Sequence combine des éléments des jeux de rythmes et de jeux de rôles pour créer une expérience unique entièrement nouvelle.
Évaluations des utilisateurs :
Récentes :
très positives (18 évaluation(s)) - 83% des 18 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (1,074 évaluation(s)) - 86% des 1,074 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 20 oct 2011

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Acheter Before the Echo

 

Articles

"... Sequence est un de ces quatre ou cinq jeux auxquels j'ai joué qui se montre à la hauteur de son potentiel aussi brillamment et avec aussi peu de place à l'amélioration."
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

À propos de ce jeu

Sequence combine des éléments des jeux de rôle avec une expérience rythmique unique. Rejoignez Ky dans son ascension d'une Tour mystérieuse. Il est guidé par Naia. Partez à la rencontre de nombreux monstres et de personnages originaux et découvrez ce qui se trame derrière son incarcération ... si vous pouvez survivre au voyage.

Caractéristiques principales :


  • Mode histoire complet de plus de 10 heures entièrement doublé
  • Musique par Ronald Jenkees et Michael Wade Hamilton
  • La synthèse profonde des objets et les mécanismes de personnalisation des sorts apportent une pleine expérience RPG
  • Intégration complète des succès Steam et des sauvegardes sur le Cloud

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    • Système d'exploitation : Windows XP, Vista, 7
    • Processeur : Double cœur 1.7 GHz ou meilleur
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 250 Mo d'espace disque disponible
    • Carte graphique : Carte compatible DirectX 9.0c comportant 512 Mo de mémoire vidéo (support shader model 3)
    • DirectX® : 9.0c
    • OS: Lion 10.7.5
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
Évaluations des utilisateurs
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Récentes :
très positives (18 évaluation(s))
Globales :
très positives (1,074 évaluation(s))
Publiées récemment
[GoC] Col. Mustard
( 10.7 heures en tout )
Posté le : 25 mai
Score – 8/10 (Excellent)

Despite the game feeling a bit of a grind at times and the last couple of boss battles being infuriatingly difficult compared to the rest, Iridium Studios has cleverly morphed the humble rhythm game into a full-blown RPG and it surprisingly works well. Before the Echo has done for rhythm games what Puzzle Quest did for match-3 puzzle games and I like it. Before the Echo is highly recommended for lovers of rhythm games who want a bit more plot and strategy added to the mix.

http://www.choicestgames.com/2016/05/before-echo-review.html
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Sojiro
( 18.5 heures en tout )
Posté le : 23 mai
I strongly recommend this game. This is an excellent and original blend of RPG and rhythm game. The gameplay is not just relatively unique but also very well crafted. It's interesting, engaging, and well balanced. The acting and story are also very good, not amazing but clearly above average. The art and interface are also good.

I usually don't like music games, but since I'm a big fan of RPGs and got this in a bundle, I decided to give it a try. And am I glad I did! It hooked me in so well I ended up finishing it 100% and watched all the ending credits in detail to learn more about the people who worked on this amazing game.
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buz
( 16.9 heures en tout )
Posté le : 22 mai
If you have ever found yourself tapping along to a good song, you may enjoy this game. If you enjoy a feeling of accomplishment when multitasking, you may enjoy this game. Both of these match me, and I think this game is great. You level up, and can craft gear from loot you get from monsters, like in an RPG. The variance in spell setup and types of monster's and their abilities (guardian abilities) adds a strategy element to the game as well. Do you want to deal direct damage spells, with some spells that siphon hp from your opponent? Or do you want to deal damage over time spells, and utilize shield and heal to outlast your opponent. Will you utilize simple, easy to cast spells that cost high mana, or harder to cast spells that have a shorter cooldown? The game also really tests your ability to make snap decisions, as often you have to choose whether or not to stop casting a spell, or rebuilding mana in order to sheild yourself against a super-charged attack. At $5, this game is a steal. You not only have to think about the timing around hitting notes on time, but also what time in the song to cast spells, you dont want to cast it right before a big attack, but you do want to cast it if there is lots of easy mana coming up in the song. Definately buy it, if you dont like it in the first 2 hours you can get a refund. Definately worth a shot.
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Ninjas4life437
( 37.3 heures en tout )
Posté le : 20 mai
Game is not playable on my computer anymore :( Also it may not be playable on yours as well. If it pauses to synch and then quits on you then you know why.
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East
( 10.7 heures en tout )
Posté le : 15 mai
Before the Lawsuit.
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CGamer
( 35.8 heures en tout )
Posté le : 9 mai
Excellent and rather unique little game. Got a bit grindy at times but played it to the end and my GF had fun doing the same afterwards. Came back to play it on hard a bit and further build my rhythm sense.
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TheGreatDane
( 1.8 heures en tout )
Posté le : 2 mai
While the gameplay is pretty mediocre, the game is actually pretty fun.
I'm especially a fan of the dialogue and voice acting, worth the money on it's own.
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Jonikon
( 11.5 heures en tout )
Posté le : 25 avril
+Nice Music
Rhythm game
Pressing arrows for mana/making spells/defending yourself
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FullMetalKira
( 8.0 heures en tout )
Posté le : 21 avril
Haven't finished yet, but I truly love the style, gameplay, concept, and mechanics of the game!

Imagine an RPG style "guitar hero like" rhythm game. Got you hooked yet?

Simply put, the player switches between 3 "fields" or screens (Defence, Spell, and Mana) while in game as arrows move down in each field.

There's a great deal of multitasking involved because of casting spells, defending yourself, and gaining mana.

You win by draining the opponent's HP to 0 by casting damaging spells, but you can lose by losing all of your health or by not winning by the end of the song. It's a great game that keeps you on your toes and equipping the right spells.

That being said, don't feel as though there are "wrong" or "right" spells to use. Some are better for certain levels or battles, but I've been able to use the spells that fit my playstyle.

Before the Echo is a great game for people who love RPGs but may not have all the time in the world to spend 60+ hours in.
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Hentai Station
( 0.8 heures en tout )
Posté le : 19 avril
Not the best game, if you like hitting the directional keys alot and the E and Q keys go for it. Also, Really wanky voice acting.
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Vangief
( 21.8 heures en tout )
Posté le : 2 avril
I am a huge fan of rhythm games and RPG's. Add in a cast of snarky nerds and a tasty soundtrack and you have an amazing game. One of very few I end up replaying at least once a year since I bought it. 10/10 would only play on hardest difficulty if you are an insane masochist.
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♔F@µc¤N¤iR♔ TheNewZ
( 7.6 heures en tout )
Posté le : 28 mars
Ce jeu est vraiment une très bonne surprise. On peut choisir la difficulté pour que le jeu ne soit ni trop dur, ni trop ennuyant, et le mélange entre jeu musical à la sauce Stepmania et RPG fonctionne à merveille.
Je recommande vivement ce jeu à ceux qui aiment les jeux de rythme.
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Andrew
( 10.9 heures en tout )
Posté le : 23 mars
Crazy mix of rpg and rhytm-game with exciting story and outstanding soundtrack by Ronald Jenkees.
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Presage
( 3.8 heures en tout )
Posté le : 21 mars
When I received a coupon for this game I was basically skeptical. Assuming it was a crap game,
but hating to pass a decent deal; I still bought it.
Best $0.50 I've ever spent.
It takes me back to my childhood. XD

I refuse to believe that the match-ups are synced correctly due to not being
able to 'listen to the music' and get in rhythmn.

All in All - It's not a TERRIBLE game, but I love all games. <3
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Mia
( 3.6 heures en tout )
Posté le : 20 mars
Un jeu de rythme très original. Un DDR + RPG. Par contre, il n'y a pas beaucoup de morceaux musicaux et les niveaux peuvent devenir vite lassants. Recommandé en solde.
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Akien
( 14.6 heures en tout )
Posté le : 11 mars
I played Before the Echo on Linux using a Steam Controller, and had a great time. The concept is simple, but well executed, and playing with the Steam Controller's two touchpads was perfect for such a precision game; I enjoyed not having to press buttons all the time but having the possibility to just touch the right area; so I'd recommend the config I shared to any player using a Steam Controller ;)

The music is nice and the dialogs are witty, and all that with relatively good voice acting. There are some good 12+ hours of gameplay on the normal difficulty, plus some cool bonuses and optional hidden ending for the hardcore looters.

For this price, it's definitely a good buy, even if you're not particularly interested in rhythm games in the first place (that's my case, and I still really enjoyed Before the Echo).
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ZeroByte
( 18.6 heures en tout )
Posté le : 6 mars
A very interesting take on the rhythm game genre that gives you decisions to make beyond tapping the right input at the right time. Also has a somewhat intriguing story line that has its funny moments.
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ViniciusCapiotti
( 20.8 heures en tout )
Posté le : 29 février
This game realizes incredibly well the concept of and RPG + Rhythm game. It's safe to say that if you love both genres, you're gonna enjoy this game a lot; otherwise, this might not be your thing.

It is, regardless, a great indie game.

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Khorne
( 3.3 heures en tout )
Posté le : 25 février
A rhythm game and an RPG had a baby. The three screens are really complex and I could never find a control scheme that satisfied me. The voice acting was really awful.
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Helix
( 14.7 heures en tout )
Posté le : 25 février
I can recommend this game to anyone who likes rhythm games. They did a good job at implementing RPG elements into the genre and wrapped everything up in a surprisingly decent story. You can play this with a keyboard, but I found it a bit easier to play with a controller.

So basically you "fight" yourself through a tower with seven floors and their guardians, and by fighting I mean you press directional arrows in three different windows to either defend yourself, regenerate mana or cast spells. If you're bad with coordination you might have trouble on the higher floors as switching quickly between the windows will become mandatory.

My two major gripes with the game are a lack of different soundtracks early on (luckily there will be more variety later on, and some of the soundtracks are amazing) and incredibly frustrating RNG at times. Both item drops and crafting items are based on a percentage, the latter costing experience which makes failing a little more frustrating. If you want to get everything, you WILL have to grind a bit. Other than that, I found it overall enjoyable and enticing.
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Évaluations les plus pertinentes  Dans les 30 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
18.5 heures en tout
Posté le : 23 mai
I strongly recommend this game. This is an excellent and original blend of RPG and rhythm game. The gameplay is not just relatively unique but also very well crafted. It's interesting, engaging, and well balanced. The acting and story are also very good, not amazing but clearly above average. The art and interface are also good.

I usually don't like music games, but since I'm a big fan of RPGs and got this in a bundle, I decided to give it a try. And am I glad I did! It hooked me in so well I ended up finishing it 100% and watched all the ending credits in detail to learn more about the people who worked on this amazing game.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
35.8 heures en tout
Posté le : 9 mai
Excellent and rather unique little game. Got a bit grindy at times but played it to the end and my GF had fun doing the same afterwards. Came back to play it on hard a bit and further build my rhythm sense.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
10.7 heures en tout
Posté le : 25 mai
Score – 8/10 (Excellent)

Despite the game feeling a bit of a grind at times and the last couple of boss battles being infuriatingly difficult compared to the rest, Iridium Studios has cleverly morphed the humble rhythm game into a full-blown RPG and it surprisingly works well. Before the Echo has done for rhythm games what Puzzle Quest did for match-3 puzzle games and I like it. Before the Echo is highly recommended for lovers of rhythm games who want a bit more plot and strategy added to the mix.

http://www.choicestgames.com/2016/05/before-echo-review.html
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Évaluations les plus pertinentes  Dans les 90 derniers jours
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
7.6 heures en tout
Posté le : 28 mars
Ce jeu est vraiment une très bonne surprise. On peut choisir la difficulté pour que le jeu ne soit ni trop dur, ni trop ennuyant, et le mélange entre jeu musical à la sauce Stepmania et RPG fonctionne à merveille.
Je recommande vivement ce jeu à ceux qui aiment les jeux de rythme.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
21.8 heures en tout
Posté le : 2 avril
I am a huge fan of rhythm games and RPG's. Add in a cast of snarky nerds and a tasty soundtrack and you have an amazing game. One of very few I end up replaying at least once a year since I bought it. 10/10 would only play on hardest difficulty if you are an insane masochist.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
20.8 heures en tout
Posté le : 29 février
This game realizes incredibly well the concept of and RPG + Rhythm game. It's safe to say that if you love both genres, you're gonna enjoy this game a lot; otherwise, this might not be your thing.

It is, regardless, a great indie game.

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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
10.9 heures en tout
Posté le : 23 mars
Crazy mix of rpg and rhytm-game with exciting story and outstanding soundtrack by Ronald Jenkees.
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Évaluations les plus pertinentes  Dans les 180 derniers jours
15 personne(s) sur 17 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
41.2 heures en tout
Posté le : 24 février
I love rhythm games. Whether it's Elite Beat Agents, Dance Dance Revolution, Project Diva, Rhythm Heaven or iDOLM@STER, I can't get enough of tapping along to arrows and beats. When you combine my love for that genre with my love for RPGs, surely you'd have a winner right? Well, Before the Echo proves that isn't necessarily true. Before the Echo attempts to bring together RPGs, rhythm mechanics and cringe-worthy hipster jokes. In theory, these three aspects could get along rather famously. Unfortunately, in this case they get along about as well as a feuding family.

After waking up in a strange tower with no idea how he arrived there, Ky is beset by strange monsters. Guided by his 'shepherd,' Naia, Ky has no choice but to work his way up the seven floors of the tower, defeating enemies and guardians through the power of rhythm. Only then will he be able to escape his strange experimental prison and return to his own world. Sadly, only the ending of the plot holds any real interest, and even then it's pretty bizarre and will be hit or miss for most players. The previous several hours leading up to it gives you little insight into what's happening or the purpose of the tower. I suspect this was done to increase the mystery and suspense, but all it does is leave you feeling irritated and without purpose.

This is worsened by the horrific script and characters. The dialogue is clichéd, overwritten, uninteresting and seems to rely on pulling out cringe-worthy jokes every few lines. This can be forgiven to a point, since most of the jokes intentionally parody the lameness in hipster culture. Unfortunately, they're not very funny. The characters have incredibly two-dimensional personalities and you'll feel no affection for them at all. The only saving grace is the voice acting. Script aside, the actors, for the most part, do a tremendous job of portraying their characters. Strangely enough, one of my favourite parts of the game was the credits. They're narrated by the actors playing Ky and Naia and it's probably the most enjoyable credits sequence I've experienced in any game.

With that out of the way, let's get down to the nitty-gritty: the gameplay. In essence, Before the Echo can be broken down into two parts: rhythm battles and RPG-style item synthesis. On each of the seven floors, your primary goal is to collect the materials needed to create a key that will open the door to the next floor. To obtain these ingredients you must battle nearby enemies. After defeating them, you have a chance at obtaining various items that will likely be useful in synthesising items such as armour, weapons, new spells and the required key.

Sounds good, right? The problem is that some of these items have a relatively low drop chance and you're often forced to play the same 2-3 minute battles over and over and over again. In fact, on the seventh floor, I had to replay the same battle 13 times before the item I needed for the key dropped. It can be absolutely infuriating being forced to do the same battle again and again.

On the bright side, the battles themselves are pretty fun and incorporate some very unique ideas. Once you begin, you're presented with three different boxes on your screen. One is for attacking, one is for defending, and the third is for regenerating mana. Both you and your enemy have a health meter and it's your job to deplete theirs to zero before they either do the same to you or time runs out.

So, where's the rhythm, you ask? Once the music begins, each of those boxes becomes flooded with arrows. As arrows come down, you need to hit the corresponding arrow key. So, when the enemy's attacking you, you'll need to hit the arrows in the defence box. When you're attacking, you must hit all the arrows in the attack box to pull off spells. The catch? Only one box can be active at a time. Whilst you can see them all on screen at once, you have to swap between them using the Q and E keys to be able to interact with them individually. This can lead to some particularly hectic moments, especially on the higher difficulties where choices must be made on whether to sacrifice your attack to defend or vice versa. It's a very clever and intense little system that can provide a great deal of challenge for veterans of the music genre.

To actually attack your foe, you must choose and cast spells assigned to your sphere by hitting the corresponding numerical key. At first, you can only take a couple of spells into battle at once, but by the end this can be expanded to seven. New spells are learned by synthesising items and passing specific musical challenges. The attacks themselves include direct damage, damage over time, healing and more. There's a decent variety, but the real strategy comes in picking one spell over another. Do you pick a spell that does more damage but has a shorter recharge time? Do you take the most powerful healing spell even though it requires a huge amount of mana to cast? The spell choice adds a much needed layer of depth to the game.

If that doesn't sound hard enough then don't worry, it doesn't stop there. Each floor of the game has a guardian that presides over it and can interfere in each battle. By exercising their individually unique powers, guardians can seriously hinder your progress. Some can drain your mana while others can reverse the position of arrows, block your view of the arrow grids and even change the playback speed of the song. Once you finally forge the key and finish a floor, you then must then confront the guardian and defeat it. The guardians attack far more aggressive than regular enemies and the battles tend to have shorter time constraints. It's great fun.

Underlying all this great fun, however, is one massively poor design choice: synthesising items costs experience. Picture it: you spend an hour destroying enemy after enemy and collecting all the items you need, only to fail your synthesis and lose two levels worth of experience. It's incredibly frustrating. Each time you synthesize you are literally betting your hard-earned experience to increase or decrease the chance of success. On later floors it can be utterly devastating to lose so much. At least you don't lose the items, I guess.

The music used throughout the game is of fairly good quality. Fitting in with the theme of the game it's mostly electronic-sounding, which will really be a hit or miss thing for individual players. The tracks used during battle are solid, but there just isn't enough variety. Across the seven floors there are only around 10 songs used, and you're stuck with the same song for each battle. So, if you're fighting that same enemy five times, you hear the same song five times, which gets monotonous. Outside of the battle the music just sort of merges in with the rest of the game and is easily forgotten.

Aesthetically, the game starts off solid but starts to disappoint the further you play. The stylistic, artsy design of the characters and environments are fantastic the first time you encounter them, but they're reused far too often. Background graphics are reused a number of times throughout the game and enemies are palette swapped to an offensive degree. Character design, however, is well-rounded. Each of the guardians sports a unique and interesting design that sets them apart from each other and matches their somewhat stereotyped personalities. Ky may look like a generic hero, but you certainly can't fault him artistically.

So, did I enjoy Before the Echo? Yeah, I did. It's a fun game with some great mechanics and intriguing ideas going for it. If there was reduced experience gambling, less incessant grinding and a few additional songs, it could have been a far superior game. It may not be hardcore enough as either a rhythm or role-playing game for some, but there's still plenty here for both camps to like.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
Recommandé
32.7 heures en tout
Posté le : 9 février
9/10 next step from generic stepmania, where you have a visual novel part WITH rpg elements, so you have to play a rhytm game while attacking, protecting yourself or casting stuff. 10/10 soundtrack, 10/10 visuals, the only problem - this game could be too hard for the beginner who never played such games before and too easy for someone addicted to them.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
19.1 heures en tout
Posté le : 21 décembre 2015
This is a great great great game. If you're into rythm games, go and grab it. The battle interface is great, the controls are flawless, and there are difficulty levels to keep you busy for a reasonable amount of time.

If you're into RPGs, however, be wary that this game is not really an RPG. It's much more of a visual novel, with no control of what your character does or where it goes, no side quests, no character customization either at the start or during the gameplay. Also, the synthesis system is a bit grindy, but you eventually acquire items that drastically improve drop rates.

Finally, most of the supporting characters are well written and the plot is interesting.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
3.3 heures en tout
Posté le : 22 décembre 2015
Great sound track, beautiful artwork, interesting story and a really clever gameplay concept. Can't recommend this enough. My only issue is that the artwork seems to have been designed for a lower resolution (1366x720?) than what I usually see these days, still the overall quality makes it easy enough to see past that.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
14.7 heures en tout
Posté le : 24 janvier
Beaten - 15 hours

Before the Echo (or Sequence as it was formally called) is essentially a dance dance revolution/stepmania RPG.

Mechanics:
- In battle, you can switch between three "dance" screens (where you match the sequences given like in DDR). Each screen is useful for one of three things: Mana, Attack, or Defense. So in order to prevent damage to you, you match the sequence on the defense screen. You also collect items and abilities that you can use during battle.

Another interestign mechanic is the game provides you "recipies" on each floor. In order to get the items needed to make something, you have to defeat an enemy. Then, to actually craft it, you get a 50% chance of success. To make it greater, you can sacrific XP 9and potentially level).

Pros:
- Mechanics are fun
- Music is catchy (although can get redundant)
- Cool crafting system (although not terribly deep)
- You can level up above the necessary requirments if you feel like it to make it easier.

Cons
- Can get grindy
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Recommandé
3.7 heures en tout
Posté le : 24 décembre 2015
I started this game with a feeling that it was going to be like a normal RPG game (I get bored easily by most RPGs) despite this game claiming it was different because of the music/rhythm element.

I was wrong.

I got addicted the moment I started playing, literally. I started with hard difficulty, and I enjoy it so much.

I r8 this game a perfect 5/7.
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Évaluations les plus pertinentes  Globales
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
10.1 heures en tout
Posté le : 28 avril 2014
Ce jeu est vraiment une très bonne surprise. On peut choisir la difficulté pour que le jeu ne soit ni trop dur, ni trop ennuyant, et le mélange entre jeu musical à la sauce Stepmania et RPG fonctionne à merveille.
Je recommande vivement ce jeu à ceux qui aiment les jeux de rythme.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
4.8 heures en tout
Posté le : 3 janvier 2014
Un nouveau genre de jeu bien différent et qui change, un Jeu de Rhytme RPG c'est particulier et vraiment génial.
Acheté pendant les soldes 1€
C'est vraiment une petite perle que j'ai découverte.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
2.0 heures en tout
Posté le : 5 mai 2014
Excellent !
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
14.1 heures en tout
Posté le : 13 février 2014
Je n'aurais jamais connu ce jeu si on ne me l'avait pas offert, et, en effet, j'aurais loupé quelque chose de grand. Ce jeu offre un gameplay intéressant, combinant RPG et jeu de rythme (style Stepmania ou Dance Dance Revolution). La prise en main est déroutante, du fait des 3 partitions qui défilent en même temps, mais offre une jouabilité unique. L'histoire est juste parfaite, et le jeu offre quelques bonus sympas :)
En bref, jetez vous dessus, il vaut le coup!
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Recommandé
13.6 heures en tout
Posté le : 26 juin 2014
Un mélange entre un RPG et du DDR; tuer des monstres en faisant du stepmania, que demander de plus ?

On ne peut malheureusement pas jouer seulement avec des tapis de DDR, il faut remaper soit même les touches, et on est obligé d'avoir un clavier dans la main pour lancer les sorts. Ça rend quand même le jeu assez fun, mais bien plus compliqué (en difficile il ne faut même pas y penser). Mais au clavier il se fait aussi très bien !

Le seul problème étant qu'il faut parfois farmer les montres pour avoir tous les drops, et les musiques bien qu'excellentes deviennent assez lassante au bout de la 10e fois.

Sinon une dizaine d'heures de jeu pour seulement 4 euros. Si vous avez un peu squatté stepmania ou DDR, il ne faut vraiment pas hésiter !
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Recommandé
23.9 heures en tout
Posté le : 10 août 2012
Tu t'imagines, j'ai payé Sequence pour un 1 euro, même pas le prix d'un kebab. Et pourtant, c'est comme si j'avais payé une frite fricadelle sauce picalili car il y a à bouffer plein le jeu. Du genre un gameplay qui tabasse, des dialogues qui tabassent (wé bon, ils m'ont fait sourire quoi), une OST qui tabasse (Ronald Jenkees, il te fait l'amour aux oreilles avec ses musiques) ... Bref t'as compris, tu vas acheter Sequence ou sinon va te faire violer par une vache folle en rut.
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Recommandé
31.3 heures en tout
Posté le : 18 mars 2014
9.8/10 ... Un des (voir le) meilleur jeu que j'ai joué jusqu'à présent ! ... les développeurs y ont mis du coeur pour le faire et ça ce ressent, un bon jeu indé et original qui plus est !
Mixer la musique et un gameplay à la fois à la guitar héro ou frets on fire un petit côté RPG et Rôle-Play à la Dungeon Crawlers ... juste énorme !
Durée de vie du jeu ? 5/8 heures en prenant son temps en ramassant tout et en faisant tout les succès.
L'histoire du jeu est génial, à la fois futuriste et pourtant pas tant que ça ; mais aussi pleine de rebondissements de twist scénaristique et d'imprévus ! ... jamais vous ne vous douterez de ce qui viens juste après ...

En gros : beau, magique, musique et gameplay sans défauts, difficultée dosé et pensé pour le casual comme le hardcore gamer et surtout un concept jamais exploité dans le domaine mixer un gameplay type rpg basé sur la musique !
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