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《Sequence》結合節奏和角色扮演元素,進而創造出一種獨特的遊戲體驗。
發售日: 2011年10月20日
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購買 Sequence

評論

「...《Sequence》是我玩過的遊戲中,少數幾款能夠完全發揮它的潛力,幾乎無可挑剔的遊戲之一。」
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

關於此遊戲

《Sequence》結合節奏和角色扮演元素,進而創造出一種獨特的遊戲體驗。一同加入受困於神秘高塔中的 Ky,並在一位叫做 Naia 的神秘女孩引導下往上移動,途中將會遭遇致命的怪物和滑稽的人物。找出背後的巨大陰謀吧...如果你能在這場旅程中活下來的話。

遊戲特色:


  • 全對話配音和超過 10 小時的遊戲時間
  • 由 Ronald Jenkees 以及 Michael Wade Hamilton 所製作的遊戲配樂
  • 物品合成和自訂咒語機制提供一個完整的角色扮演體驗
  • 支援 Steam 成就和雲端存檔

系統需求

    • 作業系統:Windows XP、Vista、7
    • 處理器:1.7 GHz 雙核心處理器或更高
    • 記憶體:2 GB
    • 硬碟空間:250 MB
    • 顯示卡:512 MB 並相容於 DirectX 9.0c 之顯示卡(必須支援 Shader Model 3)
    • DirectX®:9.0c
具參考價值的客戶評論
17 人之中有 14 人(82%)認為這篇評論有參考價值
此帳號擁有 675 款產品
93 篇評論
11.6 記錄時數
Sequence is an entirely unique game which combines rhythm gaming with RPG mechanics. Three boards drop arrows simultaneously in a DDR fashion - one for attack, one for defense, and one for regeneration of mana with which to attack further. The player rotates between the boards while pressing the arrows in time with music in order to win the battle, gain experience and items, craft weapons, and learn new spells.

It's quite fun, if a bit short. The voice acting is quite solid for a budget title, the music is fairly good, and the graphics are perfectly serviceable if quite static - however, for the type of game it is, that doesn't get in the way.

The story gets a little odd (if predictably so) towards the end, but all in all, I had a lot of fun throughout. It's more for rhythm game fans than RPG fans, as those mechanics are the dominant ones, but it's definitely worth a look if you want to try something different.
張貼於:2014年3月2日
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20 人之中有 13 人(65%)認為這篇評論有參考價值
此帳號擁有 48 款產品
4 篇評論
1.0 記錄時數
Sequence is a rhythm game at heart. Where it differs from standard rhythm games is that it features unique RPG elements to mix up the gameplay. Like in a traditional RPG, you'll get into battles with different foes. The battle system is fairly simple. There's 3 windows, all with arrows falling down ranging from left, right, up, and down. You need to press the designated arrows, and if you miss you lose some of your health. One window is to defend from enemy attacks, one is to generate mana, and the last one is to cast spells. It seems complicated at first, but it really isn't. Once you defeat the enemy, the battle is over.

Unfortunately, for me at least. The battle system got boring very quickly. Part of the reason for that is because I found the music very dull and forgettable. But then again, music is different for everyone. So I can't speak for others.
The game also features a story. One which I don't really enjoy... I can't connect to the characters. They try to be funny, but it just doesn't work for me. And the jokes just keep coming and coming. There's voice acting too. Some of the characters sound ok, but others don't. Everything just feels so stale. The characters and backgrounds could use a bit of animation.

I just can't recommend Sequence. There are a lot of better rhythm games out there. The key part of a rhythm game is the music, and I just don't enjoy the music in this game. The battle system gets bland very quickly. Story is optional for this kind of game, but this one tried to have one and it didn't work. I just don't enjoy it.
張貼於:2014年4月12日
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9 人之中有 7 人(78%)認為這篇評論有參考價值
此帳號擁有 544 款產品
23 篇評論
18.7 記錄時數
Im huge fan of stepmania and in the meanwhile I played it without a step board, arrows, arrows everywhere - thats why I gladly started playin Sequence, no, not by the arrows itself but by the close gameplay of rhythm music game ;) If u are one of those who enjoy any kind of music game dont hesitate to play this sweet title with charmin hand drawn artworks and really good piece of music tracks, U'll love it since u can play here as total casual to complete storyline and yet play for fun or choose the way-of-a-peaceful-warrior's-magic-fingers and smash ur keyboard in the end >:D 9/10
張貼於:2014年3月28日
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13 人之中有 9 人(69%)認為這篇評論有參考價值
此帳號擁有 1,071 款產品
33 篇評論
12.6 記錄時數
Sequence is an amazing music driven game with phenomenal dialogue lines and voice acting, the storyline is also very compelling. Totally worth the full price, I strongly recommend this game for everyone!
張貼於:2014年6月9日
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6 人之中有 5 人(83%)認為這篇評論有參考價值
此帳號擁有 93 款產品
87 篇評論
5.7 記錄時數
I've been buying a lot of bundles recently, I picked up ~20 in July, and Sequence has been one of my favorite pulls thus far.

*NOTE: This review will be fairly biased, as I enjoy dj-ing/mixing electronic dance music.

If you like rhythm games like Tap Tap Revolution, music - in particular the electronic dance music genre, grinding, and crafting, then you will really enjoy this game. Ronald Jenkees does a lot of the music for the game, and if you like his style then you will love the music found here.

The aesthetics of the game are nice - the artstyle for the characters and backgrounds are well-detailed. The music is very, very good, however, if you do not like the electronic genre, then you may get tired of hearing the music, and this is critical because it is the core of the gameplay and (so far) the variety is not too expansive. You will also grind quite a bit, so you will be hearing the same tracks repeatedly.

The story is decent, nothing too fancy. The voice acting is not bad, and the comedic banter between the main characters is funny at times. There is also some teasing of common RPG elements, which I always find very nice when not overdone.

The controls are easy to familiarize yourself with - you use the WASD keyes and/or the arrow keys in combination with the numbers (spell hotkeys) and Q and E. The tutorial is skip-able but extremely important for understanding the mechanics of the game. The learning curve is moderate to difficult - especially if you are not used to playing rhythm games. I am pretty good at beatmatching by ear, so I tried the 2nd hardest difficulty and had to tone it down a level - my finger dexterity on the keys are still rusty; however, I plan to do a playthrough on the hardest difficulty once I beat the game.

Gameplay is very, very fun if you are interested in the rhythm genre. You have three windows, Defence, Spells, and Mana. Arrow kills will fall in the Defence and Mana windows, and you can swap your active window with the Q and E skills (left and right respectively). If you fail to press an arrow key in the Defence window, you lose health depending on the type of arrow (basic white color = -1 HP, and so forth). If you fail to press an arrow key in the Mana window, there is no effect.

Arrows will only fall in the Spells window when you activate one of your spells with the number hotkeys, however, you must also have enough mana to cast the spell. Failing to press even a single arrow key in the Spells window will cause you to fail in casting it and you will not be refunded your mana. Spells are the way you damage your opponent, and you can also heal yourself. I believe you can only have 4 active spells at a time (you start with 2 slots and unlock more as you progress through the tower).

Between battles, you can craft and equip different items. There are 7 floors in the tower you wake up in, and you are given new crafting recipes as you reach new floors. One item will always give a permanent bonus (ex: +1 to offence), and others can be new spells, armor, or weapons. You can also scrap your items for experience points. When you craft, you have to pay exp. to increase the chance of success (you can even pay lose levels if you want to pay that much exp); if you fail, you are not refunded the exp.

Levelling up is done automatically, you do not have to allocate skill points.

As you progress through the game, monsters will have a unique "guardian ability" for each floor - for example, on the 2nd floor enemies (once per battle) can activate an ability that makes the falling arrow keys fade to invisibility as they reach the lower quarter of your window. Listening to the beat of the music really, really helps because the keystrokes tend to match the beat very well. With enough practice, you can even swap windows freely and continue pressing arrow keys to the beat. There is a craftable item for each floor that allows you to ignore guardian effects (except when you fight the bosses).

Boss battles are fun and the character's are pretty funny. Each boss will use their guardian effect more frequently, and you cannot negate it with the inhibition item.

If you are interested in rhythm games, definitely pick up this fantastic game.

Highly recommend!



張貼於:2014年8月2日
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53 人之中有 46 人(87%)認為這篇評論有參考價值
此帳號擁有 124 款產品
2 篇評論
17.7 記錄時數
As a RPG and Stepmania enthousiast, this would seem like the perfect Indie game for me. And indeed, it was fun to play. It was unique. It was something fresh. And being a RPG fan, I am used with doing repetitive things in order to get that one rare drop.

One warning is that even casual gamers who would like to simply play the game and go through the story, might still face some moments where they have to engage battles over and over to get that last item for a recipe. Bite through it, the way you make story progression is quite slow in itself. Ronald Jenkees kicks ♥♥♥, but not after the 6~7th time in a row. Yeah, having only one fixed song per enemy doesn't get you on your toes that much.

On sales it's usually just one buck, so hopefully no buyer's remorse after you've even spent an hour at it.
張貼於:2013年11月27日
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