在無盡邪惡之國中,一塊石頭卻可能改變一切。Stone Story是一款以黑暗邪惡的世界為舞台,以ASCII字符動畫化的RPG遊戲。踏上旅程前往詛咒之地以集齊9顆魔法靈魂石,讓世界再一次恢復光明吧。
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極度好評 (429) - 429 篇使用者評論中有 89% 給予此遊戲好評。
發行日期:
2019 年 8 月 8 日
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

“While the game is fully playable and delivers an awesome experience, it's short of the ambitious vision the lead developer has. Our beta testers have been invaluable in not only providing feature testing and feedback, but in reassuring us that Stone Story RPG is a great game on the right track to being even greater! The roadmap moving forward is well defined and we look forward to collaborating with our players as we introduce more features, like extra boss phases, unique weapons, difficulty levels, and more.

One particular aspect of Stone Story that we want to polish and refine is user-generated content. There are several systems and mechanics in place that aim to foster a healthy environment of player discourse and content sharing. Early Access gives us the opportunity (and the audience!) to effectively tweak those pipelines and ensure that our players will have access to the right tools in the right place.”

這款遊戲的搶先體驗時間大約會持續多久?

“We expect to be in Early Access for about one year.”

正式版預計會與搶先體驗版有何不同?

“The main area for development relates to players who love the game and would like to keep playing for a long time. This is sometimes referred to as the 'elder' game. Currently, your goals run out at about 1 month of play. In addition to small improvements on several fronts, the final version of Stone Story will stay fun and interesting for much longer. There is also a layer of user-generated content that needs expanding.

Here are some features and mechanics you can expect over the next year of development:
  • More Levels of Difficulty - We want Stone Story to be a game that challenges you! By adding more levels of difficulty we give players more space to create their own objectives and increase the game's long-term value.
  • More Boss Phases - Going hand in hand with more levels of difficulty, additional boss phases will create deeper, more exciting encounters that fully explore what Stone Story's big bads have to offer.
  • More Items - Stone Story RPG is all about loot! Right now, there's a nice spread of items you can gain from adventuring and crafting, but we all know that having more options is strictly a good thing. Items like whips, bardiches, and a variety of shields will find their way into your treasure chests and recipes as Early Access development progresses.
  • More Unique Items - Where common items might focus more on raw power, unique items unlock special abilities that contribute to deeper tactical decisions and opportunities for theorycrafting and overcoming challenges in creative ways. For example, the Bashing Shield can be used to narrow the melee gap and stun multiple enemies, while the Boomerang can stun them from afar and keep the range advantage.
  • An Expanded Quest System - We have some exciting ideas in the works for the Quest System. The core idea behind it is to provide additional content that can layer onto existing locations, rewarding players while expanding the story and world design. The more ambitious part of the expanded Quest System lies in user-generated content: we plan to create a framework for players to build their own stories and share them with each other.
  • More Commands for Stonescript - Currently, Stone Story features an in-game scripting language called "Stonescript", which players can use to automate and optimize gameplay. Additional commands will mean more strategic possibilities open up!

搶先體驗版目前的開發進度如何?

“The primary story arc is done and the game is running well. If you are dashing from one game to the next, then Stone Story currently delivers a solid 8 hours of fun. However, if you really enjoy the experience and would like to stay, there is a ton of replay value, with different strategies to explore, interesting boss designs and 11 levels of difficulty per location.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“There are no plans to change pricing between Early Access and normal release.”

在開發過程中,您打算如何與社群互動?

“We currently engage with the community through our Discord server and regularly discuss design decisions, with the occasional live stream when there is something visually engaging under development. Often there is an A/B decision and it's great to have players democratically vote on those. We plan to continue this process through the Early Access as we add new flagship features, refine current systems and make balance decisions. Our goal is to make the game perfect, and to do that we need players.”
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在無盡邪惡之國中,一塊石頭卻可能改變一切...

Stone Story是一款以黑暗邪惡的世界為舞台的RPG遊戲。這個王國正受着怪物與神秘現象的折磨。踏上旅程並集齊9顆魔法靈魂石,讓世界再一次恢復光明吧。

這款遊戲集合了各種遊戲類型的要素並重新包裝成一個完全獨特的遊戲體驗。Stone Sory的核心機制之一是你無法直接控制你的角色,而是A.I.代替你完成所有的探索、戰鬥和搜刮工作。然而,這並不意味著本作是一款掛機遊戲。能否充分發揮藥水和特殊能力的效果取決於你的使用時機。Boss戰緊張刺激,扣人心弦,當Boss行動模式出現變化時,你需要快速切換至相應的道具。

你的好奇心將會是你旅程上的好伙伴,因為當你深入這款遊戲後,你會發現那個虛偽的表面其實內藏玄機。

特點


  • 絕贊的ASCII動畫和華麗的音樂
  • 結合了其他遊戲系統的A.I.將為玩家提供獨特的遊戲體驗
  • 8個獨特的區域,每個區域都有細緻入微的環境和緊張刺激的Boss戰
  • 簡單,但有深度的合成系統
  • 多種物品可供合成以部署適合的戰略
  • 一個充滿奇幻的世界,內有怪異的敵人、有趣的NPC對話事件以及迷人的傳說
  • 8小時以上的主線流程,此外還有程式生成的內容
  • 豐富的隱藏內容!

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低配備:
    • 作業系統: Windows 7 SP1+
    • 處理器: SSE2 instruction set support
    • 記憶體: 400 MB 記憶體
    • DirectX: 版本:10
    • 儲存空間: 300 MB 可用空間
    • 備註: Potatoware friendly
    最低配備:
    • 作業系統: Mac OS X 10.12+ (Sierra)
    • 處理器: 64bit, SSE2 instruction set support
    • 記憶體: 400 MB 記憶體
    • 儲存空間: 300 MB 可用空間
    • 備註: Potatoware friendly
    最低配備:
    • 作業系統: Ubuntu 12.04+
    • 處理器: 64bit, SSE2 instruction set support
    • 記憶體: 400 MB 記憶體
    • 儲存空間: 330 MB 可用空間
    • 備註: Potatoware friendly

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