Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience.
用户评测: 特别好评 (798 篇评测)
发行日期: 2011年10月20日

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"Rhythm games meet RPGs with an excellent soundtrack and challenging difficulty at the higher levels."
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评测

“... Sequence is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

关于这款游戏

Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

系统需求

    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
有价值的用户评测
2 人中有 2 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:2014年9月19日
进不去,虽然已经装了Windows Media Player还是玩不了
这篇评测是否有价值? 有趣
7 人中有 7 人(100%)觉得这篇评测有价值
14.1 小时(记录在案的)
发布于:2014年10月12日
I have to admit, this game surprised me. I got this game from a bundle and decided to install it to try it out. I end up really liking it and played it until the very end. It's a rhythm based game, you have to change between 3 panels with Q and E, you use the arrows to hit the notes.

When I saw the tutorial I thought the game would be insanely confusing and hard to play, but it's quite nicely done, as you see all 3 panels at once at any time, so you see what is coming.

The art is really cool, the music is awesome and the story is even more awesome! I wanted to play until the end to know what happens... It's full of surprises, it's hiralious and you get hooked right into the story.

The spells aren't limited to only damage, you have shielding, direct damage, DOT, healing, boosts... Alot of different spells to use. You have to kill the monsters and ascend floors until you reach the top. All monsters have specific drops which you have a certain percentage of getting everytime you kill them (with music of course). You also have to craft/find your gear and you can learn new spells by using scrolls and completing the songs with high accuracy or note combos.

Theres not many bad things to say about the game... My only real issue with the game is the hitboxes... Sometimes it looks like you miss but it actually works and sometimes you think you succesfully hit the note but you didin't. Luckily this rarely happens so it didin't affect me too much. Maybe i'm just bad at the game though, I don't know!

This game is definately worth looking into, especially since it is only 4.99$. I'd say anybody that likes good stories or rhythm/music-based games should really try it out!
这篇评测是否有价值? 有趣
6 人中有 6 人(100%)觉得这篇评测有价值
7.5 小时(记录在案的)
发布于:2014年11月14日
Art: 9/10 (I am being a little too much critical here, it is above great!)
Code: 10/10 (can not see flaws, very agile and stable! +there is calibration feature to fix A/V off-sync!)
Enjoyability: 9/10 +consists great humour! (especially check item descriptions!)
Beatmaps: 7/10 (sometimes weaker beats result in two keypress, when the strong one is one key press)
Toughtness if necessary: 10/10 (there are four difficulty settings: easy, medium, hard, spasmodic)


9/10

PROTIPS: #1: Use ASDF instead of arrows and numeric keypad 4,6 to rotate and 1,2,3,7,8,9 for spells. Really comfortable! #2: Medium is too easy. #3: Spasmodic difficulty most likely will require playing against easier enemies repetitively in order to level up and beat stronger enemies or to use recipes, because that will help a lot; makes game a little more like RPG because of the repetitions, but that is enjoyable, really. If that is not for you, take hard or normal. When I started with normal and went to 4th floor, I felt it was too easy for me and I went for spasmodic difficulty. I found it really challenging and that is what I really hoped for.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
17.5 小时(记录在案的)
发布于:2014年12月30日
This is an extremely fun game! You should really go and play it!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
14.6 小时(记录在案的)
发布于:2014年8月22日
Hope this will help other gamers and rythm ethusiasts, have fun! ^.^

Sequence is a rythm game with an actual story (not a bad one in my opinion), but won't spoil it :P it has combat mechanics which really few games have done it well if any. you have 3 "panels/tabs" in which you run the rythms, the atack one, defese one and mana gathering one, it's basics are well explained in it's well made tutorial.

Cons:
- if you want to 100% can be a tinsy but grindy to get materials for crafting ( YES IT HAS CRAFTING);
- for a rythm game it doesn't have that many songs;

Pros:
- an actual decent story with twist;
- good, funny dialogue with great voice acting;
- challenging yet fun gameplay;
- nice variety of skills;
- has crafting and items with boosts and what not's;
- cartoony/anime graphics but well made in my opinion;
- trains observatory and reflex skills;
- story wise doesn't have replayability but it's fun to replay it from time to time;
- story easter egg, FIND IT;
- not hard to 100%;
- you can pause during battles whenever you want;
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
16.4 小时(记录在案的)
发布于:2014年12月10日
Sequence is a solid rhythm combat game, with good emphasis on multitasking. The graphics are nice, but lacking true animation. Music in the game is good, but the limited setlist means several songs will be repeated. That repetition will get on your nerves, as the progression system in the game pushes for RPG-style grinding to craft all the equipment. With 3 monsters to choose per floor, you will have to repeat fights to get all the random crafting parts.

The game is solid and affordable, and I can recognize the music even a year after beating it. It doesn't need much of a sale to be a great deal, and I could recommend it at full price if you like the idea of the combat grind.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
14.7 小时(记录在案的)
发布于:2014年12月20日
Expectation should be left at the door when playing Sequence. Catchy tracks align themselves neatly with "gems" or arrows on the tracks, bringing a truely rhythmic experience.

Sequence occasionally feels like a grind and my experience has only been through PC controls through normal difficulty.
I still rate this game highly on rhythmic value, the combat system is a nice tweek to the typical guitar hero style approach; with switch lanes that reminds me of Frequency and/or Amplitude.

!!! Do not measure this game by store value, it's an experience not to be missed !!!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
20.7 小时(记录在案的)
发布于:2014年12月17日
a fun casual logic-based game
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年12月1日
This game has
WAYYYYYYYYYY
Too many drug references. Apart from that, its got some good gameplay
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
11.9 小时(记录在案的)
发布于:2014年12月27日
A factastic application of Rhythm mechanics to an RPG. Essentially a game about breakdance-fighting monsters. The writing is also hilarious.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
18.4 小时(记录在案的)
发布于:2014年12月30日
I recommend the soundtrack to this game.
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
18.0 小时(记录在案的)
发布于:2014年12月5日
11/10

Cools story.
Cool gameplay.
Challenging gameplay, but you can finish the game without getting fustrated.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
25.3 小时(记录在案的)
发布于:2014年12月31日
A fantastic blend of Rhythm game and RPG. And the soundtrack is fantastic! I love this game!
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1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:1月26日
I’m horrible at rhythm games, I’ve never had the speed and skills to get through the harder difficulties and at the easier levels it feels like it’s to simple and child’s play. So I was kinda meh about the whole idea behind Sequence. But as soon as I got in there I must say that I really REALLY enjoyed rhythm gaming mixed with RPG elements, fighting, spells, mana and so on. Giving my successes and failures a deeper meaning.

It surprisingly fun to pull of a combo in Sequence and you’re rewarded with fun characters, good dialogue (not the best voice acting maybe but still fun dialogue). And for the first time I want to get further and deeper through the game… and it’s a rhythm game! The hardcore rhythm gamers will probably enjoy this, and the casual ones will like this, and the non rhythm gamers will still enjoy it for feeling more like a puzzle game.

Give this game a chance!

Recommended.

/ Nurgleprobe
这篇评测是否有价值? 有趣
23 人中有 12 人(52%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:2014年8月17日
At first glance, this game is a unique rhythm and battle game. I would enjoy this IMMENSELY more if there were multiplayer. Fighting against stale AI is pretty dull, but I like it for what it is.

The dialog is full of excruciatingly bad deliveries of unwitty jokes and poor "insightful" satirical sarcasm that belittles people's intelligence in an almost superfluously verbose manner (as if they are talking to a child). I don't need the explanations of these poor attempts at "correcting" whoever they are trying to correct and I am sure most people didn't eg., when they say the word "Mana" and say it is pronounced "Mah-na", It came off so pretentious and belittling. It would just be so much better if they didn't have this unnecessary dialog for the tutorial, people want to get straight to the gameplay and see if they like it before wasting an hour of dialog! I know how "Mana" is pronounced, I am sure most avid gamers are familiar with it and even MTG players. BUT the MAIN character, I guess because of the personality he was given? He speaks FOR me. He called Naia annoying, dear god is she annoying! The voice actor who did her, I don't know if it was a girlfriend of one of the developers or something, but she has that valley girl voice that makes me want to rip my hair out every time I hear her vocal fry. She stutters here and there and fails to convey her credibility as a "guardian" in the game. Despite her lines and voice acting being terrible, the main character proves a redeeming glimmer of hope of tolerance.

Being there were some sound issues already, I expect way more and some of the sfx are not mixed into the overall game volume very well.

The music, thus far, is pretty bland. It would be better if they were all original tracks catered to the players and developers.

I recommend the game if you can catch it on sale or in a bundle or if you have a 10-16 year old sis/bro, otherwise I'd say to go find a different rhythm game. If multiplayer comes to be in this concept, then it's on!
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
10.3 小时(记录在案的)
发布于:2014年10月3日
A really awesome game that knows what it is trying to be and maximizes its potential.

What I like:
-Awesome soundtrack. I expected to tire of the music after playing a mission a few times, but it does a good job of remaining likeable throughout.
-Great visual and audible feedback when hitting and missing notes.
-I love the storyline and the voicework. Just amateur enough to seem like a project done by your friends, just professional enough to not be too distracting.
-The three way split really adds to the DDR formula and makes it a strategic challenge instead of a reflex workout.
-Scope of the game is just right. Not too big, not too small.

What I didn't like:
-Sometimes it becomes a grind when you need just one item to advance and you can't quite get it.

Not really about the game, but I love the trailers. If you don't know about hitpoints... this probably isn't the game for you.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2014年12月28日
I could really do without the lame dialog and the awkward voice acting. I was willing to look past the poor attempt at Japanese anime, in hopes this was going to be a great mash-up of my two favorite genres. Sadly, this game fell sort of my very low expectations. The main character has only one pose, and two facial expressions (angry eyes, open mouth and angry eyes closed mouth).
I give it a 3/10 for pure laziness.
这篇评测是否有价值? 有趣
6 人中有 3 人(50%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:2014年12月21日
its ok
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:2014年5月16日
很有创意,音乐也很带感,不论是尝鲜还是长时间玩都是不错的选择。
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
15.2 小时(记录在案的)
发布于:2014年7月17日
很不错的游戏,推荐大家都去玩玩。
RPG类的音乐游戏,打怪升级,然后闯过每层。游戏难度可以选择,总体难度不大,四键模式。基本上等级提高后就都简单了,而且打怪失败也有经验值的,有三个音乐槽,可以切换来取得胜利,到后来基本就只使用技能槽和血槽。
游戏的缺点就是音乐虽然耐听,但数量较少,重复较多;而且怪物模型也少,换个颜色就是另一只怪物。
总的来说还是非常推荐的,另外这游戏通关后的字幕时间我是见过最欢乐的。

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