In the year 2299, an interstellar war rages on. In a bid to save Earth from destruction, you must take control of the Strike Suit – a revolutionary fighter craft with the ability to transform into a lethal suit of space armor.
ユーザーレビュー: ほぼ肯定的 (142 件のレビュー)
リリース日: 2014年4月8日


Strike Suit Zero Director's Cut を購入する



"Simple controls and epic space combat make for a lot of fun here, this takes the good bits of anime space combat and delivers a great space shooter."

最新の更新 全て表示(1)


Introducing the Revenant! Free Update.

Mastered the Marauder, Raptor and original Strike Suit? Take your dogfighting skills to the next level with a brand new suit of space armor.

The Revenant is a Stealth Suit for pilots looking to take on their enemies in a new way.The Revenant’s primary function allows it to activate a cloak that renders it invisible to enemies. 'Sneak' up on Colonial ships and take them out before they even know you're there. Careful, though: stealth needs to be used with care - once you activate the Suit’s weapon systems, you’ll be visible once more.

The Revenant’s weapons have been designed to deal with the Suit’s main threat: fighter craft. The cannon is based on the original Strike Suit cannon but with a higher rate of fire. In addition, the missiles are short range missiles with a short lock time and reduced Flux cost.

Get behind the cockpit of the Revenant and experience Strike Suit Zero: Director's Cut in a whole new way.

12 件のコメント 詳細を見る


In the year 2299, an interstellar war rages. Take control of the Strike Suit – a craft with the ability to transform into a hulking suit of space armor - in a bid to save Earth from destruction. Immerse yourself in massive fleet battles where your dogfighting skills will directly affect the fate of the cosmos.

Discover a colorful and vibrant universe, with an epic story spanning 17 unique missions. Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart piece by piece. Upgrade your Strike Suit and customize your weapon load-outs to tailor combat to your tastes. Take advantage of six craft, including three Strike Suits, to experience dogfighting action as you’ve never seen it before.

The Director’s Cut is the definitive version of the game featuring a next-gen graphical overhaul, restructured campaign and additional content – including the Heroes of the Fleet campaign.

This is space combat reborn.

Key Features

  • Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots, fight massive fleet battles and defend vast structures.

  • The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode).

  • Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets or target weak-points to blow out entire sections of their superstructure.

  • Vibrant and vivid universe: space is far from the dark, featureless void you'd expect. Discover the color and vibrancy of the Strike Suit universe across 13 unique locations.

  • Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion).

  • Music from award-winning sound designer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino).

  • Director’s Cut features new ship models, improved textures and lighting, a restructured campaign, the Heroes of the Fleet mission pack and the Marauder and Raptor Strike Suits.


    • OS: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • Processor: Intel Core 2 Quad
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • OS: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 10.8 時間
投稿日: 7月7日
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8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 1.9 時間
Not your average space shooter. Your ship can turn into a Gundam Wing style robot with massive firepower, which is needed to survive the immense number of enemies.
The game has a good plot, and is fully voiced, with GOOD voice acting.

As for gameplay, it is easy to control with either keyboard and mouse OR controller -- in fact, the controller support is the best I've seen in a game like this ever.

Definitely recommended.
投稿日: 7月2日
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4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 7.7 時間
Probably as close to a non Dynasty Warriors Gundam (although the transforming is more like Macross...) game North America will ever get. >.> /sadpanda
Also fills in small spot of that gap left by the lack of Wing Commander since WCP.
For that, this game deserves lots of love!
投稿日: 6月19日
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.6 時間
really fun SpaceSim... XD
投稿日: 6月20日
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.2 時間
Let's start with the bad.
This game launched with a TONNE of technically issues. The developer has been working to fix the issues. Some of them have been fixed as of time of this review and most of the really bad issues have been sorted out.
- No FOV sliders (has since been added)
- No DX10 support (has since been added, fully functional as tested on my rig)
- No shadows (pending)
- Choppy framerate (patches fixed most of the worst instances, only encountered 2 situations where framerate dropped)
- A slew of crashes (patches fixed most of the worst instances, only crashed once over 7 hours)

The "meh" and the average.
This game is just an upgrade of the previous game, Strike Suit Zero. Most of the content is still the same although the missions have been tweaked and the story has been rewritten. Several actors were called back to record new audio to voice out the slightly changed story.

The writing for the dialogue is not the best, however the voice actors themselves are pretty good. It keeps the story moving while things are exploding all around you.

The game uses a checkpoint system within missions. While they aren't especially sparce and the missions don't drag on too much, once or twice I found myself groaning when I realised that the game's checkpoint put me further back than I would've liked.

Now let's move on to the "good".
This game is HELLA FUN! The battles are fast, frantic, and once you start a mission the explosions never stop happening. You'll be taking on enemies ranging from nimble fighters to large capital ships and carriers. Often you'll be taking on all these things over the course of a single mission.

Objectives within missions include the usual:
- Anti-fighter screening
- Bombing runs
- Escort (done right!)
- Assaulting capital ships and large installations

One of the most refreshing aspects of the game's mission design is pretty superb. Objectives change as the battle flows around you, and its one of the few games that does Escort segments right.

Its not uncommon for the game to give you an objective like, "Protect (Ship name)", but the ship you're escorting is far from defenseless and they have much bigger guns. I found myself frequently running back to my defence target because I was getting swarmed by fighters and the ship I was protecting blew them out of the sky.

Which brings me to what I loved best about this game; the sense of immersion it gave me while I was in the cockpit. Your allied ships and fighters are not useless, they're more than capable at blowing up the enemy with your support. Similarly, the enemy ships and fighters are just as capable of blowing you up as well if you're not careful.

To summarize.
Technical issues asside, this is one of the best arcadey space combat games I've played in a while. It harkens back to a lot of older arcady space combat titles that were mostly only available on consoles. The game isn't easy when you crank the difficulty up to Hardcore and WILL kick your ♥♥♥ if you're not careful.

Played with a mouse and keyboard set-up, main story campaign completeed in just over 8 hours on Hardcore difficulty. There are quite a few 'Optional Objectives' I've yet to complete in the story missions. There is also the Heroes of the Fleet mission pack which I haven't touched.
投稿日: 5月9日
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27 人中 24 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 2.3 時間
投稿日: 4月9日
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