Nell'anno 2299 infuria una guerra interstellare. Nel tentativo di salvare la Terra dalla distruzione, dovrai assumere il comando dello Strike Suit, un caccia rivoluzionario in grado di trasformarsi in un'armatura spaziale letale.
Valutazione degli utenti: Perlopiù positiva (196 recensioni)
Data di rilascio: 8 apr 2014

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Acquista Strike Suit Zero Director's Cut

 

Consigliato dai curatori

"Simple controls and epic space combat make for a lot of fun here, this takes the good bits of anime space combat and delivers a great space shooter."
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"Nell'anno 2299 infuria una guerra interstellare. Nel tentativo di salvare la Terra dalla distruzione, dovrai assumere il comando dello Strike Suit, un caccia rivoluzionario in grado di trasformarsi in un'armatura spaziale letale. Tuffati in battaglie tra flotte colossali in cui la tua bravura nel combattimento aereo determinerà il destino del cosmo.

Scopri un universo colorato e risonante con una storia epica narrata attraverso 17 missioni originali. Ingaggia gli abilissimi caccia nemici e affronta le navi ammiraglie sfruttando i punti deboli delle loro strutture enormi per farle saltare in aria. Potenzia le il tuo Strike Suit e personalizza gli armamenti per combattere come preferisci. Sali a bordo di sei astronavi, inclusi tre Strike Suit, per un'azione di combattimento spaziale senza precedenti.

La Director’s Cut è la versione definitiva del gioco con una grafica rinnovata di prossima generazione, una campagna riorganizzata e contenuti aggiuntivi, tra cui anche la campagna Eroi della Flotta.

Una nuova era del combattimento spaziale.

Caratteristiche


  • Combattimento spaziale veloce e frenetico: ingaggia liberamente più nemici, misurati con gli altri piloti nei combattimenti aerei, affronta battaglie tra flotte enormi e difendi delle vaste strutture.

  • Strike Suit: passa strategicamente dalla modalità di inseguimento (velocità e potenza) alla modalità d'attacco (estremamente maneggevole ed esplosivo).

  • Distruzione delle navi ammiraglie: demoliscile un pezzo alla volta abbattendo le torrette o prendendo di mira i punti deboli per far saltare in aria parti intere della loro struttura enorme.

  • Universo vivido e risonante: lo spazio non è scuro e anonimo come si potrebbe credere. Scopri il colore e l'intensità dell'universo di Strike Suit con 13 località originali.

  • Astronavi disegnate dal famoso progettista meccanico Junji Okubo (Appleseed: Ex Machina, Steel Battalion.)

  • Musica composta dal premiatissimo Paul Ruskay (Homeworld), con la collaborazione speciale della cantautrice giapponese Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino)

  • La Director’s Cut offre nuovi modelli di navi, texture e luminosità migliorate, una campagna riorganizzata, il pacchetto di missioni Eroi della Flotta e gli Strike Suit Marauder e Raptor.

Requisiti di sistema

    Minimum:
    • OS: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • Processor: Intel Core 2 Quad
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Recommended:
    • OS: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
Recensioni utili dai clienti
7 persone su 7 (100%) hanno trovato questa recensione utile
7.7 ore in totale
Pubblicata: 7 aprile
Being a huge fan of the Nintendo 64 game Starfox 64, I have always had a craving for a modern game that could work as a sort of spiritual successor for my old love for Starfox. One day, I started hunting for space combat games and this particular title popped up. After playing for a while, it quickly turned out to becoming one of my favorite games of all time~

This game features:
-Gorgeous Graphics and spectacular locations
-Excellent sense of scale
-Larger battles can feel quite hectic as one can expect in an ongoing space war
-Play as a transforming gundam space ship
-Ability to launch your very own Macross Missile Massacre
-Intuitive, satisfying and incredibly fun, arcadey gameplay
-Challenging yet balanced gameplay
-Fantastic UI
-Music from the same composer of Homeworld
-Clear indicators for enemies and allies without oversaturating the screen
Questa recensione ti è stata utile? No Divertente
7 persone su 8 (88%) hanno trovato questa recensione utile
2.8 ore in totale
Pubblicata: 9 giugno
Strike Suit Zero - Directors Cut - Like the original Strike Suit Zero and Strike Suit Infinity this title is massively under-rated; if you ever wondered what life as a fighter pilot in the homeworld universe (pretty much the same art style) was like then look no further! You assume control of the Strike Suit, an experimental fighter that can transform itself into an even more immense strike craft. The campaign has been slightly reworked to make the story flow better, the visuals also slightly tweaked to make the game more immersive and the music is composed by Paul Ruskay; the chap who brought us the delightful yet sinister sounds of the homeworld franchise. The gameplay takes place in the third person perspective and pits your ship against the full panoply of space based enemies, from fighters and bombers to destroyers, cruisers and capital ships. The gameplay is also surprisingly challenging and you will often find yourself overwhelmed if your concentration levels drop off even for a momment. Highly recommended if you enjoyed any of the following; Xwing, Tie Fighter, Wing Commander Series, Homeworld 1, Homeworld Cataclysm and Homeworld 2.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
9.7 ore in totale
Pubblicata: 8 marzo
A serviceable Space Shooter that doesn't raise itself above other games in the genre, let alone compare to the classics.
Total Playtime: 9 hours on hard (all achievements unlocked)

Going in the first thing I've noticed is how strange the control is compared to conventional aerial shooter. AD are used for tilting while x-axis mouse movement are for turning, which felt quite strange but it's not impossible to get used to. While the controls are responsive, the actually game mechanic leaves much to be desired. There's little to no momentum and the acceleration is way too fast for my taste. Adding into the mix the fact that your auto-fire's range is ridiculously long and we have a game with little to no finesse when it comes to aerial combat. The game also went for a approach of quantity over quality when it comes to enemy and enemy AI are near non-existent. If you expect to have epic dog fight while pulling off complicated menuever then sadly this game will disappoint you.

Moving onto the graphic, the game looks almost nice but the lack of attention to detail holds the game back in the end. While the particles and background are great, the models and textures show the game for the low budget small team project it is. For veteran of the Space Shooter genre, it looks nice enough to satisfy but not to impress.

Sound is definitely the best part about this game. There're a fair number of memerable tracks and while it never really goes into full blood boiling epic mode like the Ace Combat games, the score has enough high and lows to convey the right type of atmosphere and emotion for each situation. The distinct Eastern vibe also really make the soundtrack standout. Plasma blast and explosion all have enough kick to keep the tension up and the improved voice over is much appreciated.

Story is a bit cliche but the plot is generally straight forward with clear-cut goals that the players won't feel lost or confused by it and doesn't get in the way of the gameplay. While there're moments where things don't make a lot of sense such as sneaking up on a space station through a Nebula when you can just warp right next to it it never really get to the point where it'd make the audience cringe. I really wish they'd have given Control a bit more personality and have her relationship with the player build a bit more, but considering the length of the game, it's probably too much to ask.

With three levels of difficulty and online leaderboard there's significant room for replay. The fact that the developer put so many different models of space crafts and Strike Suits with distinctly different playstyle in also work in the game's favor. Playing a level with a Generation 1 Strike Suit and a Raptor felt very different and while the combat itself is rather uninspired, it's still very statisfying to blow ♥♥♥♥ up with big guns and bigger explosions.

In conclusion, SSZ Director's Cut is the definitive version to get and while it has some good moments, it never really pull itself out of mediocrity. However, with so few Space Shooter around, it's definitely worth a look at if you're fan of the genre and can be entertaining if played in moderation. However, I'd recommend waiting for a discount due to the low production value and how quickly the game become repetition due to the shallowness of the gameplay.

Graphic: Fair
Sound: Fair
Gameplay: Serviceable
Story: Serviceable
Control/Usability: Average
Replayability: Decent
Overall: Recommended for fans of the genre but don't get your expectation too high, best to buy at a discount.
Questa recensione ti è stata utile? No Divertente
5 persone su 8 (63%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
7.2 ore in totale
Pubblicata: 7 marzo
The difficulty spike at the end game was reduced (which is great!) and along the way the improved the voice acting and made some of the levels make sense. Overall a good improvement for a price of $5.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
13.8 ore in totale
Pubblicata: 19 giugno
Really have to thank Scott Manely for introducing the original release of this game. Fun, addicting, great sountrack, and a number of references to well-known anime-style mech shows. Sadly, this game does fall short from perfection, but has indeed made improvents from the first. For those who are looking for a good air-to-air combat arcade style simuluator, look no further for this one.
Questa recensione ti è stata utile? No Divertente