Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
Análises de utilizadores:
Neutras (219 análises) - 54% das 219 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Neutras (15,336 análises) - 52% das 15,336 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 23 Out, 2014

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Comprar Sid Meier's Civilization: Beyond Earth Classics Bundle

Includes Civilization III Complete, Civilization IV, Civilization V and Sid Meier’s Civilization: Beyond Earth

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11 de Maio

Take One More Turn in Civilization VI

We’re excited to celebrate the 25th anniversary of the Civilization franchise by announcing Sid Meier’s Civilization VI, the next entry in the award-winning turn-based strategy franchise. Be sure to follow the Steam Community group here and add the game to your Steam wishlist!
Sid Meier’s Civilization VI, set to launch on PC on October 21, 2016, offers new ways to interact with your world, expand your empire across the map, advance your culture and compete against history’s greatest leaders to build a civilization that will truly stand the test of time. Your story begins later this year!

Sid Meier’s Civilization VI includes:

  • EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
  • ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
  • DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
  • COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
  • ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
  • A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.
Join the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.

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“A must play for strategy fans”
9 out of 10 – GAME INFORMER

“Successfully injects new life into Sid Meier's long-running strategy series”
9 out of 10 – POLYGON

9 out of 10 – DESTRUCTOID

Acerca deste jogo

Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.


  • Seed the Adventure: Establish your cultural identity by choosing one of eight different expedition sponsors, each with its own leader and unique gameplay benefits. Assemble your spacecraft, cargo & colonists through a series of choices that directly seed the starting conditions when arriving at the new planet.
  • Colonize an Alien World: Explore the dangers and benefits of a new planet filled with dangerous terrain, mystical resources, and hostile life forms unlike those of Earth. Build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for your people.
  • Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind. The technology web is organized around three broad themes, each with a distinct victory condition.
  • Orbital Layer: Build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.
  • Unit Customization: Unlock different upgrades through the tech web and customize your units to reflect your play style.
  • Multiplayer: Up to 8 players can compete for dominance of a new alien world.
  • Mod support: Robust mod support allows you to customize and extend your game experience.

Requisitos do Sistema

Mac OS X
SteamOS + Linux
    • Sistema Operativo: Windows® Vista SP2/ Windows® 7
    • Processador: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
    • Memória: 2 GB de RAM
    • Placa gráfica: 256 MB ATI HD3650 or better, 256 MB nVidia 8800 GT or better, or Intel HD 3000 or better integrated graphics
    • DirectX: Versão 11
    • Espaço no disco: Requer 8 GB de espaço livre
    • Placa de som: DirectX 9.0c‐compatible sound card
    • Notas adicionais: Other Requirements: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 Runtime Libraries and Microsoft DirectX.
    • Sistema Operativo: Windows® Vista SP2 / Windows® 7
    • Processador: 1.8 GHz Quad Core CPU
    • Memória: 4 GB de RAM
    • Placa gráfica: AMD HD5000 series or better (or ATI R9 series for Mantle support), nVidia GT400 series or better, or Intel IvyBridge or better integrated graphics
    • DirectX: Versão 11
    • Espaço no disco: Requer 8 GB de espaço livre
    • Placa de som: DirectX 9.0c‐compatible sound card
    • Notas adicionais: DirectX: DirectX version 11, or Mantle (with supported video card)
    • Sistema Operativo: 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processador: Intel Core i3 (2.2 ghz)
    • Memória: 4 GB de RAM
    • Placa gráfica: ATI Radeon 4850 / nVidia 640M /Intel HD 4000
    • Espaço no disco: Requer 8 GB de espaço livre
    • Notas adicionais: NOTICE: It is possible for Mac and PC to become out of sync during updates or patches. Within this short time period, Mac users will only be able to play other Mac users. NOTICE: The following video chipsets are unsupported for Civilization: Beyond Earth (Mac) • ATI Radeon X1000 series, HD 2400, 2600, 3870, 4670, 6490, 6630 • NVIDIA GeForce 7000 series, 8600, 8800, 9400, 9600, 320, 330, GT 120 • Intel GMA series, HD 3000
    • Sistema Operativo: SteamOS, Ubuntu 14.04
    • Processador: Intel Core i3, AMD A10
    • Memória: 4 GB de RAM
    • Placa gráfica: NVIDIA GeForce 260
    • Espaço no disco: Requer 8 GB de espaço livre
    • Notas adicionais: Don't meet the above requirements? That doesn't mean your configuration wont run Civilization: Beyond Earth. Visit the Beyond Earth community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civilization: Beyond Earth Linux and future AAA Linux releases!
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Neutras (219 análises)
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Neutras (15,336 análises)
Publicadas recentemente
Foxy By Proxy
( 14.2 hrs em registo )
Publicada: 30 de Junho
(I played this with the Rising Tide expansion. Haven't tried it without it)

Is this as good as Civ 5? No. Is it still a good game? Yes. I picked it up on a steam sale and I was wary at first, due to the large amount of negative reviews, but I still have had a blast. I played 14 hours in two days, and will be coming back for more. Will probably drop it when Civ 6 comes out, and I will still switch to Civ 5, but Civilization: Beyond Earth is still worth the money I paid for it.
( 10.6 hrs em registo )
Publicada: 30 de Junho
The future version of Civ V. So good, right? Nope.

After many fun hours on Civ V with friends, I looked to buy this at launch. Having instead bought something else, I left this a while as the reviews were not encouraging. The next Steam Summer Sale rolls around, and the reviews are still bad, so I buy it for £10. Unlike Civ V, you do not play as major historic figures, but as 'generic scientist'. You instead chose a play style rather than aiming for a victory type, which limits you to three endings. The map is not as interesting as the Civ maps on random, and the NPC 'Barbarians' which are space worms, pop up everywhere and ruin the game.

Overall, not a fun game and a let down.

( 4.7 hrs em registo )
Publicada: 30 de Junho
Didn't play it much yet but I'm having lot of fun already. Webtech and managing trade routes sometimes confuses me but it's ok, not really a huge problems. The game is only dx11, wich slows down the game on my laptop (wich I use when I'm traveling for work) but hey, thats not the game target I guess, I can see why the Devs didn't implement other old renderer in 2016. The only thing I didn't like at all is the absence of the 2d/trategic view. Why? WHY? I found out some explanation by the devs but was really BS imho. Anyway, I aready know I'm gonna play this for a long time and it is worthy of the price I paid for.
( 13.1 hrs em registo )
Publicada: 30 de Junho
Like others have said, it feels like a mod. I still like it though.
( 52.4 hrs em registo )
Publicada: 30 de Junho
Civ BE lacks the feeling of playing and having a history. Because the leaders and nations are/were never real you have no emotional connection to neither your nor the other nations. Somewhen the game beginns to feel boring. In civ 3/4/5 you can lead your country trough history / an alternative history. It was amusing when India began to nuke other countries or Norway went for world domination. Now I don't care what the other nations do. They are just some random other people. (Same with building in your city and the lack of known [natural] wonders) And that's just about the 'emotional' problem I have with the game. The game mechanics feel exactly like civ 5 in simple. There are gamebreaking bugs in the multiplayer (still!) and the victory conditions are too similar.

It's not a totally bad game but if you expect a good civ game this could disappoint you. I like to start new games but it becomes boring too fast so I rarely finish a whole game.
( 14.8 hrs em registo )
Publicada: 30 de Junho
It looks very nice and plays different to Civilization V. I mean, there are all these new technologies and gameplay aspects, that are very interesting to explore and understand. And the music is awesome! It's the best building and strategy game I've played so far. And it runs perfectly fine on my computer. I really like it.
( 17.3 hrs em registo )
Publicada: 29 de Junho
I've got mixed-to-positive feelings on this. On one hand, it's a fun game, when judged by itself or alongside its old ancestor Alpha Centauri. On the other hand, even with all the DLC and the Rising Tide expansion pack, I feel it's a lesser game than its immediate predecessor, Civilization V. I found the tech tree and affinity to be a good addition. The point-based diplomacy was mildly interesting, but lacking compared to Civ V (especially when trying to figure out how to make other nations not go to war with you). Having rich, habitable oceans (a Rising Tide feature) is a nice touch.

Overall judgement: it's worth playing at least a few times, if you can get the whole collection on sale and want a different civ-building experience.
( 28.3 hrs em registo )
Publicada: 29 de Junho
I have played this game and gone on and off it.

In my final conclusion of this game my thoughts are this:

-It's the same style game of the other Civilisation games, however the biggest thing to point out here is that it's not based on the based. I think this is important as part of the allure of the other civilisation games is reliving the centuries with the discoveries, units, etc. Because this is Sci-fi and based on the future, it removes allot of familiarity with the playable races, but it also means it has an oppertunity to be more creative.

-Unlike Civ V, Diplomacy is more than just a trading of goods and safe passage. Diplomacy feels more fleshed out, and in ways you are more/less in control of it as your choices reflect the happiness of other races, but you can also control to what degree. I feel that Civ V, though a great game, was not so much a diplomatic game, at least not without it's expansions.

-PVE is more a thing in Beyond Earth as it's more than just barbarians, there is a multitude of alien creatures that may (or may not) attack you. This makes exploration more dangerous, but also more thrilling/rewarding.

My only concern of this game is that it only had one expansion, and although the setup was amazing, I feel it required allot more fleshing out than what it recieved. Arguably I feel that would of been the same for Civ V, but as Civ V was more famliar due to its connections to the other Civ games, it didn't suffer as much as Beyond Earth did. It's a shame because all in all it was the same game but different theme, and if more investment and time went into this game, it could of becoming a very fascinating game to play and arguably may of achieved a similar rank to Civ V.

I would definately say the biggest downfall of this game is that it's the future, so immediately it loses its familiarity in playing the game, identifying characters, scenes, and basically our history. Because of this it had to be exciting enough to have the mechanics of the other Civ games but be entirely different at the same time, and it was just a gamble that people did not wish to explore.

It particular saddens me that Civ VI is out and again it's gone back to using our history and familiarity as the theme content of the game.

Give the game a try with an open mind, it' is Civ mechanics, but the theme is one that is more out there than our history.
( 18.9 hrs em registo )
Publicada: 29 de Junho
this being the next game in the series after civ 5, it is incredibly disappointing =[
The Spaghetti King
( 42.9 hrs em registo )
Publicada: 29 de Junho
good ♥♥♥♥ yo
Análises mais úteis  Nos últimos 30 dias
86 de 101 pessoas (85%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
146.6 hrs em registo
Publicada: 8 de Junho
I was so excited for this game but unfortunately it didnt live up to the hype. It feels more like a mod for Civ5 than a full game in its own right. If it was a $15 expansion pack for Civ5 it would have been okay but for the price of a full game I cant recommend this to anyone, I would suggest buying Civ5 instead.
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44 de 50 pessoas (88%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
166.2 hrs em registo
Publicada: 16 de Junho
I revisited this game after giving up on it at release due to the awful diplomacy bugs. I wanted to see if it had been fixed, what with the overhaul the Rising Tide DLC included.

I'm still playing this without the DLC because it costs almost as much as the base game which itself feels more like a reskin of Civ 5 than a full game in its own right. Barbarians became aliens, nationstates became stations, the resources have different names, money became energy, happiness became health and luxury resources are gone completely. The only things that have changed in any significant way are idealogical progression using "affinity" points earned through research choices and quest paths and technology progression itself.

Where the research path in Civ 5 takes the form of a horizontal tree, limiting you into 4 or 5 research options at a time, BE's progression is a radial tree with each branch having a few "leaf" research options attached to it as well as unlocking access to another branch or two. This provides significant freedom in research path and allows some interesting tactical choices. Researching toward particular goals is encouraged - work toward a particular building, unit or wonder you're in need of or focus on research options that will increase a particular affinity.

The affinity system is the only thing preventing players from charging toward end-game units immediately. Unit upgrades (equivalent to the change from an archer to a crossbowman in Civ 5) come from your highest of the three affinities - environmentalist Harmony, technological Supremacy and traditionalist Purity. Each has its own distinct style of unit and unlocks specialist buildings and affinity-specific units. It's likely that you'll gain a few levels in each of the affinities on a playthrough but getting access to strong units quickly requires researching options that increase a chosen affinity (best selected based on which of the three main alien resources you have access to in greatest abundance - xenomass for harmony, firaxite for supremacy or floatstone for purity) which means skipping research that would give you new buildings or wonders. That aspect of the game, adapting your research strategy to the game conditions, is quite well done.

Diplomacy is a mess. It was at release and, while I didn't have a denouncement cascade in my recent playthrough, it's still rather bugridden. It would appear that in order to fix a bug that allowed you to take all of a civilization's assets in exchange for a single favour by modifying a recurring deal when the civ asks to extend it they've created a situation where civs will reject their own offers. "Guarded" leaders will pop up with a request of energy in exchange for a favour and, should you accept, will decide the deal isn't good enough.

It's very hard to decide whether to recommend this game or not. Given that the only thing in its favour is the tech tree, I'm going to have to lean toward no on this one.
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43 de 56 pessoas (77%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
123.9 hrs em registo
Publicada: 14 de Junho
So much complaint about Civ BE. I love this game. Compare it to Civ V and sure, it falls flat, but when you consider its merits on its own, the game has a lot of strengths.

- The tech web allows for extremely creative play styles. You can play the same faction, on the same world type, with the same starting resources and situation, and have *completely* different experiences.

- Aliens provide an interesting early-game foil, since you can easily opt for a pacifist stance, go full-on xenophobic and kill every one you see, or somewhere in between. There are benefits and drawbacks to each.

- The affinities could use a bit more depth to them, I think, but with the addition of hybrid affinities with Rising Tide they have started moving in the right direction.

- The military game in Civ BE is *fantastic*, so much more to it than Civ V's combat. Especially with the hybrid units from Rising Tide, you have a lot more abilities and variation available to you. Units pretty much never go obsolete, since they automatically upgrade when new technologies are developed.

It's not a perfect game, but I enjoy it thoroughly and feel it stands up very well on its own alongside other entries in the Civ franchise.
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42 de 56 pessoas (75%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Não recomendado
78.6 hrs em registo
Publicada: 4 de Junho
The game is just boring. It lacks personality. To be fair, I have not purchased RT and I do not plan to, at least not until it's on sale for $5. I purchased BE at launch, suckered into the hype, and I do not feel like spending another $30 to "fix" this game is smart. I left this game on the shelf for many months and just dusted it off again, same issue. I'm halfway through a game and I'm just BORED. No need to continue, DELETE.
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23 de 27 pessoas (85%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
16.4 hrs em registo
Publicada: 3 de Junho
I got this off of Humble Bundle for $13. I'd gladly pay $13 again for this game. I wouldn't pay full price, though. That said I didn't pay full price for Civ V either. I got it all for less than $7.

Is it fun? I think so. It feels a bit more dynamic. The unit upgrade system is pretty neat. The satellite system and alien NPCs are interesting. There's a tech web instead of a tech tree. Culture is pretty much the same, but it has extra bonuses that encourages branching.

The only gripe I have about this game is that the leaders and nations aren't instantly recognizeable like they were in Civ V. Their names are so "futuristic" that I can't hardly keep track. I was tempted to capture cities just to name them New France, New India, etc.

I might come back and update this later, but if I don't rest assured that I am satisfied with my purchase. I'd say this game is definitely worth as much as 13 Arizona teas.
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26 de 40 pessoas (65%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
199.0 hrs em registo
Publicada: 11 de Junho
After the dumped content and the horrid bugs that still exist today coupled with the dev team's departure to another game... can't recommend. ♥♥♥♥ Civ BE
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9 de 9 pessoas (100%) acharam esta análise útil
43.3 hrs em registo
Publicada: 24 de Junho
I am torn about this game.

I really like it and I've had a lot of fun with it, but there's still something that leaves me unsatisfied with it.
It somehow feels unfinished and there's always the feeling that this could have been much deeper.

This game lacks a second DLC, which we will sadly enough probably will never see.
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8 de 9 pessoas (89%) acharam esta análise útil
36.7 hrs em registo
Publicada: 25 de Junho
I enjoyed my time with this game. Good fun to play with friends against AI.

Note! This is not Alpha Centauri and it is not Civ 6 - This is a game on its own. So you will be dissapointed if you buy this game thinking it is Alpha Centauri 2 or Civ 6.
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15 de 23 pessoas (65%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
4.5 hrs em registo
Publicada: 24 de Junho
For me and most others the real draw to a civilization game is progressing through the era of humanity, slowly feeling a sense of progression as you discover the wheel and later research particle physics. I stopped lying to myself a long time ago that Civilization is the best 4X turn based strategy game out there, but the sense of progression through time it gives is not matched by it's competitors. However, strip that progression away and the game is nothing. Building a library to introduce education and learning to your civlization feels great, as you really can see what you are doing and it's effects. Building some random Sci-Fi garbage like an Xenofuel Plant gives no sense of progression, that trademark civlilization feeling. Sid Meier's Civilization Beyond Earth was and is a nifty little experiment, but for a civ game it is boring, uninspired, and bland.

The tech tree is kind of cool though!
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24 de 44 pessoas (55%) acharam esta análise útil
7 pessoas acharam esta análise engraçada
Não recomendado
12.7 hrs em registo
Publicada: 5 de Junho
It's a Civ 5 mod, and not a very good one.
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