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In het jaar 2299 woedt er een interstellaire oorlog. In een poging om de Aarde van de verwoesting te redden, moet je plaatsnemen in de Strike Suit: een revolutionair gevechtsschip dat kan veranderen in een dodelijk ruimteharnas. Stort jezelf in enorme vlootgevechten waarin je gevechtstechnieken het lot van de kosmos bepalen.
Releasedatum: 8 apr 2014
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Strike Suit Zero Director's Cut kopen

EEN WEEK LANG KORTING! Aanbieding eindigt over

-75%
$19.99
$4.99

Recente updates Alles weergeven (1)

Introducing the Revenant! Free Update.

24 juli 2014

Mastered the Marauder, Raptor and original Strike Suit? Take your dogfighting skills to the next level with a brand new suit of space armor.

The Revenant is a Stealth Suit for pilots looking to take on their enemies in a new way.The Revenant’s primary function allows it to activate a cloak that renders it invisible to enemies. 'Sneak' up on Colonial ships and take them out before they even know you're there. Careful, though: stealth needs to be used with care - once you activate the Suit’s weapon systems, you’ll be visible once more.

The Revenant’s weapons have been designed to deal with the Suit’s main threat: fighter craft. The cannon is based on the original Strike Suit cannon but with a higher rate of fire. In addition, the missiles are short range missiles with a short lock time and reduced Flux cost.

Get behind the cockpit of the Revenant and experience Strike Suit Zero: Director's Cut in a whole new way.

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Info over het spel

In het jaar 2299 woedt er een interstellaire oorlog. In een poging om de Aarde van de verwoesting te redden, moet je plaatsnemen in de Strike Suit: een revolutionair gevechtsschip dat kan veranderen in een dodelijk ruimteharnas. Stort jezelf in enorme vlootgevechten waarin je gevechtstechnieken het lot van de kosmos bepalen.

Ontdek een kleurrijk en levendig universum met een episch verhaal dat 17 missies omspant. Strijd tegen intelligente vijandelijke gevechtsschepen en neem het op tegen kolossale moederschepen, gebruikmakend van zwakke punten in hun superstructuur om ze stukje bij beetje kapot te knallen. Upgrade je Strike Suit en stem je wapenuitrusting af om te vechten zoals jij dat wilt. Gebruik zes schepen, inclusief drie Strike Suits, om ruimtegevechten te voeren die hun weerga niet kennen.

De Director’s Cut is de ultieme versie van het spel met next-gen graphics, een geherstructureerde campagne en extra content, inclusief de campagne Heroes of the Fleet.

Met dit spel zijn ruimtegevechten uit de as herrezen.

Belangrijkste eigenschappen


  • - Snelle, waanzinnige ruimtegevechten: strijd in alle vrijheid tegen meerdere vijanden, voer luchtgevechten tegen andere piloten, vecht tegen enorme vloten en verdedig gigantische bouwwerken.
  • - De Strike Suit: schakel strategisch van Pursuit Mode (snelheid en kracht) naar Strike Mode (een krachtige, zeer wendbare gevechtsmodus)
  • - Vernietiging van moederschepen: rijt moederschepen stukje bij beetje uiteen. Richt op geschutskoepels of zwakke punten om hele secties van de superstructuur op te blazen.
  • - Levendig universum: de ruimte is niet duister en kleurloos. Ontdek de kleur en levendigheid van het Strike Suit-universum op 13 unieke locaties.
  • - Scheepsontwerpen van de bekende mechanische ontwerper Junji Okubo (Appleseed: Ex Machina, Steel Battalion) .
  • - Muziek van de bekroonde componist Paul Ruskay (Homeworld), inclusief een samenwerking met de Japanse zangeres/liedjesschrijfster Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino)
  • - De Director’s Cut bevat nieuwe scheepsmodellen, verbeterde textures en belichting, een geherstructureerde campagne, het missiepakket Heroes of the Fleet en de Marauder en Raptor Strike Suits.

Systeemeisen

    Minimum:
    • OS: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • Processor: Intel Core 2 Quad
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Recommended:
    • OS: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
Nuttige klantrecensies
355 van de 426 mensen (83%) vonden deze recensie nuttig
1,318 producten op account
4 recensies
3.5 uur in totaal
Edit: Review updated as of 17/04/2014 patch.

Guess I can upgrade this to a guarded recommendation. Note that this is not a review of the game itself (see reviews of Strike Suit Zero for a rough idea of how thing shake out), but rather the currently-$3 upgrade to the Director's Cut edition, assuming that you own the original Strike Suit Zero.

There's no doubt that this was a rushed release - a simultaneous PC/XB1/PS4 release was almost certainly too much for a small indie outfit to chew on. Technical issues and missing features, mostly, all adding up to a Director's Cut that ended up being less worthy a purchase than the original release of the game.

The patch released today has addressed several of the key problems. If you've got the hardware to make the game sing, it'll chug along at a solid 60fps with nary a hitch or stutter, and the controls feel all the more responsive for it. You can now also adjust the FOV freely, so if you thought that the game was a little claustrophobic even in third-person mode, you can widen your field of view and see more of the fight at once.

There are still some problems. For some reason, the 'shadows' detail option (one of the supposed major graphical upgrades of this edition) is still greyed out for everyone, and defaults to the 'off' setting to boot. There are also some missing features (mod tools and Steam Workshop support) and content (No integration with Strike Suit Infinity, the survival mode), but those seem to be in the works currently.

Problems as it may have, they've done some good work on the much-maligned campaign of the original Strike Suit Zero here. The story has been rewritten and re-voiced to flow better and generally be more coherent, and the missions themselves have been rejigged to be more exciting (dropping you into spectacular fights sooner) and fairer, with fewer suicidal NPCs to babysit and more checkpoints for if you do fail.

The main value-for-money perk of the Director's Cut is if you hadn't previously bought the Heroes Of The Fleet DLC, which is included as part of the DC upgrade. If you already do have it, then the DC upgrade doesn't seem as exciting a purchase. Hopefully if they do integrate it with Strike Suit Infinity (which I'd love to see with tuned up graphics), it's inherent value would soar.

Either way, it's a bit of a flawed release, but improving. It's a pity that it took so long for the developers to even acknowledge these issues, though, let alone fix them.
Geplaatst: 8 april 2014
Was deze recensie nuttig? Ja Nee
206 van de 283 mensen (73%) vonden deze recensie nuttig
340 producten op account
14 recensies
3.6 uur in totaal
UPDATE: FOV has been re-added and shadows are supposedly being worked on, althought I have no idea why they would ship the game without shadows and FOV already working. Still wouldn't recommend in the current state, honestly just stick with the original.

Bought against better judgement (only $3 meh why not), graphics don't seem improved at all, even buggier than the original, shadows and FOV options are completely disabled and the menu even has a link to DLC that doesn't work.

Steam overlay won't show up, voice acting seems just as mediocre as the first (only reason I bring this up is because it was a selling point that they re-recored all the voice lines)

Why does this game exist? Why make a worse verison?

Will update if any of these issues get fixed, until then don't bother spending a dollar on this, let alone three.
Geplaatst: 8 april 2014
Was deze recensie nuttig? Ja Nee
119 van de 173 mensen (69%) vonden deze recensie nuttig
355 producten op account
1 recensie
3.1 uur in totaal
Buyer beware! Technical issues! (Review Updated)

As other reviews already describe, this game has a lot of technical issues which makes it pretty much useless right now.
Worst offender for me is the framerate which is locked at 47 FPS no matter the settings and the game stutters terribly at that which renders it pretty much unplayable. But other things like the disabled shadow option and FOV slider as well as the missing steam workshop support are also true. And yes the textures are much blurrier than in the original for some reason, even after restarting the game. I also have to mention the missing support for languages other than english which is just blatant false advertising and quite frankly an absolute audacity although despite being german I'm not personnally affected since my english is sufficient to understand the game. (It seems that the language issue was fixed - now you can select the language from the tab in the games properties in steam - the texture blur is fixed as well)
What's also pretty worrying is that none of the issues are being addressed by Born Ready Games at the time of this writing and that's always a bad sign (Obviously that point isn't valid anymore for the texture and language issues, but the framerate issues still aren't acknowledged).

So I'd strongly advice everyone to wait and see if these issues get fixed before you consider buying it.

Dependent on the fixes they put out if any I will amend the review.

Edit: I can confirm that the texture blur and missing languages are fixed, now. However the framerate still remains choppy as it was before. If they can fix that as well I will change the review immediatly to a recommendation based on its technical state. That won't cover the gameplay, of course, I'll check that out if I'm able to play the game smoothly.

Update: Practically all issues are being addressed by the developers and they pledged to work on it - that also includes support for DX10 graphics cards in addition to the other issues. Not enough to recommend a purchase, right now, of course, but here's hoping that it'll turn out well in the long run.

Another update: Man, news are rolling out by the minute on this one. Despite the information on the news page which says otherwise, one of the devs just confirmed that the 85% discount for owners of the original will NOT be time limited. So you have the time to wait until all technical issues are fixed.

Update: The DX10 patch is out but I can't test this since I have a DX11 card. Anyway, the framerate is still in the gutter - no change there. So the negative review stays.

More Update: The patch which is supposed to fix the framerate lock and the stuttering didn't work for me unfortunately - now the game is capped at exactly 50 FPS throughout the whole game, including the menus - previously it only happened during gameplay. Also the stuttering is still there. What a disappointment!
Edit: Alright, got it working at 60FPS sorta, kind of ish. First I had to set my Logitech F710 gamepad to Direct Input instead of XInput and then the game started of at 60FPS. Now when I start the first mission it starts off at 55FPS (still stutters) and at the time the Arcadia jumps away it reaches 60FPS. That's as far as I got last evening so I don't know if it stays like that. Oh and you need to leave V-Sync activated, otherwise the game stutters and framerate jumps between 60 and 64 FPS. What a mess! But good enough to try out the game itself so I'll see if the stuttering comes back or if it's just at the beginning of the mission.
Oh, nevermind, the game just does what it wants - sometimes it starts up at 60 FPS, sometimes it starts at 50 FPS and sometimes it reverts to 60 after changing the control input option. It's just a giant mess!
Geplaatst: 9 april 2014
Was deze recensie nuttig? Ja Nee
82 van de 118 mensen (69%) vonden deze recensie nuttig
260 producten op account
11 recensies
7.3 uur in totaal
If looking at this game as a standalone and forgetting everything that came before it, this game is amazing. Great story, fun gameplay, fast pace, decent music, nice steam backgrounds. ^^



If we are comparing this to Strike Suit Zero:

Graphics are more pixelated and less detailed. Random Camera Flair and Blooms block much of the screen. AI seems slightly dumber than the original. The change in story line makes slightly more sense. The new color scheme is not great however. Black Fleet ships should not be orange....

The achievements are much easier to finish since there are fewer of them and the ai has such terrible aim compared to the original. I don't like the fact that I can't see weapon links anymore. Literally takes less than 5 Hours to finish the game and get all achievements since its easier than the original.

However, since all the dlc is bundled into the game itself compared to the original, I would give this game slightly more positive than negative. Very slightly.

Geplaatst: 9 april 2014
Was deze recensie nuttig? Ja Nee
87 van de 138 mensen (63%) vonden deze recensie nuttig
238 producten op account
4 recensies
1.6 uur in totaal
Right now the Director's Cut is worse than the original version it's buggier with broken graphics and no workshop.

Good thing for the owners of the original it's cheap especially if you don't have the DLC's.

For first time buyers however I recommend that you hold off with purchase until all the major bugs are fixed.

edit: Graphics seem to have been fixed didn't have time yet to test the game further.
Geplaatst: 9 april 2014
Was deze recensie nuttig? Ja Nee