Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience.
Recenzje użytkowników: Bardzo pozytywne (738)
Data wydania: 20 Paź, 2011

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Kup Sequence

JESIENNA WYPRZEDAŻ! Koniec oferty: 2 grudnia

-50%
$4.99
$2.49
 

Rekomendowane przez kuratorów

"Rhythm games meet RPGs with an excellent soundtrack and challenging difficulty at the higher levels."
Zobacz pełną recenzję tutaj.

Recenzje

“... Sequence is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

O tej grze

Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

Wymagania systemowe

    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
Pomocne recenzje klientów
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
7.5 godz. łącznie
Zamieszczono: 14 listopada
Art: 9/10 (I am being a little too much critical here, it is above great!)
Code: 10/10 (can not see flaws, very agile and stable! +there is calibration feature to fix A/V off-sync!)
Enjoyability: 9/10 +consists great humour! (especially check item descriptions!)
Beatmaps: 7/10 (sometimes weaker beats result in two keypress, when the strong one is one key press)
Toughtness if necessary: 10/10 (there are four difficulty settings: easy, medium, hard, spasmodic)


9/10

PROTIPS: #1: Use ASDF instead of arrows and numeric keypad 4,6 to rotate and 1,2,3,7,8,9 for spells. Really comfortable! #2: Medium is too easy. #3: Spasmodic difficulty most likely will require playing against easier enemies repetitively in order to level up and beat stronger enemies or to use recipes, because that will help a lot; makes game a little more like RPG because of the repetitions, but that is enjoyable, really. If that is not for you, take hard or normal. When I started with normal and went to 4th floor, I felt it was too easy for me and I went for spasmodic difficulty. I found it really challenging and that is what I really hoped for.
Czy ta recenzja była pomocna? Tak Nie
8.9 godz. łącznie
Zamieszczono: 3 listopada
Very fun, great soundtrack, interesting story and cheap. Worth the time and money.
Czy ta recenzja była pomocna? Tak Nie
1.3 godz. łącznie
Zamieszczono: 3 listopada
Music gets dull, but overall it's pretty entertaining when you only have 15 minutes to get a game in.
Czy ta recenzja była pomocna? Tak Nie
11.7 godz. łącznie
Zamieszczono: 29 października
A great take on a rythm game using multiple windows for attack, defense and mp regen. Great music too!
Czy ta recenzja była pomocna? Tak Nie
20.3 godz. łącznie
Zamieszczono: 15 listopada
Great game. This game use the Guitar Hero/Rock Band mechanics in RPG like batles, you can use keyboard, guitar, game control and drumms :)
Czy ta recenzja była pomocna? Tak Nie
11.2 godz. łącznie
Zamieszczono: 13 listopada
I enjoyed this game, it was pretty unique. I only wish it were longer.
Czy ta recenzja była pomocna? Tak Nie
2.2 godz. łącznie
Zamieszczono: 14 listopada
It's an RPG with a DDR-esque battle system. Having three simultaneous DDR-esque streams going -- one for offense, one for defense, and one for healing -- at all times during battle keeps things from going stale and allows the player freedom to strategize. If you like rhythm games, this is definitely a good one to get.
Czy ta recenzja była pomocna? Tak Nie
3.5 godz. łącznie
Zamieszczono: 19 listopada
at first i just could not get the game at all as in attacking and deffending and the mana thing was a bit confusing. BUT after i got used to switching the pannels to attack and deffend and stuff it was not that hard. i could play this game all day too. gameplay is simple and stuff and cida easy to get used to. i also like the RPG feel to it too it's added a bit of fun to the game without it it would just be a DDR game and thats boring.

so 10/10
Czy ta recenzja była pomocna? Tak Nie
8.7 godz. łącznie
Zamieszczono: 22 listopada
10/10 what a rhythm
Czy ta recenzja była pomocna? Tak Nie
10.3 godz. łącznie
Zamieszczono: 25 listopada
The voiceacting and writing are painfully self-aware. Trying too hard to make fourth wall allusions. The rhythm part of the gameplay is challenging, but crafting seemed like an artificial barrier to more rhythm gameplay.
Czy ta recenzja była pomocna? Tak Nie
8.8 godz. łącznie
Zamieszczono: 27 listopada
Bit of a mixed bag, Sequence is a rhythm game about using three different playing to fight monsters. There's the defense field in which you defend against incoming attacks by aggressors by blocking their attacks pressing the corresponding keys. The spell field in which you cast spells with different effects such as DoT, healing, or fast recharge low damage spells. And the mana field in which you replenish mana, which is used to cast spells, you can only have one of these fields open at a time and there is a time limit for defeating the monster, which is an interesting concept. The monsters have a chance of dropping various items, the lower the more rare and they all give a different amount of experience. You use your experience to craft items, spell scrolls, or keys which you use to use to progress, herein lies some of the problems of the game. It feels like a grind, just a huge grind. You end up wasting so much time either killing the same monster over and over again to find that ONE item you need to make better gear or spells, and you can end up wasting all of that precious expereince you earned making you down on experience, although you do lose out on some items. It just gets very very repetitive around floor four you notice none of the spells bring anything new to the table. It doesn't help the writing isn't super compelling. Not to mention the music is reused and the only time you feel like you're actually playing a rhythm game is when you're in the mana field, which is when the keys actually feel like they correspond to the music. It's got cute ideas but it's riddled with flaws, it's worth checking out if you feel confident sinking money into just to get a feel for it, hey if you're into the grind and slamming on keys for 10 seconds at a time (roughly how long it takes to get your mana replensihed) then be my guest.
Czy ta recenzja była pomocna? Tak Nie
10 z 11 osób (91%) uważa, że ta recenzja jest pomocna
5.8 godz. łącznie
Zamieszczono: 2 sierpnia
I've been buying a lot of bundles recently, I picked up ~20 in July, and Sequence has been one of my favorite pulls thus far.

*NOTE: This review will be fairly biased, as I enjoy dj-ing/mixing electronic dance music.

If you like rhythm games like Tap Tap Revolution, music - in particular the electronic dance music genre, grinding, and crafting, then you will really enjoy this game. Ronald Jenkees does a lot of the music for the game, and if you like his style then you will love the music found here.

The aesthetics of the game are nice - the artstyle for the characters and backgrounds are well-detailed. The music is very, very good, however, if you do not like the electronic genre, then you may get tired of hearing the music, and this is critical because it is the core of the gameplay and (so far) the variety is not too expansive. You will also grind quite a bit, so you will be hearing the same tracks repeatedly.

The story is decent, nothing too fancy. The voice acting is not bad, and the comedic banter between the main characters is funny at times. There is also some teasing of common RPG elements, which I always find very nice when not overdone.

The controls are easy to familiarize yourself with - you use the WASD keyes and/or the arrow keys in combination with the numbers (spell hotkeys) and Q and E. The tutorial is skip-able but extremely important for understanding the mechanics of the game. The learning curve is moderate to difficult - especially if you are not used to playing rhythm games. I am pretty good at beatmatching by ear, so I tried the 2nd hardest difficulty and had to tone it down a level - my finger dexterity on the keys are still rusty; however, I plan to do a playthrough on the hardest difficulty once I beat the game.

Gameplay is very, very fun if you are interested in the rhythm genre. You have three windows, Defence, Spells, and Mana. Arrow kills will fall in the Defence and Mana windows, and you can swap your active window with the Q and E skills (left and right respectively). If you fail to press an arrow key in the Defence window, you lose health depending on the type of arrow (basic white color = -1 HP, and so forth). If you fail to press an arrow key in the Mana window, there is no effect.

Arrows will only fall in the Spells window when you activate one of your spells with the number hotkeys, however, you must also have enough mana to cast the spell. Failing to press even a single arrow key in the Spells window will cause you to fail in casting it and you will not be refunded your mana. Spells are the way you damage your opponent, and you can also heal yourself. I believe you can only have 4 active spells at a time (you start with 2 slots and unlock more as you progress through the tower).

Between battles, you can craft and equip different items. There are 7 floors in the tower you wake up in, and you are given new crafting recipes as you reach new floors. One item will always give a permanent bonus (ex: +1 to offence), and others can be new spells, armor, or weapons. You can also scrap your items for experience points. When you craft, you have to pay exp. to increase the chance of success (you can even pay lose levels if you want to pay that much exp); if you fail, you are not refunded the exp.

Levelling up is done automatically, you do not have to allocate skill points.

As you progress through the game, monsters will have a unique "guardian ability" for each floor - for example, on the 2nd floor enemies (once per battle) can activate an ability that makes the falling arrow keys fade to invisibility as they reach the lower quarter of your window. Listening to the beat of the music really, really helps because the keystrokes tend to match the beat very well. With enough practice, you can even swap windows freely and continue pressing arrow keys to the beat. There is a craftable item for each floor that allows you to ignore guardian effects (except when you fight the bosses).

Boss battles are fun and the character's are pretty funny. Each boss will use their guardian effect more frequently, and you cannot negate it with the inhibition item.

If you are interested in rhythm games, definitely pick up this fantastic game.

Highly recommend!



Czy ta recenzja była pomocna? Tak Nie
12 z 17 osób (71%) uważa, że ta recenzja jest pomocna
12.6 godz. łącznie
Zamieszczono: 9 czerwca
Sequence is an amazing music driven game with phenomenal dialogue lines and voice acting, the storyline is also very compelling. Totally worth the full price, I strongly recommend this game for everyone!
Czy ta recenzja była pomocna? Tak Nie
5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
14.1 godz. łącznie
Zamieszczono: 12 października
I have to admit, this game surprised me. I got this game from a bundle and decided to install it to try it out. I end up really liking it and played it until the very end. It's a rhythm based game, you have to change between 3 panels with Q and E, you use the arrows to hit the notes.

When I saw the tutorial I thought the game would be insanely confusing and hard to play, but it's quite nicely done, as you see all 3 panels at once at any time, so you see what is coming.

The art is really cool, the music is awesome and the story is even more awesome! I wanted to play until the end to know what happens... It's full of surprises, it's hiralious and you get hooked right into the story.

The spells aren't limited to only damage, you have shielding, direct damage, DOT, healing, boosts... Alot of different spells to use. You have to kill the monsters and ascend floors until you reach the top. All monsters have specific drops which you have a certain percentage of getting everytime you kill them (with music of course). You also have to craft/find your gear and you can learn new spells by using scrolls and completing the songs with high accuracy or note combos.

Theres not many bad things to say about the game... My only real issue with the game is the hitboxes... Sometimes it looks like you miss but it actually works and sometimes you think you succesfully hit the note but you didin't. Luckily this rarely happens so it didin't affect me too much. Maybe i'm just bad at the game though, I don't know!

This game is definately worth looking into, especially since it is only 4.99$. I'd say anybody that likes good stories or rhythm/music-based games should really try it out!
Czy ta recenzja była pomocna? Tak Nie
8 z 13 osób (62%) uważa, że ta recenzja jest pomocna
1.3 godz. łącznie
Zamieszczono: 17 sierpnia
At first glance, this game is a unique rhythm and battle game. I would enjoy this IMMENSELY more if there were multiplayer. Fighting against stale AI is pretty dull, but I like it for what it is.

The dialog is full of excruciatingly bad deliveries of unwitty jokes and poor "insightful" satirical sarcasm that belittles people's intelligence in an almost superfluously verbose manner (as if they are talking to a child). I don't need the explanations of these poor attempts at "correcting" whoever they are trying to correct and I am sure most people didn't eg., when they say the word "Mana" and say it is pronounced "Mah-na", It came off so pretentious and belittling. It would just be so much better if they didn't have this unnecessary dialog for the tutorial, people want to get straight to the gameplay and see if they like it before wasting an hour of dialog! I know how "Mana" is pronounced, I am sure most avid gamers are familiar with it and even MTG players. BUT the MAIN character, I guess because of the personality he was given? He speaks FOR me. He called Naia annoying, dear god is she annoying! The voice actor who did her, I don't know if it was a girlfriend of one of the developers or something, but she has that valley girl voice that makes me want to rip my hair out every time I hear her vocal fry. She stutters here and there and fails to convey her credibility as a "guardian" in the game. Despite her lines and voice acting being terrible, the main character proves a redeeming glimmer of hope of tolerance.

Being there were some sound issues already, I expect way more and some of the sfx are not mixed into the overall game volume very well.

The music, thus far, is pretty bland. It would be better if they were all original tracks catered to the players and developers.

I recommend the game if you can catch it on sale or in a bundle or if you have a 10-16 year old sis/bro, otherwise I'd say to go find a different rhythm game. If multiplayer comes to be in this concept, then it's on!
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
7.1 godz. łącznie
Zamieszczono: 19 czerwca
Amazing. Great visuals. Stunning music. Solid gameplay. Looking forward to what this studio conjures up next.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
2.4 godz. łącznie
Zamieszczono: 23 czerwca
Unique, addictive and challenging! What more do you want? The music is also really catchy. Get it!
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
2.4 godz. łącznie
Zamieszczono: 17 czerwca
This game is the best game I have ever played, but I say that about alot of games. It was reallly hard at first if you have ever played a rythem game but after floor one i got the hang of it. 9\10 would recomend.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
7.2 godz. łącznie
Zamieszczono: 27 czerwca
Very Addicting game. Awesome soundtrack by many DJs. This rhythm game is like DDR for your fingers and the story is really intringuing.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
47.2 godz. łącznie
Zamieszczono: 2 czerwca
Awesome game. Refreshing gameplay mechanics, clever and meta writing and character development, engaging plot, gorgeous art, fun music, snarky menus... The list goes on and you can blame the vagueness on my efforts not to spoil you. Just play it, it's immensely fun and i assure you: you don't want to miss that. (Plus it's ridiculously underpriced, you're really making a great deal here.)
Play Sequence. You won't regret it!
Czy ta recenzja była pomocna? Tak Nie