Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
ユーザーレビュー: 賛否両論 (10,860 件のレビュー)
リリース日: 2014年10月23日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Sid Meier's Civilization: Beyond Earth を購入する

Sid Meier's Civilization: Beyond Earth Classics Bundle を購入する

Includes Civilization III Complete, Civilization IV, Civilization V and Sid Meier’s Civilization: Beyond Earth

このゲームが含まれるパッケージ

Sid Meier's Starships and Civilization: Beyond Earth を購入する

2 アイテムを同梱: Sid Meier's Civilization®: Beyond Earth™, Sid Meier's Starships

 

キュレーターによりおすすめされています

"Although its foundation in Civ 5 makes it familiar, Beyond Earth is full of interesting surprises that are pleasantly difficult to master."
ここでレビューの全文を読む

最新の更新 全て表示(13)

5月18日

Civilization: Beyond Earth expansion Rising Tide announced for Fall 2015

2K Announces Sid Meier’s Civilization®: Beyond Earth™ – Rising Tide Expansion Pack

Extensive addition for sci-fi entry to award-winning Civilization franchise introduces aquatic gameplay, an overhauled diplomacy system, hybrid Affinities and more!

Join the conversation on Twitter using the hashtag #RisingTide


New York, NY – May 18, 2015 – 2K and Firaxis Games today announced Sid Meier’s Civilization®: Beyond Earth™ – Rising Tide, the expansion pack for 2014’s turn-based strategy title, Civilization: Beyond Earth, is currently in development for Windows-based PC. Created by Firaxis Games, Rising Tide will enhance the Beyond Earth experience by adding a variety of new gameplay capabilities and providing near limitless ways for players to create a new future for humanity on an alien planet. The expansion pack is currently scheduled for release in fall 2015.

Rising Tide will expand Beyond Earth to new frontiers on the planet’s surface and across its seas, adding more choices and diplomatic options as players build “one more turn” toward a new vision for humanity’s future. New aquatic gameplay will explore the oceans for colonization by dramatically extending the play space, while an overhauled diplomacy system will provide players with additional layers of dynamic choices and options to shape the diplomatic landscape while engaging with the AI and one another.

“Firaxis Games has an impressive track record of delivering robust and innovative expansions that radically change player experience while adding extensive replay value,” said Sarah Anderson, SVP of Marketing at 2K. “Rising Tide is no exception, offering new features and overhauled gameplay systems that will challenge players embarking on a quest for planetary domination.”

“Rising Tide builds upon the lore of Beyond Earth, breaking away the historical boundaries of the original franchise and furthering mankind’s search for a new home in outer space,” said Sid Meier, director of creative development at Firaxis Games. “Whether colonizing the planet’s oceans, acquiring new Affinities or meeting exotic new leaders, aliens and units for the first time, Rising Tide offers more ways for players to write their own stories on a new world.”

Key features of Rising Tide include:

• Building floating settlements and accessing natural resources hidden beneath the seas of the alien planet, while alien beasts with unique abilities inhabit the water and challenge players in distinctive ways;
• Shaping the diplomatic landscape by upgrading traits, changing diplomatic relationships, and leveraging the benefits of your allies, all with political capital;
• Unlocking a dynamic set of Diplomatic Traits while activating different combinations in response to the changing world;
• Playing as one of four new factions, including the Al Falah, a group of nomad explorers descended from wealthy and resilient Middle Eastern states;
• Investing in multiple Affinities to unlock hybrid Affinity units and upgrades for the first time;
• Collecting and combining alien relics via a new Artifact System that unlocks powerful benefits;
• Exploring one of two new biomes, Primordial world, an untamed biome rife with volcanic activity and indicative of a chaotic landscape still forming in the new world.

Sid Meier’s Civilization: Beyond Earth – Rising Tide is not yet rated by the ESRB and will be available for Windows PC in fall 2015 for $29.99. For more information on Rising Tide, please visit http://www.civilization.com, become a fan on Facebook, follow Civilization on Twitter and subscribe to Civilization on YouTube.

Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

135 件のコメント 詳細を見る

3月30日

Winter 2015 Update hotfix now available

The release of the Winter 2015 Update brought a number of changes to Wonders and their effects. This hotfix is intended to correct some bugs which players have experienced.
- Quantum Computer and Promethean now function correctly.
- Ectogenesis Pods now give the correct Food per population.
- New Terran Myth now correctly applies culture to trade routes between different factions.

This is available for the PC version now, with the Mac version to follow in a few days.

36 件のコメント 詳細を見る

レビュー

“A must play for strategy fans”
9 out of 10 – GAME INFORMER

“Successfully injects new life into Sid Meier's long-running strategy series”
9 out of 10 – POLYGON

“Stellar”
9 out of 10 – DESTRUCTOID

このゲームについて

Kepler 186f: 生い茂った森に囲まれた地球に最も似ていると言われている惑星
Rigil Khantoris Bb: 太陽系で一番近い星の軌道上にあり、乾燥大陸に存在する開拓地の歴史を観察する事が出来る惑星
Tau Ceti d: 海と列島に見舞われ、豊富な資源と多様な生物に恵まれた惑星
Mu Arae f: 南半球は太陽が沈む事がない酷熱砂漠に見舞われ、北半球は永久に暗闇と極寒に包まれた惑星
82 Eridani e: 水資源が乏しく地殻変動によって破壊された惑星
Eta Vulpeculae b: 新たに発見された謎めいた未知の惑星

"「Sid Meier's Civilization®: Beyond Earth™」はサイエンス・フィクションをテーマにしたシヴィライゼーションシリーズの最新作です。プレイヤーは地球の人々を新境地に導きエイリアンの惑星を探索・植民地化し新しい文明を築いていくという冒険をします。

「Sid Meier's Civilization®: Beyond Earth™」は従来のシヴィライゼーションのゲームの歴史概念を超え、エイリアン世界における人類の未来を切り開くことによって、人類の文明の発展を推進させます。プレイヤーは対照的な文明の派閥を導いて新しい文明を彼らに選ばれた運命を反映させながら進化していく。直線的でない技術の進化、選択した派閥を詳しくカスタマイズ、そして選択に基づきそれぞれの派閥のアイデンティティそのものを変化させていくエイリアン世界など、プレイヤーは新しいゲームで多くの可能性を経験することになります。

・冒険の種をまく:プレイヤーは文化的アイデンティティを確立し、指導者を選択、そして新しいエイリアン惑星に到着した時の開始条件に直接影響を与える宇宙船や輸送船、入植者などをさまざまな選択肢から選んで探索隊のスポンサーとなる。

・エイリアン世界:新しい惑星の利益と危険地帯や地球のものとは違った神秘的な資源や敵対する生命体にあふれる危険に対応するためにプレイヤーは前哨基地を建設し、エイリアンの古代文明遺跡を発掘し、新種の生命体を手なずけ、都市を繁栄させ、人々の繁栄を創り出すために貿易ルートを確立させる。

・新しい技術網:不確実な未来における進化を反映して人類の発展に影響を及ぼす非直線的で様々な選択を通して技術の進歩が起こる。技術網は3つの壮大なテーマの周りに構築されていく。

・新しいクエスト・システム:クエストは惑星に関するフィクションに満ちていて、プレイヤーが資源を集め、ユニットをアップグレードし、ゲーム進行を手助けするさまざまなサイド・ミッションを切り抜けるよう導いていく。

・新しい軌道層:プレイヤーは軍事用、経済用、科学用の人工衛星を組み立てて打ち上げ、戦略的攻撃、防衛および支援能力を軌道から得る。"

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® Vista SP2/ Windows® 7
    • Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 256 MB ATI HD3650 or better, 256 MB nVidia 8800 GT or better, or Intel HD 3000 or better integrated graphics
    • DirectX: Version 11
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c‐compatible sound card
    • Additional Notes: Other Requirements: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 Runtime Libraries and Microsoft DirectX.
    Recommended:
    • OS: Windows® Vista SP2 / Windows® 7
    • Processor: 1.8 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: AMD HD5000 series or better (or ATI R9 series for Mantle support), nVidia GT400 series or better, or Intel IvyBridge or better integrated graphics
    • DirectX: Version 11
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c‐compatible sound card
    • Additional Notes: DirectX: DirectX version 11, or Mantle (with supported video card)
    Minimum:
    • OS: 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: Intel Core i3 (2.2 ghz)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon 4850 / nVidia 640M /Intel HD 4000
    • Hard Drive: 8 GB available space
    • Additional Notes: NOTICE: It is possible for Mac and PC to become out of sync during updates or patches. Within this short time period, Mac users will only be able to play other Mac users. NOTICE: The following video chipsets are unsupported for Civilization: Beyond Earth (Mac) • ATI Radeon X1000 series, HD 2400, 2600, 3870, 4670, 6490, 6630 • NVIDIA GeForce 7000 series, 8600, 8800, 9400, 9600, 320, 330, GT 120 • Intel GMA series, HD 3000
    Minimum:
    • OS: SteamOS, Ubuntu 14.04
    • Processor: Intel Core i3, AMD A10
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 260
    • Hard Drive: 8 GB available space
    • Additional Notes: Don't meet the above requirements? That doesn't mean your configuration wont run Civilization: Beyond Earth. Visit the Beyond Earth community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civilization: Beyond Earth Linux and future AAA Linux releases!
参考になったカスタマーレビュー
61 人中 50 人 (82%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 18.9 時間
投稿日: 2014年12月21日
没個性的な指導者達に空気となった遺産、007の様に活躍するスパイ、交易路を繋げるだけで湧いてくるエネルギー……様々なバランス調整がクソなので最初の数プレイは楽しめると思うがリピート性は全くないそんなゲーム
このレビューは参考になりましたか? はい いいえ 面白い
22 人中 21 人 (95%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 27.7 時間
投稿日: 1月18日
ぶちゃけ出来の悪いciv5 Modです
そこそこ面白くはあるんですがcivシリーズとしての魅力は薄れてしまってるというか

魅力のない指導者を選んで、つまらないルールで競い合い、消化不良なゴールを目指す

MODのUI Tweaksを入れないと、ひたすら交易路の再設定を狂ったようにクリックするだけの作業
建造物がまったく面白くもなんともない。感覚的にプラント工場を増やしていく感覚
建築コストが安すぎるので、資源が余りまくってどの町も似たり寄ったりに(生産都市、首都の概念がなくミニ首都だらけに)
そのくせ必須施設なのに、近場に鉱山や○○等がないと建築できない施設が多すぎ
邪魔な場所に勝手に建つわりに、気が付くとライバルやエイリアンに襲われて勝手に滅んでるステーション(5の都市国家的みたいなもの)
スパイが盗んでくるエネルギーや技術フラスコが、都市で生産できる数十年分
技術ツリーに変わるテクノロジーウェブで、個性が出せるかとおもったら、純血だの至高だの調和なるものが中に入ってて硬直化
世界の七不思議に代わる遺産、いろんな理由で達成感がなくてツマラナイ…恒星コーデックス、人類の巣箱、なにそれ?

と不満を軽く述べました
でも、調整がうまくいけば、化けるんじゃないか。化けて欲しい…
このままでおわってほしくない作品です
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 10 人 (91%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 69.0 時間
投稿日: 1月26日
アプデが何回かあったのか少し使用が変わったので感想を変更
ソユース(2番目の難易度までプレイ、最高のアポロはまだ)
良いところ
・オレTUEEEが可能
・サクサク都市拡張
・戦争が楽

悪いところ
内政関連
・相変わらずステーション(Vの都市国家)が邪魔以外の何物でもない
 -都市の近くに出るようになってるのか開拓予定の土地に出現する。
・他国は後から出現するが、たまにすごく近くに出ることがある。
 基本的に戦争が下手なのでプレイヤーにすぐ食われる(主にガンナーラッシュの時期に)
 -AI「すぐ近くに都市建ててんじゃねえよ」プレイヤー「前哨基地の横に降りてくんじゃねえよ」
 -AI「すぐ近くの遺跡掘ってんじゃねえよ」プレイヤー「発掘現場の横に降りてくんじゃねえよ」
・相変わらずエイリアンが強いので立地次第では巣が近くにあると絶望が
戦争関連
・ユニット戦闘力>>>>>>都市の防御力。囲んで殴ると瞬間で溶ける。
 -特に船の火力移動力が高いので湾岸都市は弱い(AIの都市限定)
・制圧は1ターン維持しなくていいので次のターンに確実に返り討ちに合うような
 少人数の特攻を仕掛けても勝利可能。
 -AI「攻めてくるんだろ?」プレイヤー「通り抜けるだけですよ(棒)」
・AIが戦争下手すぎ問題。特に海戦。
 -延々ステーションに無駄な突撃を繰り返し、兵力を投げ捨てる。
 -無傷の湾岸都市に単騎で上陸攻撃を仕掛けて返り討ち(このためプレイヤーの湾岸都市は強い)
 -何故か小出しで海上輸送をしてくるので海上で袋叩きにするだけで殲滅可能な軍隊
  ↑恐らく海上ユニットと陸上ユニットの海上移動力が違うから?
・アフィニティによってユニットがアップグレードされるが世代間の戦闘力差がでかいので
 アフィニティ差がでかいと戦争というか虐殺
・↑だけならまだ問題ないけど、要は効率的にアフィニティを上げればいいがAIはそれが下手?なのか
 アフィニティを上げるのが下手なのもいる。フタマはその辺が上手い印象。
アフィニティ関連
・戦争が簡単なので制圧勝利以外が空気
 -他の勝利は遅すぎる。アフィニティレベル13が必要だがそれだけあれば戦争で勝てる。
 -最高難易度の場合は必要なのかもしれない(AIの生産力に勝てるとは思えないけど)
・アーティファクトによって無償アフィニティがもらえるイベントがあるが
 2回くらいそれを引いた時はもはやヌルゲーに、運要素が強すぎる。
・至高が強いというか他が弱い。
・汎用ユニットが強いのでアフィニティのUUの影薄し、強いけど数で叩くほうが早いし楽

アプデはあったらしいがやっぱりまだまだ開発途中感がすごい。
つまらなくはないがおもしろくはないという感じ

-------------------------------ここからアプデ前(2014年)の感想-------------------------------------
まだ難易度:難しいに相当するレベルかつ40時間ほどしかやってないけど

良いところ
・地形改善が豊富、エネルギーさえあれば自分の思い通りにテラフォーム可能

悪いところ
・AIが戦争下手クソ
・史実関係ないので遺産に魅力が欠ける。
・自分で初期ボーナスを選べるおかげで指導者の個性がほぼない。
・初期ボーナスに有能なのと無能なのがある。実質、選択肢が少ない。余計に個性が減る。
・アフィニティーにも格差があるレベル1は純血一択のレベル。毎回初手同じで個性ががが
・AIはプレイヤーが都市建設後に星に降り立つがその首都が
 第2都市と都市圏競合するレベルに近いことがままあり、戦争不可避
・ステーション(5の都市国家的なアレ)は交易して利益を得られるが
 突然星に降り立ち周囲3タイルでの都市建設不可にしてくるのでクッソ邪魔な存在。
・スパイによるクーデターが超強力。無血で敵首都奪取とかいう意味不明な強さ。
・交易による出力が高過ぎるレベルで優秀。都市乱立交易祭でOKだったがこれはアプデで改善された?
・クエストが発生するが絶対にクリア不可能なクエストが発生することがある
 例:石油資源がない場所に石油プラントを建てろ
・健康度(旧満足度)のマイナスペナルティーが少ないので国民総不健康で問題ない。

現状作りかけじゃないかと思えるレベルでゲームバランスが壊れてるので良いところを考えることができない。
拡張パックとアプデ待ち安定な印象
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 97.9 時間
投稿日: 1月25日
良い点
・都市国家のごきげんを伺う必要がない。
・テクノロジーウェブになったことで、取りたくもないテクノロジーを取らなくてすむ。
・初プレイ時のワームの強さの絶望。
・スタート時のボーナスを選べる点。
・健康度がマイナスになっても、ペナルティが少なく、煩わしくない。

悪い点
・civ4までのcivシリーズとゲーム性が全く異なり、パラドゲーっぽさが入ってきた感じ。
・アフィニティーがん上げし、自国内交易多用し、強くなった兵で、他国侵略すれば、簡単に侵略勝利できるのはいかがなものなのか?
・AIが馬鹿すぎる。

大雑把にはこんな感じ
このレビューは参考になりましたか? はい いいえ 面白い
1,241 人中 1,022 人 (82%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 9.7 時間
投稿日: 2014年12月29日
If you haven't played Civilization 5, I recommend you doing so first, since it's a much more complete game with it's DLCs and the price tag is way below this one.

The past Civilization games are pretty much just upgrades of each other, but with Civilization: Beyond Earth, the developers have thought different. This time the "story" takes place after you launch the rocket in Civilization 5 to search for a new place for humanity to continue it's living. The game includes new creatures and a new life beyond earth.

I really like the new thinking and the idea of this game, it's a step in the right direction. However, this game could have been alot better, it's not on the same level as the rest of the Civilization franchise, yet. I don't feel like paying another $40, 3 times, for DLCs, I want the game to be good on release due to the price tag of $60.

To be honest, I do not recommend this game to anyone, atleast not in the current state and it's price tag, but some free DLCs makes no harm huh? I still belive in this game, and I'm looking forward to play this game when it's in a more finished state.

Pros
- Creative and new environment
- Well done
- Decent graphics

Cons
- Expensive
- Some functions could have been improved
- Expensive DLCs in the future (like usual, getting really tired of this)
- Bad multiplayer

Overall this game is just overhyped due to the fact that Civilization 5 was such a great game.
このレビューは参考になりましたか? はい いいえ 面白い
735 人中 606 人 (82%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 46.0 時間
投稿日: 2014年12月9日
I really tried to like this game but I have to give it a thumbs down.

Short review:

- the game lacks personality.
- the leaders are bland.
- diplomacy is worse than Civ V
- colour palatte/graphics make it hard ot distinguish tiles
- buildings are boring and non-descript
- wonders are underpowered and unimaginative
- there are better games out there (Endless space, endless legend, Gal CIV III (when it comes out).

Don't buy it.

Long review:

Problems:

(1) Leaders: It's certainly been said before, the leaders are boring. They have no personality. They're animations are basically the same as well.

(2) Diplomacy: Civ V's diplomacy was a huge stepdown from Civ IV but what made it passable was the excellent leader animations which made the model tolerable. With BE, you have the exact same diplomacy from V but with bland leaders.
They had a real opportunity to make this game stand out but they decided to add in feature after feature rather than refining what was there. One common complaint regarding Civ V was the diplomacy but it seems the Devs here could really care less. Too bad. Great diplomacy could have rescued this game

(3) Graphics: Certainly the graphics are different than what you see in V but they are ultimately forgetable and very frustrating. The biggest complaint I have is it's impossible to tell what some tiles are without hovering the mouse over them. On some planets you'll have purple tundra which looks very simlar to purple grassland which looks similar to plains. ARRGH.

(4) Too many buildings: I think what ended up happening is when they were making the game the Devs realized you run out of things to do quickly since the game isn't very deep. Hence, they added more buildings to give you something to do with your cities rather than just allocating them to wealth, research, production. The end result is you get building 1 which give 1 health, and building 2 which gives 2 health and 1 science, and building 3 which gives 2 health and 2 science. None of them are interesting or something you'd b-line a tech to get because it will help you. They are all forgetable.

(5) Wonders are horrible: Wonders in every Civ game were something that ultimately could give you a good boost. In BE they are basically slightly more powerful verisons of the normal buildings you'd already build but they cost 5-10 times as much. I don't even remember the names of any of them. Again, they're forgetable.

(6) Victory conditions are too similar: Three of the 5 conditions are pretty much the same: Build special building, then in 30 turns you win the game if you remember to click the buildling every turn (yes, this is a simplification but that's pretty much it). Again, forgetable.

Really the entire game is: forgetable. There are other games I'd try before spending any money on BE. Endless space, despite it's shortcomings really had more charm and gameplay. Endless legend is way better.

If you doubt my review, check out the latest game play stats. Despite getting a huge patch a day ago the number of players hasn't jumped beyond 6200. Civ V, 4 years since release, is still at 35000.

Firaxis dropped a rare bomb here. I truely hope that the Devs who worked on this don't play any significant role in Civ VI.
このレビューは参考になりましたか? はい いいえ 面白い
705 人中 579 人 (82%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 7.3 時間
投稿日: 2014年12月27日
If BEyond Earth were a mod for Civ5, I would be singing its praises for the ingenuity of the changes made to its underlying engine, the amount of work that went into revamping the graphics, and the willingness to venture beyond Civ's historical framework out into the unknowns of science fiction.

But I have to consider that Beyond Earth is in fact not a fan-made modification of Civ5, but a release by Firaxis themselves, and billed as a complete standalone game valued at a release price no less than that of its "parent". In this light, the game feels lackluster and incomplete. It has none of the boldness that characterized the changes made in the step from Civ4 to Civ5, and most changes are superficial in nature. Worse yet, despite being so evidently a spin-off of a larger, more developed game (because let's not forget that Civ5 has two expansions under its belt by now, which hugely improved its scope and depth), Beyond Earth adds too little of its own to the Civ formula besides aforementioned superficial changes. Affinities are merely a replacement for Civ5's late-game Ideologies; the tech-web is structurally different and at first glance the most intriguing change, but navigating it devolves into a race for affinity points. The unit customization feels tacked on, barely even replacing Civ5's more complex promotion system.

For something that can count Alpha Centauri among its forebears, which remains the benchmark for the 4X genre in science fiction, Beyond Earth simply falls short of achieving orbit.
このレビューは参考になりましたか? はい いいえ 面白い
479 人中 372 人 (78%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 36.6 時間
投稿日: 2014年12月17日
Doesn't come together

I cannot recommend this game. I've put in only 33hrs and already find myself not starting it up anymore, as opposed to the 600+ hrs on Civ V. (+DLC)

I was so excited about the new systems and the rpg/story elements, the new opportunities the space exploration setting would allow for that i bought CivBE as a pre-order, a first and certainly a last for me.

The problem, as stated in other reviews, is that there's no soul to this game. I'm contantly asking myself 'why should i care?' and the mid-to-end game even has me clicking next turn without making any moves, something that would never happen in the previous Civ games.

I wonder if 2K/Firaxis realise the shortcomings of this game have nothing to do with polish (it looks good!), ui (still quite allright), the concept (it's Civ!) or the mechanics but rather with it just being uninteresting. I do not feel as if i'm a representative of (a faction of) planet earth fighting for a new place among the stars to continue human civilization.
The ingredients are there but it just doesn't come together. And no tweak-patch is going to fix that i'm afraid.

Guess we'll have to wait for the expansion packs before it is a game worth your time.
このレビューは参考になりましたか? はい いいえ 面白い
1,047 人中 774 人 (74%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 29.5 時間
投稿日: 2014年12月18日
https://www.youtube.com/watch?v=A9gC1GiSDDA ...YUP that about sums it up! Next to Civ V It's a flop and I got pre order.. Kinda painful since I was so excited for this game, It is however in no way shape or form worth the price tag on it.
このレビューは参考になりましたか? はい いいえ 面白い
370 人中 279 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 16.0 時間
投稿日: 2014年12月29日
Like many fans, I was really hyped for this game, having played the crap out of Civ 5. Unfortunately, it feels like an inferior Civ 5. Cities, units, combat, and geography are mostly the same. That's fine, but what's not similar to Civ 5 is typically worse.

IMO, the tech web is a mess. I understand that it's now non-linear, and you can't research everything, but it's so clunky and disorganized that I often feel like I'm just researching random things that I don't even need. I see something I want but it's 5 techs away, with 100+ turns of research required, so instead I research some smaller thing that doesn't help me at all.

Aliens replaced barbarians, but again it feels clunky. Befriending them seems great, but more than anything they simply get in your way. They keep spawning infinitely, and so if you don't kill them off they overrun your space, especially on a small space like an island. If you do kill them, then AI players hate you, just for defending your space. Civ is a game about expanding and placing cities, is it not? Barbarians worked in 5 because they were annoying but rewarding too, whereas aliens are annoying, take up space, and get you denounced by AI players.

The interface is crap as well IMO. It's designed in a "futuristic" style, but it just comes off as busy and user-unfriendly. Hell, for the first two games I couldn't even find the Trade Overview screen because they did such a good job of hiding things instead of having everything displayed at once (but still cleanly) like in Civ 5. Some things are too big or too small, and like I said, things aren't clear, they're hidden for some reason.

Altogether, it just feels like a less interesting Civ 5 in space. For me, I can sink hours at a time into a Civ 5 game because the tech race is so fun, competing for wonders and grabbing that good area before your neighbour does. In BE, there's no tech race, because everyone does their own thing, except on top of that, tech in BE seems quite disorganized. Instead of racing players for space, you're racing annoying aliens that don't stop spawning, and also get you known as the BE equivalent of a "warmonger". Not enjoyable.

TLDR, if you haven't played Civ 5 (with the DLCs), then do that instead. If you have, well maybe you should just play it more. That's what I've been doing.
このレビューは参考になりましたか? はい いいえ 面白い
306 人中 230 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 25.0 時間
投稿日: 2014年12月6日
Anticipated this game a lot. Hoped for a space themed Civ5 and some more.

What I got was a game that consists mainly of clicking 'next turn'. Even on medium-high difficulty the game is just incredibly shallow.
There's a new 'virtue' system that allows you to go through 3 different paths, but you scan score points in these paths only through research and literally three random quests that you might, or might not run into.

I'd recommend waiting a couple of months for the next updates and content packs and hope that firaxis steps up their game. Right now, Civ5 on launch day was more complex than this.

The price is not even close to being justified.
このレビューは参考になりましたか? はい いいえ 面白い
351 人中 256 人 (73%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 35.0 時間
投稿日: 2014年12月21日
I loved Civ 1,3,4,5. I tried to like this game. I played a few games of it and left it on overnight a couple of times (probably have played closer to 18 hours than 35). It just didn't grab me. It's disappointing all-round and not worth buying. I'd say maybe get it when it falls to 10 dollars and you're REALLY in love with the civ franchise. Otherwise please buy Civ V with the Brave New World expansion if you want to play a good game.
このレビューは参考になりましたか? はい いいえ 面白い
261 人中 192 人 (74%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 165.3 時間
投稿日: 2014年12月8日
Latest patch (Fall season) that was supposed to fix all the previous problems entirely broke a perfectly working installation on my system. I can't create a new game, nor load a saved game. Nothing else has changed except this patch that I couldn't choose to NOT install, nor revert.

Considering how long it'll take 2K to get around to even recognize this issue (based on their last record of 2+ months), DO NOT attempt to look at this game for at least another year until some heads at 2K roll.
このレビューは参考になりましたか? はい いいえ 面白い
247 人中 182 人 (74%) がこのレビューが参考になったと投票しました
記録時間: 42.8 時間
投稿日: 2014年12月28日
The short version of this review is this: They didn't even bother to give us the little video at the end of the game that shows the growth of all the civs. That's pure laziness right there, and was the final straw on the giant haystack that broke this camel's back.

This game is just so obviously incomplete, it's kind of a joke. It wouldn't run on my desktop for the first 2 months (it ran great on my laptop, but it doesn't have the power to have the graphics turned up), until they released the major patch a couple weeks ago. But the major patch didn't really fix any of the issues I had with it except making it take a lot longer to crash.

The biggest issue I have with the game is that it's the Civ V engine, but while Civ V had an amazingly simple but effective interface, BE has a neutered, confusing UI, and beyond that, it's missing a lot of the informational tools from Civ V. Like, all of them. There are no advisors, there's no way to see how you're doing compared to the other players beyond score, which is a fairly useless metric. Trade Routes are completely jumbled, with no way to sort them properly to see which ones are best. And the thought of being able to combine the various starting benefits to make your own civ turns out to be much better in theory than in fact. I have no idea what civ I am in any given game, because I really don't care. The benefits don't really change the way you play the game at all.

On top of all of that, some of the stuff that Civ V didn't do as well as Civ IV, like diplomacy, is even worse in BE. Most of the time, I forget entirely about the other Civs. There aren't any "luxury resources" to give you some motivatoin to trade with them. I have no idea what Favors might be able to do, but I've never been able to get one anyway, so that doesn't matter. Wonders are utterly useless. Not only are most of them no better than a regular building, but you also have to research a tech that does nothing but let you build the wonder in order to do so.

The one thing they did that's way better is improve the espionage stuff. But even that wasn't perfect, as it seems to be impossible to get a city to have an intrigue level higher than 2.
このレビューは参考になりましたか? はい いいえ 面白い
209 人中 156 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 21.9 時間
投稿日: 1月9日
1/9/2015 - Currently, this game has little character.

I played it for a while and then wanted to go back to Civ5.

This will likely improve as new expansions are added, and you still have a feeling of "one more turn..." but there is very little satisfaction in defeating an enemy or completing a wonder, as everything feels bland and the same.
このレビューは参考になりましたか? はい いいえ 面白い
139 人中 106 人 (76%) がこのレビューが参考になったと投票しました
記録時間: 21.1 時間
投稿日: 2014年12月3日
I jumped on board the Civilization train when Civ2 came out. Since then, I have been a dedicated fan on the series, and in fact all of firaxis' works since then. I even played that facebook civ, which was surprisingly good (except for the constant puzzles). Yet.. this is the first civilization game for which I have felt compelled to leave a review..

As much as it pains me to say, this Civ release does not merit a full title price tag. In terms of gameplay, Civ:Beyond Earth does in fact feel like a glorified mod of Civ5, and not the best one either. The new sci-fi graphics and sound are very nice and well done. Graphically, the game looks much better than civ 5, even though this may not be apparent in screenshots.. however this is not enough to cover up the fact that the core game underneath it all is quite boring.

Though the affinity and starting condition customizations seem like a huge step forward for the franchise, they actually take away all sense of identity for individual players. The AI civs have been axed even further due to the fact that they have a lot less dialogue and options of interaction. The lack of technological ages and culturally themed buildings also detract from the sense of character that the game has. The overall result of the gameplay changes in Civ Beyond Earth make the game feel like a mad dash towards a specific goal. This is very different from the epic, multi-staged journey that civ fans expect. I found it very hard to become attached to my civ, or to care much about winning, as the game quickly becomes a "assign production and trade routes, end turn and repeat cycle." The devs on this game admit to being fans of Endless Space, and the game actually suffers from the same major flaw.. of being extremely well polished, functional, and pretty, but utterly devoid of character.

The flow of the game feels very bland, especially in comparison to the brave new world expansion for civ 5. Being on an alien world provides the game developers with a virtually unlimited number of interesting scenarios to throw at the player, thanks to decades of accumulated fiction that can be drawn upon. Instead, the game presents all of that intrigue in the form of a box of flavor text each time you build a new type of building.

Among some other missed opportunities that are uniquely available to the setting of beyond earth which were missed are.. Under-water or subterranean settlement, more robust and fleshed out space units, natural wonders and catastrophes, sci-fi themed luxury resources.

All in all, this game was a letdown, and quite overrated. Lets hope Civ6 brings a more memorable experience to the table.

EDIT: The AI's aggression needs to be fixed. They are far too passive. I have played 3 games and the only war I have been a part of thus far was one of my own making.

EDIT2: The game lacks a victory summary.. of any kind. What is up with that?? Seriously.
このレビューは参考になりましたか? はい いいえ 面白い
199 人中 144 人 (72%) がこのレビューが参考になったと投票しました
記録時間: 100.0 時間
投稿日: 2014年12月13日
It's not a bad game, but honestly it is better descripted as a Civ 5 expansion pack than a stand alone game. The leaders have no personality to speak of, the world is a mostly blue green mass of indistinguishable tiles, and while it probably shouldn't be compared to SMAC it doesn't compare well. The only thing superior to the 15 year old game is the graphics and wide screen support.
このレビューは参考になりましたか? はい いいえ 面白い
395 人中 270 人 (68%) がこのレビューが参考になったと投票しました
記録時間: 30.1 時間
投稿日: 2014年12月18日
Just doesn't have the same re-playability as Civ V. Needs so much more content
このレビューは参考になりましたか? はい いいえ 面白い
155 人中 114 人 (74%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 96.7 時間
投稿日: 2014年11月30日
Beyond Earth tried to bring back the Alpha Centauri goodness back from 1999 combined with the strengths of the Civ 5 engine. Unfortunately the effort fails, and fails big time. There are so many holes and short comings in this game, that it's hard where to hard start. Don't get me wrong, the game has generally good mechanics and is visually appealing, but overall it just maybe good, but definitely not a must-pay-game.
  • The biggest drawback is balancing. The game is way, way too easy. In any Civ game before I didn't dare to play the highest difficulty level. Not so in BE. I skipped two or three levels inbetween and played my 4th game at Apollo and won it easily within 180 turns.
  • Currently trade-route-spamming is the most effective way to win/dominate a game. With 3 traderoutes (Auto Plant!), the bonuses you get from trade routes are eclipising any early or mid-game buildings you use in a city. And the boost is enormous.
  • The AI is just too passive. Even on Apollo level it rarely attacks, and if so its forces are too weak to make a prolonged and effective attack work.
  • The aliens, while interesting at the start, soon lose any appeal and become cannon fooder as soon as you build your first affinity specific unit.
  • No proper feedback. I just build a unit or a building, but where?? I have to check the logs to find this information??
  • No in-game videos. I build a wonder, just a textbox. I won the game, just a textbox, and so on ..
Would I recommend this game? In the current state (first version; unpatched) I would only recommend it only to the die-hard Civ fans, and even for those the long-term motivation is minimal due to the lack of balance and challenge. Maybe 6 out 10 would be a fair rating, imho.
このレビューは参考になりましたか? はい いいえ 面白い
408 人中 271 人 (66%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 44.8 時間
投稿日: 2014年12月18日
a rip off... a bad, expensive DLC for civ5.

no depth, no personality for AI. I want to like it, but it's horrible.

If I could give it away I would.

To think Sid's name is on this...... sigh
このレビューは参考になりましたか? はい いいえ 面白い