind quite a bit, so you will be hearing the same tracks repeatedly.

The story is decent, nothing too fancy. The voice acting is not bad, and the comedic banter between the main characters is funny at times. There is also some teasing of common RPG elements, which I always find very nice when not overdone.

The controls are easy to familiarize yourself with - you use the WASD keyes and/or the arrow keys in combination with the numbers (spell hotkeys) and Q and E. The tutorial is skip-able but extremely important for understanding the mechanics of the game. The learning curve is moderate to difficult - especially if you are not used to playing rhythm games. I am pretty good at beatmatching by ear, so I tried the 2nd hardest difficulty and had to tone it down a level - my finger dexterity on the keys are still rusty; however, I plan to do a playthrough on the hardest difficulty once I beat the game.

Gameplay is very, very fun if you are interested in the rhythm genre. You have three windows, Defence, Spells, and Mana. Arrow kills will fall in the Defence and Mana windows, and you can swap your active window with the Q and E skills (left and right respectively). If you fail to press an arrow key in the Defence window, you lose health depending on the type of arrow (basic white color = -1 HP, and so forth). If you fail to press an arrow key in the Mana window, there is no effect.

Arrows will only fall in the Spells window when you activate one of your spells with the number hotkeys, however, you must also have enough mana to cast the spell. Failing to press even a single arrow key in the Spells window will cause you to fail in casting it and you will not be refunded your mana. Spells are the way you damage your opponent, and you can also heal yourself. I believe you can only have 4 active spells at a time (you start with 2 slots and unlock more as you progress through the tower).

Between battles, you can craft and equip different items. There are 7 floors in the tower you wake up in, and you are given new crafting recipes as you reach new floors. One item will always give a permanent bonus (ex: +1 to offence), and others can be new spells, armor, or weapons. You can also scrap your items for experience points. When you craft, you have to pay exp. to increase the chance of success (you can even pay lose levels if you want to pay that much exp); if you fail, you are not refunded the exp.

Levelling up is done automatically, you do not have to allocate skill points.

As you progress through the game, monsters will have a unique "guardian ability" for each floor - for example, on the 2nd floor enemies (once per battle) can activate an ability that makes the falling arrow keys fade to invisibility as they reach the lower quarter of your window. Listening to the beat of the music really, really helps because the keystrokes tend to match the beat very well. With enough practice, you can even swap windows freely and continue pressing arrow keys to the beat. There is a craftable item for each floor that allows you to ignore guardian effects (except when you fight the bosses).

Boss battles are fun and the character's are pretty funny. Each boss will use their guardian effect more frequently, and you cannot negate it with the inhibition item.

If you are interested in rhythm games, definitely pick up this fantastic game.

Highly recommend!



Yayınlanma: 2 Ağustos 2014
Bu inceleme yararlı oldu mu? Evet Hayır