In the year 2299, an interstellar war rages on. In a bid to save Earth from destruction, you must take control of the Strike Suit – a revolutionary fighter craft with the ability to transform into a lethal suit of space armor.
사용자 평가: 대체로 긍정적 (평가 204 개) - 이 게임에 대한 사용자 평가 204개 중 76% 가 긍정적입니다.
출시 날짜: 2014년 4월 8일

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Strike Suit Zero Director's Cut 구매

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-80%
$19.99
$3.99
 

게임에 대해

In the year 2299, an interstellar war rages. Take control of the Strike Suit – a craft with the ability to transform into a hulking suit of space armor - in a bid to save Earth from destruction. Immerse yourself in massive fleet battles where your dogfighting skills will directly affect the fate of the cosmos.

Discover a colorful and vibrant universe, with an epic story spanning 17 unique missions. Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart piece by piece. Upgrade your Strike Suit and customize your weapon load-outs to tailor combat to your tastes. Take advantage of six craft, including three Strike Suits, to experience dogfighting action as you’ve never seen it before.

The Director’s Cut is the definitive version of the game featuring a next-gen graphical overhaul, restructured campaign and additional content – including the Heroes of the Fleet campaign.

This is space combat reborn.

Key Features


  • Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots, fight massive fleet battles and defend vast structures.

  • The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode).

  • Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets or target weak-points to blow out entire sections of their superstructure.

  • Vibrant and vivid universe: space is far from the dark, featureless void you'd expect. Discover the color and vibrancy of the Strike Suit universe across 13 unique locations.

  • Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion).

  • Music from award-winning sound designer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino).

  • Director’s Cut features new ship models, improved textures and lighting, a restructured campaign, the Heroes of the Fleet mission pack and the Marauder and Raptor Strike Suits.

시스템 요구 사항

    최소:
    • 운영체제: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • 프로세서: Intel Core 2 Quad
    • 메모리: 4 GB RAM
    • 그래픽: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770
    • DirectX: 버전 11
    • 저장공간: 5 GB 사용 가능 공간
    • 사운드카드: DirectX 9.0c Compatible Sound Card with Latest Drivers
    권장:
    • 운영체제: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • 프로세서: Intel Core i5
    • 메모리: 8 GB RAM
    • 그래픽: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850
    • DirectX: 버전 11
    • 저장공간: 5 GB 사용 가능 공간
    • 사운드카드: DirectX 9.0c Compatible Sound Card with Latest Drivers
유용한 고객 평가
8명 중 8명(100%)이 이 평가가 유용하다고 함
7.8 시간 기록
게시 일시: 2016년 1월 26일
So in the late 90ies, when the N64 was picking up speed, Factor 5 released Star Wars: Rogue Squadron for the platform. It was an arcade style Star Wars flying game where you pilot a variety of Star Wars vehicles while trying to defeat the Empire. It was intuitive, fast paced, fun, and varied with a tonne of easter eggs and cool reasons to come back to it. Sadly, Factor 5 was shut down after the release of Lair. Leaving behind a gaping hole in the arcade Space Combat departement. Enter Strike Suit Zero, a high energy, fast paced, blindingly awesome space fighter.

Strike Suit Zero Takes you into the far future. Mankind has taken to the stars and has gotten in a right kerfuffle. Renegade colonists and a mysterious militant faction called the Black Fleet have taken aim at planet Earth. In particular the former have come in possession of a planet busting weapon and seek to destroy the Earth. You're an ace pilot going by the name of Adams. After being reprimanded for disobaying orders you're stuck on mundane duties. During a routine escort, you and your wingman are drawn into a galaxy wide conflict with the existance of time and space in the balance.

The game dumps the Sci-fi and space opera blabble on you thickly right off the bat. Part Star Wars, part Mass Effect and part War of 1812, the story takes you through a bunch of scenarios where you attempt to disrupt the Black fleet or the Colonials. Every scenario throws you a different curveball. Defending, attacking, raiding, bombing, dogfighting; it's all part of the changing palatte of challenges the game throws at you. Every mission comes with a choice of fighters to use and customisable armnaments. Beating the stage unlocks more ships to use and so the games keeps you coming back for those shiny platinum medals.

The game's namesake; the Strike Suit, is the poster boy for cool. It is fighter craft that can transform into mobile weapons plaform. The ship turns from a jet fighter into an attack helicopter on the fly. In fighter mode you're fast and nimble. In Strike Suite mode you can strafe and fire a plethora of weapons with deady accuracy. Strike Suit mode however consumes a special energy that can only be replenished by waiting, or by dealing damage in fighter mode. It creates a high energy tango that rewards an agressive and fast playstyle that requires a traditional degree of skill in flying games, as well as new control scheme.

The controls are perhaps my one gripe. I had to remap the entire layout before I was comfortable. It is a small matter, but once you got it all in order, the game is a blast from start to finish. Everything is unlocked by being good at the game; not good against others (there is no multiplayer to detract from the core game). I would really like to see more from this developer, as well as more of these games.
이 평가가 유용한가요? 아니요 재미있음
6명 중 6명(100%)이 이 평가가 유용하다고 함
17.1 시간 기록
게시 일시: 2016년 1월 22일
'Strike Suit Zero: Directors Cut' is a space combat game that lets you fly a handful of different spacecrafts, each with special abilities, on a mission to save earth from final distinction.

It is impossible to write a review about this game without mentioning 'Strike Suit Zero', the game that came before 'Strike Suit Zero: Directors Cut'.
The expression 'Directors Cut' automatically makes us believe that 'Strike Suit Zero' and 'Strike Suit Zero: Directors Cut' have to be more or less equal games, with only a few tiny variations, as we know from so many movies. This however, is not the case. IMO 'Strike Suit Zero' and 'Strike Suit Zero: Director Cut' are very different games. And while I do recommend the directors cut I do not recommend the original game 'Strike Suit Zero'.

So what's the difference?
Well, the main difference is that you have a chance to complete the game in the directors cut. You might also be able to finish the original game, but according to Steam statistics only 5.3% of all players managed to see the end of the main campaign in 'Strike Suit Zero'. So the major difference is the difficulty. 'Strike Suit Zero' gets incredibly hard at some points, even on easy, while the difficulty in the directors cut if very fair.

Besides the difficulty developers changed the graphics and made the directors cut more colorful. IMO this makes the original game look more realistic. But both games look very nice.

They also changed the sequences of the story dramatically. I would not say it's necessarily better, events just unfold very differently but eventually lead to the same end.

Controls are also different in both games, although only slightly.

One outstanding aspect of the game is the music. IMO the music of 'Strike Suit Zero' is on of the best game soundtracks ever. And while the original game comes with soundtrack and art-book, the directors cut does not. I even had the impression that not all parts of the soundtrack appear in the directors cut, although I might be wrong about that. I've started playing the music on my stereo via a MP3 stick. It's great. Go to the shop page of the original game to hear what I mean.

Strike Suit Zero: Directors Cut

Pros:
- nice graphics
- great music
- additional simulation levels beside the main campaign that are very enjoyable
- good controls, although I needed a while to get used to them
- some space crafts can convert into strike suits, a space robot that can kill scores of enemies in single attacks
- good, interesting story
- very good voice acting
- balanced and fair difficulty

Cons:
- disappointing final level of the campaign
- short campaign (13 missions)
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
2.4 시간 기록
게시 일시: 2015년 9월 25일
This game can play like a cross between Starfox 64's "all range mode" sections, and Zone of the Enders. The graphics are gorgeous, the gameplay is amazing with tight controls, and it even manages to create an engaging atmosphere and story. If you're a fan of either of those games, or any sort of space combat really, you'll love this game.
이 평가가 유용한가요? 아니요 재미있음
45명 중 40명(89%)이 이 평가가 유용하다고 함
8.0 시간 기록
게시 일시: 2014년 4월 9일
일반판 : 한국어 지원 (정발 패키지만), 지역구매제한
감독판 : 한국어 미지원, 구매 가능

제작진의 말로는 향상 된 그래픽이라고 하는데,
솔직히 플레이가 눈이 이리저리 굴려야하니까
제대로 못 볼테고, 일반판과 큰 차이를 못 느끼겠다.

그리고 조금 추가 된 미션과 슈트가 있지만,
그렇다고 크게 와닿을 정도로 좋지는 않다.

이걸 살 바엔 차라리 우회나 대리 구매로
일반판을 사거나, 다른 판매 사이트에서
한국어 정발판을 사는게 낫다고 생각한다.
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
0.6 시간 기록
게시 일시: 2014년 4월 11일
솔직히 말해서.
2.99$라서 샀어요.
이 평가가 유용한가요? 아니요 재미있음